Confringentur 2; a Madoka Magica / Fate/Stay Night sequel

Day 29 Chapter 22
[X] Plan Controlled Explosions



"The source of the dark magic, as well as the other that I sensed, are both on this floor," Lancer says. "The dark magic is too thick, and I was unable to tell if there was a witch hiding its presence inside, but the other…" Lancer's voice trails off, and she shakes her head. "I still can't get a read on what it could be. My familiar can't get close enough to it without my connection to it going haywire, but it… It looks like a glowing mass of light, almost like staring straight into the sun."

"If it's so bright your familiar can't even look at it without blinding you, then what are we supposed to do about it?" Mirai asks. "It kind of feels like we've just been set up for failure here."

"Doubtful," Lancer replies. "Whatever is going on… Has some sort of purpose to it. It may be an alien purpose, but none of this is by coincidence or random chance. We just don't know what we're looking at."

"Okay, that's all well and good," Mirai says, "But what are we supposed to do about it? Which one should we hit first?"

"I think we should try to go after the source of the dark magic first," you say. When Saki and Mirai look to you for an explanation, you add "It's like this: If there's no witch inside the dark magic, then we'd have two things we have to figure out, and that won't change no matter which one we did first. But if there is a witch, then we'll know what to do, so it's really like there's only one thing we'll still have to figure out if we do it like that."

Saki and Mirai look to each other, and they both nod their heads. "I agree, master," Lancer says. "A witch, I can handle with ease. This other… I am unsure of. If it is dangerous, I would prefer not to exhaust myself figuring it out, only to go into a fight against the witch tired and worn out. Tackling the source of the dark magic first would be the better course of action."

"Can we all assume that you already know the way?" Mirai asks. "Your familiar got close enough to it the first time that we'd have a better idea of where it was than just 'somewhere up here' right?"

"That's correct," Lancer replies. "I'll still be relying on your familiars to help clear the way, but we should be there…" Lancer's voice trails off, and the an explosion rocks the world around you. Now that you're on the same floor as the explosions going off, it's much more violent, and you're thrown to the ground as dust from the ceiling is shaken loose by the blast. "Master!"

Lancer dives on top of you as a piece of ceiling is worked loose, and you hear a sound that doesn't sound too good. It sounded violent, but with Lancer on top of you you can't tell what it was. "Master, are you all right?"

"Um… I think so?" That last explosion was too close, and you're feeling more than a bit shaken up by it, but you do your best to compose yourself. "Saki? Mirai? How are the two of you doing?"

"We're alive," you hear Saki saying. "Somehow…"

"This place was really rigged to blow, wasn't it?" Mirai grumbles. "First reality decides to play tricks on us every time we so much as move a muscle, and now this! Who the hell designed this labyrinth, anyway?"

"Beats me," Saki replies. "Let's just hope beating them doesn't kill us in the process."

You can't die yet. The world is still in danger.

"Lancer, can you get off of me?" You're not going to complain about the view, but Lancer is just a little bit too old for you; and besides, you don't think she sees you that way, either. "It's kind of hard to breathe with you squishing me."

"Apologies, master," Lancer replies with a pained grunt. "But I'm afraid I may need some assistance getting up, myself."

With your head trapped in a compromising position, you can't really see what's going on, but apparently- "Oh, crap, don't worry!" Saki and Mirai can. "We'll get that off you in just a second, Lancer, hold on."

You hear the sound of Mirai's heel tapping against the floorboards – wouldn't you know it? The one normal thing about this place is that the floor is actually made of floor – and moments later, you hear the shuffling sound of her stuffed bears. "Ready? On three! One, two, three!"

Suddenly, you can breathe easy again, as the weight pinning Lancer down on top of you is lifted. Mirai's teddy bears toss it aside; it's a piece of ceiling, and it's heavy enough to crack the floor when it lands. If it could do that to the floor, you don't want to think about what it did to Lancer when it fell on her. You manage to slip out from underneath Lancer, but she remains stuck in a crouching position. "Just give me a moment, master," Lancer says. "Just a moment."

Another explosion rocks the building; you aren't sure you've got a moment to give her. "All right, Lancer," you say, resolving to give her the moment she needs whether you can afford to or not. "I'll trust you."

Quickly, Lancer traces one of her runes into the floor underneath her, and she drops down on top of it. It's definitely more than a moment before she's managed to roll onto her back, but when she does, she traces another of that same rune down the front of her outfit. It's another several moments, more of them than you can afford with how violently this place is shaking, before Lancer is able to right herself. She dusts herself off as she stands, and says "Let's get moving," to you and the others as the explosions die down, for the moment. "We're getting close. The explosions wouldn't be this violent if they weren't protecting the source of all this."

The building shakes even more fiercely than before, as Miria's teddy bears continue to set off traps ahead of you. There's a few times where you feel like the entire place is going to come down on top of you, but fortunately that doesn't happen. There are a few times where you have to take shelter from falling ceiling debris, though, but those only slow you down.

They also make you wonder where all of this ceiling debris is actually coming from, because every time you look up at the ceiling, you don't actually see and gaps where debris might have been shaken loose. Is that just one more trick this labyrinth is playing on you, or what? But then where is the debris coming from? Where did that piece of ceiling that Lancer shielded you come from?

You don't have time to dwell on questions like that. That's pretty typical of the way things have been in here so far, actually. Reality has thrown you for so many different loops that you haven't really had time to do much more than experiment so see what works, without really dwelling on what worked or why it might have worked. You still don't really understand how gravity works inside this labyrinth, for one.

But anyway, you don't have time to dwell on your questions, because the closer you come to reaching your destination, the, uh, the weirder things get. Not the same weird that they've been before, but like, normal witch labyrinth weird. The hallway you're walking down seems like it stretches on forever, with your every step bringing you further away from the goal rather than closer to it. Thin black tendrils line the walls and cover the floor and ceiling, but the closer – further? – you get to your destination, the thicker they become, until the entire hallway is covered with choking black.

Literally choking black. Not only is this black so black that it obscures everything, every single edge and nook and corner of the hallway blends together into a single, unbroken blackness, but it's literally choking. Your breathing becomes staggered, and you're reminded of the thick clouds of miasma that rolled in when you were fighting the giant spider in the sewers. You bring a hand up to cover your mouth and nose, as you see Lancer, Saki, and Mirai doing the same.

You don't know for how much longer you're forced to continue like that, because soon enough – or maybe not soon enough – you've arrived at your destination. "That's it?" Saki's voice is muffled by her hand as she exclaims, upon seeing the mass of dark magic; "And… We don't know if there's a witch inside there or not, right?"

What you've arrived at is a massive ball of dark magic, blacks and reds and purples and blues, all swirling violently together inside a ball that's as big as the room it occupies. Its lights illuminate a corner of the room, casting long shadows onto walls of otherwise solid black, giving them back their definition for just a second before the shifting shadows pass, illuminating another corner in a different part of the room. "How do we figure out if there's a witch in there or not?" Mirai asks.

Mirai reaches out with her sword, as if to poke the massive sphere, but Lancer stops her. "Don't disturb it,' Lancer says. "We don't know what will happen if we do."

"So then, how do we get rid of it?"

"Um… I've got an idea," you say. All eyes are on you, and you ask Lancer "Could you put up a big barrier around the ball? That way, we can try hitting it without risking it attacking us back… Or without our attacks bringing the rest of the house down on us."

"I could," Lancer replies. "But, what sort of attacks are you planning to use against… This?"

"Just enough to, uh… To crack it open? I guess?" You really aren't sure if you've worded what you want to do appropriately. "Basically, I want to hit it hard enough to see if it'll open up and show us whether there's a witch inside of it or not. So I guess that'd be pretty hard, wouldn't it? To hit it with, I mean; I'd be hitting it pretty hard."

"Yes, I suppose you would be," Lancer says. "All right, we'll give your idea a try." Lancer's fingers are a blur as she traces several runes in quick succession, and an almost-invisible barrier forms up around the ball of dark magic. "Well, master, it's all yours," Lancer says, stepping aside so you and your friends can take a crack at it.

You do what you can to clear your mind, and concentrate on ways to hit your target through the barrier Lancer has set up, but without letting the blast from your attacks come out the other end. You breathe in deep, focusing all your being on that one task. As the jewel in the center of your staff glows a bright purple, Saki and Mirai step up beside you, charging up their own attacks. Saki's riding crop hums and crackles with electricity on one side of you, and on the other, seven pink-coloured disks form in front of Mirai.

Finally, you release, crying out with "Limiti Esterni!"

On either side of you, Saki and Mirai let loose their own attacks. Saki's is punctuated just with rabid screaming as she unleashes a massive ball of electricity, but when Mirai calls out "Ursa Major!" you smile. Sure, it's not in Latin, and it's probably not the name the old you gave her for her attack, but the fact that she's even doing it in the first place makes you smile.

Your three attacks all pass through Lancer's barrier and make a big splash, enveloping the ball of dark magic in a terrific explosion that, thankfully, is caught by Lancer's barrier and kept from being reflected back at you; or worse, sent into the rest of the house causing it to fall down on top of you.

Thankfully, your attacks managed to crack the ball of dark magic, and into the massive crack you've made in it the dark shadows and endless black retreat, returning some semblance of light to the room that doesn't cause your eyes to go crazy. You don't know if you've managed to defeat it or not – unlikely; if you'd defeated it, wouldn't the labyrinth have folded in on itself and spat you back out into the real world? – or if now that you've cracked it open a witch will appear, but so far nothing seems to be happening.

Then the ball of dark magic parts, revealing a passageway behind it that's bathed in warm, blinding white light. It's the most beautiful, most radiant thing you've ever felt, enough to make even Niko's smile, her hugs, her kisses feel cold and dull in comparison. Like your entire being, mind, body, and soul, are all being enveloped in a hug all at once.

You don't want to leave.

[ ] Wat do?
 
Wasn't sure how to proceed from this point, so I'm leaving it up to you guys. Do we go into the light? Is doing that even safe?

It's mirror witch right?, maybe it's a mirror copy of itself
The Mirror Witch, the one from MagiReco that you're thinking of, was fought in the previous quest, and it was survived by no familiars that we're aware of. It coming back is incredibly unlikely. What this labyrinth is, and what we're looking at now, are completely different. What worked last time, or what works in MagiReco, wouldn't apply here.
 
Not sure what to do here, since I don't know the degree of mind-manipulation happening here, and what we're allowed to do in order to resist it.
 
[x] Plan And then there was a light.
-[x] Sit down and bask in the warm light until someone else snaps you out of it.
--[x] See how the others are doing and if they're affect by this light the same way you are.
--[x] Call upon your rune and cowlick to try and determine if that mass of darkness is truly gone.
---[x] If no, get hunting
---[x] If yes, get in contact with the others. Maybe the Quintet might know what this is?


This is all I've got
 
Not sure what to do here, since I don't know the degree of mind-manipulation happening here, and what we're allowed to do in order to resist it.
You're allowed to do whatever you want to. I won't stop you, though I can probably say that not everything you come up with is guaranteed to work. Also remember that we're technically in the past right now, so we can't do anything that'll contradict what's already happened.
---[x] If yes, get in contact with the others. Maybe the Quintet might know what this is?

This is all I've got
Am I assuming that we're leaving the labyrinth to do this? If we killed the mass of dark magic and there's no witch coming to out attack us, do we leave to let Homura know what's up (and put us back where we left Homura last time) or do we contact someone from the outside while we're still in? Remember, this is technically the past, so we can't do anything that'll contradict what's already happened.
 
[X] Plan: Nope, No, Nuh-uh
-[X] Immediately, if you still have the control to do it, try and use your magic to delete foreign influences on you.
-[X] If that doesn't work, try and focus inherently on the wrongness of you setting aside Niko. You love Niko and she is your favorite thing in essentially absolute terms. There is no sense in this, and especially since you're in a witch barrier, everything here should be wrong.
-[X] Should that not work, wait until you snap out of it. If it does, try and determine what sort of nature this light has. Is it trying to take control of you? Is it just really pleasurable to be around, with no specific influences on you?
--[X] If it seems to be trying to control you, shoot the hell out of it.
--[X] If it isn't, then this is probably part of some puzzle. use your cowlick to try and hunt any remaining grief down, and if possible, try and dissassemble the structure aroundsafely.

I'm starting to figure out that this is probably Madoka's soul in some form. We've seen earlier in the series that Homura's soul being remotely close to just her physical body caused hyperactivity. This 'mirror world' is probably the 'inner part' of a leyline connected to her Soul, and all this freaky shit is either the leyline's grief infection trying to defend itself, a 'shell' instinctively made to protect Madoka all Qliphoth style, or maybe a bit of both. This could also explain the Obi-Wan quote that SVS gave us a while back, since IIRC this timeline has some degree of Madokami influence, and she might've been the one to kickstart the 'Grail War' here. Because of this, I'm trying to stay in-character while also not shooting deletion-beams at Madoka's soul and possibly clearing the leyline of muck, if possible.
 
Because of this, I'm trying to stay in-character while also not shooting deletion-beams at Madoka's soul and possibly clearing the leyline of muck, if possible.
Oh my god, can you imagine what would happen if that were true? Can you imagine what Kazumi would have to tell Homura if she accidentally shot deletion beams at Madoka's soul?
 
Day 29 Chapter 23
[X] Plan: Nope, No, Nuh-uh



Thankfully, your attacks managed to crack the ball of dark magic, and into the massive crack you've made in it the dark shadows and endless black retreat, returning some semblance of light to the room that doesn't cause your eyes to go crazy. You don't know if you've managed to defeat it or not – unlikely; if you'd defeated it, wouldn't the labyrinth have folded in on itself and spat you back out into the real world? – or if now that you've cracked it open a witch will appear, but so far nothing seems to be happening.

Then the ball of dark magic parts, revealing a passageway behind it that's bathed in warm, blinding white light. It's the most beautiful, most radiant thing you've ever felt, enough to make even Niko's smile, her hugs, her kisses feel cold and dull in comparison. Like your entire being, mind, body, and soul, are all being enveloped in a hug all at once.

You don't want to leave. You just want to stay here, basking in the brilliance of this most incredible thing you've ever seen. It's your favourite thing in the whole world…

Wait, no! That's wrong! This is all wrong!

With whatever mental strength you still have left, you force yourself to focus. This other isn't your favourite thing in the whole world; Niko is, and that's non-negotiable! You love Niko, and both you and Niko would be very upset if you just up and abandoned her for this big glowing ball! You bet this ball can't even kiss half as good as Niko! In fact, as soon as you get back, you're going to go right up to Niko and kiss her, just to prove to yourself that she's a better kisser than this stupid ball is!

But, none of this makes sense. You're inside a witch's labyrinth where, so far, nothing has made sense; so maybe the fact that this doesn't make sense actually does make sense? Aurgh! You're getting off track! Stupid glowing ball, distracting you from thinking with how brilliant and warm it is! The point is, this doesn't make sense. You're inside a witch's labyrinth where, so far, nothing has made sense. You shouldn't be listening to this stupid ball when it tries to tell you that you love it more than you love Niko.

Except, it's not actually telling you anything, is it? It's not trying to exert any sort of control over you. It's just there, being warm and safe and comforting in an otherwise completely hostile and confusing environment. Are you sure this is even supposed to be here? Because this totally doesn't fit in with the rest of the labyrinth. If it did, wouldn't it be trying to actively take over your mind, or convince you just a little bit harder that you love it and not Niko? Wouldn't it be doing literally anything else except just sitting there, doing nothing?

But it's so warm, though…

So are Niko's hugs; and you're going to make sure you get one as soon as you're out of this mess.


"I've got an idea," you say, hoping that Lancer, Saki, and Mirai are still with it enough to hear you. For all you know, they aren't. "I… Don't think this, whatever it is, is supposed to be here. I think this is another puzzle of some sort."

You get no response, not from anyone. You'll just have to try harder.

"Hey!" You shout, hoping this time, you'll be loud enough to get their attention. "I said I've got an idea!" When shouting doesn't work, you decide to start shaking. You focus on Saki first, since she's standing closest to you right now. She's tall, so it's pretty difficult to get a good grip, but once you manage to strain yourself up to stand upright on your tiptoes, you manage to get a good grasp on her shoulders, and you shake her, as hard as you can.

"Hey, Saki!" you shoult. "Wake up already! I said I've got an idea!"

That does it. "Kazumi…?" Saki's voice sounds tired, like you've just woken her up from a deep sleep. "What are you…? What the heck's going on? One second, we were fighting that big ball of dark magic, and the next thing I knew…"

"It was like you were being smothered by the most beautiful thing in the whole world, right?" Saki nods her head as you complete her thoughts. "It's… Whatever the heck that light is that the dark magic was hiding," you say. "I don't know what it is, but I don't think it's supposed to be here. I think it's part of some sort of puzzle."

"Well, there wasn't a witch at the end of the labyrinth, so…" Saki's voice trails off, and it takes her a minute to regain herself. The light must still be working on her, you'd imagine. "Yeah, this doesn't seem like anything we've been dealing with so far. So if there's not going to be a witch, I guess having some… Other, puzzle, we have to deal with, makes sense."

Saki scratches at the back of her head, and she looks out at Lancer and Mirai, who have yet to be knocked out of their stupor, and says "For as much sense as this place has made so far, that is…"

You and Saki quickly get to work freeing Lancer and Mirai from the clutches of the warm, bright light. Lancer is too tall for you to even shake the way you shook Saki, so that's right out. You look to Saki for inspiration, but she's- She's planted herself squarely in front of Mirai, shielding her from the majority of the light's warmth and brightness, and has locked lips with her. Looking closely – why are you looking closely? You can do that with Niko when you get back! – you can see her hands wandering across Mirai's body, touching places you aren't sure you're comfortable touching Niko yet, as the outline of her tongue bobs back and forth in Miria's mouth. Saki stays locked like that, and you hope that what she's trying works; but you don't think it'll work if you do it to Lancer.

Instead, you'll have to work with what you've got; and what you've got is a near-catatonic Lancer, who's standing there completely enveloped by the light's radiance. "Sétanta," you hear her whisper under her breath. Why? You don't know why she's thinking about her student right now, but you can work with that.

You know you're going to regret this later, but you do the only thing you can think of. "Oi, wake up!" you shout, in the most masculine voice you can manage to pull off. You know you don't sound like a boy, and you know you don't sound like her student, but maybe she's in so much of a stupor that she won't really notice. "I said wake up, teacher! You still haven't taught me everything you said you were gonna!"

That does it. Lancer whirls around, and for a brief moment, you see fire in her eyes as she snaps "Why you cheeky little-" But she stops herself as soon as she seems you. "Master? What are you-?"

"It's that ball of light," you say quickly. "It's so warm and comforting that it's almost hypnotising. I didn't want to stop looking at it, either. I had to remind myself that I loved Niko more, 'cause she's warmer than it could ever be. But…" Your voice trails off. "The rest of you all needed some work."

Lancer nods her head, and you ask her the question that's been on your mind ever since you heard her speak it. "Were you thinking of your student to try and snap out of it?" you ask. "Is that why you said his name?"

"No,," Lancer says, shaking her head. "Sétanta was called the child of light in his homeland, and to look upon him in those days was, truly, to see the most brilliant warrior shining brighter than the sun. For a moment, I truly believed he had come to me…"

"You loved him, didn't you?"

"Not in the same sense as the love you have for Niko right now,' Lancer replies. "He was my star pupil. He was my lover. Had he not already had a betrothed at the time, he might have been my son-in-law, or even my husband, were I so inclined to take him for myself. What I felt for Sétanta encompasses far more than what the word 'love' can convey, master." Lancer smiles, and leans over to wrap her arms around you. "Thank you for freeing me, master. One day, I hope what you and Niko feel for each other can encompass the same as what I felt for Sétana."

Lancer's hugs are also pretty warm. Maybe not as warm as Niko's, but they're warm enough to keep you grounded in the here and now. Lancer ends her hug, and stands back upright, doing her best not to look directly at the ball of light as she asks "So, what's the plan? I imagine you've had some time to think about how we're going to address the matter before us, correct?"

It's fortunate that Saki manages to snap Mirai out of it as well, before you can start talking. Not that being snapped out of it stops her and Saki from continuing to kiss, mind you. "I do," you say to everyone. Like you said to Saki, "I don't think this ball of light belongs here, in this labyrinth," you say. "I think this is some sort of puzzle. If it's not supposed to be here, then figuring that puzzle out might be our key to defeating this labyrinth and getting out of here."

"I'm not really sure I follow your logic,' Mirai says, "But, keep going. It's not like anything else in here has made sense. So what's the plan?"

"This," you say, pointing to your cowlick. "We got this far just by cracking open that big ball of dark magic, right? So maybe, if we clean this place up a bit more, we'll get a bigger opening for the light to come through, and maybe we'll even get a better idea of what we're looking at and how we could possibly get home from here."

"That's… Still relying on a lot of maybes, isn't it?" Saki asks. "Are you sure it'll actually work?"

"Are we sure that anything will work?" you ask in response to Saki's question. "What I'm proposing is at least in line with what we've already seen working before. I don't know if it'll still work, but we've got nothing to lose, right?"

So you concentrate, clearing your mind of everything except the task at hand, and using the blank canvas of your mind invoke your rune. "Come on, cowlick<" you whisper to yourself. "Show us where we're supposed to be heading."

Immediately, your cowlick springs to life, pointing you- "This way!" you call out. "I'm picking up that there's some dark magic we can clean up this way!"

The more of the dark magic surrounding you that you scrub, the brighter and warmer the light becomes. Sometimes, it's really hard to move, because the light is just so warm and comforting that you don't want to do anything but bask in its brilliance. But reminding yourself of how much you love Niko, and of how much warmer her hugs and kisses are, is usually enough to snap you out of it. Eventually, you've scrubbed enough of the dark magic away that the light envelops you completely, and you feel yourself falling-

-Right onto the hard floor of somebody's room. "Ow…" Somebody lands on top of you, and you hear Saki's voice moaning "Kazumi…? Where the heck are we?"

As soon as Saki removes herself from on top of you, you're able to sit up and look around at where it is the labyrinth spit you out. It's somebody's room; that much you're sure of. It's bright, and pink, and filled with all sorts of stuffed animals and- Hey, doesn't that one stuffed bird kind of remind you of Akemi? It does! It's the eyes, and the way the feathers are the exact same colour as her hair.

"Hey, Mirai, we didn't land in your room, did we?" Saki asks, as she too takes a look at all the stuffed animals that are surrounding you.

"What? No," Mirai says. "I can see why you'd think that, but… My actual room in my parents' house is smaller than this… And, there's a lot more stuffed animals." Is Mirai sure? Because it seems like there's already a lot of stuffed animals here. "Like, a lot more."

"I don't like this," Lancer says. "I know the Otherworld doesn't always spit its prey out in exactly the same spot at which they entered, but we're far from where we should have been dropped off at, even at our worst. This is…" The door creaks, and immediately, Lancer prepares for battle. "Be careful, master," you hear her say. "For all we know, we might not be out of this yet."

You see Lancer's body tense up, and her grip on her spear tightens just a bit more, and- "Um… Excuse me-?" The door opens, revealing a person. Just a normal, regular, real-life person. She's short, maybe just a little bit taller than you, or no taller than Kirika, with pink eyes that look too sad for how bright and pink they are. Her hair's pink too, just like Mirai's, but it's done up into a pair of really cute pigtails. You wonder if Niko would look cute with her hair like that. She already wears her hair in a kind of similar style, but hers are longer, and are lower on her head, and definitely not as cute as this girl's.

Even if Niko is overall wa~ay cuter.


But you're getting off track again. The point is, a normal, real-life girl just opened the door, and is staring at the four of you as you lay there on the floor. "What are you doing in my room?"

[Kazumi] Wat do?
[Homura] What is your reaction when you hear about this?​
 
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Surprise, motherfuckers! Bet you weren't expecting this, were you? I didn't want to say it, but Plague hit the nail on the head with his guess here,
I'm starting to figure out that this is probably Madoka's soul in some form. We've seen earlier in the series that Homura's soul being remotely close to just her physical body caused hyperactivity. This 'mirror world' is probably the 'inner part' of a leyline connected to her Soul, and all this freaky shit is either the leyline's grief infection trying to defend itself, a 'shell' instinctively made to protect Madoka all Qliphoth style, or maybe a bit of both.
So in the end, Kazumi did find out which house Homura's girlfriend lives in, and she does get to see whether or not Madoka is cuter than Niko. Spoiler, she is. But now, we need to figure out what the heck we're actually going to do to get out of this.

And if you're worrying about how this happening is going to not contradict the present/future, don't worry. I've already got that figured out, and will be addressing that as soon as we're back in Homura's perspective, which will probably be in the next update depending on what you guys give me to work with.
 
[X] Plan: Ah, How Awkward
-[X] Kazumi:
--[X] Lancer please hypnosis fast why
--[X] Try and take the window route out of there once that's over.
-[X] Homura:
--[X] On one hand, so long as Madoka wasn't really harmed at all by them falling into her room, it's kind of funny. On the other, the fact that Sidonia theoretically has a direct access route to Madoka's soul, which has probably been how she's been getting infected with grief, is really concerining; so you need to find some way to stop that.
--[X] Also, cat's out of the bag now, you guess. Your girlfriend is basically a goddess, and in some ways literally. You guess there's no point in hiding it now, since you trust basically all of the Saints except for Umika and maybe Niko.

I wasn't expecting to be right. Well, at least I can bask in the feeling of being correct about something. Canonically, most situations like this tend to end up as a 'Kyubey please take care of this', and since I'm not really sure how much they trust Juubey, I'll just have Lancer directly do the thing.

Aside from that, it occurs to me that I don't really know what Gaia and Alaya's feelings on Madoka are. Gaia seems to really hate humans, but Madoka is technically a direct channel for her will (and by Type-Moon standards technically a fairy), but Alaya also hates Gaia and Madoka is a Human, so she's at the crossroads of manifesting both of their wills. Perhaps since Alaya is basically just Gaia's executive dysfunction manifested, Madoka is one of the few things they can collectively agree upon, which is why she hasn't been deleted by either.
 
I wasn't expecting to be right. Well, at least I can bask in the feeling of being correct about something.
I'm surprised you would be surprised by it. Not that anything about this labyrinth was obvious, but I thought it was kind of obvious once we finally got there. The labyrinth that spawned on top of a massive clot of dark magic just above a major leyline, into a twisted reflection of the real world rather than some Russian surrealist nightmare like labyrinths always look, the glowing ball of light that's being constrained by dark magic, that is, again, right on top of a major leyline. We know Madoka is a major leyline, and we know she's only not being consumed by corruption because we have Avalon inside of her... I thought it would have checked out. I didn't think you'd be surprised about being right.

Anyway, I hope this puzzle has at least continued to be entertaining, for you and for everyone else, throughout.
 
You guess there's no point in hiding it now, since you trust basically all of the Saints except for Umika and maybe Niko.

I wasn't expecting to be right. Well, at least I can bask in the feeling of being correct about something. Canonically, most situations like this tend to end up as a 'Kyubey please take care of this', and since I'm not really sure how much they trust Juubey, I'll just have Lancer directly do the thing.
Strictly speaking, we decide how much we trust Juubey. Just like how you're deciding that we trust the other Saints minus Umika and Niko.
 
I'm almost done with the update, but before we go live, I was hoping you guys could help me with our to-do list.
- We've checked the places Kanna told us to check, and while we only found one Evil Nut, we did still manage to get some stuff done;
- We'll have Sakura taking a look at Nightingale as soon as we return to the present day, so that can be checked off as well;
- Once Niko returns from the third team's expedition, we can address Hijiri Kanna as well, though that's still something we'll have to put into a vote proper when we get there;
- Lancer is working on Luck charms.

@PlaguePaladin, @NMS, @Riku_Furude, @K4lepo, is there anything that I'm missing? Anything that we've planned for earlier in the day, or that we've talked about doing, that isn't covered here but is still on a floating agenda somewhere?
 
I'm almost done with the update, but before we go live, I was hoping you guys could help me with our to-do list.
- We've checked the places Kanna told us to check, and while we only found one Evil Nut, we did still manage to get some stuff done;
- We'll have Sakura taking a look at Nightingale as soon as we return to the present day, so that can be checked off as well;
- Once Niko returns from the third team's expedition, we can address Hijiri Kanna as well, though that's still something we'll have to put into a vote proper when we get there;
- Lancer is working on Luck charms.

@PlaguePaladin, @NMS, @Riku_Furude, @K4lepo, is there anything that I'm missing? Anything that we've planned for earlier in the day, or that we've talked about doing, that isn't covered here but is still on a floating agenda somewhere?
There's still Homura figuring out the rest of her familiars, and making sure that everyone important is out of the city. Other than that, I don't remember.
 
There's still Homura figuring out the rest of her familiars, and making sure that everyone important is out of the city. Other than that, I don't remember.
Okay, yes, thank you. Those two will go on the checklist. I knew I was forgetting something, but couldn't remember what it was. That's why I asked. Outside of Minako (obviousl) who else do we consider "important" to have gotten out of the city? Are we just focusing on the people that are important to us, like Sayaka and her mom or Hitomi's parents, or are we talking about government officials, hospital staff, police officers, transit workers, power station employees or other technicians who work in the facilities across the river, etc...?
 
Okay, yes, thank you. Those two will go on the checklist. I knew I was forgetting something, but couldn't remember what it was. That's why I asked. Outside of Minako (obviousl) who else do we consider "important" to have gotten out of the city? Are we just focusing on the people that are important to us, like Sayaka and her mom or Hitomi's parents, or are we talking about government officials, hospital staff, police officers, transit workers, power station employees or other technicians who work in the facilities across the river, etc...?
Generally speaking as many people as we can, but close family and friends would probably come first, I imagine. We want people to actually be able to return and the city to recover as quickly as possible, unlike what happened with Walpurgisnacht.

Lucky there's no magi families in Mitakihara, I guess, because this would piss them off so fast.
 
Generally speaking as many people as we can, but close family and friends would probably come first, I imagine. We want people to actually be able to return and the city to recover as quickly as possible, unlike what happened with Walpurgisnacht.
What happened with Walpurgisnacht was a freak accident of nature. Hopefully what we're up against tomorrow won't be comparable in scale to a major natural disaster. Hopefully. We've done a good job of taking resources away from her, now we just have to keep them away and we'll only have to deal with one genocide-causing plan, rather than three.
Lucky there's no magi families in Mitakihara, I guess, because this would piss them off so fast.
Just wait until Hitomi starts a family. That would technically count, right? Or if Archer and Minako have a kid, that would count, right?
 
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