There's a word, and that word is 'fair'.So, this morning I noticed that the winning plan spent 20 more resources than were available. As such, I am going to cut one of the Chicago dice. It still finishes, but with far less overflow than before.
Same.There's a word, and that word is 'fair'.
What you've chosen to do here ain't fair by my measure. It's downright kindly.
@thread I dunno about you, but I feel mighty obliged to be more careful about our numberin' goin' forward from this point.
Hardened yes, but tends to try to not fly them through Ion Storms if at all possible.Hey @Ithillid has GDI hardened it's flyers and hovercrafts against Ion Storms at this point?
No. They were a Biophase Tiberium creature that has since gone extinct during the crystal phase.
Me. That's why I make my plans with section headers and summaries, so that it only takes a minute or so if someone else wants to check. And why I tend to not vote for ones without.
And it is very much appreciated. Generally having things that make plans more readable is nice.Me. That's why I make my plans with section headers and summaries, so that it only takes a minute or so if someone else wants to check. And why I tend to not vote for ones without.
Agreed, I also find it makes it easier for me to go back and check my plan costs when I do it since i can check by section as I often make a lot of changes while making a plan to try and squeeze stuff in.Me. That's why I make my plans with section headers and summaries, so that it only takes a minute or so if someone else wants to check. And why I tend to not vote for ones without.
I'm thinking we finish off the Fortress Towns development soon alongside finishing Shell Plants since it gives us housing and expand our control of the Yellow Zones before this plan ends so we can use MARV Hubs in the Yellow Zones for Labor recruitment next plan.
Me. That's why I make my plans with section headers and summaries, so that it only takes a minute or so if someone else wants to check. And why I tend to not vote for ones without.
COOPs and Unions literally undermine 70+ years of ingrained Nod core propaganda that we are imperialist capitalists and fascists. Well, less "undermine" and more "falls into a sinkhole to be never heard from again". Kane won't be able to re-rail the tracks quickly on something as powerful as that message had been to another topic to criticize GDI for and neither to the same extent. We need the free dice to be and succeed on the Unions because they like Mecca are part of our hearts and minds plan vs. Kane to take away his people number advantage.Hmm...
Maybe not the best use of free dice this turn, but not the worst? I don't want to put it off for fear of ending up losing it, but we do need free dice for Deploying Everything.
Oh, and Mecca must be completed.
It is cute you think Fortress Towns will ever end.
Every phase of Fortress Towns pushes GDI's lines further into the Yellow Zones, and we have a long way to go before we run out.
[ ] Yellow Zone Fortress Towns (Phase 3)
With the terminus cities protected, and much of the near Yellow Zone at least supported by these towns, future projects lay clusters of fortresses along coastal positions, much like Africa saw in the first phase of colonization. However, without substantially more investment into providing shells, or diversifying the weapons load of the Fortress towns, these are likely to be effectively indefensible.
(Progress 25/200: 20 Resources Per Die) (+++ Housing) (Supports Yellow Zone Intensification)
(Progress 0/250: 20 Resources per Die) (+++ Housing)
(Progress 0/300: 20 Resources per die (+++ Housing)
I said I could imagine worse uses of free dice.COOPs and Unions literally undermine 70+ years of ingrained Nod core propaganda that we are imperialist capitalists and fascists. Well, less "undermine" and more "falls into a sinkhole to be never heard from again". Kane won't be able to re-rail the tracks quickly on something as powerful as that message had been to another topic to criticize GDI for and neither to the same extent. We need the free dice to be and succeed on the Unions because they like Mecca are part of our hearts and minds plan vs. Kane to take away his people number advantage.
So for the love Humanity, we need to put Unions onto the plan now because it undermines Nod's ancient core propaganda of us being fascists, imperialists and oligarchs.
No. They were a Biophase Tiberium creature that has since gone extinct during the crystal phase.
I also make heavy usage of Derpmind's probability array, and do a lot of copypasta from it, so that there are also the percentages of completion. Because percentage chance of completion is helpful when assessing a plan.Agreed, I also find it makes it easier for me to go back and check my plan costs when I do it since i can check by section as I often make a lot of changes while making a plan to try and squeeze stuff in.
Yeah since the difference between dice can be a lot when looking to complete so its not just taking an action but how likely it is to complete and how much followup we are looking for the next turn and later.I also make heavy usage of Derpmind's probability array, and do a lot of copypasta from it, so that there are also the percentages of completion. Because percentage chance of completion is helpful when assessing a plan.
Probably won't be for a while, considering that the Initiative still has two more phases planned after the current one, and each one requires another shell plant phase for defense.We will lose the ability to build them up when they reach the Red Zone border. So we should hurry up and get them there.
I fail to see how making bringing back Tib bioforms makes things easier or safer in any way. If anything it would require us to post military support for things that didn't previously require it.
Sounds like it'd go wrong very very easily. Also has incredibly poor optics from both public and political angles.By engineering them to spread only in Red Zones we get better abatement by having two different Tiberiums eat each other.
And thus the New Devourer was bornBy engineering them to spread only in Red Zones we get better abatement by having two different Tiberiums eat each other.