vicky_molokh
Posthuman spidery thingy.
- Location
- Kyïv, Ukraine
I do have to agree that the fact that the fandom is divided on What Exalted Should Be means that the fandom as a whole will never be happy with whatever Ex4e becomes; at best, a majority of the fandom might be.I think Third Edition would be worse for trying to account to literally everyone on all the forums, especially when a lot of people's tastes here are in direct conflict.
For instance, there seem to be some strong opinions about the concept of storytelling-oriented as opposed to mechanics-oriented mechanics. Like this:
And here's a thing: people seem to be quoting the 2e version of Avoidance Kata. But the original vision of 1e didn't have any Illusion Effects, but rather was a retroactive trick:You're confusing what is essentially a combat mechanic with that of a narrative one. [...] Now, amusingly, we have an example of such a power done correctly- or at least better than Dual Magnus Prana: Avoidance Kata from Sidereals.
Avoidance Kata has clearly defined limitations (two actions from time of battle starting), and obfuscates the Sidereal's teleportation as a form of Illusion Effect. (The illusion, iirc, prevents the witnesses from understanding they were fighting someone, not the escape itself.)
Avoidance Kata is overall better for the game line as a whole- healthier, because it says something about Sidereals. Dual Magnus Prana is 'You need a 1up in this game, so have an arbitrary 1up'.
Jenna Moran said:Avoidance Kata is kind of an odd duck. (*cough*) Note that it doesn't actually change the past—-fate doesn't do that. What Avoidance Kata is is a message to the Loom of Fate in the *now* saying, "Oh, by the way, I foresaw this, and I'm not here."
And it's true.
As far as anyone can prove. (See "On Memory", p. 131.)
The demon, if high enough rank to be outside of fate, will remember the first few seconds of the fight. It will be aware- if intelligent enough to grasp the idea- that the Sidereal decided retroactively that she was never there.
Jenna Moran said:It's up to the Storyteller.
I recommend erasing mundane evidence and things done by or to the Sidereal on the turn the Charm is invoked.
Thus:
Turn 1
SIDEREAL: I get initiative. I throw some knives and enhance them with a Charm.
ABYSSAL: I cut off the Sidereal's arm.
Turn 2
ABYSSAL: I get initiative and cut off the Sidereal's other arm.
SIDEREAL: Er. Suckweasel. Um.
ABYSSAL: Um?
SIDEREAL: I'm not here.
The ABYSSAL: hurt by some knives. Who hurt him? He's not sure. Maybe he just burst into cuts. That happens sometimes.
The SIDEREAL: in the woods somewhere, looking blankly at a bear that has just torn off her arm. But at least she still has *one*.
Turn 3
SIDEREAL: Why am I fighting a bear?
STORYTELLER: For my amusement.
SIDEREAL: Er.
STORYTELLER: You're trying to demonstrate your l33t sk1llz to that wind spirit you've been flirting with. So far, it's not going very well.
THE KNIVES: Back on the Sidereal's belt.
And, yes, the Siddy's going to beat the bear. Having to repeat Avoidance Kata several times is just silly.
And as a note, in 1e it indeed simply saidJenna Moran said:It may help not to think of it as deception or mind control. It's information.
When you say "You suddenly realize that the Sidereal was never here," you're not lying to the PCs and asking them to swallow that lie. You're giving them data. It's not data they completely understand, it's just an instinct, but that happens a lot with weird supernatural effects—-you realize something, but not necessarily the whole picture.
So sorry, but saying "The original vision of Exalted disallowed retroactive storytelling tricks" is . . . in contradiction of what Borgstrom said about such tricks. And saying "then 2e came and they made up lots of Charms that run counter to the original principles of the setting!" is not applicable either, for the same reason (I'm mostly saying this pre-emptively). Perhaps 3e gives more focus to such tricks, and yet it seems to be criticised for being the one to 'bring' such tricks into Exalted, despite them already being there.Sidereals 1e said:Sometimes, the best answer to trouble is not being there at all. In the first two turns of combat or the first minute of a social encounter, the Sidereal's player can declare, "I'm not there." It turns out - at least as far as anyone can prove - that the Exalt anticipated the situation prophetically and was somewhere else, of the Storyteller's choosing, all along.
For this Charm's purposes, the first minute of a social encounter begins at the last chance the Exalt had to conveniently leave. If the character is chatting with a friend and Lilith shows up, a new social encounter has begun. The Sidereal can use this Charm, retroactively making her excuses and ducking out sometime beforehand. If the character is chatting with Lilith and a friend shows up, however, she's still in the encounter with Lilith.
Side thought: would Foot-Trapping Counter prevent escape with DMP like it does with Avoidance Kata? ^_^
Didn't they also exist to enable various Martial Arts tricks, like Mantis' ability to take away enemy attack successes with a roll, or some Violet Bier stuff?The grandest irony though, is that Steps 4 and 6 existed entirely to take advantage of Third Excellency, and this edition has possibly ten times as much rerolling effects, if not more, with no solid grounding for where it actually occurs in the resolution. It is mind-bogglingly backwards.
I don't remember all the details of the conversation (it's been a while), but it gave me a vibe for more like "uhh, this is skeevy as hell, can this get fixed please?" and Holden's reaction to their reaction being more like "uhh, the fact that people think in such directions when reading it is skeevy as hell, maybe I should avoid people with such skeevy thought-paths". I've seen such exchanges between many other people, where someone says something with no subtext implied, the other points out an accidental innuendo or the like, and the first replies with an "eww, you have a dirty mind".To repeat: One side of the argument was people going, "uhh, this is skeevy as hell, can this get fixed please?" and Holden's answer was to declare that the fault was on us for noticing that. "Inappropriately rude" does not begin to cover it.
I do have to agree that Holden delivered it in an awkward and potentially insulting way. I do wonder if perhaps such abrasiveness was a result of what was described (IIRC by @Omicron) as a 'tribal shouting skirmish'; if so, I have no idea what can be done in order to make both sides become less scornful of each other and more inclined to communicate constructively and hold expectations of saying things in good faith. (And I admit that I wasn't exactly good at practicing what I preach either; I'll try to get better.)