Keris wakes slowly. She's safe, submerged, lying on soft... wait. Submerged? She opens her eyes, finding a mad frescoe of colour above her, and sits up. Oh, right. She's here again. Only in one of the canals, this time. Cold currents flow around her, to the beating of her heart.
It's very comfortable - the moss bed she's on is soft and welcoming, and her muscles are still all loose and tingly from the massage Sasi gave her. But no. Dulmea isn't speaking to her... again... so she needs to go and apologise. Hopping out of the canal and shaking herself mostly dry, she orients herself - ah, somewhere near what she tends to call the southern end of the neighbourhood - and sets off for the grand hall at the centre.
Childish figures painted on the air in red dance madly around a harpist, until all are blown away. Keris blinks, and stares. "Echo?" she queries, checking behind herself out of reflex. Nothing. Shrugging - and swerving to avoid another dancing harpist that's making its way down the street - she jogs across the plaza and enters the grand doors of the palace. A moment's hesitation strikes her as she makes for the stairs, and she switches course. Maybe if she brings Dulmea something pretty, she'll be less upset? It was... this room, she thinks, that she dumped the priceless treasures in.
She toes the door open, humming to herself.
The second thing Keris notices is that the treasures aren't there. The first thing she notices is that the opposite wall is likewise missing.
She stares. "What..." she mutters, too surprised to form a complete sentence.
Then she springs into motion, wheeling around and knocking over a tiny creature playing a collection of silvery bells as she darts down to the next door, and then the next, and then several more in the nearby area. The rapid search leads her back to the first room with her fears confirmed - yes, this was the one where she put all the shiny things.
The shiny things that are now missing.
"Where'd my stuff go?" she demands to the room at large. "Echo?! If this was you, you're in big trouble! Or..." She glances upstairs accusingly. "No..."
The thought won't go away, though, and she races up to the dome room, skidding in with hair waving and hands gesturing frantically; Dulmea's silence half-forgotten about.
"Dulmea! My stuff is gone! You remember I handed you all the stuff? I mean, I don't remember it very well, but I definitely handed it to you, 'cause we put it in one of the rooms downstairs and I got a plate out for Sasi and I just went there and now it's all gone! Did... was it you? Because I'm really really sorry if I scared you again but taking my stuff is not nice! You could've just told me I'd upset you and I'd've been sorry, you know I'd've been sorry, I'm still sorry and I'll make it up to you but my stuff, Dulmea! Where'd you put it?!"
Dulmea whirls on Keris, obviously worried. If she was human, she'd be biting her nails. As she's an angyalka, she is instead chewing on the end of her hair. "Child," she says. "There is another... another soul in here!"
Keris rears back, surprised for the second time in as many minutes. "What, again?" She frowns. "Is it from the Great Mother? Wait, no, I haven't even seen her. Well, y'know, I've seen the Sea, but I haven't seen the Mother."
Several dots connect, somewhat belatedly. "Oh, wait, you mean that's what ran off with my stuff?" She cracks her knuckles. "Right then. Which way'd it go?"
Aleph: ((dammit keris stop being so casual about having multiple souls in there))
...
"Okay, Echo! Echo?" She glances over her shoulder. "Right. Come on, we're going to get shiny treasure back!" Echo gives a silent cheer, and they're off; the girl and her wind-wraith after-image trailing behind her, dropping down from one of the dome's windows and racing past dancers and fountains and musicians on the way to the nearest outer wall.
Keris spots another of the childish figures flitting along one of the wires at roof-height and spins to run backwards so that she can give Echo a quizzical stare. "They're new," she asks, pointing in the general direction of the child-thing. "What are they? Are they from you?"
Echo's shoulders shake in silent merriment, and she grins widely - and perhaps a little felinely. Breaking into a dead-out sprint, she overtakes Keris and, dances along a wall. The other little red-wind little girls flock into her trail, a gaggle which seem like a column of ducklings, or perhaps a gust in their own right. And that's the right kind of thought, because the wind blows stronger around them. Keris speeds up herself, drawing alongside them and reaching out a hand to gently pass through one.
The little girls scatter, apart from Echo, who whirls, and puts her hands on her hips with a scolding expression. Keris smirks at her. "No playing around," she tells the little girl smugly. "We have treasure to rescue." She jerks a thumb behind her. "C'mon. We're nearly at the Wall."
And indeed, the cyclone-wall rises above them, only a single street and a row of buildings away. The swirling clouds look like they're turning in slow, lazy circles around the eye of the storm, but Keris knows from experience that appearances are deceptive - the force of the winds just beyond the innermost layer of fog is beyond even her power to penetrate.
There's a rumbling, crackling noise. Thunder, perhaps? But there's something too... sustained about it. Echo puts her hair over her ears. It happens again, moving closer.
Keris frowns, clearing the last street via wire and slowing as she walks across the last rooftop. This row of buildings is right up against the wall, which rises several yards above them, but it's no barrier to Keris. A quick scramble, and she stands on the very lip of her Domain; rough-hewn crenellations of white marble beneath her bare feet as she stares out into the impassable mists.
"There's something out there..." she murmurs, squinting. "... is it... moving?" Behind her, Echo nods solidly, hiding in Keris' hair.
Keris scowls, and cups her hands to her mouth, plugging her ears with hair as she does so. She takes a deep breath, and...
"Hey! You! I know you're out there!" she yells at the top of her lungs.
There is no response.
"I know you took my stuff! That's mine! If you wanna live in this place, you have to admit I'm in charge! Come out here and give it back!"
Silence, save the howling of wind. But a listening silence, rather than one born of absence.
"Don't make me come in there! Get out here right now!"
The storm blows stronger and stronger as Keris gets more and more irate at the mockery. Thunder roars.
... wait, no, That wasn't thunder.
Keris's Firewander-born instincts scream at her to get back, and her legs obey without bothering to ask her brain for permission. Which is for the best, really. It means that when the thing in the mists finally does what she told it to, she's already in the middle of a soaring leap backwards.
If she hadn't been, the jaws that explode out of the fog would have swallowed her whole.
The creature is... big. Very big. It's wider than she is tall, and much, much, much, much, much longer. Its silver feathers constantly effervesce into fog, and its arm-length fangs drip venom. And its eyes burn with the terribly bright light of jealousy.
It smashes down, breaking an icy bridge sending fragments everywhere and snapping the wires with a musical discord.
"Gaaah!" Keris screams, rolling rather ungracefully down the roof and tumbling off the edge into a canal. She comes up sopping wet and furious. "Why you little..."
She springs back up the side of the building, the Lance snapping into her hand in a flash of bloody lightning, and leaps into the fray.
Several seconds and two destroyed buildings later, she leaps out of the fray again, somewhat more hurriedly. The snake-thing is very big, very fast, and has razor-edged wings that can cut clean through a building.
Keris kind of wishes she didn't know that, or at least that she had a different reason for knowing it than she does.
"Echo!" she yells, "distract it! Or something!" She backpedals rapidly, growling. The treasure is hers, dammit. Not some overgrown garden snake's.
The overgrown garden snake takes this opportunity to open the largest set of jaws she has seen in her life and scream at her. It's... rather more impressive than her own best efforts.
It also hurts. A lot. Wincing and plugging her ears again, Keris sullenly retreats to a safe distance, two or three streets in from the wall, and watches the leviathan merge back into the mists with is that mocking snake-laughter?
She snarls, hackles and hair rising, and starts running parallel to the wall. If she can't go through it, maybe she can sneak past it?
No. As it turns out, she cannot. Her attempts at evasion... could have gone better. The winged serpent breaks a lot of breakable things. Like bridges. And houses. Keris winces. Dulmea is probably going to shout at her. Especially since Echo gets distracted sometimes and goes and breaks things in the rubble.
It is the pursuit, in fact, which reveals the location of some of the stolen things. Specifically, they've been embedded in the ice of the filled in buildings around the edge. Keris notices this from the sound of orichalcum hitting the ground amongst the noise of the serpent smashing through another structure.
Keris winces some more. The serpent knows enough to spread its stash out, apparently.
Aleph: ((... dammit.))
She eventually loses it only by dint of plunging into a canal, settling down on one of the moss beds and waking up - and even then, she wakes with a headache and the enraged shrieks of the leviathan in her head as it pulls itself back into the cloud-wall in what she thinks is, um, probably the giant-winged-snake-monster equivalent of a sulk.