Loyalty is its own Reward (A Traitor Legion Chapter Master Quest)

[X] Plan: some Reinforcement, Secure the port
-[X] Adeptus Mechanicus Cruiser Blessing of the Cog Inquisitorial Cruisers Gift of Annihilation/Eternal Vigil reinforcements to Yerma.
-[X] Proactive Assault
–[X] The Spaceport
---[X] main objective is taking out the anti Air if the port cant be taken Sabotage that

[X] Plan: some Reinforcement, Secure the Sorcery fuel and fodder
-[X] Adeptus Mechanicus Cruiser Blessing of the Cog Inquisitorial Cruisers Gift of Annihilation/Eternal Vigil reinforcements to Yerma.
-[X] Proactive Assault
–[X] The Prison
---[X] the Main objective is quick takeout of the defenders and starting a slave revolt to quickly take away

[X] Plan: some Reinforcement, play Gallienus strength
-[X] Adeptus Mechanicus Cruiser Blessing of the Cog Inquisitorial Cruisers Gift of Annihilation/Eternal Vigil reinforcements to Yerma.
-[X] Hit-and-run Ambushes

Putting forth my own 2 plans

Edit added a Plan for those who want to skirmish in hit and run
 
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I really don't think that trying to do any kind of aggressive action with the 3rd Company is a good idea. They're completely cut off from support, if something goes wrong they may well all die.
 
I really don't think that trying to do any kind of aggressive action with the 3rd Company is a good idea. They're completely cut off from support, if something goes wrong they may well all die.
They might die even if they sit and defend themselves. We're in a tough position where the fleet can't contact him and can't reach him, so we need them to make do with what they've got. They got a good 50 marines, so that can do some damage. I'd prefer them to do hit and run ambushes but the thread seems to be in agreement to strike a target. I'd want to strike the spaceport out of all target since it'll help with landing forces so we don't loose so many marines and forces.
 
They might die even if they sit and defend themselves. We're in a tough position where the fleet can't contact him and can't reach him, so we need them to make do with what they've got. They got a good 50 marines, so that can do some damage. I'd prefer them to do hit and run ambushes but the thread seems to be in agreement to strike a target. I'd want to strike the spaceport out of all target since it'll help with landing forces so we don't loose so many marines and forces.
I want them to do hit and run too, my opposition is to trying to seize or destroy enemy structures when we have no intel, no immediate backup, and no Chaplain. Hell, we don't even have aircraft, so a couple of enemy Thunderhawks would basically be game over.

I also don't like leaving the Eyes with an advantage in Battleship tonnage.
 
I want them to do hit and run too, my opposition is to trying to seize or destroy enemy structures when we have no intel, no immediate backup, and no Chaplain. Hell, we don't even have aircraft, so a couple of enemy Thunderhawks would basically be game over.

I also don't like leaving the Eyes with an advantage in Battleship tonnage.
If you'd like, I can create a third plan in my original post (so I don't mess up the vote) that has 3rd Company doing hit and run ambushes instead.

Also, I'm not sure what you mean by for the battleship tonnage, do you mean the space battle in Yerma or the space battle about to happen in Ertesis?
 
If you'd like, I can create a third plan in my original post (so I don't mess up the vote) that has 3rd Company doing hit and run ambushes instead.

Also, I'm not sure what you mean by for the battleship tonnage, do you mean the space battle in Yerma or the space battle about to happen in Ertesis?
I made my own plan for that. I'm just befuddled at the current leader(s).

And I was referring to Yerma, yes. We have 2 Battleships there while they have 2 Battleships plus the Orbital Defense Station, which has a comparable statline in terms of HP and attack. They're tanky little shits so the sooner they're taken out the sooner we can get to the stranded Bird of Prey
 
I made my own plan for that. I'm just befuddled at the current leader(s).

And I was referring to Yerma, yes. We have 2 Battleships there while they have 2 Battleships plus the Orbital Defense Station, which has a comparable statline in terms of HP and attack. They're tanky little shits so the sooner they're taken out the sooner we can get to the stranded Bird of Prey
Fair enough.

Ah, that's fair. In that case, I'd be willing to shift a few more cruisers over to Yerma from Ertesis. However, I want to eliminate these enemy reinforcements in their entirety as they threaten our backlines and a firm counter attack can scare them off. I can shift over another two cruisers, let's say the Ordo Malleus Cruiser and the AdMech Cruiser because I don't want to take away our BBs from Ertesis.
 
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Fair enough.

Ah, that's fair. In that case, I'd be willing to shift a few more cruisers over to Yerma from Ertesis. However, I want to eliminate these enemy reinforcements in their entirety as they threaten our backlines and a firm counter attack can scare them off. I can shift over another two cruisers, let's say the Ordo Malleus Cruiser and the AdMech Cruiser because I don't want to take away our BBs from Ertesis.
I'd rather send Owed Retribution or Treachery's Doom than Blessing of the Cog to be honest. As I said before, Imperial Navy vessels are much more vulnerable to boarding actions, and you're sending 3 Sororitas ships away, so the current plan leaves the battle lines with a higher proportion of ships vulnerable to boarding. But I do still want the Ordo Malleus Inquisitor in Yerma for operational advice.
 
I'd rather send Owed Retribution or Treachery's Doom than Blessing of the Cog to be honest. As I said before, Imperial Navy vessels are much more vulnerable to boarding actions, and you're sending 3 Sororitas ships away, so the current plan leaves the battle lines with a higher proportion of ships vulnerable to boarding. But I do still want the Ordo Malleus Inquisitor in Yerma for operational advice.
I'm only sending two Sororitas ships away, and odds are the traitors in Ertesis aren't going to prioritize ship boarding as they'd be more likely to engage from a distance, and they aren't World Eaters who rush into the fray. I'll send the Malleus ship with the two Sororitas ships to Yerma.
 
I'm only sending two Sororitas ships away, and odds are the traitors in Ertesis aren't going to prioritize ship boarding as they'd be more likely to engage from a distance, and they aren't World Eaters who rush into the fray. I'll send the Malleus ship with the two Sororitas ships to Yerma.
Seems I misread the number of ships, apologies
 
[X] Plan: Simple Reinforcement, Strike the Spaceport

- holding this place will be unlikely but i hope that our space forces will do a "Dawn of War" opening cinematic and arrive just as alll hope is lost.
 
[X] Hit-and-run Ambushes: Leave the serfs as a garrison in the Bird of Prey and stage ambushes against incoming enemy assaults to thin them out.
 
Adhoc vote count started by RedWake on Jan 11, 2025 at 4:50 AM, finished with 72 posts and 19 votes.

  • [X] Plan: Simple Reinforcement, Strike the Spaceport
    -[X] Piety-Class Cruiser Purifying Penance, Piety-Class Cruiser Fervent Devotion, Inquisitorial Cruiser Gift of Annihilation as reinforcements to Yerma.
    -[X] Proactive Assault
    –[X] The Spaceport
    [X] Plan: Simple Reinforcement, Strike the Prison
    -[X] Piety-Class Cruiser Purifying Penance, Piety-Class Cruiser Fervent Devotion, Inquisitorial Cruiser Gift of Annihilation as reinforcements to Yerma.
    -[X] Proactive Assault
    –[X] The Prison
    [X] Plan: Simple Reinforcement, Strike the Spaceport
    -[X] Piety-Class Cruiser Purifying Penance, Piety-Class Cruiser Fervent Devotion as reinforcements to Yerma.
    -[X] Proactive Assault
    –[X] The Spaceport
    [X] Plan: Simple Reinforcement, Strike the Prison
    -[X] Piety-Class Cruiser Purifying Penance, Piety-Class Cruiser Fervent Devotion as reinforcements to Yerma.
    -[X] Proactive Assault
    –[X] The Prison
    [X] Plan: Send in the Sisters, Strike off the Head
    -[X] Piety-Class Cruiser Purifying Penance, Piety-Class Cruiser Fervent Devotion as reinforcements to Yerma.
    -[X] Proactive Assault
    --[X] The Sorcerer's Tower
    [X] Plan Break On Through To The Other Side
    -[X] Send through the Fear of Judgement, Necessary Discrepancy, Owed Retribution, Treachery's Doom, and Gift of Annihilation
    -[X] Hit-and-run Ambushes: Leave the serfs as a garrison in the Bird of Prey and stage ambushes against incoming enemy assaults to thin them out.
    [X] Plan: some Reinforcement, Secure the port
    -[X] Adeptus Mechanicus Cruiser Blessing of the Cog Inquisitorial Cruisers Gift of Annihilation/Eternal Vigil reinforcements to Yerma.
    -[X] Proactive Assault
    –[X] The Spaceport
    ---[X] main objective is taking out the anti Air if the port cant be taken Sabotage that
    [X] Plan: some Reinforcement, Secure the Sorcery fuel and fodder
    -[X] Adeptus Mechanicus Cruiser Blessing of the Cog Inquisitorial Cruisers Gift of Annihilation/Eternal Vigil reinforcements to Yerma.
    -[X] Proactive Assault
    –[X] The Prison
    ---[X] the Main objective is quick takeout of the defenders and starting a slave revolt to quickly take away
    [X] Plan: some Reinforcement, play Gallienus strength
    -[X] Adeptus Mechanicus Cruiser Blessing of the Cog Inquisitorial Cruisers Gift of Annihilation/Eternal Vigil reinforcements to Yerma.
    -[X] Hit-and-run Ambushes
    [X] Hit-and-run Ambushes: Leave the serfs as a garrison in the Bird of Prey and stage ambushes against incoming enemy assaults to thin them out.
 
I think I finally figured out why the prison feels like a trap to me, beyond just us fighting tzeentch worshippers in general. It's been bugging me.

The Eyes of the Mutilator think the Mist Shrikes are sons of Corax, whomst got his start with prison breaks and slave revolts. It stands to reason that having the prison looking like the path of least resistance would be like catnip to any true son of Corvus. Making it pretty serviceable bait against almost any Raven Guard successor chapter.

That's why it feels like a trap to me. It fits the psychological profile that the traitors would have on the Mist Shrikes based on what they think they know about them.
 
I think I finally figured out why the prison feels like a trap to me, beyond just us fighting tzeentch worshippers in general. It's been bugging me.

The Eyes of the Mutilator think the Mist Shrikes are sons of Corax, whomst got his start with prison breaks and slave revolts. It stands to reason that having the prison looking like the path of least resistance would be like catnip to any true son of Corvus. Making it pretty serviceable bait against almost any Raven Guard successor chapter.

That's why it feels like a trap to me. It fits the psychological profile that the traitors would have on the Mist Shrikes based on what they think they know about them.
I disagree we know that the attack and the fate of the bird of prey caught the traitors of guard.
So saying that they already prepared a trap feels wrong, especially if their are more valuable targets.

[X] Plan: Simple Reinforcement, Strike the Prison
-[X] Piety-Class Cruiser Purifying Penance, Piety-Class Cruiser Fervent Devotion, Inquisitorial Cruiser Gift of Annihilation as reinforcements to Yerma.
-[X] Proactive Assault
–[X] The Prison
 
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I disagree we know that the attack and the fate of the bird of prey caught the traitors of guard.
So saying that they already prepared a trap feels wrong, especially if their are more valuable targets.

[X] Plan: Simple Reinforcement, Strike the Prison
-[X] Piety-Class Cruiser Purifying Penance, Piety-Class Cruiser Fervent Devotion, Inquisitorial Cruiser Gift of Annihilation as reinforcements to Yerma.
-[X] Proactive Assault
–[X] The Prison
Feel free to disagree. Though the only things that really caught them off guard was the timing (~20 years later than expected) and the method of insertion. Not who they think is conducting the attack.

I disagree with your statement that they wouldn't have prepared a trap, because they expected us to attack about twenty years ago. Granted, that could mean that whatever hypothetical preparations were made could have degraded, but if it's something like "Oops, all Chaos Spawn" then it wouldn't have degraded by much.
 
I disagree with your statement that they wouldn't have prepared a trap, because they expected us to attack about twenty years ago. Granted, that could mean that whatever hypothetical preparations were made could have degraded, but if it's something like "Oops, all Chaos Spawn" then it wouldn't have degraded by much.
Stil every ressource they would have invested if arcane or in form of manpower is strength they would lack to defend the more important positions like the port, vault or tower.
And if the atackers chose to ignore the prison or just bomb it they would have been wasted (especially if the ressourcen were arcane)

I am not sure the enemy commander (who is already working with the least ressouces compared to the other two plantary commanders) would be willing to make such a gamble.
 
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Stil every ressource they would have invested if arcane or in form of manpower is strength they would lack to defend the more important positions like the port, vault or tower.
And if the atackers chose to just ignore the prison or just bomb it they would have been wasted (especially if the ressourcen were arcane)
I'm not sure I understand what you're trying to say?

Wouldn't that make attacking those other locations better options anyway?

Edit: okay
I am not sure the enemy commander (who is already working with the least ressouces compared to the other two plantary commanders) would be willing to make such a gamble.
That assumes there's no trade between the planets, and that the insane chaos worshippers would be unwilling to gamble.

Iirc we know they do share resources, as Tertius is where the sorcerers who made all the magic shields each planet has reside.

In the case of "Oops, all Chaos spawn" it wouldn't really even be a trap, but a place they throw all the failed sorcerers who displeased their god so their more productive slaves don't get eaten.
 
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