If your rating in that commitment drops below the minimum required for the Charm you don't loose the Charm but you can't actually use it until you again raise the commitment above the minimum value or spend some trivial xp amount to switch it to another commitment with the minimum rating.

There should be some mechanic to allow for switching, both so characters don't get too forced into their principles and so that you can have, say, a powerful Abyssal who's fallen into ennui and weakness suddenly lash out with all their power as something is threatened that they've unknowingly become attached to.

Or, for similar 'waking a sleeping giant' type scenarios, make it so losing commitment adds a truly onerous willpower cost of some sort instead of shutting it out entirely, so that if you sufficiently anger them they can, for a bit, still be as potent as ever.
 
It might count as violating a Principle if you use a Charm connected to a Principle you don't have.

Because using it reminds you painfully of what you have lost, and thus you gain Resonance.

EDIT: So, as an example of what @Aaron Peori proposes, it might look like this:

Eminent Sultan of Sanguine Descent possesses a level three Principle of "Blood (covetous hunger)", which he uses to justify his purchase of Exanimate Sight Understanding and Slight Hearts Sympathy. He now possesses these, and perhaps uses Awareness in place of Perception for any Charm calculations in them, if people want to preserve the "Abyssals are Ability Exalts" feel.

He goes along and later raises his Principle to a level of glorious five, making him completely obsessed with his desire for blood, on a level equal to his desire for survival. He also purchases Immortal Sight Enlightenment and Pulse of The Prey with Death-Seer to complement it.

Later, he speaks with the Sidereal; Bright Eyes Ascendant, Chosen of Secrets, who manages to talk him out of his desires for blood, by revealing the death and destruction he has caused with his mad cravings.

Let's say that Bright Eyes Ascendant spends weeks doing this, constantly nagging him with his constant questioning and prodding at Eminent Sultan's justifications until he manages to reduce the Principle to level one.

Later, Eminent Sultan is on the track of a murderer and needs to find him in the pitch blackness of sorcerous darkness. So he takes two points of Resonance as he activates both Exanimate Sense Understanding and Immortal Sight Enlightenment, allowing him to see the murderer by literally seeing him by the ripples his steps leave in the dust.

He lashes out and wounds the murderer, who gets away while siccing a pair of dogs on Sultan, so Sultan uses Slight Hearts Sympathy's Resonant effect, spending a point of Resonance (and gaining one) to bind the dogs to his will, and also twisting them into horrific monsters with burning coal-red eyes and albino skin, that have vicious knife-like claws.

He then uses Pulse of The Prey (gaining a point of Resonance), in order to see the murderer through the wall. He stealthily tracks the murderer down with his acquired pair of dogs, whom he orders to tear the murderer apart.

And just before the murderer dies, Sultan might come up with some long-winded and fancy speech about how this city will wake up happier, because you're not waking up at all or something like that, perhaps dedicating the murder as a sacrifice to Oblivion or some shit in that vein.

This, causes him to lose a point of Resonance, ending this whole adventure with two points of Resonance.

I like it.

EDIT 2: Do bear in mind that this system also allows one to be MAXIMUM RAIDEN and go "My blade is a tool of justice!" and have your swordo tree tied to it, and then start losing your power when the Lunar Senator of The Mighty Grasp starts going all "A NEW AMERICA LOOKSHY" on him until he answers by taking a bunch of actions to reinforce his Principle and fight the Senator and his NANOMACHINES with his own JUSTICE until we get a morally ambiguous ending that almost everyone except for a few will hate.
 
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It's a good explanation about how political power works and the implications that it can have in an Exalted game. DB's have the same issues that rulers in this video face, while Solars are interesting in how they deviate from it.

It's...it's sorta not tbh. And that deserves some elaboration which in turn means I'm gonna have to cobble together a bunch of lessons into a somewhat workable argument and talk about the political mechanics of a setting I'm not intimately familiar with. So, uh, bear with me please. :p And if I fuck shit up feel free to correct me.

My biggest issue with the video is that it commits the cardinal sin of study and pretty bluntly asserts that there is only one way that shit works. And you should always be suspicious about that. 'Cause that's someone trying to win an argument by pretending there isn't an argument to be had at all. Political Science wouldn't be such a diverse and argumentative field if there was an authoritative truth about how everything really worked. The truth is, like, there are a variety of competing arguments for how states function and how decisions are reached, a fair number that the video doesn't touch on in favor of selling this one particular narrative. And it's not really a new narrative either y'know? It's the "evil people are more efficient" narrative. It's Machiavellian thought-porn that says the hardest men win and that the only really important people are a handful of elites.

Like even at the first hurdle it sort of eats shit then dusts itself off and walks off whistling: there are a lot of reasons that perspectives change in the transition from ruler-to-be to ruler. They can become isolated by the position they hold and have their information filtered through yes-men. The instruments and organs of power like the courts and the legislature might not be as responsive as they would like or might be particularly opaque. The video acknowledges that the throne isn't omnipotent but it explains that away as a function of the throne not having infinite dosh. Which isn't the case. But, like, let me tackle this shit point by point. It'll probably flow better.

Rule One: Get the Key Supporters on your Side
On the face of it this makes intuitive sense and it's not completely wrong in the fundamentals. You need a secure power base to hold office. There are certain people who are critical to exercising your power that you have to sway. The issue comes when the video tries to say that this is all there really is.

But it's, yaknow, not. :V

What the video seems to mostly be describing is the neo-patrimonial systems that dominated dictatorships like those of Sub-Saharan Africa post-independence. The nation has a few major industries: a principal agricultural export or source of mineral/metal wealth. I control that and distribute the proceeds to my followers. They distribute their share to theirs. I look after my cronies and they look after me. But even that has its roots in some form of institutional legitimacy. The state has a momentum of its own. Its own inertia. Customs and concerns and action exist that provide legitimacy beyond "I have dosh let's be friends".

To explain with a real world example: in those African dictatorships what often occurred was that the first parties to form post-independence had a grossly lopsided position of power. They attracted the educated elites. They gathered most of the popular support. They essentially pulled all the oxygen out of the room and made it hard for loyal oppositions to form and in that vacuum, with no real competitors or contenders for the throne, they crafted systems that further entrenched and reinforced their power. It wasn't some guaranteed outcome and it wasn't something that was built entirely on control of dosh. They couldn't do what they did if they didn't have such popularity.

Similarly institutions and norms themselves have a sort of weight to them that exert a tangible force. "I am the King and thus I am divine" matters to people. In Exalted the Dragonblooded have Great Houses, their names and reputation are linked with but not wholly dependent upon the state of their coffers yeah? The purity and strength of their bloodline is an important facet that doesn't rely purely on dosh as does their military record. These Houses additionally have a say in the government iirc, via a Diet. They have rights that the Scarlet would be very, very unwise to transgress. The Immaculate Faith exists to give additional legitimacy to the reigns and actions of the Dragonblooded and people wholeheartedly buy into it.

And then on top of that is the fact that popular support matters. 5% of a nation can't casually oppress and occupy 95% of it. Not without some consent from the majority. Not without some form of acquiescence from the population. An unpopular ruler who dutifully buys up all the bureaucrats isn't going to have a stable and secure rule. A beloved leader who faces opposition from the nobles still wields power that the nobles have to recognize and account for.

It's not all just economics.

Rule Two: Control the Treasure
It's true that cash covers a multitude of sins and it's equally true that it's hard to run a nation when you're fucking broke. The video brings up rentier states as a thing (and they are a thing, states that derive most of their income from renting out natural resources for developments and thus don't have to give a shit about what their population says) but the situation is more complicated. Rentierism and analogues have seen something of a decline since the Cold War. The US and USSR don't give a shit about funneling millions of dollars in aid to Angola so they can claim to be furthering the cause. Furthermore that kind of thing depends on having some crucial resource (which not all states do) and can make you incredibly sensitive to price fluctuation for that resource. See: Venezuela. Diversification is still often a good idea (Iran and Saudi Arabia are working on that iirc) but that involves more taxes.

And if people are paying taxes they tend to want something out of it.

Which is sorta the big failing of the video I think. There's been a lot (a lot a lot a fucking lot) of revolutions and revolts over unjust taxation. The situation is more complicated when you move out of the modern world but the general gist remains that people don't want to pay something for nothing and keeping your boot on their neck and bleeding them dry is ultimately unsustainable. Abuses provoke backlash (Boudica yo). At some point you have to get them to want to pay into the system. Which means you have to provide them security and infrastructure, which is something the Realm does for its territories iirc?

Their Legions provide a bulwark of defense for the population. They can build roads and larger works. Their Wyld Hunts can manage and disperse pretty fuck-awful supernatural threats. Again 5% can't indefinitely rule without some agreement at a more local level.

Rule Three: Minimize Key Supporters
Just to be blunt this isn't always feasible or advisable. People aren't exactly interchangeable parts that you can swap in and out as needed and organizations themselves often are resistant to sudden, sweeping change. There's more to manage than just having the smallest inner circle you can and I think the video does something of a disservice by explicitly portraying it as the one thing that really matters.

Like honestly, if you want an example for why this kind of approach isn't exactly advisable I'm pretty sure it's exactly what the Solars did yeah? :p

They thought as long as they retained control of a few key functions of government and had their own personal lethality they were essentially unassailable and could do as they pleased and the people would be glad to bend and lick their boots.

And then the Dragonblooded went "fuck this noise, we get rights too" and knifed them en masse yeah?

(As a side note: I'm still really disappointed that Dragonblooded are just anime-people instead of, like, actually dragon-dudes. :V)
 
(As a side note: I'm still really disappointed that Dragonblooded are just anime-people instead of, like, actually dragon-dudes. :V)

"WHO NEEDS WINGS WHEN YOU'RE ROCKING THESE GUNS!?"

*stabs Solar thirty times in quick succession with Eye of The Fire Dragon, using only a fraction of a second*

*Solar explodes*

*Sworn Brotherhood walks away without looking at the fires or the crater*

"Looks like this Solar's got a bad case of..."

"sunburn."

*Five Greater Elemental Dragons roar in agreement, filling the air with the sound of "YEEEEAAAAAH!"*
 
You can use the same Commitment for multiple Paths, to discourage min-maxing you could impose some kind of penalty such as increased xp costs per charms for having multiple Paths keyed off the same commitment.

Actually, due to how Social Combat works, having all the stuff keyed to one Commitment is a downside. And practically, it makes more sense to have everything keyed to a small number of drives, rather than just one. If it's all keyed to one Commitment, then Social Combat is a massive weak point because Social Combat can be used to weaken that one Commitment, crippling the character and eventually killing them outright. And if any DB socialite can talk you to death, you aren't going to be intimidating to the DB socialites who know this.

Maybe have a system where Commitment strength ties into how many charms it can support, to represent the 'weight' of the commitment, with the highest tier being 'Literally the most important thing to me.' That would be a good middle ground, giving a lot of incentive to have a few extremely strong Commitments, but doesn't leave you utterly helpless when you have to deal with someone who knows how Abyssals work trying to literally talk you to death, while having a decent shot at pulling it off.
 
As a side note: I'm still really disappointed that Dragonblooded are just anime-people instead of, like, actually dragon-dudes. :V)
This is where I have always been very very fond of the cosmetic effects of Breeding. It serves to make them anime people, sure, but it provides a very nice avenue to do it with.
 
It's...it's sorta not tbh. And that deserves some elaboration which in turn means I'm gonna have to cobble together a bunch of lessons into a somewhat workable argument and talk about the political mechanics of a setting I'm not intimately familiar with. So, uh, bear with me please. :p And if I fuck shit up feel free to correct me.

My biggest issue with the video is that it commits the cardinal sin of study and pretty bluntly asserts that there is only one way that shit works. And you should always be suspicious about that. 'Cause that's someone trying to win an argument by pretending there isn't an argument to be had at all. Political Science wouldn't be such a diverse and argumentative field if there was an authoritative truth about how everything really worked. The truth is, like, there are a variety of competing arguments for how states function and how decisions are reached, a fair number that the video doesn't touch on in favor of selling this one particular narrative. And it's not really a new narrative either y'know? It's the "evil people are more efficient" narrative. It's Machiavellian thought-porn that says the hardest men win and that the only really important people are a handful of elites.

Like even at the first hurdle it sort of eats shit then dusts itself off and walks off whistling: there are a lot of reasons that perspectives change in the transition from ruler-to-be to ruler. They can become isolated by the position they hold and have their information filtered through yes-men. The instruments and organs of power like the courts and the legislature might not be as responsive as they would like or might be particularly opaque. The video acknowledges that the throne isn't omnipotent but it explains that away as a function of the throne not having infinite dosh. Which isn't the case. But, like, let me tackle this shit point by point. It'll probably flow better.

Rule One: Get the Key Supporters on your Side
On the face of it this makes intuitive sense and it's not completely wrong in the fundamentals. You need a secure power base to hold office. There are certain people who are critical to exercising your power that you have to sway. The issue comes when the video tries to say that this is all there really is.

But it's, yaknow, not. :V

What the video seems to mostly be describing is the neo-patrimonial systems that dominated dictatorships like those of Sub-Saharan Africa post-independence. The nation has a few major industries: a principal agricultural export or source of mineral/metal wealth. I control that and distribute the proceeds to my followers. They distribute their share to theirs. I look after my cronies and they look after me. But even that has its roots in some form of institutional legitimacy. The state has a momentum of its own. Its own inertia. Customs and concerns and action exist that provide legitimacy beyond "I have dosh let's be friends".

To explain with a real world example: in those African dictatorships what often occurred was that the first parties to form post-independence had a grossly lopsided position of power. They attracted the educated elites. They gathered most of the popular support. They essentially pulled all the oxygen out of the room and made it hard for loyal oppositions to form and in that vacuum, with no real competitors or contenders for the throne, they crafted systems that further entrenched and reinforced their power. It wasn't some guaranteed outcome and it wasn't something that was built entirely on control of dosh. They couldn't do what they did if they didn't have such popularity.

Similarly institutions and norms themselves have a sort of weight to them that exert a tangible force. "I am the King and thus I am divine" matters to people. In Exalted the Dragonblooded have Great Houses, their names and reputation are linked with but not wholly dependent upon the state of their coffers yeah? The purity and strength of their bloodline is an important facet that doesn't rely purely on dosh as does their military record. These Houses additionally have a say in the government iirc, via a Diet. They have rights that the Scarlet would be very, very unwise to transgress. The Immaculate Faith exists to give additional legitimacy to the reigns and actions of the Dragonblooded and people wholeheartedly buy into it.

And then on top of that is the fact that popular support matters. 5% of a nation can't casually oppress and occupy 95% of it. Not without some consent from the majority. Not without some form of acquiescence from the population. An unpopular ruler who dutifully buys up all the bureaucrats isn't going to have a stable and secure rule. A beloved leader who faces opposition from the nobles still wields power that the nobles have to recognize and account for.

It's not all just economics.

Rule Two: Control the Treasure
It's true that cash covers a multitude of sins and it's equally true that it's hard to run a nation when you're fucking broke. The video brings up rentier states as a thing (and they are a thing, states that derive most of their income from renting out natural resources for developments and thus don't have to give a shit about what their population says) but the situation is more complicated. Rentierism and analogues have seen something of a decline since the Cold War. The US and USSR don't give a shit about funneling millions of dollars in aid to Angola so they can claim to be furthering the cause. Furthermore that kind of thing depends on having some crucial resource (which not all states do) and can make you incredibly sensitive to price fluctuation for that resource. See: Venezuela. Diversification is still often a good idea (Iran and Saudi Arabia are working on that iirc) but that involves more taxes.

And if people are paying taxes they tend to want something out of it.

Which is sorta the big failing of the video I think. There's been a lot (a lot a lot a fucking lot) of revolutions and revolts over unjust taxation. The situation is more complicated when you move out of the modern world but the general gist remains that people don't want to pay something for nothing and keeping your boot on their neck and bleeding them dry is ultimately unsustainable. Abuses provoke backlash (Boudica yo). At some point you have to get them to want to pay into the system. Which means you have to provide them security and infrastructure, which is something the Realm does for its territories iirc?

Their Legions provide a bulwark of defense for the population. They can build roads and larger works. Their Wyld Hunts can manage and disperse pretty fuck-awful supernatural threats. Again 5% can't indefinitely rule without some agreement at a more local level.

Rule Three: Minimize Key Supporters
Just to be blunt this isn't always feasible or advisable. People aren't exactly interchangeable parts that you can swap in and out as needed and organizations themselves often are resistant to sudden, sweeping change. There's more to manage than just having the smallest inner circle you can and I think the video does something of a disservice by explicitly portraying it as the one thing that really matters.

Like honestly, if you want an example for why this kind of approach isn't exactly advisable I'm pretty sure it's exactly what the Solars did yeah? :p

They thought as long as they retained control of a few key functions of government and had their own personal lethality they were essentially unassailable and could do as they pleased and the people would be glad to bend and lick their boots.

And then the Dragonblooded went "fuck this noise, we get rights too" and knifed them en masse yeah?

(As a side note: I'm still really disappointed that Dragonblooded are just anime-people instead of, like, actually dragon-dudes. :V)
Out of curiosity; how much of this could have been addressed if the video had simply acknowledged that 'treasure' is not always a tangible, financial resource? See, for example, Pope Urban II leveraging the 'treasure' of his capacity to speak for the divine to call for the pilgrimages that would become the Crusades in an attempt to unify the fractious European nobility.
 
It's...it's sorta not tbh. And that deserves some elaboration which in turn means I'm gonna have to cobble together a bunch of lessons into a somewhat workable argument and talk about the political mechanics of a setting I'm not intimately familiar with. So, uh, bear with me please. :p And if I fuck shit up feel free to correct me.

My biggest issue with the video is that it commits the cardinal sin of study and pretty bluntly asserts that there is only one way that shit works. And you should always be suspicious about that. 'Cause that's someone trying to win an argument by pretending there isn't an argument to be had at all. Political Science wouldn't be such a diverse and argumentative field if there was an authoritative truth about how everything really worked. The truth is, like, there are a variety of competing arguments for how states function and how decisions are reached, a fair number that the video doesn't touch on in favor of selling this one particular narrative. And it's not really a new narrative either y'know? It's the "evil people are more efficient" narrative. It's Machiavellian thought-porn that says the hardest men win and that the only really important people are a handful of elites.
It's been awhile, but I think the book that this was based off of(The Dictators Handbook) has significantly more nuance. Which seems to be a trend with CGP Grey videos. It also lacks the message regarding "evil being more efficient".
 
And if any DB socialite can talk you to death, you aren't going to be intimidating to the DB socialites who know this.

"I take Resonance and smash him in the face"

"I am Enlightenment 7 and he is Enlightenment 3 (Alternatively, I am an Essence 3 Solar-level Abyssal and he is an Essence 3 Terrestrial-level)"

"I possess Abyssal-level murder-Charms"

Or alternatively:

"I excuse myself from the conversation and I leave"

"I spend a bunch of time reinforcing my Principle."
 
Out of curiosity; how much of this could have been addressed if the video had simply acknowledged that 'treasure' is not always a tangible, financial resource? See, for example, Pope Urban II leveraging the 'treasure' of his capacity to speak for the divine to call for the pilgrimages that would become the Crusades in an attempt to unify the fractious European nobility.

At that point I think you're just breaking the definition open ass-first to try and make it all fit :V

(But yeah the vid was pretty explicit about it being purely economic and trying to broaden the definition does more to undermine the vids argument than support it imo 'cause at that point what would treasure even mean besides, like, everything)
 

There are Charms for inflicting Principle weakening in a combat-viable timeframe. And the situation is likely having several combat monsters occupy you while the talkers give you rapid-fire demotivational speeches. If it works, chances are the Wild Hunt has teams trained specifically to pull it off, or get it out for dealing with particularly hard to kill with violence Abyssals they manage to get captive as a work around for not having enough killing power. Or both, having teams trained to restrain ridiculously powerful foes and have those teams travel with one or two social-fu experts to talk these captives into ineffectual insanity and death.
 
There are Charms for inflicting Principle weakening in a combat-viable timeframe. And the situation is likely having several combat monsters occupy you while the talkers give you rapid-fire demotivational speeches. If it works, chances are the Wild Hunt has teams trained specifically to pull it off, or get it out for dealing with particularly hard to kill with violence Abyssals they manage to get captive as a work around for not having enough killing power. Or both, having teams trained to restrain ridiculously powerful foes and have those teams travel with one or two social-fu experts to talk these captives into ineffectual insanity and death.

Dude.

Abyssals are a new thing.

They have taken Thorns and that's it.

There is no trained Wyld Hunt for Abyssals, because the Wyld Hunt is in shambles and Abyssals only appeared recently when they murderstomped Thorns.

Also: lol at using the canon social system. :V
 
Here's an idea that could be used for Abyssal trees. Instead of tying them to existing Traits we could use something like @EarthScorpion and @Aleph's commitments/intimacy system.

Instead of a specific pre-set Trait the player choose a Commitment/Intimacy for each Charm Tree/Path. The rating of that commitment must equal or exceed a certain value for the character to develop that Charm. The exact one doesn't matter, but you can only have one Commitment per Path. You can use the same Commitment for multiple Paths, to discourage min-maxing you could impose some kind of penalty such as increased xp costs per charms for having multiple Paths keyed off the same commitment.

If your rating in that commitment drops below the minimum required for the Charm you don't loose the Charm but you can't actually use it until you again raise the commitment above the minimum value or spend some trivial xp amount to switch it to another commitment with the minimum rating.

So instead of your Unstoppable Zombie Charms being tied to Stamina or Resistance you would tie them to "Hatred: The Realm" or "Must Protect My Family" and you could tie your Seductive Vampire charms to "Jealousy Towards The Living" or "Loves The Good Life".

This means the most powerful Abyssals will come across as crazy driven monsters absolutely dedicated to a few ideals and violently opposed to having those ideologies challenged.
I was musing in this earlier; this is a great idea, although what i was thinking about was linking your power stat to your Motivation and Intimacies, probably have some replacement for Motivation which encompasses the latter two (calling it Drive right now) whose purpose is to keep you targeted on a goal. The stronger your Drive is, the stronger you can be, but you find it harder to do anything which doesn't further it along. You can't get more powerful than your Drive; if you just kind of want to get vengeance for your family you're not that impressive. But when it's the single overwhelming urge in your unlife? Well, you can reach into that well of hate and pull out some nasty tricks.

It also works like how I want WP to function, that someone can actually undermine your combat power with social actions. Whipping out proof that you've just gone and orphaned a bunch more families in your crusade and that you've become what you hate would have an actual effect on your combat powers; it encourages more villainous Drives because if you don't care about collateral then you've removed another weakness that can be used against you.


It's...it's sorta not tbh. And that deserves some elaboration which in turn means I'm gonna have to cobble together a bunch of lessons into a somewhat workable argument and talk about the political mechanics of a setting I'm not intimately familiar with. So, uh, bear with me please. :p And if I fuck shit up feel free to correct me.

My biggest issue with the video is that it commits the cardinal sin of study and pretty bluntly asserts that there is only one way that shit works. And you should always be suspicious about that. 'Cause that's someone trying to win an argument by pretending there isn't an argument to be had at all. Political Science wouldn't be such a diverse and argumentative field if there was an authoritative truth about how everything really worked. The truth is, like, there are a variety of competing arguments for how states function and how decisions are reached, a fair number that the video doesn't touch on in favor of selling this one particular narrative. And it's not really a new narrative either y'know? It's the "evil people are more efficient" narrative. It's Machiavellian thought-porn that says the hardest men win and that the only really important people are a handful of elites.

Like even at the first hurdle it sort of eats shit then dusts itself off and walks off whistling: there are a lot of reasons that perspectives change in the transition from ruler-to-be to ruler. They can become isolated by the position they hold and have their information filtered through yes-men. The instruments and organs of power like the courts and the legislature might not be as responsive as they would like or might be particularly opaque. The video acknowledges that the throne isn't omnipotent but it explains that away as a function of the throne not having infinite dosh. Which isn't the case. But, like, let me tackle this shit point by point. It'll probably flow better.

Rule One: Get the Key Supporters on your Side
On the face of it this makes intuitive sense and it's not completely wrong in the fundamentals. You need a secure power base to hold office. There are certain people who are critical to exercising your power that you have to sway. The issue comes when the video tries to say that this is all there really is.

But it's, yaknow, not. :V

What the video seems to mostly be describing is the neo-patrimonial systems that dominated dictatorships like those of Sub-Saharan Africa post-independence. The nation has a few major industries: a principal agricultural export or source of mineral/metal wealth. I control that and distribute the proceeds to my followers. They distribute their share to theirs. I look after my cronies and they look after me. But even that has its roots in some form of institutional legitimacy. The state has a momentum of its own. Its own inertia. Customs and concerns and action exist that provide legitimacy beyond "I have dosh let's be friends".

To explain with a real world example: in those African dictatorships what often occurred was that the first parties to form post-independence had a grossly lopsided position of power. They attracted the educated elites. They gathered most of the popular support. They essentially pulled all the oxygen out of the room and made it hard for loyal oppositions to form and in that vacuum, with no real competitors or contenders for the throne, they crafted systems that further entrenched and reinforced their power. It wasn't some guaranteed outcome and it wasn't something that was built entirely on control of dosh. They couldn't do what they did if they didn't have such popularity.

Similarly institutions and norms themselves have a sort of weight to them that exert a tangible force. "I am the King and thus I am divine" matters to people. In Exalted the Dragonblooded have Great Houses, their names and reputation are linked with but not wholly dependent upon the state of their coffers yeah? The purity and strength of their bloodline is an important facet that doesn't rely purely on dosh as does their military record. These Houses additionally have a say in the government iirc, via a Diet. They have rights that the Scarlet would be very, very unwise to transgress. The Immaculate Faith exists to give additional legitimacy to the reigns and actions of the Dragonblooded and people wholeheartedly buy into it.

And then on top of that is the fact that popular support matters. 5% of a nation can't casually oppress and occupy 95% of it. Not without some consent from the majority. Not without some form of acquiescence from the population. An unpopular ruler who dutifully buys up all the bureaucrats isn't going to have a stable and secure rule. A beloved leader who faces opposition from the nobles still wields power that the nobles have to recognize and account for.

It's not all just economics.

Rule Two: Control the Treasure
It's true that cash covers a multitude of sins and it's equally true that it's hard to run a nation when you're fucking broke. The video brings up rentier states as a thing (and they are a thing, states that derive most of their income from renting out natural resources for developments and thus don't have to give a shit about what their population says) but the situation is more complicated. Rentierism and analogues have seen something of a decline since the Cold War. The US and USSR don't give a shit about funneling millions of dollars in aid to Angola so they can claim to be furthering the cause. Furthermore that kind of thing depends on having some crucial resource (which not all states do) and can make you incredibly sensitive to price fluctuation for that resource. See: Venezuela. Diversification is still often a good idea (Iran and Saudi Arabia are working on that iirc) but that involves more taxes.

And if people are paying taxes they tend to want something out of it.

Which is sorta the big failing of the video I think. There's been a lot (a lot a lot a fucking lot) of revolutions and revolts over unjust taxation. The situation is more complicated when you move out of the modern world but the general gist remains that people don't want to pay something for nothing and keeping your boot on their neck and bleeding them dry is ultimately unsustainable. Abuses provoke backlash (Boudica yo). At some point you have to get them to want to pay into the system. Which means you have to provide them security and infrastructure, which is something the Realm does for its territories iirc?

Their Legions provide a bulwark of defense for the population. They can build roads and larger works. Their Wyld Hunts can manage and disperse pretty fuck-awful supernatural threats. Again 5% can't indefinitely rule without some agreement at a more local level.

Rule Three: Minimize Key Supporters
Just to be blunt this isn't always feasible or advisable. People aren't exactly interchangeable parts that you can swap in and out as needed and organizations themselves often are resistant to sudden, sweeping change. There's more to manage than just having the smallest inner circle you can and I think the video does something of a disservice by explicitly portraying it as the one thing that really matters.

Like honestly, if you want an example for why this kind of approach isn't exactly advisable I'm pretty sure it's exactly what the Solars did yeah? :p

They thought as long as they retained control of a few key functions of government and had their own personal lethality they were essentially unassailable and could do as they pleased and the people would be glad to bend and lick their boots.

And then the Dragonblooded went "fuck this noise, we get rights too" and knifed them en masse yeah?

(As a side note: I'm still really disappointed that Dragonblooded are just anime-people instead of, like, actually dragon-dudes. :V)
To add: Why Nations Fail is pretty much the treatise for what brings about a working nation state. The basic idea is that you can work to build inclusive institutions which engender public trust and legitimacy by being responsive to the people and investing in the country's future, then reaping the interest. Or you can build extractive institutions which effectively eat off the principal instead of working to build solid foundations.
 
There is no trained Wyld Hunt for Abyssals

Lack of dedicated training would only matter as far as it takes for the almost certainly existent 'talk them into a state where we can kill them' groups to find out about this weakness. Or, if those groups don't exist, well, the Wyld Hunt is in shambles anyway. Chances are that new groups would stumble on this method and focus on it as a way to deal with Abyssals.

lol at using the canon social system

I understand that it makes playing a character hard when the rules include things explicitly meant to change someone's personality, but that sort of thing is part of how the setting works.

The basic idea is that you can work to build inclusive institutions which engender public trust and legitimacy by being responsive to the people and investing in the country's future, then reaping the interest. Or you can build extractive institutions which effectively eat off the principal instead of working to build solid foundations.

Or you can be an imperialistic socialist society and use both, extracting value from newly added areas to dissolve their previous society and then use the value extracted to integrate other areas further along with the inclusive institutions. The best part is that you have all the laws needed to turn into an oppressive oligarchy for when it's time to go Crusading. You can even cycle through the areas, to have extremely high flow of value between areas, preventing any unwanted power blocks centralizing.
 
I understand that it makes playing a character hard when the rules include things explicitly meant to change someone's personality, but that sort of thing is part of how the setting works.

Funny, given that these rules aren't there in 1e then? Funny how everyone refers to the social combat rules like they're borked? Funny how the very idea required the use of a different social system then?

we could use something like @EarthScorpion and @Aleph's commitments/intimacy system.

It can't be part of the setting because people don't shoot invisible mind control rays at each other, it can't be part of the setting because punching a person in the face isn't actually a perfect defence against all intimidation and coercion not backed by magic, it isn't part of the setting any more than the fact that any mortal with a (Strength + Athletics) pool of 10 can jump 18 meters horizontally and half that vertically.

The social system is borked through and through and a different one is explicitly used here, because we're rewriting the system and we don't want to use a borked set of nonsensical mechanics.
 
Or for that matter, a lesser equivalent to Lunar shapeshifting such as turning into a cloud of insects or bats or into a giant black dog/wolf.
I actually don't think Abyssals should be turning into bats and wolves, unless they're skeletal bats and spectral wolves. Mundane animals, even creepy ones, are part of the natural order that rejects Abyssals as a violation.
Guts' story isn't going to end happily. Seras is a vampire now and there's no way of changing that - she's a blood-drinking monster with shadows for an arm.
Come on, man, you can't use the ending of a series that hasn't ended yet as an example. That's cheating. Guts could end up farming in Elfheim for all we know.

And last we see of Seras, Millennium's been dead thirty years, Iscariot's prepared to stay quiet for a hundred or so, and there's no mention of any current threat. By all appearances, she's living Gnarker's third example and perfectly content to remain so.
Fuck Liminals, they do not fit with any of the existing lore unless you refluff them as Exigents of something in the Underworld.
As far as I'm aware, the only thing we know about the entity that makes Liminals is that it's called the Dark Mother. Refluffing seems a bit premature at this point.
 
So, yo.

The Threadmarks in this thread have spun wildly out of control, and now border on useless. Shyft has two dozen threadmarks, Dif has 8, and EarthScorpion has 7 (which doesn't even cover most of the stuff he's posted). These range from setting material to homebrew mechanics to essays.

Omicron, being a conscientious sort, has collected links to all his homebrew in a single post, which has been threadmarked. If other users could do the same for themselves (I'd do it, but then I'd also need to update it every time they posted something new, and fuck that), I'm sure the thread would be most grateful. Or they can stick it all in a Google doc and link it to your signature/the new post. Unless they'd rather bury that particular bit of writing, in which case... just leave it off. Whatever you like, so long as we can clean up this index.
 
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The Threadmarks in this thread have spun wildly out of control, and now border on useless. Shyft has two dozen threadmarks, Dif has 8, and EarthScorpion has 7 (which doesn't even cover most of the stuff he's posted). These range from setting material to homebrew mechanics to essays.

This is the perfect time to septuple-post some homebrew right? :V
 
So, yo.

The Threadmarks in this thread have spun wildly out of control, and now border on useless. Shyft has two dozen threadmarks, Dif has 8, and EarthScorpion has 7 (which doesn't even cover most of the stuff he's posted). These range from setting material to homebrew mechanics to essays.

Omicron, being a conscientious sort, has collected links to all his homebrew in a single post, which has been threadmarked. If other users could do the same for themselves (I'd do it, but then I'd also need to update it every time they posted something new, and fuck that), I'm sure the thread would be most grateful. Unless they'd rather bury that particularly bit of writing, in which case... just leave it off. Or stick it all in a Google doc and link it to your signature/the new post. Whatever you like, so long as we can clean up this index.

Legit. I'll try to make time for it, but I got a meatspace job now so... Yeah.
 
Information: Official Staff Communication
official staff communication We've been getting a lot of requests to threadmark material in this thread, and while I appreciate that there's a reason for that it's getting a bit annoying, so I made a bunch of you thread collaborators because a) Aleph started this thread and b) I am boss of the boss of Aleph's boss.

I picked @Revlid, @Jemnite, @Shyft, @EarthScorpion and @Omicron. Do as you will (but don't mess the thread up).
 
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