Mhhh... the main charm isn't that bad, but the resonant effect isn't that good. Maybe it could be transformed into an effect that makes the Abyssal fall in a bloodlusted hunter mode, empowering furthly the charm (Maybe 100*perception yards?) but forcing him to hunt some if not all the animals perceived by the charm. Add an effects that ruins part of the meat for use of the living (You are using your sheer dead-wrongness to hunt better, i doubt the meat won't be tainted or what.), and it is even better.
I agree with you, the Resonant effect is not something that I'm satisfied with, and the main Charm isn't that strong to begin with, so the Resonant effect should totally make it worth it (along with some buffs to the main Charm).
How is it that you can shit these out pretty much on a whim? I envy you, mate.
Well, two are literally just copies of Solar Charms with EVIL SPOOKY VAMPIRE LORD flavor, one exists for the purpose of going MAN IS THE GREATEST PREDATOR, FOR HE KILLS FOR AMUSEMENT RATHER THAT NECESSITY and the final one is "lol vampire senses".
I wouldn't want to touch something like Intelligence with a ten-foot pole.
But thank you very much.
I agree with
@Giygas about the resonant effect, though I think both effects seem rather weak for the Essence level of the charm. Maybe add in information about the type and nature of the animals that the Abyssal senses for the regular effect?
For the resonant effect, the animals controlled should be obviously possessed by unnatural power. Their muscles bulge until blood vessels burst, they eyes take on an unearthly glow, and their cries resound with the echos of the whispers of the Labyrinth. I think that allowing them to grant Essence points of mutations to Perception animals would make the later much more useful and threatening. I'd also remove the willpower ignoring the effect, unless the animal is owned by someone present.
I like this one. Here is the rewrite:
Slight Hearts Sympathy
Cost: 2m;
Mins: Perception 3, Essence 3;
Type: Simple
Keywords: Combo-OK, Compulsion, Resonant
Duration: One scene
Prerequisites: Exanimate (Sense) Understanding
Creation's animals hide their tracks and nests from greater predators, failing to understand that no amount of camouflage may hide one from a predator that tore herself from the jaws of death. This Charm grants the Abyssal an immmediate understanding of the location of all animals within (Perception*10) yards of her, for the remainder of the scene. This Charm doesn't work on animals with higher Essence scores than the Abyssal herself, possesses. For the purposes of this Charm, mortals with intimacies of horror, revulsion or fear of death or you count as animals.
Resonant Effect: You may also let loose a blood-curdling scream, causing all targets within range of the Charm on activation, to be struck with a Compulsion effect that either forces them to obey the Abyssal's orders or run wild for the remainder of the scene, this effect twists and warps the targets, granting them (Perception) points of positive mutations, but causes their meat to spoil, making it quickly rot in a matter of days, if any of the affected targets die under it's effects. This effect costs two points of Willpower to resist, only owned animals and non-extras may resist this Charm.
For the skirting the line of breaking setting rules charms I mentioned earlier, here they are. I'm still not sure of the balance, though I did make a couple of modifications after checking other Solar and Infernal charms, but I hope they would give someone inspiration for other ideas.
Okay then, let's take a look:
This seems fairly balanced. It's closest competitor would probably be By Pain Reforged and By Agony Empowered, though those only work on you, and cost a single HL, whereas this one works on others, but requires that you commit your precious mote pool.
This seems okay.
Clarity Through Suffering
This seems to have a weird interaction with it's prerequisite. It makes The Pain Gets Worse feel obsolete and useless, since I can turn the penalties into bonuses instead, though it's effects have more drastic consequences. But what happens if I'm no longer taking any penalties due to The Pain Gets Worse, and I use this one? Do I gain a mental bonus of +0?
I think it should have a better interaction with it's prerequisite.
This seems cool and appropriate, and allows for me to torture people by refusing to let them die, this is cool and appropriate.
What happens if I use it on a Dragon-Blooded since, their Exaltation is less spiritual in matter?
Does it simply not care and still revoke their Exaltation? Does it ruin their Breeding completely? Does it make them a Dragon of a Different Color?
Otherwise, it looks fine.