Crystalwatcher's Magical Girl Quest!

So, any issues, questions, or complaints?
My only issue here is:
Ketten von Sterblichkeit
-Summons a large number of chains that can be mentally directed by Kaiserin der Toten. The chains can be used to grab onto people or things, move them, and even used to attempt to tear apart whatever is gripped by the chains.
Level 10
Base Damage: N/A
Magic Modifier: N/A
Affinity: Death
Ability: Murder | Total Lockdown

This seems like a better version of Rei's Chains of the Earth:
Chains of the Earth
Level 25
Base Damage: 0
Magic Modifier: 0
Affinity: Rule | Epic
Ability: Total Lockdown
despite being both lower level and belonging to a girl weaker then her, remember Rei is #1. The only weakness in comparison is it doesn't benefit from having an Epic affinity, but still has 15 levels in which to unlock that.
 
Yeah, the Growth Affinity is intentional. While I agree that Dead Master put on a less-than-epic performance in the original show, what she did in the 2012 remake impressed me enough that decided she deserved at least a Myth rating.
I haven't seen the source material(s), but I could believe Myth. Epic snaps my SOD though.
 
My only issue here is:


This seems like a better version of Rei's Chains of the Earth:

despite being both lower level and belonging to a girl weaker then her, remember Rei is #1. The only weakness in comparison is it doesn't benefit from having an Epic affinity, but still has 15 levels in which to unlock that.
maybe change from total lockdown to lockdown?
 
Well, I guess level cap wasn't the best way to describe it. More along the lines of a growth curve that resembles a negative exponential (starts super fast, but quickly degrades to absurdly slow).
All affinities below Divinity have a linear curve. The slope of the line depends on the affinity though, with Story Maker having the shallowest slope and Epic having the steepest slope. Only the Divinity affinity has an exponential curve, a positive one, becoming steeper over time.
 
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All affinities below Divinity have a linear curve. The slope of the line depends on the affinity though, with Story Maker having the shallowest slope and Epic having the steepest slope. Only the Divinity affinity has an exponential curve, a positive one, becoming steeper over time.

Technically as @LostDeviljho points out no affinity besides Divine has a curve at all. They grow in chunks rather then bit by bit so it would be less of a curve and more a staircase.

While I don't think it's ever explained my guess would be that non-Divine girls only get the every 5th/10th level bonuses for stuff while Divines get bonuses every level and extra bonuses every 5th/10th level.
 
When you have a staircase or a zigzag of data points, it's easier to just present it as a line of best fit.
 
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While I don't think it's ever explained my guess would be that non-Divine girls only get the every 5th/10th level bonuses for stuff while Divines get bonuses every level and extra bonuses every 5th/10th level.
I'm fairly sure they get bonuses at particular levels in addition to their standard improvement, it just happens at different rates. White Knight seems to gain 3 additional attacks per turn every level, but gains lower damage and doesn't get additional abilities or affinities. Red Rose is similar, with a higher base damage, but only gains an additional attack per level.
 
Yeah, I think the exponential thing is in regards to how much improvement is gained from each level up.

Look at our upgrade history for the Purifier Beam, each level has increased its damage by more than the previous level did. Non-Divine MGs probably have weapons that increase their damage by the same amount every level.
 
So any questions about the choices I made for spells, abilities, and Affinities?
Divine MGs are a big deal. Taylor Hebert is not. She's scary because she turns a useless ability into an awesome one through the magical powers of competency, not because she's got awesome abilities.

For example, Rei is basically female Gilgamesh, except nicer because she doesn't hate everybody. You're saying that Taylor Hebert could solo Gilgamesh if she has preptime. Not in their Canon universes, but here.
She's story maker since exp does nothing for her since her abilities can't evolve. All the power she has she will get from stealing it from others.
That's how her growth curve works, then. Other people don't get XP, that's just how their growth is quantified to us.
 
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Divine MGs are a big deal. Taylor Hebert is not. She's scary because she turns a useless ability into an awesome one through the magical powers of competency, not because she's got awesome abilities.

For example, Rei is basically female Gilgamesh, except nicer because she doesn't hate everybody. You're saying that Taylor Hebert could solo Gilgamesh if she has preptime. Not in their Canon universes, but here.

That's how her growth curve works, then. Other people don't get XP, that's just how their growth is quantified to us.
Yeah I wanted her to the lowest growth potential possible otherwise we'd get canon Medaka who can copy powers by hearing about them. :V
 
Divine MGs are a big deal. Taylor Hebert is not. She's scary because she turns a useless ability into an awesome one through the magical powers of competency, not because she's got awesome abilities.
I disagree with you on the 'Taylor Hebert is not a big deal' part.

She started out as a nobody, then became a warlord over a few weeks, at most 3 months. She killed one of her world's greatest heroes, then joined that same heroes former organization. After the apocalypse started, she managed to get someone to modify her power, then used that to bodyjack damn near every person with powers on her home world, and quite a few from other worlds. She then used that powers to essentially bully a god into letting her kill him. Taylor Hebert is very much a big deal.

You're saying that Taylor Hebert could solo Gilgamesh if she has preptime. Not in their Canon universes, but here.
Given her endgame line-up, I would honestly give Taylor at the end of her story decent chances of killing Gilgamesh, yes.
 
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