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It's not like the person accidently going boom would be bad in this case.
It's not like the person accidently going boom would be bad in this case.
As I understood it, all living things have magic res, to varying degrees. It's why our beginning stuff wouldn't work on people period. This guy is a mage who has had time to set up.The closest we have come to the Thermal Sense assassination thing via internal temperature rising was with the Scamps and it didn't work against them, even though those were basically nothing but scrubs and shouldn't have more magic resistance than an average mage (an MM of N/A isn't really a good indication and 35 resilience is just a bit above human norm). So it might work but it seems to me to have a better chance to fizzle. It is not an unremarkable woodland creature. So if we go for that, it would be a good idea to have 1-2 contingencies because it is untested and the only time we tried it, though it wasn't on a human, it failed. Rather than upping his temperature, I'd rather be for igniting his surroundings at a distance with Thermal Control while controlling what the flames hit in order to prevent the house from burning, should be well within our capacities. Since he would be in the house he wouldn't be in plain sight so it remains discreet. Even if it doesn't work it should be able to flush him out of the house (he would likely begin to run) and into a clear battlefield before killing him.
Either way we should take some time to scout out the area in order to locate all the Scrants and other shit. If we find a lot of Scrants in the dark mage's facility, we should also set up a contingency for it before the assassination or even attack the facility before going after him. After all, if he feels threatened he might set the gribblies on the population of the village as a diversion. Attacking the facility, while slowing us, would also be a good way to flush him out, maybe to be sniped by the SAS at a distance if need be.
On that note we should keep the Scout focused on keeping an eye on him at all times, so that even if we need to divert to keeping the village safe we would still have someone trailing him.
The "little girl who has lost her ball" seems to me to be possibly a bad idea. Since he seems to control the creatures, he should be a sensor or communication based mage so it could potentially fail spectacularly, since if he has even a slightest bit of talent in that he might not be fooled by just Cerys's innocent facade. We simply don't know enough to be sure it would work. Fucking various talent mages...
and the only time we tried it, though it wasn't on a human, it failed.
I do agree that he probably prepared... but Rukia noted our stuff can affect humans at higher levels; we just tried to do it the last time when everything was low.As I understood it, all living things have magic res, to varying degrees. It's why our beginning stuff wouldn't work on people period. This guy is a mage who has had time to set up.
I have NO DOUBT that he has already implemented personal protections, and surveillance around the house. Given that MGs explicitly have a huge Aura...I think trying to act our way in is going to fail pretty much instantly. Better to try dissipating magic, and sneaking up, giving him no warning or suspicions whatsoever.
I'm going with an experiment gone horribly wrong... or horribly right depending on the mage's perspective and that's what they look like. The picture doesn't have them flailing around in pain it's a creature vaguely human walking around, add in the fact the word corruption was used when talking about the mage and it supposedly being a mercy...Um... okay. Either this is what hides behind the cloak, or... what?
Does anyone have ideas?
I'm going with an experiment gone horribly wrong... or horribly right depending on the mage's perspective and that's what they look like. The picture doesn't have them flailing around in pain it's a creature vaguely human walking around, add in the fact the word corruption was used when talking about the mage and it supposedly being a mercy...
This guy is a mage, what makes you all think he''ll be as vulnerable as innocent forest animals to hostile magic? I seriously doubt he wouldn't have ways of shielding/repelling hostile magics from himself. Even if he can't repel it he almost definitely can sense it and work out how dangerous it is, then we'll have to deal with him flailing about dangerously in the center of the village.
Actually, we used it successfully on several animals before. Our Thermal Sense was level 8ish back then and the amount of innate resistance it can overcome increases with the level.
I do agree that he probably prepared... but Rukia noted our stuff can affect humans at higher levels; we just tried to do it the last time when everything was low.
Additionally, we found a good method of hiding our magic; no one can tell we are a Magical Girl and that guy probably does not suspect one of those coming to hunt him in the first place, seeing that there is only one (Cerys) currently known to the magical world.
Um... okay. I think you are a little bit into shadowrun-territory now.
First of all, the creeper person was dealt with as per WoG. He is not coming back, or we would know.
Secondly, as I said twice before, our Thermal Sense doubled in level since we last used it. We never even tried it on a human being at level 8 and we can use it on Morgan just fine (Cerys adjusted her temperature before so she did not feel cold).
Besides, of course it is mostly untested; are we supposed to heat-kill humans for science?
Thirdly, why should that guy expect the humanified nuke to come gunning after him specifically? There are a lot of troubling things throughout the land.
Fourthly, I give you that he probably knows our face anyway. Which is why we do not want to go anywhere near him to begin with.
Thermal sense is stronger, but its not thermal sense that influences things. Its thermal control. And while we know higher levels can do things...we don't actually know how high those levels need to be. Its a shot in the dark at best, and I don't think its going to work. What we can do is screw around with the ambient temperature to debilitate him, and hopefully ruin whatever delicate magical processes he's got going on. We should also activate A&O as soon as he detects us. Hopefully it'll interfere with any magic he tries to form, but most importantly its an exponential attack. Activating it as soon as possible is critical to maximum impact.First, as I said, our Thermal Sense is now much stronger than it used to be. And, again, higher levels allow us to even influence creatures that are inherently magical.
Secondly, Thermal Sense can not be felt by others; they can tell we do something from how the temperature changes at best.
Thermal sense is stronger, but its not thermal sense that influences things. Its thermal control. And while we know higher levels can do things...we don't actually know how high those levels need to be. Its a shot in the dark at best, and I don't think its going to work. What we can do is screw around with the ambient temperature to debilitate him, and hopefully ruin whatever delicate magical processes he's got going on. We should also activate A&O as soon as he detects us. Hopefully it'll interfere with any magic he tries to form, but most importantly its an exponential attack. Activating it as soon as possible is critical to maximum impact.
Are we certain ice won't be melted by their acid?-[X] stay at a distance and try to freeze them until they can no longer move around, then shatter them to little pieces
Didn't we agree not to go in close range to him? While I agree casting Halt is a good idea, rushing with our sword isn't.
A&O is noticeable, yes. Thats why I said start it as soon as he detects us. Its too valuable at wearing away protections, and provided we contain it, the rest of the neighborhood shouldn't notice a thing beyond whatever noises we make. Hell, even sound could be stopped if we can get a sharp enough temperature gradient in the air, though since we haven't practiced it, I don't recommend trying that now.I am fail, it is Thermal Control... I just always call it Thermal Sense.
Besides, A&O is loud. We do not want that right now... so I would rather keep it as an emergency-fallback.
Thats...not quite how acid works. It would react with water in an exothermic manner, yes, but super-cold substances would be significantly harder to start a reaction with. And we don't even know it will behave like normal acid because this is magic acid, and magic ice we're talking about. No way to tell until we try it.
Are we certain ice won't be melted by their acid?
Didn't we agree not to go in close range to him? While I agree casting Halt is a good idea, rushing with our sword isn't.
We should just cast a few spears against him instead.
Now that I think about it, do we need a line of sight to cast Halt or can we cast it through our thermal sense?
Looks like a Shade to me.
Hmmmmm. If they're really using their creator's mana, we could force multiple creatures to constantly regenerate by burning them, it will waste his mana. It's a viable tactic and we would only need the Scrants to be inside the range of our thermokinesis.This creature, tentatively named 'Scrant' by the team that discovered them, is some sort of regenerating absorption creature. It regenerates endlessly, well, more likely it regenerates by consuming it's creators Mana. But still. It also dissolves anything it touches, though this has been discovered to be a mild acid, rather than any sort of magical effect.
It shows a hooded person wearing a cloak and billowing robes, stepping out of a building, followed by one of the creatures
I wonder what happens if we Halt a Scrant. Shouldn't its (possible) connection to its creator be interrupted just like the radio's?It has a better picture, but the man is still hooded and cloaked, it is showing him creeping over the back of someone's fence.