First of all, it is a Dark Souls reference.
Secondly, guys...I can understand the panic, but why are people voting to burn it all down when Rukia just said this:
They are intangible and entirely unaffected by temperature.
Instead... how about this?
[X] Plan Fuck you and Thanks for the EXP
-[X] Take some more distance in the sky, fifty metres or more
-[X] Prepare thirty
Thermal Spears to hover around you
-[X] While waiting for the enforcers to finish, talk to Daiyu; she should stay nearby and leave this one to you; keep the enforcers informed of what you do and what happens
--[X] Apologise, she might not get to do much here after all
--[X] Have her cast her shield on you and activate
Ignition Aura as your active defense
-[X] Once the enforcers are done, lay down the bombardment with
Juggernaut Wave. Start whereever you saw the most of those things near to each other, then sweep around the camp until there is nothing left; if there are no priority-targets, go for the edges first and work your way towards the center
--[X] Daiyu is on intercepting duty; while
Juggernaut Wave recovers,
Halt as many ghosts that try attacking you up there as you can before shooting them down; only use a handful of spears each time, not all at once
-[X] If all the ghosts come attacking, see if you can find a cluster to attack with
Juggernaut Wave
--[X] Otherwise, just take potshots with your
Thermal Spears and
Halt what comes at you; refresh as many spears as you can during the downtime
-[X] If they scatter and flee, try shooting down as many as you can before they leave your reach; warn the enforcers as you do
-[X] Once you are done leveling the place, give it another sweep with
Juggernaut Wave just to make sure you got all of them
--[X] When that is done, touch down slowly and check in person; be alert and keep
Halt ready.
[X] EXP Plan Total Annihilation
-[X]
Juggernaut Wave to lv3 (30 EXP)
Bloated, maybe... but I am planning for all the things I can think of.
At level 3,
Juggernaut Wave deals 1,000 damage.
Intangible reduces this to 500 and the Skull Wraiths can take 329 at most. Collateral Damage, fluffwise, affects areas the size of a city block. Well aimed, we will get quite a few of them with the blast wave each time. Even if they come up at us, they just lose their cover and make aiming easier.
I decided against
Alpha and Omega because it would gobble up Daiyu's shield and might have bad influences on our regular spells.
Plus... there was a ruling in the original Quest, rather recently, that instant kill effects from an entity without a growth Affinity can only affect the Makers (Story Maker, Myth Maker, Legend Maker). As a full Story, we should be immune to their spell anyway.
I think... we can call this payback?