Dragon Kings in the 41st Millennia (Exalted/40K Empire)

Ha and they said we would lose them all.

They under estimated how resilient Dragon kings were to losses. Effectively your DC increases less per unit guy lost than an equivalent Eldar unit, although several group rolled statistically better than average.

Can you give us when you know a project will lose AP?
The write ups where the different breeds talk to each other will mention if something big needs work done.

But it feels like half those 20 or so unfinished projects you are concerned about are things that will never get done because they are not wanted. And another large batch only have progress due to omake and I tend to be more generous before letting Omake progress decay.

But if my perception is that the project was not going to get investment regardless, its progress will just quietly disappear.

Like I am almost sure there is no point to the defense grid project as it exists now. It would be more efficient to make ships or custom design a new void citadel instead of maintaining the defense grid, its a remnant of an earlier era representing something that might have been your only defense against orks that only remains on the books since it got some investment already.
 
[X] ScourSwarms

Do Emergency Shielding and Analytical Engines each require 1 more success than they used to require? Something caused their difficulty to go up?
[ ] Analytical Engines: Creating stable Crafted Consciousness usually strips them of so much creativity that their ability to contribute to research is almost nullified. However if we make deliberately unstable Crafted Consciousnesses in small batches dedicated to various projects that can be of at least some use before they go rampant. This project produces custom built automata for researchers with short run lives AP Needed: 2. DC: 35. Success Needed: 4/6.
[ ] Emergency Shielding (unlocked by cheap shields): Because its become so relatively cheap to make essence battlements we have pondering modifying our vessel designs and possible fortresses to include a variety of areas where damage or void exposure will cause a protective Essence Battlement to rise and protect the rest of the ship. AP needed 3. DC: 35. Success Needed 5.

@Gunman I was keeping track on my spreadsheet. I can share when each unfinished project last gained effort or lost success. I'm not sure if that'll cause the same problem the QM is warning about.

The oldest projects are Defense Grid (Tokat), Navi-Gator, Ork Airfield, Razor-Beaks (breeding more of them), and Silos (Tokat).
 
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You completed Alchemical engineers so do you want three success on a Vat Complex or three progress on another alchemical model?
Another Alchemical model, please. Whatever you think is best.


--[X] Cleanse Tocha AP needed: 2. DC: 30 (20). Success Needed 4/50. 1 Pterok AP + Thaumaturgy + Minotaur Transport
DC: 30-10 = 20 > 92, Autox3, +6 Elemental success x 2(Imadozole) = 20

Mostly done with Fungicide plantations and elementals but still major strides are made.

Reward: 24/50 Progress

I think this should be 28/50, due to starting at 4/50 and adding +24. Also, don't the elemental successes get multiplied too? I would think that's 48 successes out of 46 needed.

--[X] Analytical Engines AP Needed: 2. DC: 35. Success Needed: 4/6. 1 Raptok AP + Golem autosuccess + Crystalweavers + Metalforgers
DC: 35 > 01, 24, 38, Auto

Metalworkers and crystalweavers work together with Automaton forges to bring us close and close to the point of building Analytical engines.

Reward: 6/7 Progress

Is this not complete?

Fake edit; delayed due to botch

It is so hard to chose between the cloaking tech and the plasma beams but the idea of having cloaked special forces supported by cloaked warstriders delivered by cloaked ships sounds amazing.

I'm cool with either, but I'll remind you that we have both Night Drives and Notice-Me-Not on the back burner for stealth research. Notice-Me-Not IIRC starts at 'cloak small units' and scales up, while Night Drives starts out intended for ships. Maybe we can fish for cloaking fundamentals later with a Mosok AP on the research?

I am seriously tempted to go full hanger deva + Games of Divinity Class.

As am I. To clarify, I'm interested in both the Games of Divinity class and Celestial Aerodrome class; one for prototyping the new warbirds and the other providing air support during ground invasions in the form of precision falconry strikes (ie 'swoop down, snatch up a Deff Dredd and dash it upon the rocks from a half mile up').

-[ ] Roost FTL: Cost: 0. Reward: Warbirds may cling to Assault Rocs as they FTL jump. One squadron per one squadron.

-[ ][ ] Challenging FTL: Cost: 5 AP per 10 Warbirds Squadrons, +1 AP per 10 Assualt Roc Squadrons Reward: All smallcraft gain Synapse Jump based FTL abilities. Assault Roc no longer convertible, may jump with full assault bays.

So either TIEfigthers or X-wings

I'm increasingly in favor of X-wings as a form of subsector defense.

[X] Plan Talon-ted pilots
-[X] Hanger Deva
-[X] Challenging FTL X 2
-[X] Agile
-[X] Power Claws

The idea here is that this gives a powerful advantage in melee (given the paucity of melee options most other races use in their strikecraft this should get us as close to an auto-win as the dice will let us). I'm tempted by the holo-fields and Improved Sensors, but I imagine that's something for the next round of advances. The Challenging FTL gives us long range reach with the strikecraft (and makes Rocs able to reach out and deliver a payload), while the Agile helps with air-superiority combat. Combining that with bonuses from the templeship and we're unlikely to be losing dogfights very often.

I'm thinking the next round of Warbird development be focused on Improved Sensors, Resilient (or some other survivability enhancer), and Endurance (if pre-selecting such options is a choice).

[X] Games of Divinity Class

I am torn between this and the Celestial Aerodrome, but this seems the most appropriate option for an elite group of prototype pilots.

Open to suggestions on the tech unlock though.
 
I think this should be 28/50, due to starting at 4/50 and adding +24. Also, don't the elemental successes get multiplied too? I would think that's 48 successes out of 46 needed.
Hmm, your not completely wrong so I have adjusted it to 26/50.

You are mostly wrong due to forgetting that the Plantation will only double the first ten AP applied.
Elemental successes are doubled from Imidazole but not tripled from Thaumaturgy workshop.

So it was (2*3)+6 = 12 First ten doubled = 22 progress.

I forgot to triple the naturally rolled success, mostly because it gave a nice even ten to double without.
 
[X] Plan X-Wings smallcraft
-[X] Essence Battlements
-[X] Improved Sensors
-[X] Challenging FTL X 2

[X] Plan TIE smallcraft
-[X] Efficient Modeling X 2
-[X] Improved Sensors
-[X] Roost FTL

Why are you voting for 4 upgrades? These will ruin our warbirds. 90% chance to fail to launch. It will take 10 turns before we can spend AP to reduce that to 75%. We need those Warbirds to work now. Our warbirds are good. We just need more of them.
 
It will take 10 turns before we can spend AP to reduce that to 75%.
You can do that next turn. You unlocked immediate access to Warbirds 3 during the gothic war. I even implied you should use the free research on Warbirds 3.

The only reason not to choose at least two items is because you will refuse to research warbirds 3 before upgrading and making more warbirds.
 
You previously mentioned about how cannibalizing two possibilities allow Luna born as supreme Goddess of Forbidden Lore? Will it allow her to Break spiritual connection Slaanesh have with Eldars? Is it possible for her to take mantle of Ynnard as well?
 
You previously mentioned about how cannibalizing two possibilities allow Luna born as supreme Goddess of Forbidden Lore? Will it allow her to Break spiritual connection Slaanesh have with Eldars? Is it possible for her to take mantle of Ynnard as well?
Ynnead is a new being, not a reforging of an old one. And of course the path to forging an incarna that must match Slaanesh takes a commiserate sacrifice.

And becoming a being of Death (or more of one?) is not a great advantage for Luna.

And thats if its even necessary if you are bringing eldar gods back on line.

For the specific break spiritual connection to Slaanesh its pretty firm no. At best she can act like Cegorach does and claim their souls for herself, or perhaps an Eldar afterworld if you make one by expanding the Lanka tree, likely in her guise as Hekarti where she protects sorcerers and warlocks who swear to her.
 
Ynnead is a new being, not a reforging of an old one. And of course the path to forging an incarna that must match Slaanesh takes a commiserate sacrifice.

And becoming a being of Death (or more of one?) is not a great advantage for Luna.

And thats if its even necessary if you are bringing eldar gods back on line.

For the specific break spiritual connection to Slaanesh its pretty firm no. At best she can act like Cegorach does and claim their souls for herself, or perhaps an Eldar afterworld if you make one by expanding the Lanka tree, likely in her guise as Hekarti where she protects sorcerers and warlocks who swear to her.
Will she remain a racial Goddess or she can expand her portfolio to include humans?

Will Luna limited to cannibalizing Eldar Gods or she can feed on entities under Chaos Gods power level? Like End of Empire or That Forge of Soul daemon king etc?

I am wondering is it possible for Luna to empower herself by feeding on myths of other Eldar Gods to increase her power? I mean subsuming all other possibilities and Eldar Myths to counter Slaanesh.

What will be the effect of Emperor claiming human Afterlife? Thorne Linked with Lanka?

What makes Emperor classed as a Anathema? Is it possible to create a God with such attributes?
 
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Will she remain a racial Goddess or she can expand her portfolio to include humans?

Atharti and Hekarti are racial goddesses, but Abraxus is not.

Basically, she will be complicated... almost as complicated as Luna but you know, still way short.

Will Luna limited to cannibalizing Eldar Gods or she can feed on entities under Chaos Gods power level? Like End of Empire or That Forge of Soul daemon king etc?

No, she can cannibalize beings that could potentially be her sisters. Two vaguely applicable goddesses that are in fact dead and she is usurping their re-incarnation myth using her own personal mythology of consuming her sister-selves is meant to be a bonus for the circumstances, not just a thing Luna can do.

If she does display evidence of doing so you should absolutely be suspicious.

I am wondering is it possible for Luna to empower herself by feeding on myths of other Eldar Gods to increase her power?

She is, using Atharti and Hekarti mythos due to resonating with her origin mythos.

I mean subsuming all other possibilities and Eldar Myths to counter Slaanesh.

No, not only would most not be applicable for her mythos method anyway its probably a bad idea.

The only ones that might be feasible are Morai-Heg and Lileath and those are big enough names that the other gods might notice never seeing them in the same place, especially if Isha is not consumed and due to being a Gaia alike there is NO FUCKING WAY that abraxus would consume Isha flat stop don't ask.

What will be the effect of Emperor claiming human Afterlife?

There are a lot of unknowns. THe only official effect should be that karma will flow to the emperor and he can pick and choose righteous dead if he feels like it. He is supposed to dump a bunch of karma back on you when the connection is first established in order to speed up the growth of the realm.

What makes Emperor classed as a Anathema?
I am almost certain you don't even know that shit in character yet. You certainly have no details but like Anathema? Whats that? Is the current situation, but no one has actually even asked yet.

Your experience seeing humans fight was inside a sector surrounded by a warp storm specifically tailored to fuck off the Emperors Groove. So you did not see Emperor driven miracles...(or from the human perspective you WERE the emperor driven miracle).
 
Atharti and Hekarti are racial goddesses, but Abraxus is not.

Basically, she will be complicated... almost as complicated as Luna but you know, still way short.



No, she can cannibalize beings that could potentially be her sisters. Two vaguely applicable goddesses that are in fact dead and she is usurping their re-incarnation myth using her own personal mythology of consuming her sister-selves is meant to be a bonus for the circumstances, not just a thing Luna can do.

If she does display evidence of doing so you should absolutely be suspicious.



She is, using Atharti and Hekarti mythos due to resonating with her origin mythos.



No, not only would most not be applicable for her mythos method anyway its probably a bad idea.

The only ones that might be feasible are Morai-Heg and Lileath and those are big enough names that the other gods might notice never seeing them in the same place, especially if Isha is not consumed and due to being a Gaia alike there is NO FUCKING WAY that abraxus would consume Isha flat stop don't ask.



There are a lot of unknowns. THe only official effect should be that karma will flow to the emperor and he can pick and choose righteous dead if he feels like it. He is supposed to dump a bunch of karma back on you when the connection is first established in order to speed up the growth of the realm.


I am almost certain you don't even know that shit in character yet. You certainly have no details but like Anathema? Whats that? Is the current situation, but no one has actually even asked yet.

Your experience seeing humans fight was inside a sector surrounded by a warp storm specifically tailored to fuck off the Emperors Groove. So you did not see Emperor driven miracles...(or from the human perspective you WERE the emperor driven miracle).

Thank you for Answering, last thing I want to ask hypothetically Slaanesh and Luna both are sisters Belonging to Eldar Parthenon and Share cannibalistic aspects and Various domains. So is it possible for her to feed on Slaanesh daemons or repurpose them for her use though conversion? Or get unaligned Daemons under her portfolio similar way? Does she have any sorta symbolic or narrative advantages against Slaanesh?
 
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So is it possible for her to feed on Slaanesh daemons or repurpose them for her use though conversion? Or get unaligned Daemons under her portfolio similar way?
Yes. She can eat any daemon or raksha the Dragon Kings capture, and turn it into a Truculee, a minor god loyal only to her. We did this twice so far.
 
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Warbirds 3 will be 9 AP, probably the same DC.

To Default or 75%? I asked how much AP would it take to reduce it to Default, if it is possible. I said 90% was too high and it would take 10 turns to lower it to 75%, you said AP can be spent to lower it. If it takes 9 AP to reduce it to 75% then it is still bad.
 
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Vachir in Silver Skies
Omake

Vachir in Silver Skies carefully rotated in place, reaching her wings to grasp the next tray of crystal glyph inlays for the torpedo guidance baffles. Only three glyphs remained to complete the sutra on this side.

She was the lone Pterok worker surrounded by hulking, blunt-nosed Mosok, all over twice her size and completely comfortable in the void beyond the Tokati atmosphere. Unlike them, Vachir couldn't enjoy the feeling of freefall, the utter lack of any wind guiding her wings or touching her feathers, the worrying distance to the nearest truly stable perch, or the strange airless silence. But it didn't sicken her with the stomach-dropping nausea that made most Pterok unwilling to work in orbit.

Perhaps it was the view. Tokat spread "below" her in graceful sweeps of green and blue and white, touched by the brilliance of Kinich as the rays of dawn burned across the horizon like a heart-stirring hymn of unbowed glory. Although Tokat could never be lost Creation and Kinich certainly was not the Dirigible Engine Daystar or the Most High (Vrah to his name!) the clean Gaian world held a breathtaking beauty nonetheless. Every Pterok loves the view from on high as they soar over land and sea, watching green forest and white mountain glacier and rocky nunatak flow past in intricate patterns of landscape and dragon lines for uncounted hours. Her soul spoke of Creation's deeply beloved vistas, of watching highland rivers sparkle in the Sun as they rushed over whitewater to the waiting lowlands, of contemplation as the airs softly caressed her wings, of the snow and clouds reflecting the Sun's perfection back to him in worshipful admiration. But no memory told her viscerally the shape of Creation. She had seen maps and geomantic diagrams, but here she could view a small world from an altitude that would not even fit beneath the adamant dome of the Firmament. She could see the magnificent curve of the near-mathematical sphere, watch the dawn announcing each astromancy-blessed day first with rosy tendrils, then the diffuse golden glow, and finally the burning disk, all from a vantage point that could take in half of the wakening planet at once. No doubt some Elders would have chided her if she ever voiced such feelings aloud, but contemplation needed no clatter of words. From here the manses, towers, hard defense points, factories, belching ork trukks, and myriad other installations blended into the world's natural colors, leaving an unimpeded and uncluttered view of Tokat itself, as itself.

"Hey Vachir! Stop daydreaming and get your inlays in line. Klaakass is still waiting to connect the last Essence vane."

Vachir in Silver Skies suppressed her first surge of irritation as the interruption shattered her peaceful thoughts and left her briefly disoriented from snapping her head around too fast in insufficient gravity. The Pterok reminded herself that it was natural for Mosok to prefer contemplating what they could wrap their big meaty claws around instead of enjoying the lovely vistas of a mountain range to the degree she felt it deserved. Vachir also remembered, somewhat belatedly, that she was up here at this dizzying height to do a job vital to the Tokati Realm's defense, even in the drowsy sunlight. Some portions of the torpedo defense system required the delicate touch and slender fingers of a Pterok to complete satisfactorily.

Raptok, with their love of intricate ornament, had designed torpedo launch tubes with 4 rows of external guidance sutras. Although the tubes had been launched into orbit mostly complete, each glyph of the sutras needed carved crystal and gemstone inlays to shape and confine the Essence force propelling the torpedo. Besides imitating the devotional poetry of holy prayer cannons, each row of glyphs ended in a four meter long, violet crystal Essence vane. The Mosok Klaakass floated nearby, ready to set the last vane in its place. The three completed vanes on the other sides of the launch tube each projected three meters beyond the tube's end, and when activated would produce violet hardlight constructs ten meters further to help control and aim the torpedo as it exited its tube.

Vachir delicately positioned a small sapphire carving into the lower quarter of the third-to-last glyph, exactly 2.4 millimeters from the adjoining tourmaline piece. Forcing themselves to stay alert in Kinich's light, they would finally have the last guidance baffle and Essence vane completed well before noon. Privately she thought that the delays over the last several years had more to do with other people's drowsiness and distractions than her own. Vachir could hardly have inlaid delicate glyphs for tubes that hadn't been launched or positioned yet! Nor was she confident that the Raptok truly needed to design the tubes with such decorations. But these thoughts also remained unspoken as she returned to work.


Note: I originally wrote this for the Defense Grid, but prefer to spend any successes on something else such as the Flotilla or maybe skyships. Especially if I can cannibalize the existing Defense Grid successes?
 
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So is it possible for her to feed on Slaanesh daemons or repurpose them for her use though conversion? Or get unaligned Daemons under her portfolio similar way?

Yes, but they are converted into Truculee servants not extra power for the Incarna.

Does she have any sorta symbolic or narrative advantages against Slaanesh?

Absolutely not.


75%

I asked how much AP would it take to reduce it to Default, if it is possible.

Oh well that is more a function of time, not AP. after reaching Hanger Diva you need to wait ten turns than do a 12 AP project. Than on reaching Hanger Queen you need to wait 10 turns and than do a 15 AP project.

This is much faster than you will get access to Mark Five Warbirds if you do not pick the high end one now, but in exchange you have the vulnerability of the exotic high down time vehicles while you train them.
 
Oh well that is more a function of time, not AP. after reaching Hanger Diva you need to wait ten turns than do a 12 AP project. Than on reaching Hanger Queen you need to wait 10 turns and than do a 15 AP project.

This is much faster than you will get access to Mark Five Warbirds if you do not pick the high end one now, but in exchange you have the vulnerability of the exotic high down time vehicles while you train them.

[X] Plan Talon-ted pilots
[X] Plan Talon-ted pilots
[X] Plan X-Wings smallcraft

Please look at the post above. We would go 10 turns with 75% of our Warbirds failing to launch, and another 10 turns at 50%. We do not have that much spare AP. Our Warbirds are good. They can be made cheaper. If we pick 4 upgrades, not only will they be more expensive, 90% of them will fail to launch. When we spend 9 AP it will be 75%. Then we have to wait 10 turns to lower it again.

I made a new plan as a compromise. It will not make our Warbirds cheaper. It will go for quality and then we can spend 9 AP to reduce the readiness back to Default. I will vote for this too. It has features both of you want. We cannot have an army and navy of expensive wunderwaffen that does not work.

90% failing to launch means for every 100 Warbirds we have, 10 will fight. It means we will be paying for 100 Warbirds when 10 can fight. 75% failure to launch is 25% being able to launch. Four every 100 warbirds we make, for every 100 we carry in our ships, only 25 will launch in battle. 50% is still bad but @StarJaunter said we can pay 9 AP to fix that and do not have to wait 10 turns to upgrade it by one level.

[X] Plan Agile and Shielded Warbirds
-[X] Hanger Queen
-[X] Essence Battlements
-[X] Agile

[X] Instinct Class
[X] Coruscating Plasma Beam Array
 
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[X] Plan Agile and Shielded Warbirds
[X] Plan Hazy Horizons
 
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I think the plan of the Hanger Deva faction is that we won't need them to fight until we finish shaking them down. I believe Starjaunter said that the process can be sped up by using the new fighters in combat action, so they're likely going to find opportunities every turn to throw them at a relatively harmless enemy until we've shaken the bugs out of them as fast as possible.
 
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