azoicennead
Overly-Affectionate Zombie Squad
- Pronouns
- He/They
For Solars.
In some areas.
For Solars.
Can you link me to the modified Enlightenment system you are using?
This certainly seems like a very interesting take on the Lintha. It seems as if you are making them considerably weaker than the version roughly depicted in canon.
Well, mostly wrong. She did beat up a couple. But other than that it was very peaceful!So, hacky quick Lintha rules I came up with at work today because I was sure that Keris would probably wind up fighting them (I was wrong)
Also in which we trial the new mote reactor hack, which makes Keris much keener to pop her anima out to get those delicious yummy mote-regen incentives. And also intimidate people into shutting up and doing what she says.
o expand on the logic behind these alterations, as it stands animas are terrible for being power auras. What an anima tells you is that your opponent is tiring, running out of motes and having to move into their peripheral motes, and that now you've got them on the ropes since they can't run from you.
This hack is intended for two things. Firstly, it disassociates essence and wp regen from the metagame considerations of stunting. You stunt because you want dice (ps you always want dice) and because your stunts justify why you can apply your Styles (ps you always want to apply your styles, unless you deliberately want to stop people recognising your Style). Instead, it associates it with the risk-reward mechanics of anima levels. An Exalt who refuses to go to Level 1 is getting no combat-time regen. This is a big deal. They only have their essence pool, which is all Personal now, to take them through a fight if they want to be sneaky and leave witnesses alive. Why, yes, it goes encourage you to flare to Level 1 if you know you don't plan to leave witnesses. It means that stealth Exalts have to consider what they're doing and husband their resources much more.
And secondly, it changes the meaning of an anima banner showing up. It's not that the Exalt is getting desperate, or at least not directly. It means they have gotten serious - possibly because you just pushed them hard, but the anima banner showing up means that they've suddenly become a much larger threat. And even a level 1 anima banner, the caste mark showing up, means the Exalt has just turned up the mote reactor attached to their souls and their metaphysical stamina has just become effectively unlimited. An anima banner means that the Exalt has just gone super-saiyan and entered total bullshit mode, especially if they're at level 2 or higher because a few other things in Creation can get Level 1 animas, but Level 2 animas (which come with a willpower drip) are basically an Exalt exclusive.
Is the mechanics behind the mote reactor hack linked somewhere? It's entirely possible I missed it.To expand on the logic behind these alterations, as it stands animas are terrible for being power auras. What an anima tells you is that your opponent is tiring, running out of motes and having to move into their peripheral motes, and that now you've got them on the ropes since they can't run from you.
This hack is intended for two things. Firstly, it disassociates essence and wp regen from the metagame considerations of stunting. You stunt because you want dice (ps you always want dice) and because your stunts justify why you can apply your Styles (ps you always want to apply your styles, unless you deliberately want to stop people recognising your Style). Instead, it associates it with the risk-reward mechanics of anima levels. An Exalt who refuses to go to Level 1 is getting no combat-time regen. This is a big deal. They only have their essence pool, which is all Personal now, to take them through a fight if they want to be sneaky and leave witnesses alive. Why, yes, it goes encourage you to flare to Level 1 if you know you don't plan to leave witnesses. It means that stealth Exalts have to consider what they're doing and husband their resources much more.
And secondly, it changes the meaning of an anima banner showing up. It's not that the Exalt is getting desperate, or at least not directly. It means they have gotten serious - possibly because you just pushed them hard, but the anima banner showing up means that they've suddenly become a much larger threat. And even a level 1 anima banner, the caste mark showing up, means the Exalt has just turned up the mote reactor attached to their souls and their metaphysical stamina has just become effectively unlimited. An anima banner means that the Exalt has just gone super-saiyan and entered total bullshit mode, especially if they're at level 2 or higher because a few other things in Creation can get Level 1 animas, but Level 2 animas (which come with a willpower drip) are basically an Exalt exclusive.
((New hack introduced; "Mote Reactor Exaltations". All Essence is Personal, and stunts no longer regenerate motes. Instead, Exalts get two automatic stunt rewards per action whenever their anima is flaring - 1-dot (4m/action) at the caste-mark level, 2-dot (8m/action) at the aura level and 3-dot (12m/action). Characters can freely choose whether to take motes or wp as their automatic rewards.))Is the mechanics behind the mote reactor hack linked somewhere? It's entirely possible I missed it.
Wait, am I unusual in that I frequently burn my peripheral pool first?What an anima tells you is that your opponent is tiring, running out of motes and having to move into their peripheral motes,
I suspect totemic.
If you're talking about the same game I was in, almost all of those fights occured in the wildnerness, where using one's anima does not result in long term problems, and against people who either already knew we were solars or against who this fact wouldn't be a problem. That isn't an assumption that you can rely on.Wait, am I unusual in that I frequently burn my peripheral pool first?
Getting my anima power active is useful. I've had my aura up in all but 3 fights in the campaign so far (the first was too short, the second was over before I engaged, the third was a challenge to myself in a relatively safe battle). That's out of... 9 fights, I think? Yeah, 9 fights sounds right. Three of which were easy OHKOs (and I still managed to have my anima totemic in one of those).
You can always chose to have personal motes count towards Anima use.I suspect totemic.
Though the quote @greensun provided doesn't say anything about how to activate your anima.
Ooops. Yeah, 3-dot when totemic (edit-fixed in the doc). Activating your anima is a choice, you can do it whenever you want instantly to any level. If Keris chooses to, she can kick her keter-soul into high gear and explode totemic in a single action. But that then means that it takes you three scenes to cool back down again, so it commits you to finishing the fight/interaction/whatever, since you can't run away while there's a giant ocean-whirlwind of scarlet light surrounding you.Er. 3-dot rewards when?
I suspect totemic.
Though the quote @greensun provided doesn't say anything about how to activate your anima.
Interesting idea. This certainly seems like it would both allow for much longer lasting battles at the lower levels and increase the power of beginning exalts. How does this new system interact with the (Yozi) Mythos Exultant charms? Is their going to be a distinction between Terrestrial and Celestial "Mote Reactors"?
Candles is not a subtle person.If you're talking about the same game I was in, almost all of those fights occured in the wildnerness, where using one's anima does not result in long term problems, and against people who either already knew we were solars or against who this fact wouldn't be a problem. That isn't an assumption that you can rely on.
That's what I suspected.Activating your anima is a choice, you can do it whenever you want instantly to any level.
You can, it's just significantly harder, since your lightshow is visible from several miles away.you can't run away while there's a giant ocean-whirlwind of scarlet light surrounding you.
Question about the mote reactors. Does this mean that Exalted can basically restore their willpower and mote pools by flaring their anima to the aura level and just waiting a few minutes?
Question about the mote reactors. Does this mean that Exalted can basically restore their willpower and mote pools by flaring their anima to the aura level and just waiting a few minutes?