Because I find Project MKUltra to be utterly horrific and in the same vein as the experimentation done by Nazi Germany and Imperial Japan in WWII.
It is ultterly horrific but it happened in the past and we are not doing those experiments. If we get the research and it turns out to open useful research projects that just involve using LSD to talk to tree spirits then why not?

Though, @BOTcommander if we dont take it now will it be available in the future to look into/negotiate for?
 
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Yes this is all true... But do you really want to tempt China like that, when we don't know just how destabilising the supernatural situation is going to get? Because I can absolutely see it happening that we see a split in the world or something like that occurring right as we reach a critical point. And then, just as we're about to do a major campaign to solve that split, China ends up invading Taiwan for one or more reasons which might be perfectly legitimate such as Taiwan falling under the control of a supernatural faction.

With them then refusing to leave it or allow us and other nation's troops in as peacekeepers because 'it's entirely an internal matter' as the supernaturals have already been removed and Taiwan after is one of 'their' prefectures, not an independent coutnry. Which will cause a massive geopolitical explosion.

It's basically the equivalent of taking the powderkeg that is currently there, and removing the lid whilst sticking in a fuse cord which is just curled up on the floor near it. Sure, the powderkey was already there, but now you have made it much easier for a stray spark to trigger it and there's a long line of fuse cord just lying there that's stuck into the keg. Waiting for someone else to walk up, grab the cord and walk off. With or without us knowing who took it or where it's going.

And we'll get to find out how that goes when and/or if it happens.
 
And will we get an option to negotiate for suppliers for projects that were added before the new mechanic?
We do. I asked about getting this a couple turns ago and Bot said that we'll get it after the budget negotiations.
It's only 10k Progress, what's the issue? :D
Eh, it is about half that and only needs somewhere 300 to 350 progress per turn on average to finish in time. I'll probably add it because it is far more feasible to do than the Peacekeeper version, which is far closer to your 10K progress.
 
We do. I asked about getting this a couple turns ago and Bot said that we'll get it after the budget negotiations.

Eh, it is about half that and only needs somewhere 300 to 350 progress per turn on average to finish in time. I'll probably add it because it is far more feasible to do than the Peacekeeper version, which is far closer to your 10K progress.

I was referring to the Peacekeeper version. Just the projects that have a Peacekeeper component in the Ground Forces is 9 454 Progress left.

The remainder probably also count, so that'd tick over 10k I think.
 
And we'll get to find out how that goes when and/or if it happens.
Yeah, but we don't have to increase the likelihood. Especially when there's others we can co-develop the various Carriers or amphibious assault ships with. Most of whom have more epxerience with the topic as well.

I was basically saying 'yeah, this is possibly one of the options but I want to make it clear it's got the potential to be SO MUCH WORSE than our other options. Let's not take it just in case.'
 
I have awoken my my slumber
@BOTcommander With an increased budget will there be an action to renegotiate some of our Ground Forces contracts for more factories? We mostly negotiated for a single factory due to budget constrains last plan but with an option to increase the progress speed we might not need to sacrifice our ground force expansion as much.
And will we get an option to negotiate for suppliers for projects that were added before the new mechanic?
Yes

How is MK Ultra + is less horrible than when it has a plus sign, which usually means it's something more?
The plus stands for extra secret, or what do call the prospect of the CIA testing the viability of Vampyres and Demonhosts as interrogators or agents in hostile territory.

It is ultterly horrific but it happened in the past and we are not doing those experiments. If we get the research and it turns out to open useful research projects that just involve using LSD to talk to tree spirits then why not?

Though, @BOTcommander if we dont take it now will it be available in the future to look into/negotiate for?
Maybe, they will certainly dangle it and other secret projects in front of your nose.
 
The plus stands for extra secret, or what do call the prospect of the CIA testing the viability of Vampyres and Demonhosts as interrogators or agents in hostile territory.
If hypothetically MK Ultra + is about the US testing the viability of supernatural critters for use as weapons then we need to intervene before they do something monumentally stupid. Hell one could also make the same argument for us taking Lycain weaponization.
 
If hypothetically MK Ultra + is about the US testing the viability of supernatural critters for use as weapons then we need to intervene before they do something monumentally stupid. Hell one could also make the same argument for us taking Lycain weaponization.
Again, closed files from the cold war. The program ended under spooky circumstances when the cold war ended and the files collect dust somewhere in a underground storage bunker.
 
Again, closed files from the cold war. The program ended under spooky circumstances when the cold war ended and the files collect dust somewhere in a underground storage bunker.
If you are implying that this file details the US's dealing with the supernatural during the cold war before the current mess in the 2000s, then it is important that we get the file since it will provide important insight into the current situation and hopefully a way to combat it.
 
If you are implying that this file details the US's dealing with the supernatural during the cold war before the current mess in the 2000s, then it is important that we get the file since it will provide important insight into the current situation and hopefully a way to combat it.
I'll add a little narrative blurb to the planpost to make it clearer what to expect.

@GAWR "The horrifying MK Ultra experiments were declassified in 2001, but the US government seemingly kept a part of the program under wraps under the designation Mk Ultra +. While the UNDC had only gotten its hands on a heavily censored file as an appetizer, which suggests the CIA experimented with the viability of using what the file calls "Vampires" and "Demonic entities" as interrogators or spies for offensive operations."
 
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"The horrifying MK Ultra experiments were declassified in 2001, but the US government seemingly kept a part of the program under wraps under the designation Mk Ultra +. While the UNDC had only gotten its hands on a heavily censored file as an appetizer, which suggests the CIA experimented with the viability of using what the file calls "Vampires" and "Demonic entities" as interrogators or spies for offensive operations."
The US is gonna have to answer some difficult questions if this gets out.
 
I can see us having to use supernatural creatures is probably going to have to happen to hopefully keep the playing ground even. I just hope we only have to deal with more lawful demons since we have access to enough lawyers to make the contracts pretty bounding?
 
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Yes,how did you knew
Well you need to think straight beacuse the current plan omits the acquisition of MK Ultra + which is the most important document of this quest if QM is to believed.

This document contains information on Vampires and demons both entities that we have next to no information on and are apparently experimented on by USA before the 2009 attacks.

It is imperative that we acquire this files and the information contained within and I believe cost to acquire it is well worth the information contained within.
 
Are you guys really picking the plan based on name alone?

I'm not.

I feel that the scope of the supernatural threats as well as mundane threats like the GLA re only going to expand even further - the spreading of werewolf terrorist attacks, and the attempted assassination of the UNDC higher-ups in New York are a pretty strong indication of this expansion. UNDC needs to expand as a result, needs to keep researching modern and advanced technology as well as the supernatural, and also needs to assure its political allies within the UN Security Council, which is why I agree with Ossha's plan's support of inducting Italy and South Korea into the Security Council. I disagree with some minor points (such as licencing drones exclusively to the SAEC) and I can't find the progress points required for new projects such as the Orbital GPS and Surveillance Array, but overall it's quite a good plan, and one that I can easily support.
 
I really hope we will get some more Admin Cap increasing projects because I think we will have 25 Org dice to use them for 1 admin cap actions. Or 27 if DARPA dice cost admin cap. Can't remember right now.
Which the increased budget will help with. Since a org die costs +5R then activating all of them increases the cost by +125. And 125*4=500. Exactly the difference between the two highest budget options.
"Sacrificing" the 2 military dice and 1 Service die in such a situation for the added Council Support is actually as good thing since even if we used all our normal dice on 1 die development/experimental projects we wouldn't have the Admin Cap.
I'm also hoping that with a 1250 resources per turn budget we will be able to take some development actions combined with building our own factories to speed up deployments in exchange for spending more resources. I think we can also easily increase our contracts from the current 50 to maybe 500-600 and still have the budget to activate the more costly projects.
Well you need to think straight beacuse the current plan omits the acquisition of MK Ultra + which is the most important document of this quest if QM is to believed.

This document contains information on Vampires and demons both entities that we have next to no information on and are apparently experimented on by USA before the 2009 attacks.

It is imperative that we acquire this files and the information contained within and I believe cost to acquire it is well worth the information contained within.
The plan seems to include that action now even if it as the cost of researching weaponized Lycain. I was looking at the updated formatting and noticed it.
 
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Bottom of the meta-info spoiler

GPS (Orbitaldice)
(0/150 50 Resources per Die)

Surveillance Array (Phase 1) (Orbitaldice)
(0/150 50 Resources per Die)

Thanks, I couldn't even find the spoiler in the first place. So with the Admin Cap increase for the Branch Offices, that means each Branch Office lets us use an extra standard dice or two extra Admin dice, correct?

Regarding the Orbital Dice we require for the GPS and Surveillance, how do we get those Orbital dice? Will we need to build or purchase our own space facilities?

Regarding the Block Construction system for the ships, you mentioned each Block requires a free yard. How many yards do we have, and how do we build more - are they the same as the Auxilary Shipyard option in the Industry section, like the one we built at Osaka? Or are they a separate option?

With the option for outsourcing our ship construction, like the Straz-class cruisers we're committing to outsourcing in Ossha's plan, there's a cost in Resources but not listed as Resources per Dice. Is there a progress point cost for each stage of outsourcing, or is it just a flat Resource cost to complete each outsourcing stage?




I really hope we will get some more Admin Cap increasing projects because I think we will have 25 Org dice to use them for 1 admin cap actions. Or 27 if DARPA dice cost admin cap. Can't remember right now.

The four Branch Offices each give an extra +2 Admin Cap, and they only cost 100 progress each. We can probably get each one with one or two dice.
 
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