The problem is Lunars have always had a bunch of 'nerfs' to their Shapeshifting, the chief one is 'The Tell'.
Lunar Shapeshifting, by advent of the fact that it exists within a game in which there needs to be a way to see through it. 'The Tell' does this by saying "Lunar Shapeshifting is inherently flawed" while I feel the much more compelling and satisfying answer is "How convincing a Lunar's shapeshifting is, depends on the skill of the Lunar".
While the first is a complete package from the go, because it's set up that way, independent of the character's stats, the weakness of the Shapeshifting feels intrinsic and I personally kinda hate it. The other way, while your shapeshifting might start weaker, you can invest in stats and charms and make it better and ther eis this progression and flow that just feels better, personally.