- Location
- washington
I'd like to use them as a focus to learn who murdered his family though. Make it a side quest for the future! uh later that is need that essence.
We do have minions that should be able to do most of the leg work if we can give them a name and location. It doesn't seem like his family was taken out by heavy hitters.I'd like to use them as a focus to learn who murdered his family though. Make it a side quest for the future! uh later that is need that essence.
fuck it if we really wanna go full villain give him the chance to kill them after capturing them.We do have minions that should be able to do most of the leg work if we can give them a name and location. It doesn't seem like his family was taken out by heavy hitters.
I'm sort of confused, cause it seems like the various plans ended up colliding oddly.
Almost all of them had Micheal, only some had Forthill, and none had Thomas in the room. Why would we want to have either facing down a whamp who fed on him while making this sort of outreach attempt?
Then we just let one collapse and moved on to picking at the other.
It works I guess, but it feels out of left field.
Is michael gonna help build these people up? Cause I feel bad for them. Could probably also give them a primer on the supernatural.Molly tried to get Michael, he was Called, which is to say mission from God, Forthil was in the winning vote and as for Thomas he was there as backup in case the social rolls failed.
Is michael gonna help build these people up? Cause I feel bad for them. Could probably also give them a primer on the supernatural.
I am genuinely tempted to just leave the choice to them and to see how many decide to take what option.
- Father Forthil knows of some places that might take them if they are willing.
- Usum suggests putting demons in them, no not just because it would expand your power, because the demon would be a stabilizing core to their frayed minds. As long as they then served you per Mercy in Servitude they should be... better.
probably don't suggest the demon thing.I am genuinely tempted to just leave the choice to them and to see how many decide to take what option.
I'll note his job as a knight is supposed to be redemption and he does genuinely try in the books its even shown he's almost succeeded once or twice from what we've seen. Hes also got really good charisma and empathy as far as I know right?He would be willing to try, but that is not really his skillset, True Faith is not miracles in a can. While it can manifest as extraordinary boons beyond the scope of mortal magic, most of what Michael can do is focused on making him a better Knight. What does that mean? Well he can counter-spell, banish possessing entities, bolster wards and speak from the heart.
Note that none of these things are 'deprogram thralls'. For the most part that does not exist. Fine thralls like Elaine can heal on their own, or they can be healed by those beings with the skill and inclination to work powerful mind magic like the fey, but these guys and one assumes the rest of their order are... marginal. They are almost as screwed up as Molly's former boyfriend, just in a more focussed way because whatever did this to them wanted killers.
- Father Forthil knows of some places that might take them if they are willing.
- Usum suggests putting demons in them, no not just because it would expand your power, because the demon would be a stabilizing core to their frayed minds. As long as they then served you per Mercy in Servitude they should be... better.
probably don't suggest the demon thing.
I'll note his job as a knight is supposed to be redemption and he does genuinely try in the books its even shown he's almost succeeded once or twice from what we've seen. Hes also got really good charisma and empathy as far as I know right?
I mean it definitely has made him more empathetic and charismatic though. It should at the very least let him make good speeches. Also I don't think its much the role that makes it so michael is good at these things. So I doubt its only good for those people specifically.It it supposed to the the redemption of the denarians specifically, he is not an all purpose mind healer.
I mean it definitely has made him more empathetic and charismatic though. It should at the very least let him make good speeches. Also I don't think its much the role that makes it so michael is good at these things. So I doubt its only good for those people specifically.
Fair on the call thing. The rest is still weird to me, but I guess I just didn't read either stunt the way you did.Molly tried to get Michael, he was Called, which is to say mission from God, Forthil was in the winning vote and as for Thomas he was there as backup in case the social rolls failed.
And thank god he didn't.Just a reminder - this is the person that, should the Black Vault be broken, is set to receive power cosmic meant to slay Gods and remake Creation.
That and I didnt want to spend Essence on using the Crown on them.I explicitly asked about that in my plan and got a no.
I'm also skeptical of HC doing anything because the ruling you're asking about is on a property that isn't even implied by the charm.
Overall our plans seem fairly similar, the functional difference being Forthill and the stunt.
My stunt is way more dramatic, but I still like it better to be honest.
Aura perception can only be enacted against / towards creatures of darkness. This is why we cannot see Lash in Dresden's head - because despite being possessed, he's not a creature of darkness. This has been pretty thoroughly explained. If target is not a creature of darkness, we cannot see their aura.
No, you are mistaken.And, again, we couldn't see Lash because Dresden is not a creature of darkness, but we could see Nemesis because Maeve is. Hellscry Chakra remains much narrower than you keep trying to sell it as.
Thats not how it works. Martyrdom is dying for the faith. Suicide is not.Suicide is a sin. Martyrdom is a virtue. It's not that hard to spin. Remember, suicide is also considered a cardinal sin in Islam.
Thank you for the citation.In fairness the stunts are the main difference once you get that bit out, and if you don't like the flavor of mine you get the same functionality out of his.
So there's legitimate cause to vote that way anyway even without the invalid charm factors.
Edit:
Though on the charm note, here's the question I asked on TLF and the ruling DP gave @uju32 :
Fair enough.@uju32 has a point about Helen's apartment, but you were literally making a sanctuary then, that would protect the people within from external attack, protecting someone by interrogation is too many steps removed. Sorry for the confussion.
COMMENTARY
She would. She's undoubtedly read the Old Testament, and she has the Denarians as a low-end benchmark for the potential damage drawing the personal attention of Heaven might bring.I'm fine with waiting for the festival, but we should consider sharing what we learned with Lara. I doubt she would be bothered or offended by the Whamp's actions, if he wasn't affiliated with the group trying to subvert her rule. He is, though, so the information is just another arrow in her quiver to use against the conspirators. The sooner she has the information, the sooner she can act on it.
[X] Wait for the festival, you do not want to jog Lara's hand
-[X] We will, however, make Lara aware of what we have learned so that she can make further arrangements as prove necessary.
Essentially this.
Yes, let's check the quotes, shall we?No, you are mistaken.
We couldnt see Lash because she wasnt active; if she was we would have. Explicitly stated.
Active Whampire magic should show up in their thralls.
The quotes are there from last week. If you want me to dig them up, I will.
We don't see Lash inside Harry? And he himself doesn't count as a creature of darkness despite technically holding a coin. Interesting.
No, he is notcondemneda potential minion as far as whatever standard your Exaltation uses.
Harry is not a Creature of Darkness, therefore the power does not work on him and cannot look deeper. It's like you have Auspex but only for CoD and much more through
If Lash were in control of him that or infusing him you would see her. Right now his soul is in the way.
Because you are not in the presence of Lash, she is not interacting with the environment in any way shape or form, she is entirely internal to a being that HC does not work on
See bolded underlined parts. A non-CoD soul acts as a shield against Hellscry Chakra. If these guys were possessed by a CoD spirit, and the spirit was actively interfering with the outside world, including forcing control over their bodies, we'd be able to get something. Spirit riding, remote sensing or just magic? No, Hellscry chakra doesn't work like that. Hell, for magic in general Hellscry chakra doesn't work like that. These guys could be dominated completely, but we still wouldn't be able to see their auras, because they aren't CoDs.If he lets her yeah, but if a creature of darkness is looking at you through a camera the camera would not glow to Helscry. They have to interact with the things you see either directly or indirectly in order for the charm to lock on. For instance if Harry were to throw Hellfire he would be briefly illuminated by the tainted magic and you could see Lash though him.
What part of "holy crusade" are you not getting? Serious question. Killing yourself to prevent yourself being captured and allowing enemy to get intelligence is martyrdom in one of the purest forms. It's a form of resisting your enemy.Thats not how it works. Martyrdom is dying for the faith. Suicide is not.
Its entirely fine to take an action you know that will lead/result to your death if there's a primary purpose behind it.
Its not just to die. Even jihadi suicide bombers do so with the aim of killing the enemy, with their own deaths being secondary. They dont do it to avoid interrogation.
Dude just tried to off himself. Thats either severe depression or mindfuckery.
And the latest update confirms elements of both.
Worth noting that Heaven isn't limited to knights, smiting, and exorcists. Rube Goldberg has nothing on Uriel and his pals.
Pretty sure that you can apply your True Faith score as well to applicable situations if necessary.Oh sure, he is rolling social dice at the upper range of mortal ability and unlike most people who only get their intimacy bonuses to willpower, knights of the cross can use those dice when pursuing an intimacy like say redeeming a lost soul. It's kind of like stunting mechanically though the source and narrative implications are different
Standard Abilities
- ● ○Any character with Faith may attempt to ward off vampires by brandishing a holy symbol or uttering prayers. The person rolls Faith against a difficulty equal to the vampire's current Willpower points. The number of successes indicates the number of steps backward the vampire is forced to take. If no successes are scored, the vampire need not step back but may not advance. A botch indicates that the vampire may advance unhindered. Further, if the cross, Bible, or other holy symbol is placed against the vampire's body, each success causes an aggravated health level of damage, burning into the flesh.
- ●●
- A mortal with a Faith rating of 2 or more may resist Dominate and similar vampiric mind-control powers by spending Willpower (one point protects for a few turns).
- ●●●
- A person with a Faith of 3 or more may be able to sense the presence of a vampire, and can purchase the Awareness Skill. They need not consciously try to sense a vampire's presence, but must be in peaceful, quiet surroundings – perhaps alone in thought, praying, reading the Torah, meditating on the Bible, etc. The person will not sense the vampire's presence if they are preoccupied (e.g., arguing) or in a crowded, noisy place (jostled by a mob, in the midst of a raucous banquet, etc.). This ability is not infallible; the Storyteller should let the person sense the vampire only when it is dramatically convenient, or only after a successful Awareness roll. Note that the person cannot know exactly what they sense through their Faith; all that they will know is that something unclean or evil is nearby.
- ●●●●
- ●●●●●
- The person is so pure, so holy, that they can fill a vampire with self-loathing, disgust, terror, and even physical pain. Any vampire hearing the person pray, preach, or recite psalms, or who is touched by the faithful, may be forced to flee immediately. A vampire who is unable to flee is reduced to a gibbering wreck, flailing on the floor and screaming, sobbing, or begging forgiveness. To avoid fleeing, the vampire must either expend one Willpower point per turn or make a Stamina roll each turn (difficulty of 5 + their own Intelligence) – the higher the vampire's Intelligence, the higher the difficulty, as the more tortured and guilty they feel.
In Mage: the Ascension, characters with True Faith can perform these miracles, or other equivalent ones by spending a "true faith" point.
Remember that Faith represents a person's total commitment to their beliefs. That person will act accordingly. Those with high Faith ratings may seem fanatical, even insane to those not of their religion.
- Countermagic based on True Faith rating
- Convictions: Use a True Faith point instead of a Willpower point
- Ward off demons and vampires
- Acceptance: By recognizing the oneness of faith you can ignore the effects of one True Faith miracle someone else performed
- Faith healing based on True Faith rating. Can cure both damage and diseases, and at really high level even bring back the dead
- Transmutation: Water to wine, or poison to water. No roll required
- Mental resistance: Add Faith to Willpower for resisting mental assault. You might become immune to supernatural coercion at certain levels of Faith
- Holy shielding: Add Faith to soak
- Visions: You gain a vision or prophecy
- Intercession: You intercede with the Powers That Be, to lift a curse or to stay death
- Penance: True Faith vs Willpower. If you win the target is overcome with remorse, or, if they are truly evil, with thoughts of suicide and recklessness
Miracles
The strongest tool in the hands of the Faithful (Inquisitors and other members of the Society of Leopold usually) is the power of Miracle. Miracle can be performed if a character has a minimum Faith rating of six. Note that very few members of the Society of Leopold can perform miracles, so it is considered very spectacular and rare.
- ●●●●● ●
- Sanctify an area (Increases rage roll of 1, reaction rolls are reduced by one)
- Feel God's faith in you, improving Willpower by 1 point
- Banish a demon or summoned spirit
- ●●●●● ●●
- Cause a creature with murderous intent (mortal, vampire, werewolf) to be overcome by guilt.
- Provide countermagick against any mage magick use, whether directed at the Faithful or not
- Cure a serious disease.
- Bless a religious icon to damage supernatural beings (even mages). Works even if the bearer is not a Faithful, but must be a believer in the given faith (or religion). Will do 1 level of damage for every willpower point spend during the blessing.
- Expel a Wraith skinriding a mortal, breaking any Consort.
- Bring a Werewolf out of frenzy.
- ●●●●● ●●●
- Conversion: Temporarily or permanently change someone's nature (Charisma + Empathy diff target's Willpower. (1 success = 1 day, 2 = 1 week, 3 = 1 month, 4 = a year, 5 = permanent.
- Reduce a Vampiric discipline by one per success on a Faith roll (last during the scene)
- ●●●●● ●●●●
- Exorcise demons and evil spirit without the recourse of ritual : Faith roll vs target's Willpower. Bye bye Fallen.
- The targeted Wraith reaches Transcendence
- Permanently mark an area of tranquility (see level 6)
- Make yourself invulnerable to any action or power from supernatural evil, or whatever that may cause you harm from supernatural entities. You have to remain passive and concentrate. No violent action allowed. Works on your allies as long as they are not aggressive.
- Cause an evil creature to realize it truly deserves death. Target's Humanity cannot be more than 2 and must be truly guilty of atrocities. Five successes on a Faith roll are required. If successful, the creature will remorsefully commit suicide or submit to execution (must be as painless as possible and humane).
- ●●●●● ●●●●●
- Ignore a source of damage. Faith roll diff 9, at least 5 rounds spent in preparation. each success remove 2 dice of damage.
- Heal all wound levels in a mortal
- Cure blindness, deafness, mortal disease
- Cleanse someone from the Embrace! The target must want it and have gone through a significant and dramatic story. Faith roll diff 10, and the vampire becomes a mortal or alternatively, achieve Golconda.
- Call the minion of the Divine to help you. Result may vary, but do not expect actual angels. It calls living creatures in your area.
VTM Bloodlines
VTM: Vampire: The Masquerade - Bloodlines doesn't normally include True Faith except used by Grünfeld Bach. However, several abilities were featured in the core as hunter "Disciplines" with the intent they'd be later used in a multiplayer feature, which was cut before the game was released. As of version 11.3, the Plus version of the Unofficial Patch includes the ability to replay several missions as a hunter, which enables the formerly-hidden True Faith Disciplines to be used as a player. They are:
- Divine Vision: Divine Vision enables the crusader to see better in darkness and to perceive the auras of living & undead. Living's auras will appear white, and undead's will be red. All levels of Divine Vision cost one Faith per activation. Functions similarly to a vampire's Auspex.
- Faith Shield: The Faith Shield protects the hunter from any physical damage inflicted by the undead spawn of evil and it also raises the chance to withstand their disgusting mental attacks. Functions similarly to a vampire's Fortitude.
- Holy Light: Evoking Holy Light brings the glory of God down on the undead heathens, thereby blinding them temporarily for easy killing.
- Spirit Heal: Calling to his faith a hunter can heal wounds and fix his broken body to some extent. Functions similarly to a vampire's Blood Heal
Literally, your own quote:See bolded underlined parts. A non-CoD soul acts as a shield against Hellscry Chakra. If these guys were possessed by a CoD spirit, and the spirit was actively interfering with the outside world, including forcing control over their bodies, we'd be able to get something. Spirit riding, remote sensing or just magic? No, Hellscry chakra doesn't work like that. Hell, for magic in general Hellscry chakra doesn't work like that. These guys could be dominated completely, but we still wouldn't be able to see their auras, because they aren't CoDs.
If Lash were in control of him that or infusing him you would see her. Right now his soul is in the way.
Lash isnt directly modifying anything we can see, so she doesnt ping.If he lets her yeah, but if a creature of darkness is looking at you through a camera the camera would not glow to Helscry. They have to interact with the things you see either directly or indirectly in order for the charm to lock on. For instance if Harry were to throw Hellfire he would be briefly illuminated by the tainted magic and you could see Lash though him.
Christianity does not work that way, as a cursory look at the history of acknowledged Christian martyrs(that I know of) will tell you.What part of "holy crusade" are you not getting? Serious question. Killing yourself to prevent yourself being captured and allowing enemy to get intelligence is martyrdom in one of the purest forms. It's a form of resisting your enemy.
??? Why would this guy get a solar shard. He is not really doing the greatness or the potential thing.Just a reminder - this is the person that, should the Black Vault be broken, is set to receive power cosmic meant to slay Gods and remake Creation.
[X] Wait for the festival, you do not want to jog Lara's hand
-[X] We will, however, make Lara aware of what we have learned so that she can make further arrangements as prove necessary.
In Ex vs WoD Exaltation candidates are people aware of the supernatural who would use the power an Exaltation gives them IIRC.??? Why would this guy get a solar shard. He is not really doing the greatness or the potential thing.
I wish that we had invited Harry as our date now.You would have been entirely content to let him run through his arguments if he had not brought up 'you're seventeen'
"It's my birthday."
"What?" He really is unfairly cute when he does a double take.
"It's my birthday on the thirteenth and I was born at 3 PM so I will be eighteen by even the most technical of standards by the time the party starts."