- Location
- US
My understanding is that (for better and for worse) our protection is more costly and less flexible than local Imperial protections (Machine Spirits), but probably not weaker:I would say it is the most pressing thing ever. Right now all that is standing between us and praising Chaos is a shield that is per the GM worse than equivalent imperial protections. It's going to take a few more layers of research before we can claim to be even somewhat safe and I think that that is going to take psyker help.
Machine Spirits seem like a very clever and cost-effective way to accomplish multiple goals. They seem to be:But the key insight that brought it all together was the machine spirits, and the neural nets that you're pretty sure comprise them. If you think of the machine spirits as capable of thinking similar thoughts, then your psionic shield is a similar construct. It is almost the simplest possible thought circuit, and it's busy thinking a single thought as hard and often as possible, and somehow doing that drains energy away into the warp.
- Intelligent systems that can grow without becoming sapient (though become prone to psychosis when they do)
- Modular/damage resistant, they become dumber when nodes are removed but aren't damaged
- Psychoactive, and thus probably capable of resisting or even fighting back against demons, at least to the same degree that normal living creatures can
Hexagrammic/Pentagrammic Wards might be a different matter, based as they are on "lost aerythmetical formulae". (The Tabula Myriad is potentially an example of that more AI-compatible technology being used, since it was able to actually banish a demon).
"Level-ups are accomplished in a few ways - mostly through passive traits at low levels and good rolls/adventures at high levels."Could you point out where the exact mechanics saying this? Because all I can find for Active relating to this is "Will level on successful roll, scaled by the importance of the tech."
Also, the exact formula for Anexa's passive trait means that the lower-level she is, the greater chance she has of leveling up. Right now her passive action has an 86% chance of causing her to level up (which would increase her RP bonus to +10). That chance drops as she levels, which is why gambling on research will eventually become better than her passive trait (until it changes to something else at level 10).
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