Confringentur 2; a Madoka Magica / Fate/Stay Night sequel

Also, I didn't even think of the fact that Kazumi might abuse having a copy of Niko around, but now I am.
Actually it's super-easy to abuse having a copy of Niko around. Kazumi gets one Niko all to herself, and then the other Niko is there to be made to do the work that Kazumi doesn't want her Niko doing, so she can just spend that time with Niko.
The recent events she was referring to was this:

The true evil of this witch is that it planted the seeds of corruption in poor innocent Kazumi.
I'm well aware of which recent events you were referring to since, you know, I wrote them. But are we sure that Kazumi would really be okay with a poly threesome of her girlfriend and her girlfriend's clone? Or would she actually want two teddy bears just because some freaky vision in a labyrinth tried to trick her?
 
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No to the threesome. The two teddy bears thing, I think, would be an intrusive thought that keeps popping up in her head when she doesn't want it to.
 
Day 29 Chapter 19
[X] Plan: Not Breaking and Entering



"You've been awfully quiet, Lancer. You maybe got any theories as to what's going on?"

"I think you have put too much stock in the Otherworld making some semblance of 'sense' to you," Lancer says in response to Saki's question. "The Otherworld, at least the Otherworld I am familiar with, if a fickle, capricious place, that cannot be afforded any amount of goodwill or made estimates of. In my time, we always had to expect the unexpectable when venturing into the Otherworld."

"Lancer, how are we supposed to expect something if it's unexpectable?" you ask. "You can't do that. You can expect the unexpected, but if something's unexpectable then by definition you can't expect it."

But maybe this is what Lancer meant, when you find yourself in front of one house in particular, and your cowlick is going absolutely wild. "Okay," you say as you bring your team to a stop just outside of that house. It's been hit by whatever in this labyrinth is causing things to be upside-down pretty hard, and it looks like it's been completely turned inside-out, more like a modern art piece than a place where people could actually live in real life. "Whatever we're looking for, it's in here."

"Are you sure?" Despite your cowlick's current behaviour, Saki still doesn't sound too sure. "It doesn't look any different from the other houses."

"I'm sure of it," you say. "This is the place."

Now, how do you get in? Your first though, of using your black hole to eat your way inside, is one that you quickly dash. While it would be fitting, since there doesn't appear to be an opening you can use to gain access, you're sure there must be one somewhere. Not to mention, the last time you used your black hole on something inside the labyrinth, it ate what appeared to be a hole to the real world in your target. For how weird things are inside this labyrinth, and for how little you want something from inside it to slip out into the real world, you'd really like to not have to use your black hole again in here if you can avoid it.

On top of that, if your black hole does actually tear open holes to the real world when you use it inside this labyrinth, then what about whoever lives in this house in the real world? Wouldn't that just leave them with a big hole into a labyrinth? What if they're still inside their house when you do it? What if you accidentally opened a hole up where they were?

Suffice it to say, you end up deciding against using your black hole. But where does that leave you?

"Hey, earth to Kazumi, I asked you a question!" Mirai's words snaps you out of your musings and back to reality. Er, not reality reality, but, well, you know. "I asked if you had an ideas?"

You're forced to shake your head. "The only idea I had was to use my black hole and see if that would open it up," you say. "But there's several things wrong with that idea, so I decided against it. After that…?" After that, you really don't have a clue. "What about you? Didn't you and Saki come up with anything?"

"Best idea I had was to blast a hole in it with some lightning," Saki says. "Or maybe have Mirai use one of her teddy bears to tear the, uh…" Saki's voice trails off, and she stares at the house for several seconds before she manages to say "The door down. I'm sure there's got to be one somewhere, if this really is just a twisted reflection of a house that exists in the real world, so it's just a matter of whether we're willing to be patient enough to look for it, or if we'd rather just get this over with as quick as possible."

"There you go again," Lancer says, chiding Saki. "Assuming that the Otherworld plays by your rules. For all you know, there is no counterpart to this house that exists in the real world."

"Lancer, you're not being very helpful right now," Saki says. "If all you're going to do is tell us that we're wrong, why don't you try to come up with some way of opening this house up for us?" When Lancer returns Saki's words with a stony silence, Saki says "That's what I thought. Now if you'll excuse me-"

"Don't be rude," you say to Saki. "Lancer's just trying to get you out of a mindset where you're thinking about this place like it's actually the real world, and not just a labyrinth made in the real world's image. She's not doing it to be mean."

"I know, but she could at least be a bit more helpful about giving us ideas, rather than just shooting mine down."

"Let's just try to find a door, for starters,' Mirai says. "I don't mind using one of my bears for that." Mirai taps her foot against… Actually, what is Mirai tapping her foot against? The ground is up down there, so what is she actually tapping? Either way, her teddy bear emerges from what you think is the ground above your heads, and falls flat on its stuffed butt in front of Mirai. Without missing a beat it picks itself up, dusts itself off, and salutes Mirai. "Um…" You can hear the confusion in her voice as she says "See if you can find the door into this place. If not, let me know, and I'll get you some reinforcements."

While the bear looks around for an entrance, the four of you all stand back and watch. "So, uh… What do you think we'll find inside?" you ask, to no one in particular. "A witch, maybe? Or something else entirely?"

"I'm going to guess that it won't be a witch," Saki says. "I mean, Mitakihara is a dry city, and the only puella magi around know how to keep themselves from turning. We, uh… We also did a pretty good job of cleaning up Asunaro, so it's not like there's anywhere nearby that a witch could have migrated from. Based on that, we can also assume that leaves matured familiars being right out."

"So that just leaves… Whatever this is," Mirai says, gesturing to the twisted nightmare all around you. "If we're right, and this whole place just spontaneously sprung into existence because of Sidonia putting a massive knot of dark magic into the city's leylines, then whatever we're looking at is probably equally as gnarly. Maybe we'll have to fight an actual sentient lump of Grief, or maybe there isn't even anything for us to fight."

"How would that work?" you ask.

"Well, like, what if we get to the end of whatever is inside this house, and there's nothing we can really do about it?" Saki asks. "Say it's just a really big lump of Grief. We're not in any position to clean it up for ourselves, are we? We'd have to leave it like that."

You look to Lancer. She's got the same runes that the Quintet's Lancer servant has, and you know she was instrumental in developing the Quintet's method. "I don't believe that," you say. "If there's a big lump of Grief waiting for us at the end, we could have Lancer clean it up for us, couldn't we?"

"Maybe." The longer it takes for Mirai's bear to locate the entrance, the more impatient she grows, until finally- "What the heck is taking so long?" She stomps her foot on the not- ground, on the verge of throwing a temper tantrum when she says "Seriously? Why's my bear taking so damn long to find this stupid entrance?"

"Uh…" Saki's voice dies in her throat as she locates the most likely cause. "Maybe it has something to do with the fact that we didn't give the bear an umbrella," she says, pointing to the Grief-stained puddle of fluff and stuff lying there on the ground. She strains herself to ask Mirai "Try again?"

"Damnit!" Mirai stomps her foot against the ground, and as several bears come tumbling from the sky, she barks at Lancer "Make umbrellas for them this time!"

"Maybe ask nicely next time," Lancer says. But, to her credit, at least she makes the umbrellas for Mirai's teddy bears. She could have just as easily not done that, and let the bears melt a second time. But if she did that, you'd never get anywhere, would you? When Mirai says nothing, Saki nudges her, and Lancer adds "You're old enough that you should know how to show gratitude to someone when they do something for you."

"You're right," Mirai says. Though probably only because Saki made her say it. "Thank you for making umbrellas for my bears." You can almost hear the words "Much better," in Lancer's smirk. But she says nothing, and just distributes umbrellas to each of Mirai's bears in smug, satisfied silence. The search continues for several more minutes, but eventually- "They found something!"

You look up – and thank goodness your vision is still tracking normally so that you can see up when you look up – and see one of Mirai's bears, waving to her with one of its stuffed limbs, as it gestures to a door that looks nothing at all like a door. Are you sure it's even a door at all? It has to be; if it's the way in, then it's got to be a door, right?

"So, what now?" Saki asks Mirai. "We found the way in, so...? Do we try our luck inside? Or should we send one of your bears in first to see if everything's… You know, safe for us in there?"

"I'll send one in, just to be on the safe side," Mirai says. She gives a whistle, and all of her teddy bears turn their heads towards her. "Have one of you take a look around inside," she says to her bears. "If you see something, come running and tell me what's up, okay?"

Her bears all give a salute, and one of them takes charge, leaping inside the open door entrance to the strange house. Again, you're left wondering "Whose house do you think this is, really?" you ask Saki and Mirai. "I really only know what Akemi's apartment building looks like, and I'm not too sure if that more western style of building is common around here. Did either of you get a good look at what the houses by the park looked like before we went in?"

"Honestly?" Saki says, "I saw at least a handful that… Actually kind of looked like this." You find that hard to believe. "I mean, not really as messed up as this, but I did see a couple that really looked like modern art projects. I bet they were all designed by the same architect." More to herself than to you or Mirai, Saki muses "I wonder if they're a local, or if they're just someone whoes style is popular in Mitakihara for some reason."

Saki looks to Umika, and asks her "What do you think? Should we try to get a few houses like that put up in Asunaro?" When just looking at her doesn't quite get the point across, Saki cuddles up to Mirai – it really almost looks like bullying, with how much taller Saki is than Mirai – and says "I'm talking about us maybe getting a place together after this mess is over with. You know, if we didn't want to just live out at the base the whole time after it's rebuilt."

"I don't know…" Mirai replies. "Having a place together would be nice, but… I mean, we're both broke as fuck, and without our parents paying for our tuitions, we'd be up shit creek without a paddle. Unless they were willing to buy us a place, I don't know how we'd ever afford one; heck, even renting one would be out of our price range."

The sound of an explosion silences any further conversation Saki and Mirai could have had. "That came from inside!" Mirai says, though the black smoke billowing out from the open door hole opened up in the side of the house.

"What do you think that was?" Saki asks.

"My bear probably wandered into some sort of trap," Mirai replies. "Damnit! I wish I could see what's going on inside there! Stupid Niko, couldn't be assed to sync my familiars up with my phone, could you…"
[ ] Wat do?
 
All right, so we found our way in, and Mirai's bear sprung a trap of some sort. What are we thinking? Do we go charging in and hope for the best? Or do we send in an endless conga line of bears and hope they all blow something up before we head in for ourselves to finish cleaning up the place?
 
Hmm. Honestly, the conga line plan isn't bad if all we have to worry about is traps, but Mirai still can't look inside with them, so that means that it might just end up wasting mana if the bears don't cut it.

How about we send Lancer along with the bears?
 
Hmm. Honestly, the conga line plan isn't bad if all we have to worry about is traps,
Well, yeah. Anybody that's played Yugioh knows that an endless conga line of dudes is a resource advantage that's pretty hard to overcome. If the opponent can't outlast your resources, you're golden. The question is, can this labyrinth keep throwing traps at us the way another Yugioh player could throw traps at an endless conga line of dudes?
 
[X] Plan: Release the Pigeons
-[X] Have Lancer use her runes to create a low-grade familiar real quick, and have it check things out.
--[X] If whatever's in there isn't trap-based, such as being some kind of enemy, just make sure that there actually aren't traps before jumping in.
--[X] If whatever's in there is trap-based, then send in a familiar with Mirai's teddy bears and map out all of the traps that you can.

It strikes me that we actually do have a way of seeing what's going on in there. Primordial Runes are bullshit, after all. The conga line would be funny, but this is more efficient.
 
Well, yeah. Anybody that's played Yugioh knows that an endless conga line of dudes is a resource advantage that's pretty hard to overcome. If the opponent can't outlast your resources, you're golden. The question is, can this labyrinth keep throwing traps at us the way another Yugioh player could throw traps at an endless conga line of dudes?

Does this Labyrinth play Labrynth?
 
[X] Plan: Release the Pigeons
-[x] Actually, come to think of it, can you create familiars? Now's probably not the best time to experiment, but questions for later.
 
I don't know, but a friend of mine does.

The only person I can for sure pin an archtype to is Mirai, who I'm positive plays Fluffals. Everybody else is pure speculation, and I invite for anyone else who plays Yugioh to come and speculate with me.
I gave it some thought.

Madoka - Purrely-Melffy

I think this counts more as a Melffy variant, since the Purrelys are only Extra Deck monsters and backrow. Still, cute little animals being cute little animals. Very Madoka.

Sayaka - Revendread

A dark undead hero stalking downtown to eliminate others zombie and save the love of his life... It's 100% Sayaka.

Mami - Madolche

Warriors of the Kingdom of Sweets, led by Queens and Princess. Again, pretty self-explanatory. Would be even better if she had Bebe around.

Kyouko - Dark Magician Girls

Apprentices of the greatest Magician of their time, based on fruits and food, weaving illusions and using dark powers... Bet it feels nostalgic for her.

Infernoble Knights

A more mature Magical Girl, reminded of her earlier ideals. An archetype of Knights revolving around their arms and burning passion. And hey, Isolde isn't banned yet.

Homura - Orcust

Ningirsu, the brilliant brother of Ib, fallen at the hands of the evil fairy, Lee. Now, he has toiled for years to achieve a miracle and bring her back to life, damn everything else...! Homura would be proud to make use of his robotic orchestra army.

The Phantom Knights

An army of disused tools of war, possessed by the spirits to rest until their purpose is achieved. How very like a Magical Girl. These wraiths might be spirit of darkness, but they fight for justice nonetheless.
And for some reason, they work surprisingly well with the mechanical birds known as Raidraptors.

Oriko - Prediction Princess

They're various mythical beings and clairvoyance/fortunetelling methods mashed together. Also all Princesses, and Oriko is... well, Oriko.

Kirika - Raid Raptors

They're fast! They have claws! They work well with The Phantom Knights! I have no other idea, other then birds being pretty loyal, mechanical birds even more so.
 
I gave it some thought.
I see we agree on some things, and disagree on others. I'll readily admit, I'm not up on the whole "lore" aspect behind a lot of the archtypes you picked, so my choices reflect more of the gameplay/aesthetic qualities than the themes behind them.

- Mami is Madolche, I'll give you that. Actually, I happen to think that Madolche Queen Tiaramisu kind of looks like Mami.
- Madoka. I'll also give you Melffys for Madoka, but I also think Ghostricks could be a surprise pick. They're just as cute as Melffys, and Ghostrick Angel of Mischief kind of looks like Madokami in a hat and a different dress, so maybe Madoka thinks it's cute that she'd get to play "herself".
- Kirka. I had, the last time this topic came up, pegged Kirika as not caring about theme and just wanting something cool and dark and edgy, like Zombies, Dark World, or Branded Despia (which didn't exist the last time this topic came up), but I'm going to agree with you and say that Raidraptors would also be a pretty damn good pick as well. So I'll give you another point. But Kirika's definitely got more options than anybody else does, I think, because she's got such a dark and edgy style that matches up perfectly with Yugioh's more occult-ish aesthetics.
- Oriko. The last time this came up, I said that I could see Oriko playing some sort of really complicated combo deck, like Synchron, where you really need to be able to see the future in order to maximise your advantage, but Prediction Princess is probably the better pick. So I'll give you that one.

Now, where we disagree...
- Homura I see as being the type of person who would gravitate towards whatever the "best deck" is, so at the moment I can see her being a hardcore Tearalaments Isis player.
- Kyouko, and I'm sure this is going to get a lot of pushback, I can see playing Blue-Eyes. Kyouko is our most straightforward, unga-bunga beatstick fighter, and Blue-Eyes is one of the most unga-bunga beatdown decks there are. I should know; I play Blue-Eyes myself. But also, think of who else has blue eyes, particularly someone Kyouko is close to and happens to really like. And speaking of her...
- Sayaka would totally play Marincess. Adorable blue mermaid princesses is pure Sayaka by aesthetics alone, though I'll give you Vendreads as being more thematically appropriate, and since this version of Sayaka is a fan of American comic books it works doubly well since the archtype is a Spawn reference. But I still think she'd pick Marincess first.

And for the ones you missed...
- Hitomi, similar to my original estimation of Oriko, would probably enjoy decks that have really long and involved combos, so at the moment she's probably playing Dragon Link, but in the past I imagine she played stuff like Infernity, Gem Knight FTK, Magical Scientist, or some other insane combo or OTK/FTK decks.
- Kazumi would, I think, be better suited to Magician Girls than Kyouko. She's the real foodie witch, and I think she'd find them really cute, more so than our rough-and-tumble Kyouko. If not them, then I could see either Witchcrafters or Windwitches, both for being super-cutesey witch-themed archtypes.
- Kaoru in love with U.A. I don't think there's any room to contest this.
- Umika plays Spellbooks and is still riding the high of Spellbooks once being one of two bests decks so long ago.
- Saki plays Thunder Dragons, though I couldn't tell you what variant she plays.
- Mirai plays Fluffals, no questions asked. I covered her already. If she's got a second deck, it's Branded Despia playing the Patchwork engine, because there's no way in hell she's giving up her Fluffals to some newcomer.
- Satomi (RIP) also plays Melffys, but she probably plays a much more aggressive version of the deck, like Splight Melffy.
- Niko... Uh... Man, I really don't know. Part of me wants to say Morphtronic OTK because I think that would be hilarious, and because she's easily smart enough to join the ranks of the other "smart enough to play long-form combo decks" club with Hitomi and Oriko. She's really the only person I have trouble placing.
- Sidonia... Is probably the hardest pick, because chances are she doesn't have the time for children's card games amid all the genocide and genocide she's planning. But if her familiars are any indication, she'd probably pick something with a really messed up aesthetic; probably Dark World or Branded Despia. I'm not sure I'm super happy about either of those, since I feel like I'm just repeating things I've said about other people.
 
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I only have limited knowledge of Yugioh Archetypes, but I kind of see Sidonia playing Shaddolls. Puppeteering corrupt forms of other characters is kind of what she's doing with that Servants she stole, right?
 
I only have limited knowledge of Yugioh Archetypes, but I kind of see Sidonia playing Shaddolls. Puppeteering corrupt forms of other characters is kind of what she's doing with that Servants she stole, right?
Like I said, I don't know the first thing about the lore behind archtypes. I was basing my choices on aesthetics and gameplay. My knowledge of Yugioh lore begins with chapter 1 of the manga and ends with Dark Side of Dimensions because I'm a manga purist who never really liked any of the stories past the OG series.
 
- Sidonia... Is probably the hardest pick, because chances are she doesn't have the time for children's card games amid all the genocide and genocide she's planning. But if her familiars are any indication, she'd probably pick something with a really messed up aesthetic; probably Dark World or Branded Despia. I'm not sure I'm super happy about either of those, since I feel like I'm just repeating things I've said about other people.

It's fitting that you say Despia, considering there's some pretty direct parallels in the lore (wrt how Sidonia was using Walpurgisnacht's grief seed for her own end, as it's quite similar to how the Despians came to be, so to speak); it's a pretty good fit.
 
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I'm curious what we would see if we brought a Mirror inside the Labyrinth.
Reality would break and we'd be trapped in here forever. Or we'd be able to see everything normally. Who the heck knows at this point.
It's fitting that you say Despia, considering there's some pretty direct parallels in the lore (wrt how Sidonia was using Walpurgisnacht's grief seed for her own end, as it's quite similar to how the Despians came to be, so to speak); it's a pretty good fit.
Huh. And again, I know pretty much nothing about the lore for archtypes, so I was just picking them based on their aesthetics. Masquerade, Quaeritis, and Proskenion really look like things she'd come up with. Once again, I have apparently stumbled into the correct answer. @PlaguePaladin, how many times does this make?
 
Once again, I have apparently stumbled into the correct answer. @PlaguePaladin, how many times does this make?
Counting solely from memory; there's about three times getting Slavic lore right by accident (only one I remember is the triglav and Sidonia's obrez plan but I'm certain there was another), and accidentally stumbling upon an interpretation of The Wooing of Emir that relies on the translation of Schathach and Aide's names. So about four but I think there were some more, I just can't remember.
 
Counting solely from memory; there's about three times getting Slavic lore right by accident (only one I remember is the triglav and Sidonia's obrez plan but I'm certain there was another), and accidentally stumbling upon an interpretation of The Wooing of Emir that relies on the translation of Shathach and Aife's names. So about four but I think there were some more, I just can't remember.
The one you're thinking of, I think, is Sidonia invoking Marzanna to help her in hijacking control of Sigurd. But there was also the relationship between the Wild Hunt, Gudrun, and Dáinsleif. Though I'm not sure if that one should count since I only settled on Gudrun after the fact, since she was never one of Sidonia's original plans and I only decided to use her after seeing the relationship she had with Sidonia's other pieces.
 
Oriko - Prediction Princess

They're various mythical beings and clairvoyance/fortunetelling methods mashed together. Also all Princesses, and Oriko is... well, Oriko.
- Oriko. The last time this came up, I said that I could see Oriko playing some sort of really complicated combo deck, like Synchron, where you really need to be able to see the future in order to maximise your advantage, but Prediction Princess is probably the better pick. So I'll give you that one.
Not to beat a dead horse by dredging this topic back up, but I was thinking about Oriko in particular, and I was wondering if either Dragma or Exorsisters wouldn't also be good picks for her. You know, the archtypes with either a bunch of Catholics, or lesbian nuns. Both of those things seem like they'd be right up Oriko's alley.

That being said, I now wonder what sort of decks the girls would play if we were talking about Magic: the Gathering? Because there's a lot more deck diversity in Magic than there is in Yugioh, and decks are more focused on playstyle and win conditions than they are on "Whatever [archtype] does".
 
- Sidonia... Is probably the hardest pick, because chances are she doesn't have the time for children's card games amid all the genocide and genocide she's planning.
But everyone knows children's card games are the best way to genocide in style!

I do agree with most of your points, tho, except maybe Homura's. Thinking of her as a player, she's the type to pick a meta deck, yes, but also stick to it after it's not meta anyway. The type that still tops events after 8 years with Phantom Knights Burning Abyss, LOL.
 
But everyone knows children's card games are the best way to genocide in style!
Now see, where I come from, genocide is best conducted by using a magical superweapon to tear a hole in the fabric of reality that deconstructs the earth and everything on it. As someone intimately familiar with the OG Yugioh manga, children's card games are actually a fairly inefficient means of getting anything done, least of all when you want one or more people dead. I mean, look at all the hoops Malik had to jump through just to get a chance to duel the Pharaoh; swipe six locator cards, get Rishid to swipe another six locator cards for himself, do all of that without being caught, find the location where the finals are being held, and make it all the way to the finals when he's actually a terrible duelist who would have lost to Mai if it weren't for her inability to read Ra, would have lost to Jounouchi if he'd been one second faster in having Gearfried attack him, all for the chance to duel the Pharaoh so he could kill him. He's from Egypt. If he really wanted the Pharaoh dead, he could have just gone to the local bazaar, traded three chicken and a goat for an AK47, and just shot Yugi and been done with it. And then shot Kaiba, taken Osiris and Obelisk back from them, and called it good.
I do agree with most of your points, tho, except maybe Homura's. Thinking of her as a player, she's the type to pick a meta deck, yes, but also stick to it after it's not meta anyway. The type that still tops events after 8 years with Phantom Knights Burning Abyss, LOL.
Man, even to this day, I get a smile on my face whenever I see a BA player make top. I don't even play BA; it's just some really good feels to see Yugioh's perennial underdog deck manage to do it again. I'll concede your point.
 
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Oh man, I know jackshit about Yu-Gi-Oh. I'm kind of confused.

At the request of SVS, I've come to fill up the last three posts for the page, so I'll posit a question; how willing would EMIYA be to make himself a Dead Apostle? Max potential would allow Shirou to literally turn himself into a living mass of mini-Durandals (other Noble Phantasms are available), which is broken as fuck. We also know that doing it would be as simple as replacing his body with his Reality Marble, which we know he can already do.
 
Oh man, I know jackshit about Yu-Gi-Oh. I'm kind of confused.
I'll be honest, most Yugioh players know jackshit about Yugioh. That's why memes like "Yugioh players can't read their cards" exist. Well, that, and the fact that Yugioh cards are smaller than magic or Pokemon cards, with a smaller font size, and each card is basically an entire novel for how long and wordy the cardtexts are. So we kind of can't read our cards.
how willing would EMIYA be to make himself a Dead Apostle?
I think it depends. Emiya Shirou? If he thought it could help him save more people and seigi no mikata harder, he'd probably do it. Heroic spirit EMIYA (canon ver.)? I don't know if I could say or not. Maybe not willingly, but I'm sure there could be a situation he's thrust into where he's forced to do it in order to get the power he needs to terminate a threat. Heroic spirit EMIYA (Confringentur ver.)? Absolutely not. The target being a dead apostle would put on him and his family is too big. There's no possible situation where he'd be okay with it.
 
I think it depends. Emiya Shirou? If he thought it could help him save more people and seigi no mikata harder, he'd probably do it. Heroic spirit EMIYA (canon ver.)? I don't know if I could say or not. Maybe not willingly, but I'm sure there could be a situation he's thrust into where he's forced to do it in order to get the power he needs to terminate a threat. Heroic spirit EMIYA (Confringentur ver.)? Absolutely not. The target being a dead apostle would put on him and his family is too big. There's no possible situation where he'd be okay with it.
Well, it depends on what view the Church gives on him. After all, Zouken technically counts as a Dead Apostle, but the Church has labelled him as basically 'too much trouble and benign anyways' and gave up, so depending on how he plays his cards, he might not have to deal with the Church at all; especially since the Church has even gone so far as to hire Dead Apostles before, including an Ancestor of all things.
 
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