[X] You Will your body to rise up, briefly managing to overcome the resistance presented by your fear. Gnaw was right, it was your fault.
As I rather not have one of our first major drives being anger and rage. Since that kind of thing will have a major effect on just what kind of mon we would end up becoming.
Plus, being one strong of will seems like it would be a better core trait in the long run for us. As strong convictions usually form a much better bedrock of growth.
Oh sorry, didn't see your question. Was finishing up the update. The option on the right was fortitude (AKA toughness) and would have raised that stat instead of endurance.
Wow, I sucked at reading there. As looking back now that is easy to see.
Also I see you crafty crafty mon.
Choose One:
[] You Will your body to rise up, briefly managing to overcome the resistance presented by your fear. Gnaw was right, it was your fault. But simply laying there would not help anything. Good. The stupid plan worked. Ugh, that means I'll have to thank Fu for this.
[] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw. ...What? Why are his. Bah, just ignore those stupid things. He's standing up for himself. That's enough
[X] You Will your body to rise up, briefly managing to overcome the resistance presented by your fear. Gnaw was right, it was your fault. But simply laying there would not help anything.
He's not wrong we did almost get Flamemon killed
And wrath is a sin for a reason guys don't be blinded by rage
[X] You Will your body to rise up, briefly managing to overcome the resistance presented by your fear. Gnaw was right, it was your fault. But simply laying there would not help anything.
He's not wrong we did almost get Flamemon killed
And wrath is a sin for a reason guys don't be blinded by rage
Because berserk characters are usually one dimensional and usually have to go through a traumatic experience to realize that they were an asshole and finally have friends again.
As I rather not have one of our first major drives being anger and rage. Since that kind of thing will have a major effect on just what kind of mon we would end up becoming.
Wrath is not neccessarily a bad thing. It can be a drive just like any other, and in some cases can even surpass willpower. But only if one is able to control it.
Hmm. In digimon itself one is more tangible than the other. You can't really will yourself to evolve, but get angry enough? And it is possible, though usually not in a good way.
Because berserk characters are usually one dimensional and usually have to go through a traumatic experience to realize that they were an asshole and finally have friends again.
Hold your horses there man. This is no way gaurentees that Verge will become a berserker. Yes he'll have great anger and everything that comes with it, but that doesn't make him an asshole. Furthermore it's just one trait, the character won't evolve complelty around it.
Adhoc vote count started by drexal15 on Jun 1, 2018 at 2:43 AM, finished with 84 posts and 9 votes.
[x] You try to get as much meat as possible in your bowl, it's tasty and according to Gnaw helps mon grow stronger. (Bonus to Strength and Fortitude)
[x] You decide to circumvent Gramps' order somewhat. He never said that you couldn't bring Flamemon chow! So you'll grab a bowl of stew and make sure Flamemon gets something to eat tonight. He's your friend after all, and more importantly he saved you from being deleted twice (Devotion)
[X] You prefer to get a nice mixed dish with equal amounts of every ingredient. Gramps told you before that balance is important. (Small bonus to all stats)
[x] You decide to circumvent Gramps' order somewhat. He never said that you couldn't bring Flamemon chow! So you'll grab a bowl of stew and make sure Flamemon gets something to eat tonight. He's your friend after all, and more importantly he saved you from being deleted twice (Devotion)
[X] You prefer to get a nice mixed dish with equal amounts of every ingredient. Gramps told you before that balance is important. (Small bonus to all stats)
[X] You decide that it would be best to eat and then exercise before going to bed. It's a habit that you've been wanting to pick up in order to become stronger. While one session might not have much effect you really hope that it will pay off in the long run! (Diligence)
[X] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw. ...What? Why are his. Bah, just ignore those stupid things. He's standing up for himself. That's enough
Wrath is not neccessarily a bad thing. It can be a drive just like any other, and in some cases can even surpass willpower. But only if one is able to control it.
Hmm. In digimon itself one is more tangible than the other. You can't really will yourself to evolve, but get angry enough? And it is possible, though usually not in a good way.
You know that brings up a good point, how do digimon usually evolve in this quest? As it is just a age thing, a data thing, strong emotions, combat, outside factors or some other combo of effects?
You know that brings up a good point, how do digimon usually evolve in this quest? As it is just a age thing, a data thing, strong emotions, combat, outside factors or some other combo of effects?
You know that brings up a good point, how do digimon usually evolve in this quest? As it is just a age thing, a data thing, strong emotions, combat, outside factors or some other combo of effects?
Hmm. That would make a good lore entry. Will totally do that later.
But to answer your question now it depends on a variety of factors. It's a variety of factors most of which you just mentioned.
A digimon will grow older, accrue more strength and most will eventually reach a threshold in which they're able to evolve. This can be triggered by any number of things, such as being pushed physical to your very limits, overwhelming emotions such as anger (most common form of dark evolution) or in some cases just training really hard and passing that threshold. Loading acts in much the same way as that last point, bringing is a sudden surge of strength that can sometimes cause evolution to take place.
Of course, stats play a big part too "the build" one has can very much affect what you evolve into.
There are limits though, some species have very hard requirements to reach higher forms. Most Knightmon for instance never manage to make it Mega as they don't have the potential to get strong enough for it.
Beyond that, there is also a factor of each individual mon themselves. Each one is different. Some find it easier to evolve then normal mon, while others can't really evolve at all barring the most extreme of circumstances, and a few are simply locked at a certain stage unable to progress.
Verge is not in that very last category, he can digivolve. Though he's also NOT a mon that evolves easily either.
Hmm. That would make a good lore entry. Will totally do that later.
But to answer your question now it depends on a variety of factors. It's a variety of factors most of which you just mentioned.
A digimon will grow older, accrue more strength and most will eventually reach a threshold in which they're able to evolve. This can be triggered by any number of things, such as being pushed physical to your very limits, overwhelming emotions such as anger (most common form of dark evolution) or in some cases just training really hard and passing that threshold. Loading acts in much the same way as that last point, bringing is a sudden surge of strength that can sometimes cause evolution to take place.
Of course, stats play a big part too "the build" one has can very much affect what you evolve into.
There are limits though, some species have very hard requirements to reach higher forms. Most Knightmon for instance never manage to make it Mega as they don't have the potential to get strong enough for it.
Beyond that, there is also a factor of each individual mon themselves. Each one is different. Some find it easier to evolve then normal mon, while others can't really evolve at all barring the most extreme of circumstances, and a few are simply locked at a certain stage unable to progress.
Verge is not in that very last category, he can digivolve. Though he's also NOT a mon that evolves easily either.
Can a mon choose not to evolve too? Or even choose to evolve together with another in a fusion evolution? Also, can a mon choice what they evolves into? Since Mon's usually have all kinds of options for what they can grow into, or is evolution more a instinct thing then any more mental based choice? So the first thing you can evolve into is what you are stuck with?
[X] You Will your body to rise up, briefly managing to overcome the resistance presented by your fear. Gnaw was right, it was your fault. But simply laying there would not help anything.
Mainly in the sense of feeling that it'd be the safer option, and one that'd let us overcome our fear, or at least be determined.
Alternative is Wrath, but that can also lurk, and make us susepticle to a more dark alignment in retribution. So, yeah.
Fusion evolution is pretty special in that it's super rare and not always permenant. It's wholly possible to discover it on accident, but generally both parties have to try. Also, the power of friendship (a tangible force in universe) also factors in.
It's mostly instinct and how they develop thanks to their environment. For instance most Drimogemon rookies would either evolve into digmon or just the champion form of Drimogemon.
Generally yes. The only exceptions being the rare slide evolution, or when a mon a forcibly de-digivolved. As in goes to a near death state and then loses a level to survive. Though more often than naught such a thing might also causes permanent damage.
Generally speaking no it happens pretty much instantly and is really not something they can fight against in a normal way. Kind of like a kid growing.
Though it is possible to avoid by intentionally losing a lot of data.
Fusion evolution is pretty special in that it's super rare and not always permenant. It's wholly possible to discover it on accident, but generally both parties have to try. Also, the power of friendship (a tangible force in universe) also factors in.
Though there are technical means to force it,
Not directly but they can work towards getting the right stats for a form if they know the necessary requirements.
It's mostly instinct and how they develop thanks to their environment. For instance most Drimogemon rookies would either evolve into digmon or just the champion form of Drimogemon.
Gnerally yes. The only exceptions being the rare slide evolution, or when a mon a forcibly de-digivolved. As in goes to a near death state and then loses a level to survive. Though more often than naught such a thing might also causes permenant damage.
PC hatched from a digi-egg so yeah. If you meant Digimentals, then yeah they're also a thing just pretty rare (though far more than one each) in fact some mon actually know how to make them. (Though there's only one of each original)
Crests are also a thing (the digimon side of them anyways) but are just not really something the PC can get. Legendary spirits are also a big thing, but I'll be saving that particular explanation for later they're a big part of this world.
Ala digimon world 4 weapons are also a thing that can potentially be gotten, though only wealthy civilized digimon tend to have them.
Adhoc vote count started by drexal15 on May 30, 2018 at 5:12 PM, finished with 41 posts and 6 votes.
[X] You Will your body to rise up, briefly managing to overcome the resistance presented by your fear. Gnaw was right, it was your fault. But simply laying there would not help anything.
[x] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw.
[X] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw.
[X] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw. ...What? Why are his. Bah, just ignore those stupid things. He's standing up for himself. That's enough
[X] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw. ...What? Why are his. Bah, just ignore those stupid things. He's standing up for himself. That's enough nice invisitext, i think ill go with this option just to be a contrarian.
[X] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw.
Hmm, well it is common for a reason. The whole "Willing yourself through X" can be pretty awesome, and is more flexible than Wrath, as it can be used on more stuff.
As for what "Will" means here for Verge is that he'll be forcing his body or mind to do something, while that sounds nice it can have repercussion, especially if his body physically can't keep up. It potentially has drawbacks just like wrath, though they tend to be lesser.
Hmm. In a sense, wrath is more extreme with all that entails higher chance for rewards and higher chance for consequences. Whereas will is a more general "flatter" thing with better utility.
In Digimon Inheritance there are a total of six stats with four of them being related to physical characteristics while the other two are related to the more esteoric side of things.
Strength, Fortitude, Endurance & Agility are the physical ones, and each one handles a different aspect of a characters attributes. The other two won't be factored into the PC's direct stats because he'll have no real way in using them within the prologue. They'll be established for him eventually though.
Agility primarily effects how fast the character is, both in reaction time and general speed. Though certain things like wings or equipment can affect general mobility and moving speed. In some circumstances it can also effect how hard you hit.
Endurance is simply how long a character is able to last physically, be it training, fighting or just going for a long run. Overall it is extremely useful for grindfests such as long battles and improving other stats. Though it has no impact on direct blow by blow of combat.
Fortitude determines how physically tough the character is. Their physical toughness and ability to carry on despite wounds. Certain things such as armor can artificially inflate this stat to higher levels, but it only effects the damage resistance.
Strength as one might expect handles the characters in questions raw physical power. How much they lift, how hard they can strike etc. It's the most important stat for dealing damage to opponents or overcoming certain obstacles. Though tools and weaponry can circumvent the latter somewhat.
Special influences how powerful a digimon esteroic abilities are. How hot a digimon fire is, how well their healing abilities work, etc. It's the most important for caster type digimon and most of the ones which rely on ranged attacks. However in cases it can also be used to buff physical techniques.
Spirit acts as a digimon's pool of internal energy and effects how much they can use their esteoric abilities. The more spirit one has, the more powerful moves and spells a mon can use.
Now acquiring stats is actually pretty easy, especially as a rookie. Simply exercise can raise stats, though hard training gives more results. Eating specific foods can give boosts to stats, as can ones overall diet. Of course, loading other digimon is also a great way to do that.
As a mon advances up and gets higher stats, it starts to require a lot more effort to improve, harder training and the like. Once Mon get to Mega level they're mostly done, as improving further can get extremely difficult.
Beyond that, every digimon has a "soft cap" that sees their progress slow down, and a "hard cap" which makes further improvement nearly impossible. Species and their stats prior to digivolving effect these caps. As a quick example most rookies can't get ever get past the 150 number for their stats barring special circumstances.
===See Addendum at skill progression change threadmaek.
Skills range from 1 (just starting) to 100 (mastered completely) and effect how well a digimon can do something. Such as general fighting, cooking, or in Verge's case, digging. Getting the low levels is pretty easy, it just requires time, but after rank 20 things begin to slow down. Then it happens again at 40, then 60, etc.
The only way to avoid this is to either just be really, really, really good at learning said skill (prodigy, but it only speeds up progress instead of negating the penalty) or have a teacher (removes penalty) of a higher level who can tutor you. Though this stops after 80, and requires years of work from there to reach 100.
Addendum 1: A tutor multiplies skill gain by 1.5 or 1.25 depending on their skill
There are more specialized skills as well, aside from general fighting, one could also gain a skill such as "sword fighting" or "brawling" to further enhance their combat potential.
===
Talents are the most complicated thing to explain, but thankfully the rules are same for every stat, so it won't actually be that long. In short they're multipliers for how much a mon gets out of levelling a stat.
They range from F to A for most digimon with 3 + marks in between with the final increase going right into the next rank.
At F each + adds .25. At E each plus adds .5 etc.
So basically for every "point" you get for training something (like strength) your talent would effect it. At E it basically doubles the gain you'd have otherwise. Edit: Training a stat gets it closer to the next talent threshold by 1 point. While sparring gives a general 0.125 across the board.
Increasing talents happens two ways. Either happening slowly as one trains a stat, or suddenly jumping up a rank or two upon evolving. The form in which a mon digivoles too greatly effects their talent with each stat. Some will actually lower talents (such as Numemon) though that tends to be rare.
Loading digimon does not increase talents, but fusing does have an effect on them.
Adhoc vote count started by drexal15 on May 30, 2018 at 7:32 PM
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Adhoc vote count started by drexal15 on May 30, 2018 at 7:33 PM, finished with 45 posts and 8 votes.
[x] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw.
[X] You Will your body to rise up, briefly managing to overcome the resistance presented by your fear. Gnaw was right, it was your fault. But simply laying there would not help anything.
[X] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw. ...What? Why are his. Bah, just ignore those stupid things. He's standing up for himself. That's enough
[X] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw.
@drexal15, might we have a ballpark for what the numbers in stats mean?
Like is 20ish in str good for a rookie, is it average, bad or something? As while the numbers are nice, having no frame of reference for them kind of make it hard to get a real idea of what they translate too unless we somehow are able to see the stats of other mon to compare.
Also when one loads data from a defeated foe, does that process give a chance to gain any skills/stat/items from the loaded mon like in some of the other settings/games?
[X] You Will your body to rise up, briefly managing to overcome the resistance presented by your fear. Gnaw was right, it was your fault. But simply laying there would not help anything. Good. The stupid plan worked. Ugh, that means I'll have to thank Fu for this.
[X] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw.
@drexal15, might we have a ballpark for what kind numbers in stats mean?
Like is 20ish in str good for a rookie, is it average, bad or something? As while the numbers are nice, having no frame of reference for them kind of make it hard to get a real idea of what they translate too unless we somehow are able to see the stats of other mon to compare.
Also when one loads data from a defeated foe, does that process give a chance to gain any skills/stat/items from the loaded mon like in some of the other settings/games?
Heh. I actually have a spreadsheet full of that kind of stuff! While I can't show it all, I can give you a few ballparks yes.
Rookies are generally at the point where they can digivovle when they reach between 60-100 in most of their stats. Edit: Fresh rookies usually start with between 10-30 though the latter is only for really powerful rookies like Flamemon.
A fresh champion will most often have stats betweenness 180 and 300.
The PC only digivled a few days ago, so his core physical stats aside from speed are actually pretty God for his age. It's just the others are all older than him, and thus have had longer to develop.
I very much do plan to give some comparisons with other mons and their stats, it's just that there hasn't been any combat yet, so I haven't really felt like there was a reason for it.
So as a comparison here are the the stats for Auger: (who's several weeks older than Verge)
Unlike the PC I'm keeping the stats for friends and NPC's and numbers rounded to the nearest 5 or 0. It makes things easier to calculate.
As for loading? It primarily just gives stats unless you manage to grab most of their essence. Which is actually quite hard. They will drop anything they had which wasn't part of them, like items or money.
Adhoc vote count started by drexal15 on May 30, 2018 at 9:08 PM, finished with 49 posts and 10 votes.
[x] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw.
[X] You Will your body to rise up, briefly managing to overcome the resistance presented by your fear. Gnaw was right, it was your fault. But simply laying there would not help anything.
[X] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw. ...What? Why are his. Bah, just ignore those stupid things. He's standing up for himself. That's enough
[X] Pure Wrath overtakes the terror in your core. You rise up and snarl at the would-be torturer, anger pushing you to do something you'd never thought of before. Stand up to Gnaw.
[X] You Will your body to rise up, briefly managing to overcome the resistance presented by your fear. Gnaw was right, it was your fault. But simply laying there would not help anything. Good. The stupid plan worked. Ugh, that means I'll have to thank Fu for this.