Our training. We spent hours just getting to the point where everyone on the team could survive against the mock ups of the intangible familiars for just five minutes, and even then not everyone was in the best condition when those five minutes were up.

... Or am I completely mis-remebering how that training went.
 
Our training. We spent hours just getting to the point where everyone on the team could survive against the mock ups of the intangible familiars for just five minutes, and even then not everyone was in the best condition when those five minutes were up.

... Or am I completely mis-remebering how that training went.
We had three minutes of intangibility, and then however long it took to kill them when they were tangible, which may have been more or less than five minutes total all things considered. But yes, most participants were some shade of fucked up by the end of their bouts.
 
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So, I can't really seem to think of something other than: stop time once Witch emerges, hit with everything we've got.

And I highly doubt it would be that easy.
 
Do we know in character about Archer's Reality Marble? If he could pull the Witch and her familiars in there then that might be enough to sever their connection to their emblems.
... I feel like an idiot for not thinking of this now. Good job remembering this!

Anyways, it wouldn't just "be enough" to sever Elsa Maria's familiar's connection to her iconography, it would definitely do so. Archer would be transporting them to another World, in the dimensional sense, where there lies no iconography of Elsa Maria whatsoever. It seems like it might be time for Archer to reveal the general details of his Noble Phantasm to Homura, as it may be the only way to actually combat this hilariously dangerous Witch without any gruesome deaths. Will probably edit in a vote soon, unless someone posts something after this post before then.

You could say that one of Elsa Maria's Type-Moon "Natural Enemies" is Archer EMIYA.
 
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Anyways, it wouldn't just "be enough" to sever Elsa Maria's familiar's connection to her iconography, it would definitely do so. Archer would be transporting them to another World, in the dimensional sense, where there lies no iconography of Elsa Maria whatsoever. It seems like it might be time for Archer to reveal the general details of his Noble Phantasm to Homura, as it may be the only way to actually combat this hilariously dangerous Witch without any gruesome deaths. Will probably edit in a vote soon, unless someone posts something after this post before then.
Aw, come on man! I had a bomb-ass battle soundtrack all lined up, and you're going to suggest we override that with the EMIYA theme. Not cool, man; not cool.
 
Aw, come on man! I had a bomb-ass battle soundtrack all lined up, and you're going to suggest we override that with the EMIYA theme. Not cool, man; not cool.
Ah, but the question remains, which EMIYA theme will you be using? Perhaps even a remix of some kind? In any case, you could still use the awesome battle soundtrack, there'll just be an Interrupt by EMIYA's theme. ;)

[X] Plan I Am The Bone Of My Sword
-[X] Go back to Mami's apartment to discuss a change of plans, since you weren't able to stem Elsa Maria's spreading of iconography in the bud when you could
-[X] (Archer) Telepathically inform your Master that you believe that your Noble Phantasm could solve their little problem. Give her the very bare basics of what your Noble Phantasm is and how it could help; namely that it'll transport everyone in range - enemies like Elsa Maria included - to another World where Elsa Maria's iconography doesn't exist, and that it'll take a little bit to chant the aria needed to enact it.
-[X] (Homura) Call in a change of plans; their main priority it to be avoiding the familiars at all costs - in time-stop all together, ideally - until they can find the Witch. When the Witch is found, Archer will enact his Noble Phantasm in order to nullify the Witch's familiars' advantage; only then will they engage the Witch and her familiars as per normal. Depending on the circumstances - particularly if it doesn't work in time-stop - they'll need to stall for the little bit of time Archer will need to enact it. Be very vague about the details of Archer's Noble Phantasm - what little you know of it anyways - as Archer must have been concealing it from you all of this time for a reason and you'll respect that considering how helpful he's been this timeline; just assure everyone that it will work.

I'm sure Caster will be all for it, if anyone really doubts Homura enough at this point to ask him. Also a little head start in the plan name(s) for what's to come. :)

EDIT: Here's an idea, maybe Homura won't be able to time-stop in Archer's World since his UBW is dictated by its own laws? Just an idea, SVS, to prevent any roflstomps on Homura and co's part and to not insta-kill Elsa Maria in time-stop.
 
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Ah, but the question remains, which EMIYA theme will you be using? Perhaps even a remix of some kind? In any case, you could still use the awesome battle soundtrack, there'll just be an Interrupt by EMIYA's theme.
The last time or two that I used the EMIYA theme, I'm pretty sure it was either the TV UBW version or the Crow's Claw metal remix. So I'll probably use one of those.
-[X] (Archer) Telepathically inform your Master that you believe that your Noble Phantasm could solve their little problem. Give her the very bare basics of what your Noble Phantasm is and how it could help; namely that it'll transport everyone in range - enemies like Elsa Maria included - to another World where Elsa Maria's iconography doesn't exist, and that it'll take a little bit to chant the aria needed to enact it.
I'll probably have Archer be a bit vaguer than you're wanting him to be, but that's only because I want the reveal of what UBW is (and consequently the reveal of Archer's identity) to hit the girls as hard as humanly possible.
 
I'll probably have Archer be a bit vaguer than you're wanting him to be, but that's only because I want the reveal of what UBW is (and consequently the reveal of Archer's identity) to hit the girls as hard as humanly possible.
Yeah, please do! xD

Not sure if any of them will ever piece together Archer's identity, though, aside from any Fuyuki residents spilling the beans.

EDIT: Forgot to add, but if you want to mix things up with your collection of EMIYA themes you could try out the one from the Prisma Illya movie:
 
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Yeah, please do! xD

Not sure if any of them will ever piece together Archer's identity, though, aside from any Fuyuki residents spilling the beans.
Oh, just wait and see. The reveal of Archer's identity is far from the only hard-hitting twist the girls will encounter before the clock strikes midnight.
 
Though I've flown one hundred thousand miles, I'm feeling very stiiiill!
And before too long, I know it's time to goooo!

[X] Plan I Am The Bone Of My Sword
 
Day 31 Chapter 9
[X] Plan I Am The Bone Of My Sword



The sun has dipped completely below the horizon by the time you return with Tomoe-san to her apartment, the results of your earlier test having left you with mixed feelings for the battle to come. Kyouko, Mikuni Oriko, and Kure Kirika are all waiting patiently for your return, snacking on tea and pastries left by Tomoe-san before leaving with you to see the results of your practice. "What took ya so long?" Kyouko asks, spraying crumbs everywhere as she speaks through an open mouth full of biscuits. "Cuz it's been kinda awkward just waiting here with these two fer ya both ta come back."

"My apologies, Sakura-san," Tomoe-san responds, taking her shoes off and joining the others at the table. "Akemi-san and I had something we needed to take care of."

Finitora Freccia is an unmistakably powerful attack, more so than even Tomoe-san's Tiro Finale or a bombardment from Mikuni Oriko's swarm of drones; but it comes at a great cost. The mana it requires from you to enable its self-replicating nature would be bad enough, but the additional mana it requires to forcibly halt the molecular movement of whatever it comes into contact with at near-absolute zero temperatures is what pushes it over the edge. Without Tomoe-san's Grief dampening at work on your Soul Gem it's likely using that attack would result in a near-immediate witch-out.

You'll have to continue to experiment, and see if you can drive the cost down while still retaining as much of its damaging impact as possible, but for now you have no choice but to hold it in reserve as a finishing move of last resort. It really is a shame that you won't be able to remove the intangibility of the familiars, or else that attack might have been able to wipe them all out in one shot.

"I'm sorry to have left the three of you to stew like this," you say, finally joining the rest of your team at Tomoe-san's table once you exit your musings. "I know it can't have been easy, sitting here with the knowledge that there's nothing we can do about the familiars and their intangibility."

"Yeah, I'm really not looking forward to this at all," Kure Kirika says, kicking her legs like a frustrated child throwing a tantrum. "I just got over having my legs blown off. I'm not really in the mood to have to go through that all over again."

"And you won't, dearest," Mikuni Oriko adds, placing a kiss on her lover's cheek to soothe her tantrum. "I know it. We'll just have to adapt to the situation we've been handed, and come up with a different plan."

"Ain't that easier said than done," Kyouko thirds, jabbing a half-eaten biscuit in Mikuni Oriko's face. "I mean, we already know how each of us does against those things when we can't touch'em; remember that practice we had a few days ago, where we all got fucking clobbered by Mami's ribbon dummies? 'Cept this time, there ain't gonna be any do-overs when we die."

"Still, there has to be something we can do to increase our odds of victory." You say that, but you don't know what that something might be. For all your luck, it's probably a miracle. "We just need to put our heads together and figure out what that is."

"If I might, master, I've been giving some thought to your predicament, and I think I have the solution."

"I'm glad at least one of us does. What are you thinking?"

"If I use my Noble Phantasm when I'm in range of the witch and its familiars, I'm confident that I can completely negate their intangibility."


Archer's Noble Phantasm, a mystery called 'Unlimited Blade Works' which your servant has been hesitant to speak of to you. Previously, you had thought it to be some kind of trump card your servant was saving for the fight against Walpurgisnacht, but he's suggesting it can be used here as well... "What is it, and what can it do?"

"I'm afraid the time still isn't right to tell you that, master. When you see it, you'll understand why I've been so hesitant to tell you what it is. I'm only asking that you trust me as you have before."


What does that even mean, 'When you see it, you'll understand why I've been so hesitant to tell you what it is.'? What could Archer be hiding behind those words? "I hope you understand my own hesitations in trusting something which you not only failed to inform me of initially, but are now asking me to allow you to use sight unseen?"

"I do, which is why I'm asking that you trust me. I know what it is, and knowing what I've seen of this world I know you wouldn't understand why I'm being so hesitant until you see it for yourself. So I'm asking that you trust me; and, if by the end of the night my answer has left you unsatisfied, then I won't mind whatever punishment you want to give me. I just hope it won't have to come to that."


Your servant has not been the most forthcoming that he could have been, all things considered. He regularly dodges your questions when you've asked him, he has outright neglected to keep you informed of basic concepts, and has so far been completely adamant in his refusal to tell you who he is, even when you've asked him directly. Gods above, he's you. No wonder Sayaka had such a thorough distrust of you in those earlier timelines, if this is how the people around you saw you.

Still, you also knew that you were right, all those times when you refused to answer the questions of others, meaning it would ultimately be hypocritical of you to say anything else but "Don't make me regret this" when pressed by your servant to trust him. "Despite the issues we've had regarding your inability to answer my questions, you have still been a better ally than not. Don't make me regret placing my trust in you."

"I won't. You have my word."


You just hope that your servant's word is actually worth something. "Alright, Archer has just informed me that his Noble Phantasm is the answer we're looking for." Your allies look to you expectantly; it almost hurts to break their hearts when you have to say "Unfortunately, he wouldn't actually tell me what it is or what it can do. He only asked that we trust him at his word that it will work."

Kyouko groans leaning over the table as she asks "So how're we s'pposed ta trust Redman when he won't even say what he can do?"

"I asked him the same question. I don't know why, but he's been reluctant to share any information about himself with me thus far." You've had this feeling for awhile now that your servant is ashamed of who he is. His words that night as you, he, and Tomoe-san and Caster sat around this very table were enough to spark your initial suspicion, but his constant deflections and avoidance of his identity have all but solidified in your mind that, whoever your servant was in life, that person is someone whom he has grown disillusioned with and ashamed of.

Again, just like yourself.

"However, despite his reservations and constant deflections whenever I've asked him, what Archer is prepared to offer is still our best chance of surviving if his claim is truthful; and I for one am willing to give him the benefit of the doubt in light of our total lack of other options. It's highly likely that we'll have to stall out for time to give Archer the time he needs to activate it, but he's given his word that it should work to defeat the intangibility of the familiars. " Your phone buzzes in your pocket, and your hand, hoping that perhaps Madoka is calling to wish you well before the battle, reaches down to grab it. Your hopes of hearing Madoka's voice are dashed when you see the familiar [Unknown number] displayed on your caller ID, and you answer saying "McRemitz-san, where are you?"

"Shit shit shit fuck!" comes McRemitz-san's response on the other end of the line. It seems she's caught herself at a bad time. "It's started. You and the other girls need to get your arses in gear right now!"

The words "it's started" can only mean one thing, but to go charging in blindly, and without Archer, would be suicide. You need to know what's happening on the ground. "McRemitz-san, I need for you to calm down, and tell me what's going on."

"I was doing some tests yesterday on the necklace Sister Hope gave me when I went to that sermon the other night, hoping that maybe I could get something out of it." McRemitz-san had one of Sister Hope's rosary necklaces inside your building and didn't think to tell you? "Then just a few minutes ago, I pinged movement inside the Bounded Field I set up around the apartment, so I went to check it out. When I got there, I saw one of the familiars flailing around underneath the table I left the necklace on. I got my arse out of there right quick, and I don't think it saw me, but-"

You don't get to hear the rest of what McRemitz-san was trying to say, because your grip slackens, and your phone falls form your hand onto the floor. McRemitz-san had one of Sister Hope's rosary necklaces inside of your building. She found one of the witch's familiars inside of your building. How many hundreds of those necklaces must there be, scattered about the city in the hands of the people who attended Father Despair's sermons? "They're all going to die."

"Akemi-san?" Tomoe-san leans over, the look of concern on her face looking as strong as ever since you picked up the phone. "Who's going to die?"

"Everyone who was given one of those necklaces," you say, your dulled fingers fumbling about on the floor for your fallen phone. As the strength in your fingers returns, you hear a sound as loud as a thunderclap just above your, but the black sky is cloudless this night. "McRemitz-san said she found a familiar underneath her table when she left her own rosary necklace there. They'll appear inside peoples' homes. They won't have any way to fight back; or even to see what's killing them. Gods above; it'll be a massacre."

The faces of your four allies drop the instant the words leave your mouth. You hear another thunderclap overhead, and you bring the phone back up to your ear. "McRemitz-san, meet us at the fork in the river as soon as possible."

"I can be there in a little under twenty minutes if I run as fast as I can."

"See that you're not a minute late," you say as you hang up; though you fear even that might be too late. You don't bother to return your phone to your pocket as you stand, saying "Let's get going."

It barely takes your team any time at all to reach the fork in the river, and the growing loudness and frequency of the thunderclaps above your head only confirms your guess that that point will be where the battle is to begin. The writhing waters are dyed pitch-black, and the thunderclaps are a constant din. No, you realize, watching as the sky is split open from within. They aren't thunderclaps. They're the sound of something breaking free from its egg.

The egg of the mountain... Elsa Maria is about to hatch.


The sky erupts into shards of glass, and from the fork in the river rises a massive shape; black with a vibrant white outline, and shaped like the American's Statue of Liberty, holding a burning torch in its outstretched hand shaped like the sunburst emblem of the 'Church'. "A 'Black Mountain' indeed," you say, watching the massive statue rise until its full height is reached and it towers over you and your allies. "It certainly lives up to its name."

You brace yourself for the crashing wave that the witch's appearance is sure to bring with it, but the wave never comes. When you look out again over the water, the answer is obvious; that isn't water at all. Through the blackened sky, you can see that the writhing waters of the river are actually composed of hundreds upon hundreds of familiars. "... And he asked unto him, 'What is thy name?'," Mikuni Oriko says with a trembling voice, her hand tightly clenched around the crucifix hanging from her neck as she looks out at the mass of familiars comprising what had once been the river. "And he answered saying, 'My name is Legion, for we are the one who is many'." Standing beside her lover in silence, Kure Kirika can do no more than to offer her a hand to squeeze for support.

"How the fuck are we s'pposed ta beat this?" Kyouko asks, placing her hands on her hips. How the fuck indeed.

How the fuck are you supposed to beat this?
[ ] Wat do?


NEW
Major character unlocked!
The witch of shadow with a self-righteous nature. She continually prays for all of creation and drags all life equally into her shadow without breaking her posture. One hoping to defeat her must know the blackest anguish.​
Minor character returning!
The shadow witch's minions, whose duty is to blindly believe. They are an aggregate of the lives who have found salvation thanks to the shadow witch. They continually seek out companions.​
 
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[x] Deep Breath.
-[x] Our only hope is that Archer's plan actually works.
--[x] Do what you can to buy him time.
---[x] Once the intangibility is dealt with, hit the witch with everything we have.
 
O.O

Yeah, that's a horrifying sight to behold, not to mention the massacre of hundreds of people across Mitakihara. There's no way Kyuubey and/or the Mage's Association and Church can cover this up without some major resources being used, if even that would work. Caster's abomination in the Fourth Grail War didn't really destroy or kill much, aside from the JSDF, and it was the middle of the night so the Church could cover it up; this mess... I just... idk.

[X] Plan Steel Is My Body And Fire Is My Blood
-[X] Have Mami connect everyone with her ribbons and time-stop to allow Archer to get close enough to enact his Noble Phantasm
-[X] If time-stop doesn't work all of a sudden for whatever reason, prioritize mobility and evasion over everything else and do whatever you can - while still using the team's standard formation as discussed before, when applicable - to get Archer close enough and safeguard him until he enacts his Noble Phantasm
-[X] In order to get to the Witch while avoiding her familiars - regardless of what above plan is used - ask Mami and Caster if Caster has a way of bypassing the familiars to get to the Witch; otherwise you'll just give Berserker a troop transport helicopter for him to operate to carry everyone over there

If there's a time for Caster to use some conceptual shields, it's now (if time-stop doesn't work, that is). Speaking of, he has tons of shields as shown in Prisma Illya, so having some that could block attacks from these familiars, at least for a bit, shouldn't be an issue.

EDIT: Added in asking Caster for transport - which he could do either by conjuring golden-line platforms in the air like his child self does in Prisma Illya, or by getting some sort of flying vehicle from the Gate of Babylon - or simply having Berserker give them a more rocky ride in a helicopter a la Homura's hammer space.
 
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O.O

Yeah, that's a horrifying sight to behold, not to mention the massacre of hundreds of people across Mitakihara. There's no way Kyuubey and/or the Mage's Association and Church can cover this up without some major resources being used, if even that would work. Caster's abomination in the Fourth Grail War didn't really destroy or kill much, aside from the JSDF, and it was the middle of the night so the Church could cover it up; this mess... I just... idk.
You know how Walpurgisnacht doesn't need a labyrinth because it's just that strong? Yeah, that's what we're up against here. You can bet your ass the JASDF is scrambling some F-15Js to send over to Mitakihara, and Kyubey, Bazett, and Caren have all shat their collective pants at the thought of someone having to be responsible for covering it it all up.
[X] Plan Steel Is My Body And Fire Is My Blood
-[X] Have Mami connect everyone with her ribbons and time-stop to allow Archer to get close enough to enact his Noble Phantasm
-[X] If time-stop doesn't work all of a sudden for whatever reason, prioritize mobility and evasion over everything else and do whatever you can - while still using the team's standard formation as discussed before, when applicable - to get Archer close enough and safeguard him until he enacts his Noble Phantasm
Question about your plan- You want us to stop time and get Archer close enough to Elsa Maria to activate UBW, but we're here on the river bank, and the entire river between us and Elsa Maria is swarming with Sebastian's. Are you taking that into account with regards to getting Archer close enough, or are you hoping that in timestop we'll somehow be able to clear a path through the Sebastian's to Elsa Maria?
Do you mean the first Kenjai Kawaii 'EMIYA' theme or the UFOTABLE 'UBW' theme?
Ufotable.
 
Question about your plan- You want us to stop time and get Archer close enough to Elsa Maria to activate UBW, but we're here on the river bank, and the entire river between us and Elsa Maria is swarming with Sebastian's. Are you taking that into account with regards to getting Archer close enough, or are you hoping that in timestop we'll somehow be able to clear a path through the Sebastian's to Elsa Maria?
Edited it in. Homura and co have plenty of methods to get to Elsa Maria, it's just a matter of which one they'll take, really. It'll probably either end up with Caster taking them all on a trip on Vimana (if his Archer incarnation allowed Tokiomi to stay on as long as he did even after "insulting the King", then Caster will probably be completely fine with the group), Caster simply creating golden-line platforms for everyone to walk on, or they'll take a Berserker helicopter ride.
 
Ufotable 'EMIYA' theme or Ufotable 'Unlimited Blade Works' theme? They're both equally valid for Archer currently.
Both have been used at some point or another, I'm pretty sure. Apparently, this is wrong. I've only used the actual EMIYA theme before in this quest.

Oh yeah, and while we're on the subject of music, since I took heavy inspiration from Black Hole Ghidorah when designing the Sebastian's, expect to be hearing a lot of Godzilla music during this fight. I thought it was only appropriate.
 
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Oh yeah, and while we're on the subject of music, since I took heavy inspiration from Black Hole Ghidorah when designing the Sebastian's, expect to be hearing a lot of Godzilla music during this fight. I thought it was only appropriate.
Definitely appropriate, considering this is basically a stupidly powerful Kaiju. The music you used so far really fit, especially the first one which matched to oncoming dread that Homura got from the realization that so many people are going to be absolutely massacred, and I doubt the familiars will stop at only those who had the necklaces and their families.
 
Definitely appropriate, considering this is basically a stupidly powerful Kaiju. The music you used so far really fit, especially the first one which matched to oncoming dread that Homura got from the realization that so many people are going to be absolutely massacred, and I doubt the familiars will stop at only those who had the necklaces and their families.
It gets even more fitting when you realize what scene of the third Netflix anime trilogy that piece plays in. It plays when a Ghidorah-worshipping alien cult leader summons his god, and the shadows of Ghidorah's heads pop out and start dismembering and devouring the cultists. Don't actually watch the movies, though. They're not worth the watch just to appreciate the references I've made to the third one.
 
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