Ok, I've been looking through scroll of heroes and the corebook, and where do I find the mortal training times?
 
Ok, I've been looking through scroll of heroes and the corebook, and where do I find the mortal training times?
They're the same as Exalted, in the 2nd ed storytelling chapter. The only major difference is that Mortals only get one favored ability, which works exactly like a Solar's caste/favored.

Basically, all training times are as written, and you double them if you lack a tutor. Caste/Favored Abilities can be raised without a tutor. Also, you can only learn native charms without a tutor, but you still learn them faster *with* a tutor. Spells and martial arts styles actually require instruction in some capacity, unless you're actually developing a spell.
 
They're the same as Exalted, in the 2nd ed storytelling chapter. The only major difference is that Mortals only get one favored ability, which works exactly like a Solar's caste/favored.

Basically, all training times are as written, and you double them if you lack a tutor. Caste/Favored Abilities can be raised without a tutor. Also, you can only learn native charms without a tutor, but you still learn them faster *with* a tutor. Spells and martial arts styles actually require instruction in some capacity, unless you're actually developing a spell.
....so what you're saying is that, in setting, there can be mortals that can, with enough xp, become the world's greatest crafter in an instant?
 
You know thinking about it, Bleach could work amazingly well with Exalted meta. Just replace soul society as a court of gods instead of afterlife and you are golden. In fact I have some fluff in mind for the Death Gods.


Origins
The court of Death Gods is created by singular person whose name is unknown to the mortals. He is known as the First Captain or the Governer General of Soul Society. He was born to mortal mother whom was a consort to a Solar Anathema of unknown origin. In the time of his birth Solar Anathema was rare across the Creation every one of them being hunted down in efficent manner by the Realm. In similar manner First Captains father would not see his birth.

As the son of a Hero and quite clearly godblooded he was well loved his place of birth. Growing to a well loved warrior and a mortal hero of his own right he would travel the world after his mothers death. There are many theories about his travels but all scholars agree that during his travels he came across many shadowlands becoming a well known ghost hunter until he meets his father. Having learned the extent of the underworld and its denizens plans to conquer Creation from his father would be the motivation that would put him to his path to becoming the first Death God.

Heavenly Politics

In truth the extent of the challanges that met the Governor General in the Havens is not well known. What is known however is that he was not alone in his quest to create a new system that would ensure the wheel of reincarnation works. Many of the gods who follows maiden of endings along side the terrestial gods whom has met the ghostly armies in the Creation. However despite this assistance Yu-shans bureaucracy resist any reformation. Especially on that comes from a mere golden child. In this the ritual that creates the Death Gods first comes to being.

Death Gods Creation

In truth Death Gods are distinct from the normal gods in their essence as it was transformed with dead essence taken from underworld and the essence of the Governor General which was diluted form of Sol Invictus. It is said the sorcerious working that ascended him was so complex even the gods working on it did not fully understand it in entirety. More to point it is said it was witnessed by the Maiden of endings herself but truth of it may never be known. As the Governor General was ascended to become a full god he was the one that would allow other gods to become akin to him without such a complex working. The last step necessery to create a force capable of stop underworld armies and their dread masters.

Ascension of Soul Society

The part of the Haven that would later on become to known as Soul Society was simply ghetto of Haven. When Governor General was refused the support necessery to build on heaven he turned his eyes towards the place which gods of heaven did not care for. The ghettos where gods without jobs or any other incomes or even a few that was not meant to be in the heaven but nowhere else to go was pushed to these ghettos and forgotten by the rest of the haven. Many of these gods would be first recruits for the fledgling army. Its Headquarters would be deep in these parts.

What these newly transformed gods accomplished would quiet the gods that refused to allow them any place in the haven declaring them a terrestial court. Across the world Black Storms would descent in to the biggest Shadowlands destroying any ghosts that wanders in them. They would build temples and workings that would slowly reclaim the land. Their temples would teach how to stop ghosts to any body who wants to learn so they could join the army of light.

During this time 3rd, 6th, 9th, 12th divisions would assigned to east, south, west, north collectively taking the name of the black storm.

5th division as the main combat division would become known as the Hammer of the Haven for their numerious victories all across the Creation.

1st division actin as internal affairs ensuring no abuse of power happens

Glory would be theirs as they repaired the very fabric of the Creation.

Oversight

While the armies of the Death Gods fight against the undead forces, Haven does start to take notice the military strength amassed by an (in their eyes) upstart. In order to ensure that forces are not turned against the heaven itself they assign the Committee of Oversight. 40 whose job to oversee the use of this new army, they are considered in charge as they are given the right to veto any large scale operations. This committee would over time become a place of corruption and meddling in the internal workings of the Soul Society. Their declarations of nobility and their arrogance would make many a Death God enemies to them, creating friction.

Lead Up

With the Jade prison broken face of Creation changes. First is the return of the Ghostly Armies to the Creation proper. All across the Creation a new surge of Dead rises.

Second is a new type of enemy that leads the ghostly armies. One that is strong enough to overwhelm any small group of Death Gods.

Third is the Oversight Committees refusal to allow any operations. Forcing Governor General spend ever increasing amount of time at havens in order to keep operation going.

Forth is the politics. Increasingly Soul Society is seen as a dumping ground for politically incorrrect or even a place for criminals. As Soul Society accepts every gods they can get in order to build their numbers none is refused. However with these criminals cames corruption of the ranks.

And finally the assasin strike against the Governor General himself that almost succeeded forcing him to stay in HQ instead of going to field.

Disaster Strikes

As an increasing amount of pressures applied to army it become very clear to Governor General that if there was no change Soul Society would not survive. In order to ensure that change he takes a gamble and sends 5th division against to than newly revealed Mask of Winters. While rewards of the success would have been great so is the punishment of failure. 5th division is no more. In the field of battle Mask of Winters does destroy majorty of the mortal followers and large numbers of Death Gods.

Its tattered remains are trying to rebuild, however with its inertia stopped Soul Society does not have resources to do it. Many of its rivals declaring it unnecessery.

Final Days

This is how Soul Society looks like, In Havens Soul Society is a squatter. Ever increasing pressure is applied to it to move its operations to Creation proper.

It's Governor General spends majority of his time politicking. Behind the walls of the Headquarters he is seen as the last hope of the Death Gods to succeed in protecting the souls of humans. And perhaps stop the Neverborn.

The ghettos which Soul Society is build on has been moved away from the Headquarters. A big wall stands between them now. Many of its denizens look up to those walls with hatred as it was build on their former homes.


In Creation far flung outposts refuse the central command. Declaring themselves independed gods or in some cases even join the armies of the Underworld.

Increasingly large numbers of godblooded children brought to become full gods to build their ranks. Bringing large amount attention to itself.

In secret researchers of Soul Society has increasingly inhuman experiments with ghost blooded in hopes of figuring out a way to turn them to Death Gods. Dreaming about the days they could outnumber the ghostly armies or perhaps turn them against the haven itself.


AN; So what do you think?
 
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....so what you're saying is that, in setting, there can be mortals that can, with enough xp, become the world's greatest crafter in an instant?

As per the rules of training yes, but logically, if you have Craft as your sole favored ability, you likely would've raised it several times over your life anyway, because it was the easiest thing for you to 'train'. Your single favored ability represents that almost prodigal grasp of a subject- note however NPC mortals are not modeled with experience or training times. That's for Player Characters.

A lot of what we discuss are Implications or extrapolations based on the rules, not hard set facts of the setting. Mortal player characters have favored abilities. Heroic Mortal NPCs are statted up with favored abilities to give the storyteller a rough idea of their theme and competence.

For example, in 1e, no one beyond Gods and such had attributes above 4, specifically so the PCs could feel special for having 5s. It's generally accepted that while Trait 5 is 'peak human', Trait 4 is 'what most people stop at'.
 
Oh. Um.... sorry.

But does the whole favoured ability and training time thing still work?
Yeah, but generally? A mortal with a favored ability isn't going to come out of chargen with only one dot in it, it's going to be their highest rated ability. And even in the case of Craft: Whatever, it still takes like 3 weeks or however long it takes to learn the first dot with a tutor
 
Ah, thank you. That makes it much easier to understand why the city of Varang is so..... anal about their astrology and such. Being able to determine a mortal's greatest skill is definitely useful in societal planning.
 
He was born to mortal mother whom was a consort to a Solar Anathema of unknown origin. In the time of his birth Solar Anathema was rare across the Creation every one of them being hunted down in efficent manner by the Realm. In similar manner First Captains father would not see his birth.
Why is Yamamoto's birth so late? He was born really really back then in Bleach, but the Realm has been around for less than 900 years. Have him born in the Primordial War or Balorian Crusade- it fits with the War Hero narrative.

He doesn't strictly speaking even need to be a Solar-blooded- have him be a Greater Dead who fought and fought till he unified a large swathe of the Underworld, and then wheeled and dealed with the Sidereals till they ascended him and his initial comrades (the initial 13) to Gods using that one charm.

The division would be called something like the Division of Peaceful Passage, under either Serenity or Endings (or as an Independent faction of Gods).

Hollows and soul passage as written in Bleach won't work- have them instead put down monstrous dead as their job as Heaven's Enforcers on the Underworld side of things. When they meet significantly powerful Souls they'd like to join the ranks they can call in favours to make them Gods or use Divine Bedtowal to preserve it- I recommend keeping this for Ghost blooded too, so we can model Substitute Shinigami.

The Spirit King as written won't work- have it be a slumbering Primordial/Eyeless Face esque thing that they are tasked to keep from awakening. If you really wish to include Ywhach, keep him as a Third Circle of that who is still active. Mimihagi can also take this role.

The council doesn t need to exist- have their decisions be modelled as the politicking between bureaus in Yu Shan.

The Noble Families exist as God blooded who can join the ranks once they ascended to fully fledged God.

Hueco Mundo is modelled by raids on Shadowlands and the Dead take the form of Hollows.

In general seated officers should be around E2 to E3 range with some exceptions, Captains and Lieutenants take E5 and E4 respectively (Aizen should be an infiltrating infernal with Szoreny+ Elloge +Ebon Dragon charms) and Yamamoto and his original comrades like Unohana take E7 to E8.
 
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Why is Yamamoto's birth so late? He was born really really back then in Bleach, but the Realm has been around for less than 900 years. Have him born in the Primordial War or Balorian Crusade- it fits with the War Hero narrative.
I was thinking that it should be after that great sickness that killed majority of the humans inthe Creation. This is when the problems really start. I maight have gone a bit too far in the other direction.

He doesn't strictly speaking even need to be a Solar-blooded- have him be a Greater Dead who fought and fought till he unified a large swathe of the Underworld, and then wheeled and dealed with the Sidereals till they ascended him and his initial comrades (the initial 13) to Gods using that one charm.
I just like solar-blooded okey? They don't get enough love so I gave them a hero of their own.

The division would be called something like the Division of Peaceful Passage, under either Serenity or Endings (or as an Independent faction of Gods).
Independ definitely.
Hollows and soul passage as written in Bleach won't work- have them instead put down monstrous dead as their job as Heaven's Enforcers on the Underworld side of things. When they meet significantly powerful Souls they'd like to join the ranks they can call in favours to make them Gods or use Divine Bedtowal to preserve it- I recommend keeping this for Ghost blooded too, so we can model Substitute Shinigami.
Hmm. Yes. I already kept ghost blooded but they are not really up there. I was thinking this force would be always badly outnumbered by ghosts so no easy recruits yet. But if we push the time back it might work.

The Spirit King as written won't work- have it be a slumbering Primordial/Eyeless Face esque thing that they are tasked to keep from awakening. If you really wish to include Ywhach, keep him as a Third Circle of that who is still active. Mimihagi can also take this role.
I was think about never bringing spirit king at all.

The council doesn t need to exist- have their decisions be modelled as the politicking between bureaus in Yu Shan.
That is one possiblity. I was thinking every organization needs it own politicians to create problems for it.

Hueco Mundo is modelled by raids on Shadowlands and the Dead take the form of Hollows.
We don't need that strict with following Bleach. So no Hollows. We don2t really need them after all.

In general seated officers should be around E2 to E3 range with some exceptions, Captains and Lieutainants take E5 and E4 respectively (Aizen should be an infiltrating infernal with Szoreny+ Elloge +Ebon Dragon charms) and Yamamoto and his original comrades like Unohana take E7 to E8.
Workable.
 
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That all said, I really like the Soul Society to Exalted conversion.

I do think that Soul Reapers should by default be no 'different' from other Gods except taht they have a required Panoply in their Zanpakuto and they don't require prayer- maybe they feed on the gratitude of the Dead they release, or maybe the Unconquered Sun tithes a certain amount of Salary by default to all Soul Reapers making them not need to live on prayer.
 
maybe they feed on the gratitude of the Dead they release,
I was thinking they would be attuned to dead so they feed on the dead they release. But there is also the temptation to keep dead around prying to them. They don't get much from the life but dead prying to them works.

It was why I mentioned far flung outposts falling. That sweet sweet prayer. Far more than haven can give to them or what they take from the relasing dead. A way for the Underworld to seduce invidual Death Gods.
 
We don't need that strict with following Bleach. So no Hollows. We don2t really need them after all.
Maybe we can have them be a species of Dead? Hueco Mundo at least should exist- the environment is really iconic to the experience for me.

I was thinking, like if this was a proper Shard we change the Neverborn and have Cecelyne be among those Primordials killed. Her themes of 'places of desolation, silver sands and the rule of the strong' become some kind of universal constant that afflicts Shadowlands aspected to her Dead, so we can have places of death with silver sands and locals who turn on each other in an eternal power struggle.

But there is also the temptation to keep dead around prying to them. They don't get much from the life but dead prying to them works.
I'm not sure how much that represents the spirit cop paradigm. Like, if the Death Gods were created with the personal intervention of an Incarna to kill the Dead, leaving a huge flaw in their structure that incentivises them to leave dead alone instead of purifying them is bad design?

It also wasn't in the source material, so I'm not sure if it would be a desirable change.
 
I'm not sure how much that represents the spirit cop paradigm. Like, if the Death Gods were created with the personal intervention of an Incarna to kill the Dead, leaving a huge flaw in their structure that incentivises them to leave dead alone instead of purifying them is bad design?
Truthfully I am not really decided on the issue so you can sell it to me if it might be a better idea to remove that but I was thinking it was not really part of the design but rather a side effect. These people were gods after all taking prayer pretty much hard wired to them. If it is impossible to make a god that does not gain from prayer it makes sense for it to be left alone. I thought it was a too good ofa conflict bait to leave alone.

I imagine it would be kept secret from the Death Gods for a time until recently. Infact it would give SS a good motivation to stay in heaven where there it is less likely that would come up putting them against rest of the heavens wishes.
 
Ok, i had an idea, but...

How does one show craft 5 in the modern world?

I mean, in the modern world, its easy to find high craftsmanship. The phone i'm using is enough.

In the bronze ages, its easy. The one who forges the perfect sword. The one who produces wondrous arms and armour is craft 5

What about in modern? I mean, there's lots of mass produced stuff. But i don't think thats the right course to take.
 
Ok, i had an idea, but...

How does one show craft 5 in the modern world?

I mean, in the modern world, its easy to find high craftsmanship. The phone i'm using is enough.

In the bronze ages, its easy. The one who forges the perfect sword. The one who produces wondrous arms and armour is craft 5

What about in modern? I mean, there's lots of mass produced stuff. But i don't think thats the right course to take.

Is it though? How is it high craftsmanship? It's well constructed, assumedly. It doesn't break easily for nothing at all, but if you want well-constructed, you don't do Craft 5.
 
Yeah, okay, I'm not going to go looking for a long, long list of examples, but @Accelerator, a lot of your messages seem to basically fall into two categories:
  1. "Please quote this thing from the sourcebooks for me since I'm not going to read them myself."
  2. "Please write up or flesh out this idea I had since I'm not going to do it myself."
Both of these are unfair to the other people in this thread. They contribute nothing, and are basically a demand for time and/or creative energies with no return or payment - and this volume of homebrew-on-demand is the sort of thing that should probably be charged for at £7.50 an hour minimum.

It's fine to ask this sort of thing once or twice, or occasionally. Asking for advice and help is not a bad thing, and I'm not saying all of your posts fall into one of these two categories. But I'm pretty sure that I could search your posts and go back ten, twenty pages, finding examples of these two all the way through, constantly, frequently and repetitively, for a time period spanning months. At least.

I'm not saying this as a mod, because I'm on leave at the moment, but seriously, please. Tone down the open-ended no-effort question-spamming.
 
Ok, i had an idea, but...

How does one show craft 5 in the modern world?

I mean, in the modern world, its easy to find high craftsmanship. The phone i'm using is enough.

In the bronze ages, its easy. The one who forges the perfect sword. The one who produces wondrous arms and armour is craft 5

What about in modern? I mean, there's lots of mass produced stuff. But i don't think thats the right course to take.
What kind of things are worth Resources 5 in a modern setting?
 
That shitty four-digit dollar golden phone?

No, wait. That's probably Resources 4, at most. Aircraft?
4 digits is probably high end Resources 3. Resources 4 is is going to be the most exclusive of exclusive things, stuff the average person might know exist but don't have the ability to acquire. Resources 5 stuff is going to be the exclusive things that you or I don't even know exist. As well as stuff like jets and ocean liners who's scale is just beyond the most wealthy.
 
Guys, me asking Accelerator what things are Resources 5 was an attempt to get them to give me some examples so I could then quote them and say "that's what someone with craft 5 can make".
 
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