Is there a reason why due to birth of Slaanesh her deva were killed? Can a Chaos God directly attack astral throne of a God?
...Pandora's Deva began dying out after Slaanesh was born because Slaanesh's birth woke up the Chaos Gods and they proceeded to kill every single non-Chaos God in the Immaterium.

And no, Thrones can't be attacked directly. Astral Thrones aren't literal thrones, but expressions of domains that can birth new gods.
 
Why are people talking about genociding the eldar when the Ynnari are around? They are allied with the imperium in cannon and have loads of useful powers and have one of the few things that could kill an dark god.

They could probably help us bring back Ferrus Manus.
 
...Pandora's Deva began dying out after Slaanesh was born because Slaanesh's birth woke up the Chaos Gods and they proceeded to kill every single non-Chaos God in the Immaterium.

And no, Thrones can't be attacked directly. Astral Thrones aren't literal thrones, but expressions of domains that can birth new gods.

I'm sorry, I must be missing something. I thought Pandora's Deva were alive and well? We just had a meeting with a hundred of them.
 
Hmm, looks like if a god who posseses an astral throne exists as a physical, living being in the materium, their deva do not need the same requirements to manifest and enact their will.

This seems like a logical (ha, logic and warp in the same sentence) trade-off for a living deity having access to only a fraction of their warp-borne abilities and power.

You could say that they are paying the cost normally needed to summon deva continuously while they exist in the Materium.
 
[X][LEVIATHAN] The Shrine World of Seraphax
[X][POSTURE] Participate in the battle directly and engage the most powerful Tyranid Warforms.
 
Actually based upon statements about true death from Pandora making demons very hesitant, being shocked by the reminder, and only those who remember the Eldar Dominion at their height getting over it I'd speculate before "Slaanesh's birth woke up the Chaos Gods" the ruinous powers were basically limited to their domain power i.e the Eldar managed to starve them of faith, which permitted the Eldar pantheon to be top dog until the Fall.
Domains also empower their claimants, granting them a measure of power independent of sacrifices offered by their followers or earned by other means. Unlike power won from faith, it cannot be easily stored, preventing Gods claiming an Astral Throne from stockpiling their domain's power for extended periods.
Because per the informative post we can infer that Faith is what allows for explosive growth, and if the Eldar Pantheon piled onto the Three shortly* after they were born it would make sense they would inevitably "fall asleep" if they never got the surplus of Faith to explore what they can do with their domains.
In addition, however, a God's understanding of their Domain is not absolute, and as that understanding grows they become more able to craft new Greater Deva that reflect these facets. It should be noted that Greater Deva are more independent than Lesser Deva as a direct consequence of this, even when forged from power alone, and the amount of power invested also ensures that Greater Deva are not often made, for a God cannot sustain too many without spreading themselves too thin.
The Four going into overdrive after the Fall is part them not wanting to ever be forced into a corner, part them exploring the limits of their domains, and mostly the loads of free real estate lesser deities that were able to prosper under the aegis of the Eldar Pantheon, which made them entirely unprepared to survive without any light to keep the darkness of the Warp at bay.

*Eldar Foresight would plausibly allow them to gather sufficient numbers at crucial points in preparation in advance of the ruinous powers being born even ignoring possibilities like the Old Ones were giving tips while fighting a losing battle to fix the galaxy.
 
An ideal deployment of Goddess Mode will meet both of your conditions. However, I am open to the possibility that we might have to deploy Goddess Mode is less than ideal conditions; if it comes down to a choice between "lose Baal" and "go nuclear", I would be willing to go nuclear even if there are still enemy observers in the system afterwards. Also, if we could wipe out only ninety percent of enemy forces on Baal with Goddess Mode, and doing so would save us from having to fight a grinding, bloody campaign with millions and millions of casualties, I would be willing to go nuclear under those circumstances as well.
As others have observed you won't find too many objectors to those conditions. Though on the latter score, if we can wipe out 90% I'd rather destroy 10% the old-fashioned way and THEN wipe out the 90% remaining, since that meets the condition of clearing the board at that point while still destroying the same number of enemies.
If Baal can hold out until we relieve Seraphax and then travel to support them, then we'll have cut off at least some of Khorne's reinforcements, gained reinforcements of our own
The lattermost point is an assumption. It is entirely plausible that, like Steeltower, they will feel themselves too vulnerable to spare much from their defenders even after being relieved.
Once one has ascended to an Astral Throne, they are tied forever. Gods remain tied to their Astral Throne until their destruction, whereupon the Throne is toppled, or their consumption by other Gods, which grants that Throne to the victor.
Oof, so the only way to knock any of the Four off any of their Thrones would be to outright destroy or eat them? So much for being able to whittle them down a Throne at a time.
 
Slaanesh's birth rousing the others would explain why Khorne couldn't go for Khaine earlier.

That and the extinction of the majority of Khaine's worshippers at the same time.
 
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[X][LEVIATHAN] The Blood Angels Homeworld of Baal
[X][POSTURE] Participate in the battle directly and engage the most powerful Tyranid Warforms.
 
[X][LEVIATHAN] The Blood Angels Homeworld of Baal
[X][POSTURE] Participate in the battle directly and engage the most powerful Tyranid Warforms.
 
[X][LEVIATHAN] The Shrine World of Seraphax
[X][POSTURE] Call upon your Deva and direct them to the most important battlefields
 
Why are people talking about genociding the eldar when the Ynnari are around? They are allied with the imperium in cannon and have loads of useful powers and have one of the few things that could kill an dark god.

They could probably help us bring back Ferrus Manus.
Hello my fellow Hugh Manatee, a couple things.

1. Ynnari implies that Y'nnead or the Y'nncarne were made. They were not. For whatever reason, Eldrad's ritual did not happen. This is the kind of thing that Pandora would have noticed. Unless it was mentioned that the Y'nnari were formed in the Discord, in which case IGNORE ME.

2. Ferrus Manus at best is a severed head in a stasis jar to prevent rotting. And that assumes it survived the destruction of the servitor the Iron Hands had it mounted to. Unless something wonky happens, his soul is either gone or with the Emperor. And probably sharded like Sanguinius and the Emperor
 
1. Ynnari implies that Y'nnead or the Y'nncarne were made. They were not. For whatever reason, Eldrad's ritual did not happen. This is the kind of thing that Pandora would have noticed. Unless it was mentioned that the Y'nnari were formed in the Discord, in which case IGNORE ME.
Cegorach interrupted it with Pandora's descent.
 
[x] [LEVIATHAN] The Blood Angels Homeworld of Baal
[x] [POSTURE] Participate in the battle directly and engage the most powerful Tyranid Warforms.
 
[X][LEVIATHAN] The Shrine World of Seraphax
[X][POSTURE] Call upon your Deva and direct them to the most important battlefields

Always secure your flanks. Always.

The way I see it if we go to Seraphax we spend a month or two hunting down World Eaters, daemons, and cultists with our precog overwhelming them once the Shadow in the Warp is mostly withdrawn. Meanwhile if we go to Baal we get tarpitted in a massive conflict that can potentially last years (depending on what Goddess Mode actually does) while whatever happens happens on Seraphax. Maybe the Blood Drinkers make it and fend off the forces of the Blood God now that they're not having to split their attention between Khorne and the Tyranids as much.

Or, maybe Kairos springs his trap and damns the Blood Drinkers when Tzeentch notices Panda's triggered Goddess Mode over Baal, and they flank us along with whatever they could summon by sacrificing an entire shrine world with a population of billions. Or maybe they resist falling, but Skarbrand is re-summoned and does the same thing with a company of World Eaters. Either way it is leaving an uncomfortable number of enemies/potential enemies at our backs.

Mind, if Goddess Mode is actually successful at a rapid coup de grâce we'd be in a much better position, but that seems like a much less sure thing then some of the posters are indicating. Based on what Sword said about how 20 was a lot of Norn Queens we'll have to save Goddess Mode until a good chunk of them are dead. A process that could take in-game years depending on how defensively they play.

So yeah, before marching into a tarpit make sure there are no enemy spearmen behind you.
 
Hmmm. I should probably have thought to ask this before, but better now than later: @Swordomatic, how would Pandora rate herself against the two biggest threats on Baal that we know of? Those being of course the Swarmlord and Ka'Bandha. This kind of affects this vote already, but becomes of course even more important if Baal is chosen. I'm asking because as our encounter with Skarbrand showed us, different match-ups depend on more than just raw power, which is of course still important by itself:
But unchecked, Skarbrand will kill billions. Even if his eye remains laser-focused upon you, you will need to deal with the attentions of an Exalted of Khorne that is immune to your sight and proof against much of your psychic arsenal, all while every remaining Bio-Titan keeps trying to kill you.
For example, while broad immunity or resistance for psychic powers is expected from the Exalted of Khorne, how well does that apply to Pandora's Divination skills? Was Skarbrand the rare exception of a situation where Pandora's sight was considerably less effective on the battlefield, and almost completely useless against Skarbrand itself? Or should we expect this from all of the Greater Daemons of Khorne, though likely not on the same level of complete immunity like with Skarbrand? And how well has the Hive Mind done in this category? Has it also managed obsuscate some details from Pandora, that were only later revealed to her? Because that might make cornering or luring the Swarmlord and the Norn Queens for a sudden God Mode -ambush a lot harder.

And more on Swarmlord, I would guess that the problem with it will be not so much in its durability if facing Pandora in the God Mode, but in the ability of the Hive Mind to remake it. While I assume that Pandora herself can't be certain about this before she tries, I'm hoping that at the very least she can disrupt, damage or in some other way sabotage whatever process that the Swarmlord and the Hive Tyrants have. Because we should have at least a chance, considering how heavily the Hive Mind relies on the Warp and from the fact that the Tyranids reborn this way have their memories intact up to their moments of death. And so while the physical form of the Swarmlord requires probably just biomass, the genetic information and the right incubation environment... Well, its mind, the most dangerous thing about it? That seems like a completely different thing.
 
Hmmm. I should probably have thought to ask this before, but better now than later: @Swordomatic, how would Pandora rate herself against the two biggest threats on Baal that we know of? Those being of course the Swarmlord and Ka'Bandha. This kind of affects this vote already, but becomes of course even more important if Baal is chosen. I'm asking because as our encounter with Skarbrand showed us, different match-ups depend on more than just raw power, which is of course still important by itself:

For example, while broad immunity or resistance for psychic powers is expected from the Exalted of Khorne, how well does that apply to Pandora's Divination skills? Was Skarbrand the rare exception of a situation where Pandora's sight was considerably less effective on the battlefield, and almost completely useless against Skarbrand itself? Or should we expect this from all of the Greater Daemons of Khorne, though likely not on the same level of complete immunity like with Skarbrand? And how well has the Hive Mind done in this category? Has it also managed obsuscate some details from Pandora, that were only later revealed to her? Because that might make cornering or luring the Swarmlord and the Norn Queens for a sudden God Mode -ambush a lot harder.

And more on Swarmlord, I would guess that the problem with it will be not so much in its durability if facing Pandora in the God Mode, but in the ability of the Hive Mind to remake it. While I assume that Pandora herself can't be certain about this before she tries, I'm hoping that at the very least she can disrupt, damage or in some other way sabotage whatever process that the Swarmlord and the Hive Tyrants have. Because we should have at least a chance, considering how heavily the Hive Mind relies on the Warp and from the fact that the Tyranids reborn this way have their memories intact up to their moments of death. And so while the physical form of the Swarmlord requires probably just biomass, the genetic information and the right incubation environment... Well, its mind, the most dangerous thing about it? That seems like a completely different thing.
Pandora is unable to divine the future of Skarbrand and is so unable to directly determine his next actions, and he himself is highly resistant to just about any form of psychic attack short of sanctic daemonology, high level pyromancy or going at him with a force sword. However, she is still able to determine the future to some degree, because she's bullshit like that. Skarbrand himself is a hole in her perception, but his effect on the world around him is only partially affected by this, and Pandora is fully capable of divining her own future as well. That, and she's got other ways of dealing with him, too. Which I would have shown had the vote for fighting Skarbrand won, but we'll just have to talk about it for now. Pandora is, compared to literally every other chargen result, lacking in personal combat experience, but this does not mean she has no personal combat experience. She was a Magical Girl a long time ago, and part of that includes just a highly refined sense for combat to begin with, which was tempered though experience.

And it should be noted that Skarbrand's general warp immunity does not apply when Pandora enters God Mode. Skarbrand's incredibly high resistance only goes so far, and once you bring Gods into the fray it becomes much more muddled. And on that note, Skarbrand's warp resistance is unusually strong, but in general Exalted Bloodthirsters command a similar level of resistance. Ka'Bandha's got a far more powerful aura of rage around him, and other Bloodthirsters have different tricks, but in general they're all winged bastards who are almost immune to warp bullshit.

As for the Hive Mind, it's not got any of those defenses, and is scrambling to find anything that can hide from Pandora's sight. It's best defense is probably just trying to induce sensory overload in her, which isn't a bad idea, but for the moment it's not really a workable solution. The Swarmlord is, indeed, vulnerable to True Death (of a sort) if Pandora gets to lay hands on it with a Force Nemesis Sword, but the problem there is less about killing the Swarmlord and more about finding the Swarmlord. Now that the Hive Mind is fully aware of the dangers Pandora poses (she killed a Norn Queen by hand and personally ensured four Norn Queens failed to scatter their fleets, that's insane), it will do everything in its power to prevent further True Death at her hands.
 
From that description it sounds like blowing god mode instantly is a bad idea, since we don't really need it in order to make an impact against the Tyranids, but we do need it if we get blindsided by a returned Skarbrand or Ka'Bhanda
 
Pandora is unable to divine the future of Skarbrand and is so unable to directly determine his next actions, and he himself is highly resistant to just about any form of psychic attack short of sanctic daemonology, high level pyromancy or going at him with a force sword. However, she is still able to determine the future to some degree, because she's bullshit like that. Skarbrand himself is a hole in her perception, but his effect on the world around him is only partially affected by this, and Pandora is fully capable of divining her own future as well. That, and she's got other ways of dealing with him, too. Which I would have shown had the vote for fighting Skarbrand won, but we'll just have to talk about it for now. Pandora is, compared to literally every other chargen result, lacking in personal combat experience, but this does not mean she has no personal combat experience. She was a Magical Girl a long time ago, and part of that includes just a highly refined sense for combat to begin with, which was tempered though experience.

And it should be noted that Skarbrand's general warp immunity does not apply when Pandora enters God Mode. Skarbrand's incredibly high resistance only goes so far, and once you bring Gods into the fray it becomes much more muddled. And on that note, Skarbrand's warp resistance is unusually strong, but in general Exalted Bloodthirsters command a similar level of resistance. Ka'Bandha's got a far more powerful aura of rage around him, and other Bloodthirsters have different tricks, but in general they're all winged bastards who are almost immune to warp bullshit.

As for the Hive Mind, it's not got any of those defenses, and is scrambling to find anything that can hide from Pandora's sight. It's best defense is probably just trying to induce sensory overload in her, which isn't a bad idea, but for the moment it's not really a workable solution. The Swarmlord is, indeed, vulnerable to True Death (of a sort) if Pandora gets to lay hands on it with a Force Nemesis Sword, but the problem there is less about killing the Swarmlord and more about finding the Swarmlord. Now that the Hive Mind is fully aware of the dangers Pandora poses (she killed a Norn Queen by hand and personally ensured four Norn Queens failed to scatter their fleets, that's insane), it will do everything in its power to prevent further True Death at her hands.

wait how does true death work for the Swarmlord? I thought it was just a genetic template? Something the Nids can create given enoughresources and need for a high level command personnel on the planet.

for a Demon/Deva it's a distinct entity. But the Swarmlord is more a tool or weapon?

if you wanted a true death you'd need to essentially burn through the hive mind and delete any data pertaining to it right?
 
From that description it sounds like blowing god mode instantly is a bad idea, since we don't really need it in order to make an impact against the Tyranids, but we do need it if we get blindsided by a returned Skarbrand or Ka'Bhanda
I think it more depends on how costly we can make this fight for Khorne. If we start killing his Daemons at a rate that is fast enough that he will not be left with enough time to summon Skarbrand, he might be forced to abandon his gambit at Seraphax and focus on not losing Baal and so redirect all of his Daemons there. So if we have a large concentration of Khorne's Greater Daemons immediately going for Pandora or we soon manage to corner them in a situation where they are clumped together, maybe even including Ka'Bandha, popping the god mode ASAP makes sense. If not, yeah, using it with not enough targets available before Pandora runs out of juice would be bad.

Actually, can those with more knowledge on this subject say how likely the Khorne's forces are to immediately to go after Pandora personally? Are they even capable of avoiding directly challenging the daughter of the Anathema, the biggest threat on the planet and whose skull Khorne probably wants almost as much of that of the Emperor?
wait how does true death work for the Swarmlord? I thought it was just a genetic template? Something the Nids can create given enoughresources and need for a high level command personnel on the planet.

for a Demon/Deva it's a distinct entity. But the Swarmlord is more a tool or weapon?

if you wanted a true death you'd need to essentially burn through the hive mind and delete any data pertaining to it right?
Well, like I said in my post, the Hive Mind somehow uploads all the experiences that the Hive Tyrants and the Swarmlord have accumulated up to their moments of death. And that almost certainly works by Warp-shenanigans via the Hive Mind's presence in the Warp. So attacking one of its physical "terminals" in the realspace likely will allow us to attack it in the Warp with the right method, in this case Panda and her force sword being a metaphorical cattle prod that is stuck into the server rack containing the running instance of the Swarmlord. And during that throwing in a couple of computer viruses to mess up any recovery efforts, if feasible, though the metaphor probably starts breaking down at this point.
 
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