As An Eagle Flies (A House Arryn Quest)

The Problem with that statement is twofold. One, we do not worship the old gods, which is a deal-breaker in it of itself. Two, you really think you have the farmland to settle those people? Because you don't.... well you do, but trying to get any of the lords to give consent to giving up land is political suicide.

Yeah, we aren't...for now...
As for the land, I did say that it wasnt necessary, merely an option to consider since House Arryns holdings is not only the Erye but the land around, and southwest of it towards the Moon Gate (If I remember the name correctly). That land is ours and if it has the space required we could use it to set up a new settlement. Or as said before go kill us some Sistermen pirates and out them there. Or the most easy option, have the stay where they are.
 
What pirates? The Three Sisters haven't been a pirate haven (or a naval power of any sort) for literal centuries; these days the worst you'll find there are smugglers.

"The islands are considered dens of avarice and sin by septons.[4]"

Generaly the islands aren't that well liked by anyone and only loosely answer to the Vale, I'm just calling them pirates because it's easier to consider them as such.
 
"The islands are considered dens of avarice and sin by septons.[4]"

Generaly the islands aren't that well liked by anyone and only loosely answer to the Vale, I'm just calling them pirates because it's easier to consider them as such.

You know who else isn't generally liked by anyone in the Vale or the septons? The mountain clans, and yet we're talking about giving them land over the assuredly-vociferous protests of all our vassals. I don't see why one of these two gets a free pass over the other, given that they're both First Men remnants who've had a history of well-founded hostility on both sides.
 
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You know who else isn't generally liked by anyone in the Vale or the septons? The mountain clans, and yet we're talking about giving them land over the assuredly-vociferous protests of all our vassals. I don't see why one of these two gets a free pass over the other, given that they're both First Men remnants who've had a history of well-founded hostility on both sides.

Again I must repeat that we aren't actually doing it, we are discussing it. I've already said that handing out land for them to settle is merely one of the options and not even among the best or easier ones.
Also I would think that any dissatisfaction with us deciding to keep some tribes under us wouldn't be as scandalous after we've decimated those that didn't bend the knee.

Keep in mind this is all just some wild speculation at this point and not even something that might happen.
 
[X] Plan Means of Communication
[X]Learn to Read: Maester Gerald left a book open, with letters on it, and words. You wish to learn how to read.
[X]Learn to Talk Better: Your vocabulary is rather… lacking.
[X]Meet The Court: Your father has been praising you and your… abilities to learn quickly.
 
posting a tally.
Adhoc vote count started by Spacegnom on Aug 27, 2019 at 6:57 AM, finished with 37 posts and 27 votes.
 
Me calling the vote 10 minutes early. Plan means of communications wins.
 
Stop: Keep the murderboners in your pants
keep the murderboners in your pants
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Part 3: Gaining a Reputation
Part 3: Gaining a Reputation


-[X]Learn to Read: Maester Gerald left a book open, with letters on it, and words. You wish to learn how to read. Rolled: 1D100 => 36


You came to your father with a book in hand. It was one of the large books of history that the Maester had left on his desk.


"I want to read like you. Teach me." You demanded.


Your father smiled at your bluntness, and he placed on you onto his lap. "Alright." The night was young, the sun still barely cracking. He placed you onto his lap and opened the book to the first page. "Place your fingers on the page, below the words, and try to sound them out. When you say the word wrong, I will correct you."


There was a pause as you stared at him. "You will not be in trouble if you are wrong. It is all part of learning."


"Did you learn like this with grandfather?" You asked.


Your father nodded, a sad frown on his face. "No. I had to learn on my own, with only a Maester to help me. I... He taught me like this."

"Who was the Maester?" You asked.

"Maester Martin... He loved reading and writing as well, unfortunatly, he could never finish his history of Westeros before he had to leave to the citidel." your father replied


Thus started the nightly tradition of reading pages before bed.


You were sure you could grasp reading alone.


Reward: You can now read.


-[X]Learn to Talk Better: Your vocabulary is rather… lacking. Rolled:1D100 => 28


Maester Gerald was quite a teacher.


By that you mean, he's an ass.


"What does wroth mean?" He asked as he tapped the stick on the table. Your father was watching with anticipation and eagerness at your newly expanded vocabulary.


"It means I am angry." You replied, earning a tiny wack on your fingers from the tiny stick. "And I am ordering you to stop hitting my hands."


"Not until you can tell me a new word?" He replied.


You had heard a word said by the maester when a woman was with him in his chambers. "Fuck me whore."


The maester was quite surprised. Red from anger burned on his cheeks. "Oh… where did you learn such language?!"


"From you."


"Your teaching my son to swear?" Your father stated, trying not to break the door with his fist.

Reward: You now have a greatly expanded vocabulary.


-[X]Meet The Court: Your father has been praising you and your… abilities to learn quickly. Rolled:1D100 => 87 Trait Roll:1D100 => 100


You were dressed in a blue doublet, riding pants and some shoes that were far too large to be on your feet.


The court gave you blessings, some even gave you gifts, trying to curry favor from your father.


"Mother, you said the toy was for Shara?" One of the crying boys said as his mother walked forward and handed it over to you.


"But the little lord will need it more." She replied.


It was then you stood up on your own two feet. "No, I don't." You took the toy in your hand and walked over to the little. "And you would all do well to give gifts that are within your means." You glared at the court. "I am not someone who can be bought by some trinkets and toys. I want something of value. Something akin to friends."


"I am going to take my leave father." You stated and walked back to your room to read.


But you quite an impression on them. Your father has started to look for places to foster you… or rather, look for children to foster with you.


But all the children of the court and staff will follow you to the Hells themselves if it meant helping you.


Reward: Gain Special Trait: The Child of Bonds: You desire nothing more than friends and comrades, and that desire draws others to you. Older, or younger, male, female, it does not matter. You bring people together, with their bonds with you. (You have an aura that draws people towards you and make them your friend. If you meet someone new, there is a 50/50 chance they might become a friend. With your friends, you have a +20 to all rolls during events. With your friends, you will not suffer any debuffs in a relationship from differing religion)

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There were things in the world that you did not understand.


The septons said that the Seven watched over the world, and judging the actions of everyone. There were books, and people to help you. The sept was warm, comforting and full of people. It was the gods of your father and the Vale.


But in the godswood, a tiny clearing in the castle, there sat a tiny patch of wilderness, with trees, flowers, and snow.


It was serene, peaceful… strange. You felt something in that place, more than in the Sept. It was not a place that visited often by anyone.


It was quite strange that no one ever spent time here.


You choose:

[]To Stay in the Light of the Seven: There were things that only wise men could understand. The gods were too difficult to grasp without help. (You follow the Faith of the Seven)


[]To Follow the Old Gods: There is a power in the nameless gods of the North. A power that you can feel. (You follow the Old gods of Westeros.)


[]To choose nothing: You did not believe that either held the answer. You will not follow either, at least for now. (You do not publicly follow any faith. People may get angry at you, and you may fall under dangerous forces that may use you for their own purposes)

AN: Alright... now with that business is out of the way, time to start with the Faith you believe in.
 
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[X]To choose nothing: You did not believe that either held the answer. You will not follow either, at least for now. (You do not publicly follow any faith. People may get angry at you, and you may fall under dangerous forces beyond your understanding)
 
[X]To Stay in the Light of the Seven: There were things that only wise men could understand. The gods were too difficult to grasp without help. (You follow the Faith of the Seven)
 
[X]To Stay in the Light of the Seven: There were things that only wise men could understand. The gods were too difficult to grasp without help. (You follow the Faith of the Seven)
 
[X]To Stay in the Light of the Seven: There were things that only wise men could understand. The gods were too difficult to grasp without help. (You follow the Faith of the Seven)
 
[X]To Stay in the Light of the Seven: There were things that only wise men could understand. The gods were too difficult to grasp without help. (You follow the Faith of the Seven)
 
[X]To Stay in the Light of the Seven: There were things that only wise men could understand. The gods were too difficult to grasp without help. (You follow the Faith of the Seven)
 
[X]To Follow the Old Gods: There is a power in the nameless gods of the North. A power that you can feel. (You follow the Old gods of Westeros.)
 
[X]To Stay in the Light of the Seven: There were things that only wise men could understand. The gods were too difficult to grasp without help. (You follow the Faith of the Seven)
 
[X]To Stay in the Light of the Seven: There were things that only wise men could understand. The gods were too difficult to grasp without help. (You follow the Faith of the Seven)

Just imagine how most of the northen lords and ladies of House Stark would react to their Lord Paramount becoming a faithful follower of the Seven, there's no way THAT switching your house's traditional religion won't case any issues, especially for a house as famous for their Piety as ours, even if only publicly.

Another reason being is that if you can get past all the propaganda and misinterpretation of the literal with the allegorical and vice versa then you can actually glean some wisdom from their version of the bible.

Thus, if we don't end up as a blind religious zealot (which i hope we won't) then we might look towards it's teaching as something to be understood on a spiritual level, rather than factual, such as the Seven really descending down to Planetos to tell Hugor to go genocide the Children of the Forest, because... why not?

In order words, the Seven can be seen as just one way of life, the embodiment of a person's thoughts and opinions (maybe Hugor for all we know) written down, the belief that Humanity needs the belief of higher beings like Gods as a form of moral guidance to shackle their own baser instincts and not prey upon one another, like the Dragon Lords of Valyria did with in it's many conquests, turning entire civilizations in Essos into slave states (something that again, for all we know Hugor might have hated).

In conclusion, there are both good and bad things to say about religion, the good part is that our character's world view might be expanded by fully comprehending whatever teaching each religion has, but also runs the risk of other people trying to curtail our understanding of it for their own selfish desires, such as corrupt septons, Bloodraven posing as the Old God, the Drowned God becoming synonymous as the God of Theft, Rape and Murder, R'hillor demanding that his followers burn innocents in his name etc.

Hopefully, our character learns to take everything with a grain of salt.
 
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[X]To Follow the Old Gods: There is a power in the nameless gods of the North. A power that you can feel. (You follow the Old gods of Westeros.)
 
[X]To Stay in the Light of the Seven: There were things that only wise men could understand. The gods were too difficult to grasp without help. (You follow the Faith of the Seven)

Yeah no, an Arryn who doesn't worship the Seven is hardly an Arryn at all.

You senile gods stay the hell away from us, you and your creepy trees!
 
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