As An Eagle Flies (A House Arryn Quest)

One of the theories on those things was that they didn't exist. Or, rather, they were an iterated corruption of our prehistoric knowledge of dragons. The Valyrians had their far-flung bases of operation and, well, its likely that the Great Empire of the Dawn was playing the game of dragons first. From dragon to falcon in the Vale, sphinx at Oldtown, the harpy in Ghis. Dragons all the way down.

I've already stated my position on the supernatural. I don't deny its utility, maybe even outweighing its danger, but it is best left to other men. It is humanity that is our business.

To have the balls to think you can shepherd such fickle beasts as men is hubris enough.
 
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One of the theories on those things was that they didn't exist. Or, rather, they were an iterated corruption of our prehistoric knowledge of dragons. The Valyrians had their far-flung bases of operation and, well, its likely that the Great Empire of the Dawn was playing the game of dragons first. From dragon to falcon in the Vale, sphinx at Oldtown, the harpy in Ghis. Dragons all the way down.

I've already stated my position on the supernatural. I don't deny its utility, maybe even outweighing its danger, but it is best left to other men. It is humanity that is our business.

To have the balls to think you can shepherd such fickle beasts as men is hubris enough.
All I will say is that you may not like the answer I will give.
 
Considering that I adore outright lovecraft in my games, and the way that tends to end, that implies "THE TRUTH IS MORE BORING THAN YOU COULD POSSIBLY IMAGINE."
Let me rephrase it: No one will like my ideas about the eagles, for I am going to be a bit more... hopeful then Martin is.

This ain't Tolkien but Martin aint writing this, even though I wish I had even a quarter of his talent.
 
Here are people wanting giant eagles and all I want is to create the Westerosi equivalent of these dudes
 
[X]Plan: Divide et Impera v2.0


Vote for uncle John, vote for alliances with the Free Cities.

Allying with the Free Cities is a smart move since it would undercut any accusations of Westerosi invasion of Essos.
 
Allying with the Free Cities is a smart move since it would undercut any accusations of Westerosi invasion of Essos.
Though we are probably going to strip Essos naked if we win the war with enough of our original forces intact. The Iron Islanders will be going a step further than the rest of us but, yeah, while I don't predict massive territorial gains on the physical continent of Essos that is about as optimistic as I can be.
 
Though we are probably going to strip Essos naked if we win the war with enough of our original forces intact.
Probably not... mostly because our objective is in the Stepstones and Tyrosh. And maybe Lys if they are indeed hiring pirates to disrupt Westrosi Trade.
The Iron Islanders will be going a step further than the rest of us but, yeah, while I don't predict massive territorial gains on the physical continent of Essos that is about as optimistic as I can be.
Prepare for some loot money.
 
Inserted tally
Adhoc vote count started by Magoose on Oct 19, 2019 at 12:00 PM, finished with 57 posts and 15 votes.

  • -[X]Secure a Base on Bloodstone: Lord Baratheon said that the fleet would need a base, not on Westeros, so why not choose the closest island to the Broken Arm, to Spotswood.
    -[X]Yes
    -[X]Train with Ser Gerold: The Lord Commander is so close to allowing you to fight on your own or with the other boys if a battle were to come.
    [X] Plan Sea-legs and Security
    -[X]Spend time with the Graftons: Perhaps Marq will be interesting to be with… if you can keep up with his acrobatics.
    [X]Plan: Divide et Impera v2.0
    [X]Yes
    [X]Train with Ser Gerold: The Lord Commander is so close to allowing you to fight on your own or with the other boys if a battle were to come.
    [X]Spend time with Your Father: your father and you haven't talked in years… it would be nice to change that.
    [X] Plan: Divide et Impera
    [X]Strike at the Heartland: The Enemy would never expect you to strike at Tyrosh. There was a chance there were Archon Loyalists in the city that would help you, and winning that would destroy the enemy's main supply base, treasury, and key manufacture. Perhaps draw their attention away from the western shores and turn back to the East.
    [X]Spend time with Uncle Yohn: You always wanted to hear the stories about the rune blade and rune armor that his family claim to craft.
    [X] Plan Base
    -[X]Spend time with Your Father: your father and you haven't talked in years… it would be nice to change that.
    [x]Spend time with the Graftons: Perhaps Marq will be interesting to be with… if you can keep up with his acrobatics.
    [X]Write in: Propose a tri-pronged approach to divide the enemies attention by landing a mainly Cavalry force with Skirmish support in the Disputed Lands as close to Tyrosh as possible without entering into range or sight of their ships, this force shall be tasked to seek any and all targets they can logically attack who belong to Tyrosh and the 12's, supply caravans, holdings, traders, etc.
 
[X] Plan Sea-legs and Security

Striking directly at Tyrosh seems far too bold at the moment given the force disparity and their presumably competent defenses.
 
War Part 2: Plans for Battle
War Part 2: Plans for Battle

-[X]Yes
-[X]Secure a Base on Bloodstone: Lord Baratheon said that the fleet would need a base, not on Westeros, so why not choose the closest island to the Broken Arm, to Spotswood.

"Father, what about establishing a base at one of the Steptones." You stated.

The room was still and quiet, and you felt the gaze of everyone bearing down on you.

"Lord Arryn, control your son." Ormund stated. "Or remove him."

Your father glanced at you before looking back. "I believe my son has something to say. Let him." Your father's hand rose and placed itself on your shoulder. "He seems to have some ideas in his mind that may be valuable."

Ormund nodded. "Speak boy."

You gulped feeling the pressure of them. You felt small amongst these men.

And then your father's hand squeezed as if he was reminding you he was there. You looked to the maps and placed several pieces on it. "You said that the Enemy fleet is larger than ours and we will need a base of operations for supplies, that sunspear is not a viable option until the Broken Arm is clear… that is correct?" You repeated the intelligence and Ormond's assessment.

"Yes." Lord Baratheon spoke. "What are you getting at boy?"

"What if we strike at Bloodstone?"

You maneuvered pieces of the fleet into a maneuver to the front and the sides of Bloodstone. "Bloodstone is the closest Stepstone to the Broken Arm, and presumably where the enemy base a percentage of their fleet, and presumably, any prisoners and loot that haven't been moved to Tyrosh or the Disputed Lands."

Rickard nodded. "And that means we can kill the slaver scum."

"A rescue mission than?"

"No my lord. If we capture the island, the Broken Arm may be secure enough to start funneling supplies to our campaign, meaning we won't have to forge on the islands for fresh supplies or enter a dire state and force battle upon them when we are at a disadvantage." You stated.

"There are other islands that can strike the Broken Arm and the rest of Dorne." Lord Baratheon stated.

"Yes… but that may make them more cautious, more deliberate, taking more time to plan. Granting us time that we can use." You replied.

Your father let go of your shoulder and you felt relief fall upon your shoulders.

"We shall deliberate this strategy." your father stated. "Now, Arstan. Boys, leave us."

"But." Steffon started.

"Now." His father ordered.
------------------------------------------------------------------------------------
Strategy Roll: 1D100 => 90+20(Skilled Martial)-15(Lack of intelligence)-10(Other plans being better)-10 (No command Experience)=75

"Arstan… the plan has changed slightly, but we're using the basis of it for an attack." Your father replied.

Reward: Reputation gained with the Commanders. They are more likely to accept your plans in the future.

-[X]Train with Ser Gerold: The Lord Commander is so close to allowing you to fight on your own or with the other boys if a battle were to come. Rolled:1D100 => 17+10(traits)-5(Ser Gerolds Illness)=22

Ser Gerold was still confined to his quarters under observation from a maester. He would be fine soon, but he would need his rest.

Failure. Ser Gerold will be fine in a few day's time.

-[X]Spend time with the Graftons: Perhaps Marq will be interesting to be with… if you can keep up with his acrobatics. Rolled:1D100 => 89+10=99 Friendship roll:1D100 => 99



Marq was at the helm when you came to speak with him. "Ah, Lord Arstan, nice to see you here." He said with a smile.

"Hello." You said politely.

"By the seven, stop being so fucking polite!" His grin not wavering. "So how is it, sailing on the Narrow Sea?"

You had many opinions on that subject… many of them involved vomiting. "I'm not as keen and well put together for sea travel, to be honest."

"Bah, give it a month and it's like you were born at sea Arstan." He said with joy. "Come on, take the helm!"

You were suddenly pushed to holding the wheel of the ship. "Uh, I should not be-"

"Men, come about, give Lord Arryn Full sails!" Marq shouted.

"Aye Sir! Full Sails!" A crewman shouted and soon the canvas dropped and the wind filled the sails.

"She's all yours Arstan!" Marq said as he jumped and grabbed a dangling rope and swung around without a care in the world.

And as you grasped the ship's wheel, you felt control that you thought you would never feel. Your stomach was clear, and you felt… calm.

And before long, night fell, and the Grafton heir was smiling with joy for the entire time you were at the helm.

Reward: Marq Grafton is now your friend. In the event of a naval battle, you can now command a Galley if the captain or other experience Lord's are unavailable.

---------------------------------------------------------------------------------------------------------------

Enemy Fleet Roll:1D100 => 31

The Enemy fleet did not notice your own fleet, although there were several close calls with enemy scouts… but the weather was on your side.

Fog always seemed to cover your positions at just the right time to be hidden from view.
---------------------------------------------------------------------------------------------------------------

Bloodstone Roll:1D100 => 73 (There will be battle)

Unfortunately, your luck ran out when you got sight of Bloodstone. The commander there, whoever it was, expected you to arrive here.

The defenses were prepared, but the fleet would be trapped in the harbor, under blockade. It would be a siege…

Or rather an assault.

Lord Baratheon needed Bloodstone to be taken, and the assault would begin at Dawn the next day.

Ser Gerold was expected to lead the Vanguard at the Port… and that meant so were you if you wanted.

What will you do:
[]Go with Ser Gerold: Ser Gerold is prepared for an assault on the harbor and is asking for volunteers. And he would get several: Uncle Yohn, Lord's Holland and Darklyn, and even Ser Barrisitan the Bold.

[]Go with your father: your father will be insulting to the keep, going around the harbor assault to prevent the defenders of the castle from reaching it. He would need help.

[]Stay on the ships: You are going to request to stay on the ships. Something just feels off.

AN: Enjoy
 
[x]Go with Ser Gerold: Ser Gerold is prepared for an assault on the harbor and is asking for volunteers. And he would get several: Uncle Yohn, Lord's Holland and Darklyn, and even Ser Barrisitan the Bold.

This seems like the most pressing thing to me.
[]Go with your father: your father will be insulting to the keep, going around the harbor assault to prevent the defenders of the castle from reaching it. He would need help.
Considering the rolls dad gets I think he'll be fine.
[]Stay on the ships: You are going to request to stay on the ships. Something just feels off.
You just love being ominous don't you Magoose
 
[X]Go with Ser Gerold: Ser Gerold is prepared for an assault on the harbor and is asking for volunteers. And he would get several: Uncle Yohn, Lord's Holland and Darklyn, and even Ser Barrisitan the Bold.

I was going to chose stay with the ships, because this is most likely a trap, in that they were waiting for us, but I don't want to be labeled as a coward.
 
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