[X] Write In: The Whole Deal
-[X] Give a tactical assessment of the difficulties involved in mounting an assault on Jaarpen. The defenses, the terrain, the dangers faced by the first wave, demonstrating your Martial accumen in the process.
-[X] Mention, that Urskoy and his men volunteered out of their own free will for the counter-raid and for all the most dangerous jobs.
-[X] Say about their role in the vanguard, for which they volunteered as well, during the landing and that they later went with us up the hill, since they were the best troops available at the time, that could be expected to fight well against Chaos sorcerers and their lackeys, that we expected to find there.
-[X] Mention, that Urskoy agreed to put his men under our command for this job after our show of strength, which we can repeat, should it become necessary.
-[X] Tell the priest of the entire journey, the fight with the Khornate berserkers, of the magnificent stand of the Men-At-Arms, that fought with the Lightfangs side by side, sharing all of our perils, tying down whatever massive enemy forces they could.
-[X] The charge she and Urskoy's knights performed against the hordes of mutated Marauders to get to their shamans in order to stop foul rituals with human sacrifices present (Urskoy himself said, that it must be stopped for Ulric commands it).
-[X] The sacrifice of the Knights, that they pinned down whatever Marauders they could, giving Fanriel a fighting chance to reach the shamans and stop the whole thing.
-[X] The risks she took and that she succeeded at great peril to her soul, honouring their sacrifice.
-[X] The saving and healing of the single knight, that survived.
-[X] Urskoy and his men died as heroes while fighting against the Great Enemy and their deaths had meaning. We were there, we saw it and we shared in their perils.
-[X]The Norscan leader was slain in single combat by our second before the whole army, while Jaarpen was reduced to a smoldering ruin, the Grim Eyes' power broken beyond repair, many slaves from Jaarpen were saved and brought back home.
-[X] Be clear that the White Wolves' casualties were by no means caused by you thinking lightly of their lives, but out of them bravely taking the most dangerous role in an already dangerous mission.
-[X] Conclude, that we need the priest and his men, for their faithful are going to battle the Great Enemy once more and will require their aid. Their lawful liege instructed them to provide it under our leadership, for is he not their temporal ruler and commander?

I think I prefer this one all things considered, Imperious's isn't bad either and may get an approval vote later, depending.
 
[X] Write In: The Whole Deal

I see Imperious and Sertorius's write ins as being pretty much the same. I picked Sertorius's here because it's less of a brick of text and its conclusion bring me the sensation of an epic speech. It feels like being questioned about our leadership only to answer by extolling the virtues of the men we worked with and bringing to mind a shared sense of duty against the great foe. Perfect to rally unconvinced troops under our command. And I hope it will bring inspiration to QM.
 
We just have to avoid mentioning that our efforts to protect our Lightfangs with some extra spells might have given the Nurglite sorcerer enough time to cast the spell that doomed the Ulrican knights.
By my read, that's not what happened. The Norscans got more time to cast their big ritual by us delaying for elementals, but it wasn't the big ritual which got the knights killed. It was the Nurgle sorcerer stepping away from that big ritual to cast a quick blast of battle magic.
I suspect that the loss of the knights is actually less problematic than the death of the men-at-arms, who were bled white by fighting the Livgard. 30 knights is certainly something the White Star Chapterhouse could'nt afford to bear with easy grace, but they lost more than twice that in men-at-arms, and numbers are what they worried about, considering they called for reinforcements based on being undermanned.
 
I kind of take issue with this part:
"Mention, that Urskoy agreed to put his men under our command for this job after our show of strength, which we can repeat, should it become necessary."

Aside from it perhaps being a bit much to refer to a hand shake as a "show of strength" saying we're willing to repeat a show of strength comes across as a bit too open ended. What if he does take it as an invitation for a duel?

Aside from that the vote seems like it might be going a bit too much in detail, but then my own is pretty wordy so that's hardly some huge difference.
 
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What if he does take it as an invitation for a duel?

Then we duel him. Even if we lose, he's honestly probably gonna view our willingness to do that, and the prowess we display during it, as a character reference as long as we don't do anything too witch-y during the duel (which we can avoid). Like...losing a fight and winning his respect is very possible if we fight well and without overt magic.

That's not an ideal outcome, but it's not the end of the world either.
 
Then we duel him. Even if we lose, he's honestly probably gonna view our willingness to do that, and the prowess we display during it, as a character reference as long as we don't do anything too witch-y during the duel (which we can avoid). Like...losing a fight and winning his respect is very possible if we fight well and without overt magic.

That's not an ideal outcome, but it's not the end of the world either.
It's just not a clause that I want. I don't think the priest will be that impressed by us giving Urskoy a firm handshake, and I don't like how open ended the offer it makes is. Heck, what will the count think if he hears we volunteered to give up the command he said we should have in case we lost a competition without even consulting him first?

As @surprise me also pointed out if we do lose and then refuse to step down I could see him becoming seriously infuriated.
 
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Duels with lethal weapons can also end very nastily, regardless of what the participants want to do. So that's something to be wary of, if that route is chosen.
 
If we do want to offer some sort of challenge he can test us with then I think we should at least determine one by ourself rather leaving it open ended. Plus it does feel a little lame to make much of how impressive our handshake was to Urskoy.

As is my idea of how to try to prove our Martial bonafides to the priest is to just tell him to talk to the Westerlanders and dragoons. We've been told that we left a sterling reputation on them, so we actually seem likely to come out of that one well.
 
It's just not a clause that I want. I don't think the priest will be that impressed by us giving Urskoy a firm handshake, and I don't like how open ended the offer it makes is. Heck, what will the count think if he hears we volunteered to give up the command he said we should have in case we lost a competition without even consulting him first?

As @surprise me also pointed out if we do lose and then refuse to step down I could see him becoming seriously infuriated.
The Count is Ulrican, this probably isn't the first time this has happened. Let strength prove our right to lead. If we loose, acknowledge our defeat and fall in line.

These are Ulrican lands, we must do as the Ulricans do.
 
It's just not a clause that I want. I don't think the priest will be that impressed by us giving Urskoy a firm handshake, and I don't like how open ended the offer it makes is. Heck, what will the count think if he hears we volunteered to give up the command he said we should have in case we lost a competition without even consulting him first?

As @surprise me also pointed out if we do lose and then refuse to step down I could see him becoming seriously infuriated.

On the other side of things, if we don't at least offer to fight for what we believe in he might easily think we're a coward. I think the offer in and of itself is a better bet than not being willing to back our words with might when dealing with someone like this. The offer, IMO, makes him less likely to demand we actually fight him than not making it.

Duels with lethal weapons can also end very nastily, regardless of what the participants want to do. So that's something to be wary of, if that route is chosen.

We could note that and offer to wrestle. The vote mentions a test of strength not a duel to the death.
 
The Count is Ulrican, this probably isn't the first time this has happened. Let strength prove our right to lead. If we loose, acknowledge our defeat and fall in line.

These are Ulrican lands, we must do as the Ulricans do.

In the example argument we were given we were also told that we could to try to claim to the priest that him trying to overrule the count as his secular liege is unacceptable. I'm not all that sure that the cult of Ulric appointing the count's officer corps for him is that common or accepted a practice, or how okay the count will be with us abbeting a priest overruling him.

Secular rulers are not necessarily okay with priests trying to establish themselves as having the power to supercede the decisions of the local secular cahoona.

On the other side of things, if we don't at least offer to fight for what we believe in he might easily think we're a coward. I think the offer in and of itself is a better bet than not being willing to back our words with might when dealing with someone like this. The offer, IMO, makes him less likely to demand we actually fight him than not making it.



We could note that and offer to wrestle. The vote mentions a test of strength not a duel to the death.
We don't have to accept fighting him even if he does say he wants to fight us, but if we tell him we'll be willing to fight him and then he takes us up on the offer then we'll pretty much have to do it.
 
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We kinda want to lead the mission for our own purposes, to help establish our chops.
I'm also just kind of unsure how someone the priest picks to be the commander will handle commanding the force we made, including our own men. A force made up of ogre butchers, the Fireclaws, Scarloc's dudes and Aramil was not built with having an Ostlander commander in mind.
 
We don't have to accept fighting him even if he does say he wants to fight us, but if we tell him we'll be willing to fight him and then he takes us up on the offer then we'll pretty much have to do it.

If we don't accept a fight from him when he challenges us, we're gonna have real problems commanding Ulricans, I think, and they're the majority of the available forces. That comes off as cowardice, and we cannot afford to come off as a coward. We're a foreign witch and this is a public confrontation, if we back down or rely on authority other than our own we risk damaging our standing severely. Reputation matters in our situation, and we can't afford any whispers at all of cowardice. If he challenges us, we have to fight him. We can say that the fight doesn't govern who's in charge if we like, but we have to show that we're willing to fight.

If we say we're willing to fight him, the willingness alone may be enough, and us shaping the contest likely becomes more acceptable. It's also important and relevant that the vote option does not say we will give up command if he beats us, it says we're willing to prove our strength to him. That's a very different thing.
 
If we say we're willing to fight him, the willingness alone may be enough, and us shaping the contest likely becomes more acceptable. It's also important and relevant that the vote option does not say we will give up command if he beats us, it says we're willing to prove our strength to him. That's a very different thing.
Okay, but fighting him and then not giving up command if he beats is almost certainly worse than doing nothing at all.
 
Is it? It is if that's what we agree to, but saying "The Count is the one who decided who's in charge, not you, but if you want to throw hands let's dance." seems entirely reasonable.
Making the offer to an Ulrican would seem to be staking command, at least to my mind. That is, if Fanriel offers to fight the guy, he'll take it as implicit that whoever wins gets to command, regardless of what the EC says (unless Fanriel wants to go complain about it to him afterwards, which I don't think would go down well).
 
[X] Write In: The Whole Deal
-[X] Give a tactical assessment of the difficulties involved in mounting an assault on Jaarpen. The defenses, the terrain, the dangers faced by the first wave, demonstrating your Martial accumen in the process.
-[X] Mention, that Urskoy and his men volunteered out of their own free will for the counter-raid and for all the most dangerous jobs.
-[X] Say about their role in the vanguard, for which they volunteered as well, during the landing and that they later went with us up the hill, since they were the best troops available at the time, that could be expected to fight well against Chaos sorcerers and their lackeys, that we expected to find there.
-[X] Mention, that Urskoy agreed to put his men under our command for this job after our show of strength, which we can repeat, should it become necessary.
-[X] Tell the priest of the entire journey, the fight with the Khornate berserkers, of the magnificent stand of the Men-At-Arms, that fought with the Lightfangs side by side, sharing all of our perils, tying down whatever massive enemy forces they could.
-[X] The charge she and Urskoy's knights performed against the hordes of mutated Marauders to get to their shamans in order to stop foul rituals with human sacrifices present (Urskoy himself said, that it must be stopped for Ulric commands it).
-[X] The sacrifice of the Knights, that they pinned down whatever Marauders they could, giving Fanriel a fighting chance to reach the shamans and stop the whole thing.
-[X] The risks she took and that she succeeded at great peril to her soul, honouring their sacrifice.
-[X] The saving and healing of the single knight, that survived.
-[X] Urskoy and his men died as heroes while fighting against the Great Enemy and their deaths had meaning. We were there, we saw it and we shared in their perils.
-[X]The Norscan leader was slain in single combat by our second before the whole army, while Jaarpen was reduced to a smoldering ruin, the Grim Eyes' power broken beyond repair, many slaves from Jaarpen were saved and brought back home.
-[X] Be clear that the White Wolves' casualties were by no means caused by you thinking lightly of their lives, but out of them bravely taking the most dangerous role in an already dangerous mission.
-[X] Conclude, that we need the priest and his men, for their faithful are going to battle the Great Enemy once more and will require their aid. Their lawful liege instructed them to provide it under our leadership, for is he not their temporal ruler and commander?
 
An attempted daemon prince summoning would lead to panic among the public.

While that is true we are not in Erengrad right now and I don't think the Highest Priest of Ulric in Ostland and a man the Ar-Ulric clearly trust's is someone that would spread around that the goal of the ritual the Wolfs died to help us stop was trying to summon a Daemon Prince. Telling this guy would fall under the whole alert the proper authorities Religious and Secular that the Norscan tribes are conducting rituals at the current time to summon things like Daemon Princes. I thing the High Priest of Ulric in Ostland would find that important information to know and would agree that stopping such a thing had to be done, though the cost was high.
 
[X] Write In: Domesticating the wolf
-[X] Affirm that he's right to be angry and apologize profusely... for being too busy to pay proper respect to the sacrifice/power/righteousness of the Knights of the White Wolf.
-[X] Give a rundown on Jaarpen. Focus on the following facts:
-The Ulricans volunteered
-We risked it all with them for a danger both Fanriel and Urskoy thought was worth the immense risk
-We tried to counterspell the spell that hit us all and destroyed the Knights of the White Wolves
-Fanriel and Urskoy shared a look in the aftermath where both agreed the most important thing was addressing the risk.
-Urskoy died well and outnumbered and the Knights of the White Wolves fought on as they wasted away before their very eyes due to perfidious power channeled by the Four.
-We successfully stopped the danger and it was only due to the Knights of the White Wolves that we were able to do so
-[X] Swear on the gods (maybe even Ulric?) that this is all true.
-[X] Beat your breast and swear on the gods that you would've gladly sacrificed your own life for the cause that Urskoy died for (if true, o.w. say something true that's suitably momentous regarding sacrifice).
-[X] Tell him you understand his concerns and will give full information on the plans for the assault. You will give any questions/concerns/input he has the utmost attention and consideration. You will offer to let him be your second in this assault.
-[X] Tell him again you understand his concerns on the safety of the Ulricans. You had wanted to rely on the proven qualities of the Ulricans again, but their safety came first. The Knights of White Wolf have taken grievous losses and even the followers of Ulric must take into account self preservation.
-[X] Say something on the lines of: You do whatever it is you and Ulric will, but my gods demand that I act. I will muster the elven troops and any other available troops (can we also claim to be able to mobilize the butchers or other ogres?) and lead their march on this atrocity. Say something like unless there's more to discuss, I need to rest/plan/make peace with my gods/pray then turn and walk away/duck back into your tent.

Here's a conciliatory plan where we focus on our status as a priest. Good thing we picked basically every elven troop in our earlier plan huh? The plan is that by the second to last or last section, he submits. If he lets us go back into our tent and doesn't say anything to us for the next hour, things went very poorly.

It seems his biggest problem is that the Knights of the White Wolf are not contributing enough to this campaign because of our actions. I don't know how to solve this problem without cutting deeply into our own glory or putting the warrior priest in the most dangerous/prestigious position. If he also gets killed while under our command that would be double plus ungood. We offer to make him our second in this plan, but that's like offering a best loser prize imo. I feel the ideal plan would directly address this issue.

I think it's probable that he knows that we're the best commander for this. I think the secondary issue might be the unavoidable idea that as an elf, we will treat him and his as expendable and will sacrifice them without a second thought to accomplish objectives and being ourselves glory. This plan was made to address that worry.
 
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Ulricans can be so frustrating.

I am tempted to say we just beat him up to assert dominance and get it over with, but i suppose that might make even more problems later.

[X] Write In: The Whole Deal
 
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