Green Flame Rising (Exalted vs Dresden Files)

dragonparadox now that you remember that harry does know about our far reaching intellectus thing is harry going to take it into account?
 
Really we probably won't even want all of them. Some come with annoying drawbacks or thematics that aren't worth the exp relative to investing it in things other than charms on the hypothetical where we have the exp to get everything on the default list.

Like that charm that gives you permanent night vision, but adds +1 difficultly to everything we do while in bright light. Unless the setting you play in is a low tech city that barely sees the sun you're just paying exp for a weakness.
 
[X] Take point
-[X] Pretend to be some kind of winter fey displeased by all the cold iron, that would give him all sorts of wrong ideas about what you can and can't do

WHAT COULD POSSIBLY GO WRONG?
 
Really we probably won't even want all of them. Some come with annoying drawbacks or thematics that aren't worth the exp relative to investing it in things other than charms on the hypothetical where we have the exp to get everything on the default list.

Like that charm that gives you permanent night vision, but adds +1 difficultly to everything we do while in bright light. Unless the setting you play in is a low tech city that barely sees the sun you're just paying exp for a weakness.
Also some charms are really redundant.
You don't need four different ways to make Formori.
 
[X] Take point
-[X] Pretend to be some kind of winter fey displeased by all the cold iron, that would give him all sorts of wrong ideas about what you can and can't do

WHAT COULD POSSIBLY GO WRONG?
Yeah. Even setting aside the issue of this guy clearly disliking fey, pretending to be of the winter court while they have a grudge against us is practically issuing the world an invitation to send us a Sidhe in the next scene or something.

We did want to negotiate with them at some point, so really it'd just be a convenient way to network. :V
 
Really we probably won't even want all of them. Some come with annoying drawbacks or thematics that aren't worth the exp relative to investing it in things other than charms on the hypothetical where we have the exp to get everything on the default list.

Like that charm that gives you permanent night vision, but adds +1 difficultly to everything we do while in bright light. Unless the setting you play in is a low tech city that barely sees the sun you're just paying exp for a weakness.
It's slightly less bad than you're portraying in this quest but still creates a weakness. It also reduces the DC of all manipulation rolls by 1. And the bright light threshold is spotlights/direct unfiltered sunlight on a cloudless day.

System: The Infernal can see in the dark. The dif-
ficulty of all Manipulation rolls are permanently low-
ered by one, but the difficulty of all rolls made while
in bright light (such as under spotlights or direct, unfil-
tered sunlight on a cloudless day) are increased by +1.
 
He might, though he would not be that inclined to fall back on it, because again he does not really trust the exaltation so you guys are better off voting to use it yourselves than waiting for Harry to ask you to do so
I mean there's not trusting the exaltation and there's not trusting the obvious intellectus power though thats more on him. Does he actually doubt the veracity of the information we're getting or thinking it has some price or something?
 
It's slightly less bad than you're portraying in this quest but still creates a weakness. It also reduces the DC of all manipulation rolls by 1. And the bright light threshold is spotlights/direct unfiltered sunlight on a cloudless day.

You could just walk around with a parasol all over the place when it's sunny like you are a WHF Lahmian vampire.... well not Molly, but you know the generic infernal who is into that sort of thing.

I mean there's not trusting the exaltation and there's not trusting the obvious intellectus power though thats more on him. Does he actually doubt the veracity of the information we're getting or thinking it has some price or something?

Harry Dresden is a detective, he has ways and means of finding things, magical and not, he knows those ways and their limits as well as their prices, he does not know as much about the Crown. Certainly he is not going to ignore it altogether, but he is also not going to fall on it as a first resort to get his job done.
 
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You could just walk around with a parasol all over the place when it's sunny like you are a WHF Lahmian vampire.... well not Molly, but you know the generic infernal who is into that sort of thing.



Harry Dresden is a detective, he has ways and means of finding things, magical and not, he knows those ways and their limits as well as their prices, he does not know as much about the Crown. Certainly he is not going to ignore it altogether, but he is also not going to fall on it as a first resort to get his job done.
Thats fine its a very useful tool though if we asked him what questions we might want to ask with the focuses we have on hand would he actually tell us?

Edit: After he does conventional investigation of course.
 
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Also some charms are really redundant.
You don't need four different ways to make Formori.
True. There are also a few cases where charms lose out to non charm equivalents in a similar way.

The ancient sorcery disguise spell for example does perfect physical duplication for ourselves or another, while the Kakuri charm only fools the senses and only works on the infernal.

There's a case to be made for rapid and fabricated disguises for the charm, but unless you spend a lot of time changing faces the ability to leave evidence like fingerprints behind that perfectly match another person is a really potent advantage.

It's slightly less bad than you're portraying in this quest but still creates a weakness. It also reduces the DC of all manipulation rolls by 1. And the bright light threshold is spotlights/direct unfiltered sunlight on a cloudless day.
Yeah, but we spend a lot of time outside in the daylight. It's also something easy to induce deliberately if anyone figures it out. Unsure how likely it is, but Ebenezer recognized the nuclear hate fire we were using, so someone with the night realm lore needed to see the connection might reasonably think to try weakening us with light.

If the weakness was a dice reduction or something that'd be one thing, but it's a notable increase in the odds of failure on every die we roll.

Here's the difference it makes on a 9d10 pool:

Here are the figures (both cumulative and non-cumulative) for 9 10-sided dice rolled against a target number of 6:

The probability of 9 successes is 0.1953125
The probability of 9 successes or more is 0.1953125
The probability of 8 successes is 1.7578125
The probability of 8 successes or more is 1.953125
The probability of 7 successes is 7.03125
The probability of 7 successes or more is 8.984375
The probability of 6 successes is 16.40625
The probability of 6 successes or more is 25.390625
The probability of 5 successes is 24.609375
The probability of 5 successes or more is 50
The probability of 4 successes is 24.609375
The probability of 4 successes or more is 74.609375
The probability of 3 successes is 16.40625
The probability of 3 successes or more is 91.015625
The probability of 2 successes is 7.03125
The probability of 2 successes or more is 98.046875
The probability of 1 success is 1.7578125
The probability of 1 success or more is 99.8046875
The probability of no successes is 0.1953125


Here are the figures (both cumulative and non-cumulative) for 9 10-sided dice rolled against a target number of 7:

The probability of 9 successes is 0.0262144
The probability of 9 successes or more is 0.0262144
The probability of 8 successes is 0.3538944
The probability of 8 successes or more is 0.3801088
The probability of 7 successes is 2.1233664
The probability of 7 successes or more is 2.5034752
The probability of 6 successes is 7.4317824
The probability of 6 successes or more is 9.9352576
The probability of 5 successes is 16.7215104
The probability of 5 successes or more is 26.656768
The probability of 4 successes is 25.0822656
The probability of 4 successes or more is 51.7390336
The probability of 3 successes is 25.0822656
The probability of 3 successes or more is 76.8212992
The probability of 2 successes is 16.1243136
The probability of 2 successes or more is 92.9456128
The probability of 1 success is 6.0466176
The probability of 1 success or more is 98.9922304
The probability of no successes is 1.00776959999999

Taken from this calculator because it's results are easy to copy-paste over.

While it doesn't shift our odds of complete failure too much, it does cut down the odds of getting higher numbers of success by an uncomfortable amount. Assuming this somewhat sketchy calculator isn't lying to me anyway.

The benefits would have to be a lot better, or the trigger condition a lot rarer, to be worth it in my book.

Edit:

Fixed a phone posting related typo.
 
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[X] Take point
-[X] Pretend to be some kind of winter fey displeased by all the cold iron, that would give him all sorts of wrong ideas about what you can and can't do


This sounds funny af
 
you know not that everyone would realize the more humanoid fae are pretty much universally beautiful if often in a inhumane too perfect way. Like looking at a perfect sculpture or a natural wonder. Instead of the primal thing of the raiths. We're probably not beautiful enough to appear as a fae.
 
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