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[X] Plan Sea-legs and Security
We've never been given the option to do a write-in before, why would that change now?Plan: Divide et Impera
[X]Yes
[X]Write in: Propose to combine two of the given strategies, first landing a detachment of Light and Heavy Cavalry numbering 5-8 thousand men with support of a Skirmish force of 1-2 thousand near Tyrosh to raid and cause havoc in general, should a response army be send by the enemy attempt to draw them to our landing zone where hopefully the rest of our army will have joined us, if not engage in guerilla tactics by laying traps with our skirmishers and cavalry to inflict as many loses as possible.
While that's going on have the fleet drop of the remaining forces on Bloodstone to secure a base for our fleet.
-If possible have one or two squadrons of our fastest ships harass the enemies ships and draw them away in another direction.
Lastly ask if it's possible to have our spies in the enemy camp attempt to sabotage their supplies, perhaps utilising poison on the officers of their armies.
[X]Train with Ser Gerold: The Lord Commander is so close to allowing you to fight on your own or with the other boys if a battle were to come.
[X]Spend time with Uncle Yohn: You always wanted to hear the stories about the rune blade and rune armor that his family claim to craft.
Cavalry does not pose a threat to a fortress city, especially when this city has a massive harbour where most if not all of their food comes from. There is no indication that the city is surrounded by fertile fields or anything like that. The surroundings are described a bleak and stony. Nothing worth threatening or worth defending for Tyrosh. They can simply bunker down in their massive fortress city and use their fleet to cut of our own supplies, stranding one force and robbing us of one of our big advantages in the war, superior cavalry.
You want to lay ambushes on an island we do know nearly nothing about. Which side has a higher chance of pulling something like that off the local one or the foreigners? It is always the locals and never the foreigners. Our side would need to scout for good locations, that are with absolute certainty already known to the locals. Something like that can be done if both sides have little knowledge about the surrounding, but it is near impossible to pull of if a clear discrepancy on the information side exists. We do not know the landscape of the Isle of Tyrosh, they do.
...please tell me you are not serious. Skirmishers are not ninjas or spies. They are lightly armoured troops with weapons like bows, spears, cross bows or slings. They are not naturally skilled at infiltration and using them on masse for something like that would not work. Once more Tyrosh is a fortress city, that is supplied through its harbour. They do not need to open their gates and Westerosi infiltrators would stick out like a sore thumb. Skirmisher are mostly common folk and do not speak the bastard valyrian tongue that is spoken in Tyrosh. Their people are known as being extremely flamboyant, dyeing their hair purple, green or some other strange colour. Our enemies are not idiots and going after the supplies is one of the most common tactics ever. These places are always extremely guarded and protected. You cannot just walk up and burn them down.
Poisoning the officers or higher rank would once more need an infiltration to work against obvious guards, language barrier, passwords and other measure put up against such attempts. Then they need to enter one of the most secured places of the whole enemy camp and find the supplies that will end up in front of the officers. For that to work we would need more than a miracle.
We've never been given the option to do a write-in before, why would that change now?
[X] Plan Sea-legs and Security
Oh dang, my mistake. I apologize.
You forgot to vote for your own plan.
Because we're at war, of course there will be death flags.death flag why do i see a death flag i so dislike seeing death flags.
I did not forget about us having said blood in our veins...I'm mildly interested in why we aren't exploring our clearly magical heritage. A few voting options have had this but we've ignored it.
House Royce, our Mother's house, were the previous rulers of the Vale and as such are a very old First Men family. It's logical to assume there might be some Greensight or Skinchanging or such in our blood.
Just a thought.
I'm mildly interested in why we aren't exploring our clearly magical heritage. A few voting options have had this but we've ignored it.
House Royce, our Mother's house, were the previous rulers of the Vale and as such are a very old First Men family. It's logical to assume there might be some Greensight or Skinchanging or such in our blood.
Just a thought.
we are also a descendent of house arryn so we probably also have a magical heritage related with falconsIt's why I find the spending time with Yohn option so interesting. We already know Greensight and Warging and what that's like. So I'm more interested in the Royce runes and what we can potentially do with it. I mean imagine...we already stand be atleast as tall as dear ol' Daddy-o. Now pick up a truly massive set of heavy armour and put some runes on it that make the thing wearable and lighter?....Westerosi Space Marines here we come!
we are also a descendent of house arryn so we probably also have a magical heritage related with falcons
honestly riding a giant falcon sounds awesome
True, I could get behind that if giant Falcons where a thing which I ain't sure it is. Maybe warging into Falcons in general is possible but as I think Runes are more useful for us at the moment. After that we could probably try our hands at Greenseeing which would do wonders for information gathering.
Do not be asking for things you really don't want to know the answers to.Winged Knight
The Winged Knight was a legendary First Man figure of the Vale from the Age of Heroes thousands of years before the coming of the Andals. He is sometimes conflated with Ser Artys Arryn, an Andal who conquered the Vale for House Arryn and was known as the "Falcon Knight".[1]awoiaf.westeros.org
Well isn't that ominous...Do not be asking for things you really don't want to know the answers to.
Bloody hell.Do not be asking for things you really don't want to know the answers to.
I never said that at all. I just said don't ask for them, or the answers you'll get will not be what you want.
I care more about building up our general personal skills, deepening our relationship with our father, and just generally getting better at what we have. I feel like 99% of GOT/ASOIAF fics and games chase after either magic or UPTECH, and I'm kind of happy with where we've been going thus far.I'm mildly interested in why we aren't exploring our clearly magical heritage. A few voting options have had this but we've ignored it.
House Royce, our Mother's house, were the previous rulers of the Vale and as such are a very old First Men family. It's logical to assume there might be some Greensight or Skinchanging or such in our blood.
Just a thought.