Nope, going full PLUS ULTRA here for the sweet sweet mono focused gains mate.

Though does that mean our str will be getting a bigger boost then you first thought now?
I'm still confused about what Power Up is even supposed to be. A split focus between Strength and Endurance? If so, why not just say "Focus on Strength and Endurance" instead of that complicated other stuff?
 
It's basically "Strength + Endurance, Training From Hell Edition".
So... Str+End. Got it.

Plan Tank is Strength + Fortitude with slightly less stat gain in exchange for a bit more skill gain. It's definitely more practical because fighting skill is really good.
 
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Working those leg muscles means we can DODGE! better, right?

Go further when jumping out of the way of an attack.
That would be Agility. Which isn't being raised all that much.
Awesome, that means a sweet +49 points for Str and End there. That is some really awesome gains. :D

Heck with that much could we rank up End too?
Endurance would not. Would be close though.
So... Str+End with a huge amount of fluff. Got it.
Basically yeah. Similar to Plan Tank just replacing fortitude with Endurance with better gains because how things are getting trained.
 
It really doesn't dude. Drexal isn't going to give you a plan that does more stuff than the normal plans with no tradeoffs.
Not really doing them for the skill ups though, more just to allow Verge to keep doing the heavy work out I outlined. Since the healing should help allow him to keep up the high pace for the week and the digging allow some destressing. As I figure going balls to the wall muscle grind could start to wear on the guy.

So any bonuses those actions might get are just happy side gains.
 
Not really doing them for the skill ups though, more just to allow Verge to keep doing the heavy work out I outlined. Since the healing should help allow him to keep up the high pace for the week and the digging allow some destressing. As I figure going balls to the wall muscle grind could start to wear on the guy.

So any bonuses those actions might get are just happy side gains.
I know that they're part of the fluff as to how Verge is doing the training. I'm just saying that I doubt Drexal would allow a write in plan to do more stuff progress-wise than the other options.
 
That would be Agility. Which isn't being raised all that much.
I meant more in the sense of "how high can you jump" rather than "how quickly can you accelerate/decelerate/change direction/react".

One of these is much more strength based than the others.
I know that they're part of the fluff as to how Verge is doing the training. I'm just saying that I doubt Drexal would allow a write in plan to do more stuff progress-wise than the other options.
I'd actually like to disagree with this, especially in Verge's current state.

Verge doesn't have anyone offering him advice about how to most efficiently fulfill a training goal, so the efficiency of his training is limited by his own ability to formulate an effective training plan.

Anyone can figure out that lifting weights and doing sit-ups both make you stronger, and each does so in a different way. Takes some cleverness to realize that you can improve your gains by alternating between them many times, doing one while the other is on break.

Write-ins are an attempt to do that cleverness.

Granted, it could also go wrong, exhausting us so much that we get sore.
 
I meant more in the sense of "how high can you jump" rather than "how quickly can you accelerate/decelerate/change direction/react".

One of these is much more strength based than the others.

I'd actually like to disagree with this, especially in Verge's current state.

Verge doesn't have anyone offering him advice about how to most efficiently fulfill a training goal, so the efficiency of his training is limited by his own ability to formulate an effective training plan.

Anyone can figure out that lifting weights and doing sit-ups both make you stronger, and each does so in a different way. Takes some cleverness to realize that you can improve your gains by alternating between them many times, doing one while the other is on break.

Write-ins are an attempt to do that cleverness.

Granted, it could also go wrong, exhausting us so much that we get sore.
You see, I might agree if it weren't for Drexal literally explaining in detail what it would do compared to other plans, showing that it's pound-for-pound on the same level. Also, I'm really really glad that it is, because "Verge trains more efficiently because he was taught how to" would be fine, but "Verge trains more efficiently because of a seventeen line write-in that has him magically come up with a more efficient way to train through divine inspiration" would be pure cancer. And that's not even mentioning how if a super long write-in can be objectively better than the normal options, that opens the door for a constant stream of similarly overwrought write-ins.
 
You see, I might agree if it weren't for Drexal literally explaining in detail what it would do compared to other plans, showing that it's pound-for-pound on the same level. Also, I'm really really glad that it is, because "Verge trains more efficiently because he was taught how to" would be fine, but "Verge trains more efficiently because of a seventeen line write-in that has him magically come up with a more efficient way to train through divine inspiration" would be pure cancer. And that's not even mentioning how if a super long write-in can be objectively better than the normal options, that opens the door for a constant stream of similarly overwrought write-ins.
Ehh, you get used to the long write ins. Not really cancer.

It's especially common when you need to deal with things like directing a whole group of characters in a combat encounter.

Cancer is when write ins regularly contain so much "if A then B, else C" that they become longer than the actual update. And yes, I have seen that happen.
 
Something to remember is that the context of how Verge trains matters as well.

The write in of utilizing weights while marching will allow more stat benefits then one of the normal plans, as it's a number of hours partial training instead of just marching. Admittedly I was initially planning to have the, be pretty much equal, but that was due to me Mis-reading the plan and misenterpreting the details.

On the other hand it does lead to a Trade off. Doing that training means Verge won't be studying his next spell on the road. Because he simply won't have the time for it.

Plan tank potentially allows more skill gain in fighting and progress on the 2nd spell. But it will give fewer stat points overall.

Plan power will certainly boost the corresponding stats (Strength & Endurance) the most, but that's all it does.

Edit: Also longer write ins are not necessary better ones. Verge only has so much time to do stuff.
 
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A sacrifice, for raw strenght and endurance. We don't do magic and probably just spend time with Sparks (Who will see our insane training) and Beat who will try to fight us and be beated like a little bitch... I really curious if we are spending time with Ardat or no as we aren't learning magic.

Edit: Or if she is thinking that we are trying to imprese her.
Edit2: Was confirmed that it will disapoint her if we don't train magic with her through the week. As all the training of the plan consumes all that time.
 
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[X] Plan Magic Fighter : Focus on studying the second spell, along with using your healing in combat.
-[X] Begin to carry stones or something that is heavy all the walking, its training the endurance of Sparks and Beat so you may spend your time increase it too... While also keep learning from High Programming from Ardat. Keep on mind the objetive is becoming a Champion before its too late.
[X] Beat, only seems to want to spar with you for reason. Or rather from what you were able to tell from last night's spar he's focused on defeating you. Try to ask him why.

Basically because I don't want to dissapoint the Witchmon that can teach how to fly on the future. Keep training be hardcore but also keep an eye on relations as friendship is a power up on digimon.
Edit: It truly haves a good shot at winning Magic, 7 vs 7 tie.
 
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As a note: I won't be closing this vote until tomorrow. I won't be able to get an entire update out tonight and since this is highly contested leaving it open makes sense.
Adhoc vote count started by drexal15 on Sep 6, 2018 at 7:42 PM, finished with 84 posts and 21 votes.

Adhoc vote count started by drexal15 on Sep 6, 2018 at 9:21 PM, finished with 88 posts and 22 votes.

Adhoc vote count started by drexal15 on Sep 6, 2018 at 9:24 PM, finished with 88 posts and 22 votes.

Adhoc vote count started by drexal15 on Sep 6, 2018 at 11:02 PM, finished with 91 posts and 23 votes.

Adhoc vote count started by drexal15 on Sep 6, 2018 at 11:14 PM, finished with 91 posts and 23 votes.

Adhoc vote count started by drexal15 on Sep 6, 2018 at 11:44 PM, finished with 92 posts and 23 votes.

Adhoc vote count started by drexal15 on Sep 6, 2018 at 11:45 PM, finished with 92 posts and 23 votes.

  • [X] Plan Magic Fighter : Focus on studying the second spell, along with using your healing in combat.
    -[X] Begin to carry stones or something that is heavy all the walking, its training the endurance of Sparks and Beat so you may spend your time increase it too... While also keep learning from High Programming from Ardat. Keep on mind the objetive is becoming a Champion before its too late.
    [X] Beat, only seems to want to spar with you for reason. Or rather from what you were able to tell from last night's spar he's focused on defeating you. Try to ask him why.
    [X] Plan Magic Fighter : Focus on studying the second spell, along with using your healing in combat.
    -[X] Begin to carry stones or something that is heavy all the walking, its training the endurance of Sparks and Beat so you may spend your time increase it too... While also keep learning from High Programming from Ardat. Keep on mind the objetive is becoming a Champion before its too late.
    [X] Sergeant Scratch. You don't think he likes you, it's scary but...try to ask him why that is.
    [X] Plan Tank: Focus on Strength, Fortitude and just sparring in general

    [X] Beat, only seems to want to spar with you for reason. Or rather from what you were able to tell from last night's spar he's focused on defeating you. Try to ask him why.
    [X] Plan: POWER UP
    [X] Sergeant Scratch. You don't think he likes you, it's scary but...try to ask him why that is.
    [X] Plan Agility : Focus on your Speed and reactiontime.
    [X] Sergeant Scratch. You don't think he likes you, it's scary but...try to ask him why that is.
    [X] Plan Tank: Focus on Strength, Fortitude and just sparring in general

    [X] Beat, only seems to want to spar with you for reason. Or rather from what you were able to tell from last night's spar he's focused on defeating you. Try to ask him why.
    [X] Beat, only seems to want to spar with you for reason. Or rather from what you were able to tell from last night's spar he's focused on defeating you. Try to ask him why.
    [X] Plan: POWER UP
    [x] During the march, train your Str and End by adding weight to your back and walking on all fours. Add more weight when needed to keep the marches hard trying things.
    [x] During the camp time, rest and recover for a short bit, before going back to training your str and start pushing yourself with digging and dragging weights.
    -[x] Use healing when need to help your vigor and to train your magical reserves.
    [X] Beat, only seems to want to spar with you for reason. Or rather from what you were able to tell from last night's spar he's focused on defeating you. Try to ask him why.
    [X] Sergeant Scratch. You don't think he likes you, it's scary but...try to ask him why that is.
    [X] Plan Up To Par: Focus on increasing the lowest stats, and bringing them up towards his highest one.
    [X] Sergeant Scratch. You don't think he likes you, it's scary but...try to ask him why that is.
    [X] Plan Tank: Focus on Strength, Fortitude and just sparring in general
    -[X] Begin to carry stones or something that is heavy all the walking, its training the endurance of Sparks and Beat so you may spend your time increase it too... While also keep learning from High Programming from Ardat. Keep on mind the objetive is becoming a Champion before its too late.
    [X] Beat, only seems to want to spar with you for reason. Or rather from what you were able to tell from last night's spar he's focused on defeating you. Try to ask him why.
    [X] Plan: POWER UP
    [x] During the march, train your Str and End by adding weight to your back and walking on all fours. Add more weight when needed to keep the marches hard trying things.
    [x] During the camp time, rest and recover for a short bit, before going back to training your str and start pushing yourself with digging and dragging weights.
    -[x] Use healing when need to help your vigor and to train your magical reserves.
    [X] Beat, only seems to want to spar with you for reason. Or rather from what you were able to tell from last night's spar he's focused on defeating you. Try to ask him why.
    [X] Plan Magic Fighter : Focus on studying the second spell, along with using your healing in combat.
    -[X] Begin to carry stones or something that is heavy all the walking, its training the endurance of Sparks and Beat so you may spend your time increase it too... While also keep learning from High Programming from Ardat. Keep on mind the objetive is becoming a Champion before its too late.

Adhoc vote count started by drexal15 on Sep 7, 2018 at 9:58 AM, finished with 96 posts and 23 votes.
 
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