Confringentur 2; a Madoka Magica / Fate/Stay Night sequel

And again, all of that is completely fair. I just hope I'm getting Illya correct enough; I'm basing her largely on her Carnival Phantasm appearance, since I think that's the best depiction of the kind of attitude I'm trying to get from her meeting her nieces for the first time.

But I guess now I have to ask, what sort of hobbies would Illya have that she could share with Homura or help Homura develop for herself? I don't think "try to seduce onii-chan" would be an acceptable hobby to teach a young girl, and since shopping is probably off the table it's not like Illya can send Homura out to buy batteries with her either.
If we're going on Carnival Phantasm, then she's really into standard otaku hobbies, like figure collecting, video games and visual novels, anime shows, and really obscure trivia. I think her otaku-ness might be directed towards technology in general, since she has a distaste for magus society and is incredibly smart. Emiya Gohan also told us that she's gotten into baking. Also, pretty sure she's into collecting stuff like flowers or bugs, given what we see her doing with Kiritsugu when she's tiny.
 
Day 29 Chapter 25
[X] Plan: Next Part of the Day



"Anyway, that's all from us," Maki Kaoru says. "Akemi, great call on asking your aunt to come with us, by the way. She's really cool, even if all that magic stuff she and Niko talked about went wa~ay over my head."

"I'm glad to hear that," is about all you can say. Frankly, as of this moment, Maki Kaoru and her team know your aunt better than you do. You turn to the aunt in question, and ask her "Still, I'm sorry about sticking you on a team of complete strangers. Did you at least enjoy yourself?"

"I guess so?" You aren't sure if that was supposed to be a question or not. "Niko's really smart, but even still, I wasn't able to get much out of her regarding how she makes her homunculi."

"Don't count on getting any more from me than that," Kanna Niko says. "I already told you, I don't want to talk about my homunculi with you."

"So then let's not," Archer says, butting into the discussion before anything else has a chance to make Kanna Niko feel worse about her situation. "Kanna, why don't you go check on how things are going with Nightingale and your homunculus. I'm sure they both need you more than this group does."

For one brief moment, Kanna Niko looks on Archer with grateful eyes, before quietly shutting them away and saying "Thanks," as she looks anywhere else. "I… I'll go do that now, yeah."

So Kanna Niko leaves, heading off to the opposite corner of the main room to work with Matou Sakura and Scáthach, while Archer addresses Maki Kaoru; "And you," he says to her, leaning in to close the gap in their heights. "Not to sound like I'm playing favourites or anything, but 'Don't count your Berserker out'? Is that the best you've got?"

"What?" Maki Kaoru takes up a defensive posture as she stares right back at Archer. "It's true, isn't it? My Berserker's able to hold her own against Kure's; why would this be any different? They're both Berserkers, right?"

"It's not just their class that's important," Archer says. "Illya's Berserker is wa~ay stronger than that. Maybe stronger than any of our other servants, bar Caster or Ramesses." You see Scáthach poke her head up from what she's doing, as if Archer's words have called her out. "But actually, you brign up a good point."

Maki Kaoru looks shocked that Archer would say that. "I do?" She sounds it, too.

"Yeah. You bring up the point that, for as long as she's working with us, you guys should actually know what Illya's Berserker is capable of in a fight. You're familiar with what I and the rest of our team's servants can do, but you don't really know much about what Rider or Berserker can do, and in a fight as important as what's coming tomorrow, it's critical to know what your allies are capable of."

"No, I totally agree," Asami Saki says, poking her head into the conversation. "Actually, we've kind of only seen bits and pieces of what your own team's servants can do. Compared to what you know about us, that really puts us at a disadvantage, information-wise."

Kazumi is busy working with Kanna Niko – fawning over her is probably more accurate, but you won't hold it against her if she wants to be close to her girlfriend. But you will hold it against her that she got to land in Madoka's bedroom when it should have been you – but Asami Saki pokes her head in, and is fortunately willing enough to serve as the other representative of the Saints' command structure to listen to Archer's words.

"So then sit down and listen up," Archer says, gesturing for Asami Saki to join him, and you, and Aunt Illya. You imagine he would have invited Matou Sakura over as well, so she could talk a bit more about her own servant, but she's busy. "Because just Berserker over here is going to cover a lot."

By the time Archer is done explaining what Aunt Illya's Berserker is capable of, you're left wondering, how on earth did Archer actually manage to defeat him? Even if it cost him his life, you can't imagine how Archer could have put down a monster like that.

You haven't even seen the real Heracles in action yet. You've only heard stories, or seen the hollow familiar made from Grief that Walpurgisnacht threw at you a year and a half ago.

"O…Kay, now I see what you meant," Maki Kaoru says. "Yeah, there's… Probably no way Berserker could beat, uh, Berserker."

Aunt Illya adopts a smug expression, possibly the smuggest expression you think you've ever seen a person wearing, and she places her hands on her hips as she proudly declares "I told you, Berserker's the strongest there is!"

A defeated "Yeah… I guess he is,' Is all Maki Kaoru can say.

"Now, while that's all well and good, Homura-" You turn to look at Archer when he addresses you. "There's still some parts of the city that I'd like to make sure get evacuated, and we've only got today to do it. If Sakura, Illya, and I put some things together, do you think you could show the Saints the ropes on how to go about hypnotising people so they'll get the hell out?"

"Yeah," you say. "That shouldn't be a problem. How long do you think it'll take to put together?"

"Shouldn't be more than a couple of minutes, tops," Archer says. "I'll probably call Rin over to help out also, but she's close by so that shouldn't add too much extra time." Archer gives you a pat on the shoulder, and says "If you want, you can go out back and continue to practice with your familiars. I… Don't know how much I approve, but I won't tell your mom, and it'll at least be a good use of your time so you're not sitting around waiting for us while we're working."

You'll do that, then. "Thanks, dad," you say.

"Oh!" Aunt Illya raises her hand, and says to Archer "If you don't mind, I'd be willing to help her with that. If you've already got Tohsaka and Matou helping you with this, then you won't need me as much, right?"

You can see Archer chewing on Aunt Illya's words, as though he's hesitant about letting her go. But finally, "All right," he relents. "Your help would have been appreciated, but I guess since I did promise to let you spend time with your nieces, you can go help Homura with her familiars."

Aunt Illya makes a noise like a satisfied cat, and she takes the lead in skipping off with you to the corner outside where you've taken to practicing. "All right, then," she says, placing her hands on her hips as soon as you're both in position. "Show me what you've got."

You oblige, focusing on your positive memories of Madoka as you invoke the Inguz rune, and channel your Grief out of your soul and into a solid vessel. When you say to Aunt Illya "They're not that impressive," the bird does its best impression of a pout. That's right, they're smart enough to understand you. "But, this is what I'm working with. Did Archer explain to you already how… How our system works around here?"

"You're magical girls, right?" You nod your head, and it's all Aunt Illya can do to restrain herself as she squeals "That's so~o cool! My nieces are real-life magical girls!" Almost as quickly as it comes on, it cools off, and she collects herself. "Archer also told me the, uh… Less than pleasant aspects, but he mentioned that you girls have things under control, right?"

"Yeah. So, basically, what I'm doing is channelling my Grief into a physical form, and that's how I make familiars." Quickly, you add "Grief is what we call the negative energy that builds up in our souls as we use magic. It's… Curses, essentially. Not all of us can manipulate it; I just happen to have the right skills to make it possible."

Aunt Illya nods her head. "Archer mentioned that this other lady, Sidonia whats-her-name, can also do that." Unfortunately; and she's got more of it than you do. "So, what else can you make, besides birds? Don't get me wrong, they're really cute, but-"

"I can make more than that," you say. "I've found that my ability to make familiars is tied to positive memories that I have of certain people; Madoka – that's my girlfriend – and Archer, specifically. I think I could manage more, but right now it's a matter of figuring out which memories would spawn which familiars."

Aunt Illya cocks her head to the side, and asks "Why just those two? You've got a mom and an older sister, right? Why don't you have anything for them?"

"It's… Complicated," you say. "I don't know how much Archer's told you about… Well, about me, but…" You love Kirika and Minako; really, you do. You don't know if you can say you love your current family more than the family you were born into, but that's only because your birth parents died so many lifetimes ago that you can't even remember them. But you remember being alone; and you remember how it felt to not have to be alone again. "Archer was there first. When I had no one else, I still had him. Kirika and Minako came later, and while I do love them, it's… Different, with Archer. The two of us have a bond that I just don't have with anyone else."

"That's 'cause he's also your servant, right?" Aunt Illya asks. You nod your head. "Yeah. It's the same with me and Berserker. Outside of my various big brothers, and my two maids, I'm all that's left of my family; but I'm okay with that, because I know I'll always have Berserker by my side." That's when, almost as if in a cartoon, a lightbulb appears above Aunt Illya's head. "So try that," she says.

"Try what?"

"If you're making your familiars based on positive memories you have, then try making ones based on your mom and your big sis. Archer told me you've all been living together for a year now, so I'm sure you've got plenty, right?

"It's… A bit more complicated than that," you say. "For witches – the mature form of a magical girl under our system – familiars are based on specific emotions and people. I'm… I guess you could say that what I'm doing is, essentially, tapping into the powers of a theoretical witch of myself that doesn't exist yet, if that makes any sense." Aunt Illya gives you a look, one which you can't quite place. "So it's not just about having positive memories of someone, they have to be the right memories of the right things."

"Well, it wouldn't hurt to try, would it?"

"No," you say. "I guess it wouldn't."

So that's where you are now, concentrating on the positive memories you have of Kirika and Minako. Who are Kirika and Minako to you? They're your sister and your mother; obviously, but there has to be something more to your relationship with them than that.

Let's go a step backwards, then. Who are Madoka and Archer to you?

They're both people you couldn't bear to lose.


You don't know what sort of tragedy would have to befall you to make you give up hope and become a witch in timelines passed, but now, your biggest fear is that everything you do is permanent. You can no longer turn back the clock. Everything that happens, every second that goes by, is final. Every loss is final, too. You were lucky that Archer was able to come back to you. You don't know if you'll be so lucky again.

You don't know what would happen if he didn't.

You know what; you just don't want to admit it.


Madoka and Archer are both people whose loss would devastate you, to the point that you couldn't ever come back from it. Are Kirika and Minako the same?

Yes, of course they are. You'd be devastated if loss came for any member of your family. So what makes Madoka and Archer so special in that regard? Because they were there first? Because the bonds you share with them mean that much more to you? Why do you have familiars which represent your feelings towards Madoka and Archer, but not Kirika and Minako?

Maybe you just aren't thinking about it the right way?


Instead of thinking about individuals, maybe you should think about groups; categories of people who are important to you. Your family is one, obviously; your friend group; your team; your total support network. You'd be lost without any of them, but it's because the people in those groups are important to you for their role in the group, just as much as who they are as individuals, that makes you so vulnerable to you.

So you decide to focus on one memory in particular; Oriko's beach house on Lake Ashi, where you and your friends went last year to relax after defeating Elsa Maria. That was when you first saw Oriko and Kirika in a different light; when you first saw them turning into the people who would become your family today; when you first met Minako, and when she first met Archer. You have so many memories of your support group, your entire support group, wrapped up in that one weekend a year and a half ago. That was the last memory you have of all of your friends being together in one place, before Walpurgisnacht arrived and you were scattered for the better part of a year.

A familiar *pop* sound accompanies your memories, followed by a surprised "Ah!" from Aunt Illya. "It's so cute!"

Looking at it, you would beg to differ. It reminds you of the witch your team fought the first night at the beach house; six spindly legs stuck onto a body that's vaguely spider-shaped, with a small head and a larger, inner-tube-like bag seated beneath it. It's small, like your other familiars, coming up no higher than your knees. It turns its head towards you, staring up at you with its eyeless face, and on its six stilt-like legs it approaches you, each step of its tiny toes causing the ground beneath it to freeze up.

"It's… Certainly something," you say, reaching your hand out to give the familiar the affection it's asking for. But when your hand approaches, it feels as though time has become stagnant, and it only resumes at its usual speed once you've withdrawn your hand. "I can't say I was expecting that, though."

You'll have to think about what you can do to best use this thing, whatever it's supposed to be, and how it can help you against Sidonia.

[ ] Wat do?
 
I'd been hoping to not only get this our earlier in the day, but also to have it cover both of Homura's remaining two familiars, plus get us either out the door or addressing the man with the gun I have planned. But we're not out the door yet, this is getting posted later than I'd hoped for it to, and we've only checked off one of the two remaining familiars. But on the plus side, we're getting in some bonding time with our Auntie Illya. So there's that.

Mostly just looking for a continuation of where we are now. Maybe a full vote isn't even needed; just some additional clarification on things as they stand now.
If we're going on Carnival Phantasm, then she's really into standard otaku hobbies, like figure collecting, video games and visual novels, anime shows, and really obscure trivia. I think her otaku-ness might be directed towards technology in general, since she has a distaste for magus society and is incredibly smart. Emiya Gohan also told us that she's gotten into baking. Also, pretty sure she's into collecting stuff like flowers or bugs, given what we see her doing with Kiritsugu when she's tiny.
You know, something tells me that getting Homura into otaku hobbies wouldn't be the best idea Illya's ever had. Just imagine what married life with Madoka would look like...
Madoka: Homura, come have sex with me!"
Homura: "I can't; I need to finish detailing the legs on this gunpla before my cement dries."

But baking and stuff like flower pressing or bug collecting would be better, probably.
 
Mostly just looking for a continuation of where we are now. Maybe a full vote isn't even needed; just some additional clarification on things as they stand now.
Sure thing, but what needs clarification?

Also good job at making a better familiar design than me for Lillia, because in my head I was basically thinking of the Clara Dolls but made of glass in a sundress or something. I guess half of Homura's familiars, both in Rebellion and in Magia Record, are a bit over-aligned towards human forms.

Madoka: Homura, come have sex with me!"
Homura: "I can't; I need to finish detailing the legs on this gunpla before my cement dries."
Ah yes, Gigachad Meme Homura. A future that shall hopefully never come to pass.
 
Sure thing, but what needs clarification?
I don't know. I was pretty out of it by the time I finished getting everything typed up. Actually, somewhat regrettably I remember telling myself "You're halfway done with the update. You can fudge it and get the rest done tomorrow" while I was driving home from my friend's house. So I'm not entirely sure what needs additional clarification. Maybe that wasn't the right word. Maybe I should have asked if there was anything else we wanted to expand on, or add to, what was already there.
Also good job at making a better familiar design than me for Lillia, because in my head I was basically thinking of the Clara Dolls but made of glass in a sundress or something. I guess half of Homura's familiars, both in Rebellion and in Magia Record, are a bit over-aligned towards human forms.
I was going to give it a humanoid form, but then I saw that you didn't really leave a physical description for it beyond
Their bodies are weak, but they wield the full power of Isa, which they use to drain the energy from malcontents, generate and maintain structures of ice, and manipulate time.
Since these were the familiars form our memories of the beach house, I thought modelling them after the witch we fought there was appropriate. It's like a little extra reminder on top of the memories we've already got.
Ah yes, Gigachad Meme Homura. A future that shall hopefully never come to pass.
Yes.
 
I don't know. I was pretty out of it by the time I finished getting everything typed up. Actually, somewhat regrettably I remember telling myself "You're halfway done with the update. You can fudge it and get the rest done tomorrow" while I was driving home from my friend's house. So I'm not entirely sure what needs additional clarification. Maybe that wasn't the right word. Maybe I should have asked if there was anything else we wanted to expand on, or add to, what was already there.
I'd say perhaps Homura should test it a bit, but we already know what it does, and I figure Homura's also a smart enough cookie to figure that out pretty fast. It would be pretty fun to have Ilya and Homura do a little familiar battle though, that'd be pretty cute, and would be a nice way to see them in action. However, with the deadline of ending this day on the 17th, that might take a bit of time we might not have.

Since these were the familiars form our memories of the beach house, I thought modelling them after the witch we fought there was appropriate. It's like a little extra reminder on top of the memories we've already got.
I actually think that this is really nice, though I already said that. Good job.
 
It would be pretty fun to have Ilya and Homura do a little familiar battle though, that'd be pretty cute, and would be a nice way to see them in action. However, with the deadline of ending this day on the 17th, that might take a bit of time we might not have.
We'll see. Putting together our hypnosis Mystic Codes is going to take more word-space than actually hypnotising people, since that's something that's better served being implied off-screen. So who knows. Maybe there'll be time for me to fit something short in tomorrow while we're addressing the last familiar and Archer is putting our things together.
 
[jk] Have your new familiar climb up the wall and drop down on one of your unexpecting teammates.
Umika is the only one who deserves to have this happen to her. And maybe the Hijiri twins, except Niko's trying to be productive and Kanna's already got enough to deal with as it is.
 
Day 29 Chapter 26
[X] Plan: Next Part of the Day (part 2)



A familiar *pop* sound accompanies your memories, followed by a surprised "Ah!" from Aunt Illya. "It's so cute!"

Looking at it, you would beg to differ. It reminds you of the witch your team fought the first night at the beach house; six spindly legs stuck onto a body that's vaguely spider-shaped, with a small head and a larger, inner-tube-like bag seated beneath it. It's small, like your other familiars, coming up no higher than your knees. It turns its head towards you, staring up at you with its eyeless face, and on its six stilt-like legs it approaches you, each step of its tiny toes causing the ground beneath it to freeze up.

"It's… Certainly something," you say, reaching your hand out to give the familiar the affection it's asking for. But when your hand approaches, it feels as though time has become stagnant, and it only resumes at its usual speed once you've withdrawn your hand. "I can't say I was expecting that, though."

You'll have to think about what you can do to best use this thing, whatever it's supposed to be, and how it can help you against Sidonia.

"Do you know what it's capable of?" Aunt Illya asks. "It doesn't… Look, very powerful, but I know better than to judge what a familiar can do by how cute or defenceless it looks."

"It looks like it's using my ice rune," you say. "See, where it steps gets frozen over-" An ability which you can also remember the witch whose form this familiar is borrowing to have used, "-and when I move my hand towards it, it's like time gets slowed down. That's another ability of my rune, I guess, but I haven't really explored using it all that much."

"Oh, wow," Aunt Illya marvels at your familiar. "Do you want to give it a little test fight? I promise I'll go easy on it."

You look at your tiny familiar, and it looks back at you with its eyeless face. "All right," you say, since the little thing seems eager to show off. "But let's make this quick, all right? We don't have that much time, and I'd like to see if I can get a bit more done before we head off to finish clearing out the city."

Aunt Illya flashes you a big thumbs-up, and says "Got it. We'll make this snappy."

Immediately, Aunt Illya runs her hands through her hair, and thin, silvery wisps come off at her fingertips. You watch as magic pulses through her hands, coursing through the strands and forming them into a thin, wire-frame bird. "All right, we'll make this simple," she says. "If your little guy can knock my bird out, you win."

This is weird; it's like a real-life Pokemon battle, except you don't know what attacks you need to call out for your familiar to use. If this were the games, you could imagine Sayaka leering over your shoulder, giving you advice like "have it use Ice Shard", or something to that effect, if you had to guess.

Fortunately, you don't have to say anything. As the first bird dives in, your familiar skitters out of the way. It's a lot faster than it looks, kicking up a trail of ice and snow as it runs underneath the diving wire-frame bird. You watch as the bird slows down as it passes over your familiar's threshold, and that's when it gets hit. Your familiar spits out a thick chunk of ice – from where? – that impales the bird. It looks like you've won-

Until the bird unfolds its wire-frame around the icicle, letting it pass through before changing shape again, this time into a sword. The sword hovers in the air for a moment, and makes a beeline for your familiar. Once again, as it passes close to your familiar, time seems to slow for it, giving your familiar enough time to get away, and reposition itself for another attack. This time, Aunt Illya's familiar is unable to dodge. It impales itself into the ground, and caught in your familiar's stagnant time-field, is unable to change its shape fast enough to avoid getting hit.

Aunt Illya pumps her fist in the air, proclaiming "You did it!" but you have a feeling that she was going easy on you. "Wow, your little guy's so cool, being able to beat my Storch Ritter like that."

You won't voice your concern that she was going easy on you. "Was that pun intentional?" But you will voice your concern that your aunt has a terrible sense of humour.

"Yup!"

Kirika is going to love this woman, you can already tell.

After that short – and obviously thrown, but you won't say anything in case it hurts your aunt's feelings to have been found out – battle, you throw yourself back into the task of familiar discovery. You won't call it creation, not yet, because you still have yet to discover which of your memories unlocks which familiars of the possible witch of you. You try to focus on other possible groups whose memory might spur the spark of life within your Grief.

You have familiars for the memories of the two most important people in your life; for the memories you've shared with your friends and family; so where does that leave you? Can you break those memories down, recombine them into another group, and come out with another familiar on top of what you already have?

Yes, you can.


You focus on the memories you have of your teammates, both old and new. Tomoe-san; Kyouko; Oriko; Kirika. Many of your teammates form an important core of your support group, but you think of them differently. They're people you fight alongside, people who have experienced the same hardships that you have. They've fought other puella magi with you. They've fought witches with you. They've saved the world with you.

You need them to complete your mission, just as much as you need Archer; and just as much as you need the support of your family and friends to keep you grounded outside of combat, you need your teammates to support you when the fighting is at its fiercest.

So you focus, on how it feels to work together with them. How it feels to fight together with them. How it felt to save the world together with them.

*Pop*

*Pop*

*Pop*

*Pop*

*Pop*


This time, the familiar sound echoes five times, and each time, you are greeted to a new face; a familiar face. In miniature, you are greeted to caricatures of yourself and your teammates. Not yourself as in the folded-metal yourself that was your previous familiar, wearing the image of your weak, inner self; but you as you are now, cut from paper and fabric. A pale, grinning face made in mockery of your own stares back at you, with rows of sharp teeth lining its mouth. The paper-and-fabric figures of your other teammates do the same, staring back at you with beady eyes and grinning, toothy smiles that all want for the affection of their maker.

"Oh, my," Aunt Illya remarks. "Those are… Well, they're not as cute as your other little guy." The Kirika familiar turns towards your Aunt Illya, glaring at her defensively, which causes the Oriko familiar to silently chide her companion, to the delight of the Kyouko familiar, while the Tomoe-san familiar can only hang its head in a silent sighing gesture. That just leaves the familiar of you. "Not that you aren't adorable in your own right. You're just… Different. Not really what I was expecting, given what your mom's already shown me."

Your five familiars snicker to each other as your Aunt Illya calls you their 'mom'. "I think I'm a little too young to be anyone's mother,' you say. "Besides, mom would probably kill me if I told her I'd gone and had kids."

"I'm sure she wouldn't," your Aunt Illya says, having no idea who Minako is or how many times she's lectured Kirika to be careful about exactly that. "I'm sure she loves you, and just wants you to stay safe." Regardless, you don't think you're ready to be a mother just yet. Taking care of Amy is enough of a handful already, and that's without saving the world attached. But adding five more affection-greedy bodies into the mix? "Come on," Aunt Illya says to you. "Let's go inside and show these to your dad. I'm sure he'll be interested."

You won't comment on the fact that it's this very same experimenting with your familiars that caused your parents to agree to ground you for months. "Sure," you say." Though you have a feeling that the tiny ice spider would have unnerved Archer less than the eerie mockeries of you and your teammates.

"Big brother!" Aunt Illya announces her presence to Archer the moment she's stepped through the front door the Saints' base. "We're back. Come look at what Homura's made!"

Thankfully, Archer isn't too terribly interrupted by the intrusion, and he comes over. The attention-grabbing call of his sister also turns the heads of the working members of the Pleiades Saints but thankfully, hiding behind your legs like playful children, your familiars are too short for any of them to really get a good look at.

"Those are…" Archer is also at a loss for words as he stares. "Not what I was expecting," he says, as he leans down to take a closer look at your handiwork. "They're like… Little dolls of you and your teammates. That's… That's something."

"She also made one that looked like a tiny little spider!" Aunt Illya says. "It was really cool! Homura and I had our familiars fight for a bit, and it totally destroyed my Storch Ritter!"

You and Archer share a knowing glance, and as he picks up the familiar shaped like Kirika, he asks "Be honest, Illya went easy on you, didn't she?"

"I'm positive. Her familiar went down too easily for what I expect a mage of her calibre to be able to produce."

"Yeah, she definitely went easy on you. Not to brag, but those familiars can even give Rin a hard time."

"I guess I'm just lucky she likes me so much,"
you say. "So," to change the subject back to something productive, "How are you and Matou Sakura coming along with those hypnosis charms?"

"Well, it'd be better if Rin were here," Archer says, "She'd make this all go a lot smoother. But it's not like we're having a difficult time. It's just that Rin could put them together faster than both of us combined, so we'd be finished and out the door faster." Setting down the familiar shaped like Kirika which he had picked up earlier, Archer adds "Granted, we're only talking about twenty minutes' difference either way, so it's not like there's any big rush without her."

Suddenly, the door is flung open, and a voice calls out "Was somebody talking about me just now?" It's Tohsaka-san. "Oh-" She stops as soon as she realises that all eyes are on her, and she looks down at the person standing next to you. "Illya? What are you doing here?"

"Archer asked me to come and help out for a bit. Same as you, I imagine."

"Yeah, same as me," Tohsaka-san replies. "Anyway, it's good to see you. Now then, Archer, you said you and Sakura needed me for something?"

"That's right." Archer does what he can to herd Tohsaka-san away from your unnerving familiars, saying to her as he walks over to the work area "Sakura and I were working on a bunch of hypnosis charms, so we could make one last pass through the city to try and get as many people out as we could, and we thought having you here helping us to throw them together would get things done a lot quicker."

"Got it," Tohsaka-san says. "So, where do we start?"

[ ] Wat do?
 
All right, now we can call Homura a mom. These are her final familiars, and since in the dossier Plague wrote up he made it seem like these were the most powerful and unique of Homura's familiars, I went ahead and made them into her Clara Doll counterparts. Only, instead of being the physical manifestations of her most negative attributes, these Clara Dolls are miniature recreations of Homura and her teammates, more like Candeloro's familiars than the canon Clara Dolls we're accustomed to.

And look- I even managed to fit in a small fight between Homura and Illya's familiars. It's like a pokemon battle, except this time there's no reason for ice to have a type advantage over flying, and Illya's obviously going easy on Homura.

Since, as I've said before, there's not a whole lot of fun to be had writing the actual hypnotising itself, what I'm looking for now is what we're planning to check off our list after we get back from hypnotising people. Rin's here now too, and I imagine we'll be taking long enough going around the city that it's reasonable for school to be out by then, so feel free to include the rest of the team in whatever else you're planning. And mind the dolls; they like to stare, but they don't mean any harm (I'm pretty sure).
 
[X] Plan: Makeshift Trial
-[X] First off, get the information on Nightingale's overall conditions. That's pretty important.
-[X] Second, it's now time to host the (likely uncomfortable but very important) discussion on what to do with Hijiri Kanna.
--[X] To start, lay down every 'offence' she's committed and go over the state she was in during those times. She has put the lives of all of your families in danger multiple times, even going so far as to specifically give out the location of their houses, and has planted most of the evil nuts around the city, costing possibly tens or dozens of lives. However, she was also in need of sustenance, and her actions then are not only a result of not receiving proper mental support, but also being led around by Sidonia overall.
--[X] Next comes the punishment. You will put it to a democratic vote what happens to her, but a few ideas:
---[X] Force her into a geis, mostly focused around both preventing her from willingly harming others except for in self-defense or with explicit permission from a member of the Pleiades or Quintet, and also a rule that she will not willingly put herself in a state of harm, enforced by a spell that physically prevents her from taking such actions.
---[X] If a geis freaks anyone out a bit, simply attempt to seal her superhuman abilities after the battle with Sidonia is over.
---[X] Regardless, suggest that they come up with some way to keep watch over her after the battle is over, and make plans for finding a psychologist if this is over, especially if they just settle for sealing her abilities in some way. If the vote doesn't come to the death sentence, that is.

- We've checked the places Kanna told us to check, and while we only found one Evil Nut, we did still manage to get some stuff done;
- We'll have Sakura taking a look at Nightingale as soon as we return to the present day, so that can be checked off as well;
- Once Niko returns from the third team's expedition, we can address Hijiri Kanna as well, though that's still something we'll have to put into a vote proper when we get there;
- Lancer is working on Luck charms.
There's still Homura figuring out the rest of her familiars, and making sure that everyone important is out of the city. Other than that, I don't remember.
We managed to get the stuff that I listed done, and of the stuff SVS listed, Niko's team returned and she's currently taking a look at Nightingale. That basically leaves only the luck charms and figuring out what to do with Hijiri. After this, I'll figure out something for us to do after we've skipped over the hypnosis. I have vague ideas of a 'top-off' (primary ideas have Archer giving Heracles an alternative to his stone-sword to abuse Nine Lives' passive function and drawing up battle tactics for Beast Sidonia). My vote is... a bit long, but I think it should be good. Also, as before, you seem to have done a far better job being creative with her familiars than I was.
 
Also, as before, you seem to have done a far better job being creative with her familiars than I was.
Hey, I just took the stuff you gave me and ran with it. I'm pretty sure I'd be stuck with no idea on what to do about her familiars if you hadn't given me that dossier to start with. Don't beat yourself up just because you didn't see the same in what you'd written as I did.
 
Day 29 Chapter 27
[X] Plan: Makeshift Trial



"Now then, Archer, you said you and Sakura needed me for something?"

"That's right." Archer does what he can to herd Tohsaka-san away from your unnerving familiars, saying to her as he walks over to the work area "Sakura and I were working on a bunch of hypnosis charms, so we could make one last pass through the city to try and get as many people out as we could, and we thought having you here helping us to throw them together would get things done a lot quicker."

"Got it," Tohsaka-san says. "So, where do we start?"

Where Tohsaka-san starts is a very different place from where you start. While Archer leads her and your Aunt Illya off to work on hypnosis charms with Matou Sakura, you head over to check on Kana Niko and her servant, whom Matou Sakura had previously been working with and whose condition you want to check before going any further.

"How is everything going?" you ask the pair. "Did Matou Sakura get you all squared away?"

Nightingale nods her head. "With some help from Lancer," she says. "The two were able to reinstate my commection to my master, while cutting off Sidonia's ability to corrupt or use me from the outside." Beside her, Kanna Niko breathes out in a deep sigh of relief. "I just hope this hasn't come too late. I fear for what Sidonia might have already gleaned by peering through my senses while I've been unaware."

"Have you felt her presence at all this past week?"

Nightingale shakes her head. "I have not," she says. "Though, whether that is because she has not been looking, or being she has done a better job of concealing herself than I imagined, I could not say."

Your eyes lock onto the gauze bandage wrapped around Nightingale's hand. Kanna Niko sees your eyes wander, and she asks "Is your hand doing any better, Assassin?"

"Better than it was last night," Nightingale replies. "It feels… Uncomfortable, but not painfully so."

"That's good." The words leave your mouth carefully. You are glad to hear that she's doing better, after an injury that only comes across as suspicious – when did she have the chance to get hurt last night? She was at Oriko's mansion amputating Hijiri Kanna's useless right arm for most of it – but you keep yourself composed, and don't give voice to any concerns you might or might not have. "If everything is going well for the two of you, then it's time."

Time to address something you would rather not.

While the adults work their magic, you and Kazumi gather up the remainder of the Pleiades Saints, herding everyone together to the operations table. There are no arranged seats, but you take a seat to the side of Kazumi, as she assumes what could charitably be called the head of the table, with Maki Kaoru and Asami Saki sitting beside her.

"We need to talk about her," are the first words out of your mouth. You don't need to elaborate. Everyone at the table already knows who she is. "In many ways, Hijiri Kanna is the reason we're all sitting here right now. She joined forces with Sidonia, and acted as her agent in both of our cities, spreading Evil Nuts so that her familiars could wreak havoc without ever having to leave the safety of her workshop. She's sold us out – all of us; myself and my family, Tomoe-san and Kyouko, and all of you and the location of your base and the spare Kazumis – to Sidonia in exchange for promises to have her revenge on Kanna Niko once Sidonia had committed genocide. She stood by and said nothing at a time when knowing anything at all would have been helpful to us. Not to mention, when presented with the opportunity, she violently attacked her creator, seriously maiming her and almost killing her in the process."

As you pause to catch your breath, all eyes turn towards the person you're talking about. At the far end of the table, doing her best to hide herself behind her own shadow, sits Hijiri Kanna. Her head is hung low, and with her left hand she's tightly clutching at what remains of her right shoulder, so much like her creator.

"However, as much as it pains me to say this, we should remember that she's also a victim in all of this, herself. She's spent the better part of a year confused and tormented by memories that aren't hers, and been given absolutely none of the necessary mental health care that would have helped her. She's been manipulated and abused by Sidonia, in just about every way imaginable; and as soon as Sidonia had no further use for her, she was cast out after being horribly maimed herself."

You hope it wasn't in every way imaginable. Hijiri Kanna never mentioned being sexually abused by Sidonia, and neither Archer, Nurse Ortensia, or Nightingale mentioned anything of the sort during their investigations, but does that mean it isn't something you should be concerned about?

You hope it isn't. For as much harm as she's been responsible for, you wouldn't wish that kind of harm on anyone, not even your worst enemy or the person responsible for putting your family in danger.


"I would also like to mention that, despite being in horrible pain, and on the verge of death, Hijiri Kanna was still willing to talk when I interrogated her. She's given us the information we needed to have the most clear picture possible of Sidonia's plans and how she's operated these past few months. I'm well aware that this isn't enough to exonerate her, or to excuse her actions, but they should be taken into consideration when deciding on her punishment. Since she's your problem, I'll let the six of you come to a decision democratically. I'll only interfere if it looks like you need a tiebreaker vote."

Six heads nod in unison, and almost immediately, Kazumi says "We're not killing her." She looks over at you, and to Kanna Niko and her creation. "I know it would be easy, and we wouldn't have to think about what to do about her ever again, but I won't let anyone kill her. It'd be unfair to her. Sure, she's made… Well, a lot of mistakes, and we should punish her for them, but she's barely had a chance at life in the first place. Killing her won't make anything better."

"I…" Maki Kaoru mentally backs away from the table, saying "I think I'm gonna stay out of this one. I didn't have anything to do with this. I didn't know about it, I don't wanna know about it, and now that I do know about it, it's kind of fucked up." Maki Kaoru turns to MIsaki Umika, adding "Umika… Man, you're really batting zero for two, aren't you?"

"Don't say it like that," Misaki Umika thinks to the rest of you. "Niko shuffled her out of the base as soon as what I'd done had a chance to set in. How was I supposed to know that it'd failed?"

"Maybe when Kazumi showed up without any memories of her own, that should have been an indication that you'd screwed up," Asami Saki says. "Niko figured it out as soon as you said Kazumi's memories were blank, and right up until she learned about that one wanting to kill her for it, she was trying to get her back so she could be fixed."

Hijiri Kanna looks away, in any direction possible except towards her creator. "Kanna Niko was trying to fix her homunculus?" you ask.

"Yeah," Asami Saki says. "It was… Crap, right, that was the first time we showed up to try and fight your team, wasn't it?" What was? You let Asami Saki start from the beginning. "It was October third. Umika and Niko were just finished with making Kazumi, when she just decided to disappear on us. I'd sent Kaoru and Umika out to find her, and when they reported back that she didn't have any memories, it was like something clicked in Niko's head."

"I don't remember doing that,' Kazumi says. "I… I'd remember doing something like that, right?"

"I don't even think your… Uh, your sense of 'you' was developed yet," Asami Saki says. "Umika said she found you sleeping inside someone's briefcase. I think you might have just been operating on pure instinct." While Kazumi continues to look amazed that she did something like that, Asami Saki continues. "Anyway, it was… Well, it was kind of like a stroke of luck that she'd show up right when Niko was thinking about her. We caught her snooping around in Niko's workshop, but when we went after her to try and take her back so Niko could see if everything was all right… Well, that's when we ran into your team, Akemi."

"What happened then?" you ask, as though you need a reminder of the fight that sparked this whole pointless conflict in the first place. "What convinced you to attack my teammates?"

"Ah, chalk that one up to Kyubey manipulating us,' Wakaba Mirai says. "As soon as we ran into you, we realised where the heck we were, and that we were face-to-face with the girls Kyubey had told us were responsible for the attacks on our city." You see Wakaba Mirai's hands curl into tight fists, before she glares at Hijiri Kanna, adding "Only, now we know who's really responsible, don't we?"

"I'm sorry, by the way," Kanna Niko says, more to Hijiri Kanna than to you. "I only realised that Umika might have messed up once the report came back that Kazumi didn't have any memories. If I'd known sooner, I would have tried to help…" Kanna Niko looks away from her creation, and, clutching at her right arm, adds "It was only after I learned that you wanted me dead that I gave up, because I realised at that point that I couldn't undo what had already been done to you."

Silence hangs over the operations table for what feels like an eternity, until finally, it breaks. "You could have tried," Hijiri Kanna says at last. "I know I was pretty far gone by that point, and I don't think I would have listened to you if you tried, but even knowing sooner that you didn't mean for this to happen might have…"

"I'm sorry. I really didn't mean for any of this to happen."

"I know…" Another silence hangs over the operations table, before Hijiri Kanna cranes her head up, addressing you as she says "While we're on the subject of… That night, I have something else I need to confess. I… That night… I ran to Mitakihara because that was where Sidonia was. I called her, and told her that I needed a distraction so I could get away from the Saints, and…" Hijiri Kanna's voice dies in her throat. "That's when she set an entire building on fire. It… Worked, as a distraction, and that's when I ran into your team, Akemi," she says. "I knew you were the local puella magi, and that the Incubator had it out for you and was manipulating the Saints against you, so I thought I could manipulate you into taking care of the Saints for me."

Hijiri Kanna hangs her head again. "But you… Proved to be a better person than I am, and did everything you could to de-escalate the situation instead."

A cry of "Oh come on!" erupts from Wakaba Mirai's mouth, before Kazumi bolts upright and shouts her back down with a "We're not killing her!" Even though Wakaba Mirai never insinuated that she would kill Hijiri Kanna, you could feel the anger radiating from her at Hijiri Kanna's confession. "We already said we weren't going to kill her," Kazumi says. "Sure, this is just one more bad thing she's done, but we're not going to kill her over it."

"But you heard her!" Wakaba MIrai shouts back. "She's the reason we even ended up fighting Akemi's group in the first place! Satomi'd still be alive right now if it weren't for her!"

"We don't know that!" It shakes Kazumi to the core to have to say those words, and you can hear it in her voice when she says "We don't know that, Mirai. Kyubey… Had his claws in you and Saki pretty deep. Even if Kanna had never led you to the Quintet, I think Kyubey would have still found a way to twist you all into fighting them. Then… Then things would have played out like they did, and Satomi still would have…" Kazumi can't bring herself to finish the words.

You suppose it would come to this, when all eyes turn to you, and Kazumi asks "Right, Akemi? We're not going to kill her."

[ ] Wat do?
 
I know there's still about half of the vote that hasn't been addressed, but I wanted to stop here in case someone found this objectionable and felt Homura needed to speak up about Kanna's latest confession. Maybe it changes nothing, because one building isn't worth as much as two entire cities; maybe it's the straw the breaks our back and we decide it's worth paying for with Kanna's life; maybe it's something we don't have thoughts about, but that we think the rest of our team might; who knows. It's up to you guys.

Whatever you decide, I'll be addressing the remaining half of the vote in the next update, on top of whatever else gets decided (or not) here.
 
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[X] Plan Admission of Guilt
-[X] Take Kazumi's side here. Unless the majority vote agrees on it, she is not getting killed. If need be, perhaps she could create a punishment and obtain a majority vote on it.
-[X] And if Mirai wants to bitch about it, remember that Hijiri literally tried to burn your mother and your girlfriend's mother to death. It's not like you have less of a right to be angry about it then her. You are simply just trying to put things into perspective and be the bigger person because neither you nor her are the determining factor here. This is a democratic vote, and that means compromise is necessary.

Not much, but I'm giving Homura a reaction to go with here.
 
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remember that Hijiri literally tried to burn your mother and your girlfriend's mother to death.
She did? The building Sidonia set fire to on the 3rd wasn't the same building that Minako and Junko work in, and when that building caught fire it was because Drekavacs had caused the generator to blow. Are you pinning this on Kanna having planted the Evil Nuts those Drekavacs hatched from? Or did you get the two burning building incidents confused?
 
She did? The building Sidonia set fire to on the 3rd wasn't the same building that Minako and Junko work in, and when that building caught fire it was because Drekavacs had caused the generator to blow. Are you pinning this on Kanna having planted the Evil Nuts those Drekavacs hatched from? Or did you get the two burning building incidents confused?
I'm dumb and cannot pay attention to words and am tired, sorry. I blame it on the fact that I feel an inherent need to vote even when I have nothing to add. However, I guess we could still probably count her planting the evil nuts. Even if indirect, she still caused a fire that nearly burned Minako to death, on top of just outright selling out her position to Sidonia.

Maybe I should take a break from voting for a while. I'm starting to lose steam a bit.
 
Maybe I should take a break from voting for a while. I'm starting to lose steam a bit.
Just tough it out until the 16th. You won't need to vote for the 17th, and then we'll all have until the 21st before we need to vote again.

But in the mean time, if anyone else wants to step up to the plate a little earlier, be our guest. I don't want to see anyone getting burned out when we're this close to the home stretch.
 
[x] Plan Admission of Guilt
-[x] Hesitantly point out that the thing with Satomi might not have go as bad if your team hadn't returned Atalanta to her. That is, from you're limited understanding of the situation, the straw that broke the camel's back; since Atalanta's hatred for her master is what pushed her over the edge.

This is all I've got.
 
Not much, but I'm giving Homura a reaction to go with here.
This is all I've got.
Don't feel like either of you need to change your vote to match with the other's, in case @PlaguePaladin is already contemplating doing just that. Personally, as long as you don't contradict each other, since I'm just looking for reactions here I'm completely okay with people having multiple takes on how to process this.

In fact, I wouldn't be averse to it if @K4lepo and @Riku_Furude also had their own ideas as well, just as long as those ideas don't contradict each other.

Oh, but if you're going to make differing votes, I'd ask that you all keep them under the same name. As you do.
 
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All right, to @PlaguePaladin and @NMS Since nobody else has come around to offer their opinions, could I ask that one or both of you do something for me? Could you either agree on a single vote, or on a single name for both of your votes? One or the other. I don't particularly care if you two want to have different votes or the same vote, but either way I would like at least the names for your votes to sync up.
 
All right, to @PlaguePaladin and @NMS Since nobody else has come around to offer their opinions, could I ask that one or both of you do something for me? Could you either agree on a single vote, or on a single name for both of your votes? One or the other. I don't particularly care if you two want to have different votes or the same vote, but either way I would like at least the names for your votes to sync up.
Okay, changed plan name.
 
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