By the way you have the Nobz Gob and a Transport which between them can move 20 Legions and Tocha just had all their boyz killed.
[ ] Load up and go to Tocha
- Write in specifics?
[ ] Skip to turn 45.
Guys, thoughts on this? Its a golden opportunity to make a grab at it I think?
Offers(No Brainers):
* Between help with the Hrud and supplies casually offered as thanks for aide with the Orks you gain one point
Hey, free point
* A selection of rare collectibles amounting to one exotic stockpile
We get these on the regular as a byproduct. Now they aren't exactly low value, but we got spares.
* Stockpile of unused Age-Staving cordial, modified to operate for humans, costs 1 AP from turn 45 and all spare anagathics. May result in future trade deals.
Future trade deals is good in its own right, and we are unlikely to be THAT short on AP when we can buy 3 AP.
* Use rare materials available to give Lockhart the best life extension for a human you know how (note he actually would value this more, it only being worth one is the mitigating factors of being a xeno source).
This gives Lockhart a
personal reason to ensure our well being I think. A trade partner who needs us to be in good health to provide a personally highly valued service is a loyal one.
* Collection of "xeno" toys, baubles, and jewelry. Stuff like freshwater pearls, religious emblems, etc. Costs nothing but grants humans some insight into Dragon kings... or at least could if they treated it seriously.
Freebie.
* A bodyguard to serve Lockhart. He makes no guarantees to his safety or eventual return and may intend the bodyguard never return with what he learns of the Rogue Traders secrets, but Lockhart does not know his soul would probably return to us eventually.
Freebie, and we learn about them too when he dies or comes back.
Offers(For sufficient value):
* Additional supplies amounting to 3 AP missing from turn 45, can use Atelier Workshop instead.
I don't see anything worth 3 AP in its own right
Requests(No brainers):
* Apparently many humans feast on something called a Grox. Grox are apparently very efficient at turning biomass into meat which is tasty and nutritious. The only downside is they are powerful and violent and many a grox herder has lost limbs to the beasts... We stop paying attention as we are confused how this is a downside. This grants you a breeding population which lets you improve quality of life on Dragon King worlds, and population limits.
No brainer, a type of hyper efficient cattle we actually LIKE, sold.
* Faith: Information on the standard methods of servicing the faith of mankind and their God-Emperor. He warns that if you should encounter a human colony that you are supposed to just tell him or another Rogue Trader. Even if they require immediate aide and we are willing it would be best to do as little as possible and get a rogue trader to visit them as soon as possible.
This is actually quite valuable in our afterlife project for the ex-Imperials. Not that he knows it. Might save a few AP.
* An old "plasma reactor" and manual for its use as your lack of recognizable power generation offends him. Apparently the humans depend on burning an alchemical fuel to produce power instead of geomancy.... weird
Promethium Plasma reactors DO have a use here - they're better for smaller devices, where Dragon King techs are vastly better the larger it is, they find it difficult to supply multiple small units without resorting to biologicals, and geomantic power supplies are hardcapped by territory.
* speaking of, we could learn how to produce this fuel Promethium that they use. Apparently we can find feedstock on some worlds or produce it from plantlife through refineries. IF we make it and can be relied on to have it than future rogue traders may be more will to call on us as a fuel stop.
Read: Use Plantation slots to produce supply units and trade goods. Plantations are pretty efficient for us too, and not heavily in demand since the other stuff they produce we don't need such vast quantities of.
* Trade goods that he has gathered earlier on his journey that happen to be useful to you but not terribly valuable if he drags them home. +3 AP in turn 45.
Free AP is free AP.
Requests(Negotiated)
* A map of the galaxy. Nothing specific, he will not tattle the location of Terra or anything crazy. Just enough that you know in character where Tokat and Ophelis are.
* Rogue Trade knowledge of Chaos. This is NOT details people, this is what a Rogue Trader knows.
We can probably get these from Eldar just fine. Nice to have but not spending AP on these.
* More knowledge of the Ordinatus. Enough you could at least try to unlock a tech for it. He asks if you find the specific one he is after you
keep your grubby xeno claws off... I mean, please do him the honor of allowing his team to unearth it as they will gain much more renown that way.
Tech unlock, but we have assloads of techs to go down, and our own titan scale combatant options.
* Fashion: Apparently he, or at least "his people" design fashion for nobles. If we learn the tricks from him we may be able to supply him some interesting materials or designs next time he visits.
If we have some spare gains I think we might find it valuable to have a plantation crank out some trade goods. Fashion stuff tends to be high value low bulk.
So my thought is:
[X] Plan Long Term Trade Relation Ships
-[X] Between help with the Hrud and supplies casually offered as thanks for aide with the Orks you gain one point
-[X] A selection of rare collectibles amounting to one exotic stockpile
-[X] Stockpile of unused Age-Staving cordial, modified to operate for humans, costs 1 AP from turn 45 and all spare anagathics. May result in future trade deals.
-[X] Use rare materials available to give Lockhart the best life extension for a human you know how (note he actually would value this more, it only being worth one is the mitigating factors of being a xeno source).
-[X] Collection of "xeno" toys, baubles, and jewelry. Stuff like freshwater pearls, religious emblems, etc. Costs nothing but grants humans some insight into Dragon kings... or at least could if they treated it seriously.
-[X] A bodyguard to serve Lockhart. He makes no guarantees to his safety or eventual return and may intend the bodyguard never return with what he learns of the Rogue Traders secrets, but Lockhart does not know his soul would probably return to us eventually.
-[X] Apparently many humans feast on something called a Grox. Grox are apparently very efficient at turning biomass into meat which is tasty and nutritious. The only downside is they are powerful and violent and many a grox herder has lost limbs to the beasts... We stop paying attention as we are confused how this is a downside. This grants you a breeding population which lets you improve quality of life on Dragon King worlds, and population limits.
-[X] Faith: Information on the standard methods of servicing the faith of mankind and their God-Emperor. He warns that if you should encounter a human colony that you are supposed to just tell him or another Rogue Trader. Even if they require immediate aide and we are willing it would be best to do as little as possible and get a rogue trader to visit them as soon as possible.
-[X] An old "plasma reactor" and manual for its use as your lack of recognizable power generation offends him. Apparently the humans depend on burning an alchemical fuel to produce power instead of geomancy.... weird
-[X] speaking of, we could learn how to produce this fuel Promethium that they use. Apparently we can find feedstock on some worlds or produce it from plantlife through refineries. IF we make it and can be relied on to have it than future rogue traders may be more will to call on us as a fuel stop.
-[X] Fashion: Apparently he, or at least "his people" design fashion for nobles. If we learn the tricks from him we may be able to supply him some interesting materials or designs next time he visits.
-[X] Trade goods that he has gathered earlier on his journey that happen to be useful to you but not terribly valuable if he drags them home. +3 AP in turn 45.
[] Load up and go to Tocha
Basically, set up a long term trade relationship he'd be personally invested in keeping private and ongoing.