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[X] Plan: The Arsenal of Office Overtime
[X] Plan: To free the teacher and a friend
[X] Plan: I'll make my own humans with chaos resistance, and blackjack
 
I'm on my phone right now and am at work :V

That aside, thanks! Yeah, the omnicidal xenos isn't ideal for diplomacy — I probably would switch it if I could shake free a few shinies, but alas.

That being said, I still chose this over Imperials or Heretics for a reason. Liber's likely more than familiar with the concept of friendly Xenos, thanks to living in better days. But omnicidal xenos is a lot different, especially since they're likely to have a coherent record of culture and history compared to say, Orkz or Tyranids. It's an unpleasant introduction to the Galaxy, but while most PCs are just going to gun them down in a fight to survive, Liber's going to by their own nature have to figure out why these guys decided to 1vE everyone. Was it weird warp stuff mindfucking them? Was it one too many Orkz and Imperials and Tyranids forcing them to go Dark Forest? So on and so forth.

It's a bit dark, but I think it's the setup of fairly strong character moment where there's facing the darkness of the galaxy, having to deal with it, but sticking to the principles that even omnicidal xenos deserve to be remembered, recorded, and understood.


That's fair! It still sticks us with a specific playstyle though, which I guess is the whole point of the plan, but yeah.


Huh? No, it doesn't. It's the "above 5" that's the war with the entire sector. I can see the confusion thanks to the xenos but the sector power bits are at 5. I had to do some juggling to make it work, but no, it's not war all the time.

Fair bits about the Warpstuff (although I think you're wrong about it not being rollable. The full STC doesn't have it automatically included, but it's part of the Special Payloads which are rollable. Still chancy, of course, but I want to be clear about that) but ultimately I think it's still workable. Liber starts in space, so they're less noticeable, and the full STC does in fact start with cloaking which does matter, even with scrying.

Yeah, I agree that the Eldar can scry, but they do in fact sort of have bigger problems thanks to you know, the Tyranids nearby which are explicitly fucking up psychic stuff thanks to their Shadow iirc, and so as such I figure that a warp entity that could shield us from Chaos corruption for 10 millennia could shield us a little bit until we get up and going. Not to mention the Necrons.

Yes, there's not an easy set of allies as yours and Cooky's is, but I wouldn't say it's as fully dire as you say either. Liber has the advantage of also knowing at least a basic picture of what's going on, the Aeldari are in fact a known factor even back from being in the DAOT, and there are in fact bigger problems. Problems that we can help with — the Aeldari are all for skullfucking but with their ancient enemy and something spec'd to murder them nearby…

I think it's definitely pretty workable!

But yeah I definitely didn't put any Chaos here for a reason, yeppers.

Comorrites absolutely will jump us on principle though, and the Harlequins will help them because they have a history of doing that, which is the problem because they have a way in from the get-go, and our initial build-up is going to be double subdued between void start and our starting system being hostile.

Basically, I like the plan, but it's not what I want to play and I think a lot of people are downplaying the risk here. (Also, I think omnicidal Xenos in our home system probably isn't great, even if it technically doesn't qualify us for "All War, all the Time" like going over 5 local powers would. I won't throw a fit if it wins, but Combat Archaeologist isn't really what I want the entire game to be built around, especially as there's literally nobody who'll likely be willing to negotiate with us in our starting position, removing a lot of cool character opportunities when I love characterization.
 
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Looking at the Vote Tally, I do begin to wonder if a Knockout Vote would make sense?
The top Plans have all close enough votes, all above 20, so a lot of people do want them, and the "Winner-Takes-All" route is likely to make this very contested once the Vote goes into an extension.
 
That Time HeroCooky Lied About It Being The Last Propaganda Meme



You're killin' me. These are doing more for the characterization than any text-based write-in.

"A Full STC is buying more trouble than we can afford right out the gate",
This is... somewhat true? It depends on how judicious you are about it. If you show off the super-high levels of technology while you're still small it carries a risk that a big faction will jump you, and if you get big and are stomping everybody with ultra-advanced technology then everybody will focus on you and try to duplicate anything they can salvage. But that's not necessarily exactly the STC as just what happens when you have advanced technology.

... though any seers might have conniptions on general principles the moment you boot up the STC. Depending on your type of warp-protection.

One question why go with iconoclast humans when you can go with friendly xenos who are cheaper?
The below pretty much answers this,
This is a presumption, but probably because Iconoclast humans are not on Imperial "kill on sight" list, whereas Xenos for the most part are.
I'll tack on that humans are generally one of the more "OP" species in the setting for a number of reasons, and any xenos species is going to have unique traits that are unlikely to match the human ones (rapid population growth, extreme adaptability, no significant maluses). I haven't decided yet if the friendly Xenos traits are going to be decided by dice or votes. Maybe I'll roll up a couple of species and let a plan that has friendly Xenos pick one.
 

Propaganda for my plan (the eldar one)

>be me
>be Kainanan
>be with makers looking at cool elf shit
>cool elf shit helps some makers deal with assholes in the warp
>life is good
>assholes jumped makers mid warp while they were on vacation
>*Kainanan will remember that*
>sad.mp3
>continue looking at cool elf shit, waiting for new makers to pick you up or join you
>butnobodycame.mp3
>meet a cool elf god dude
>elf dude is bored teaches you some stuff
>assholes came back and want to put you in Fluff video
>elf dude saves you and bonks them on the head
>*Kainanan will remember that*
>look at cool elf shit your bro's students made
>lore.mp3
>reality fucking shatters
>cool elf dude almost dies because ungrateful fuckers murdered fucked the 4th ASSHOLE into being
>*Kainanan will remember that*
>spend the next 10k years making sure what's left of cool elf dude doesn't get put in Fluff video
>*take the meds bro*
>galaxy fucking splits in two
>"I am tired of being nice, I am going apeshit"
>THEFUCKYOUMEANTHEYWENTXENOCIDAL?!
 
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[X] Plan: The Arsenal of Office Overtime
[X] Plan: HOPE.
[X] Plan: We're going on a Space Adventure!

Personally, I want to bring some light to the grim dark galaxy. Also, am I allowed to vote multiple times and how long will the vote be open before a plan is decided? As far as I am aware, most put voting on a timer but to be fair, this quest is starting out. Regardless I want to see where this goes.
 
[X] Plan: We're going on a Space Adventure!
[X] Plan: TFW a history degree needs a battleship
 
[X] Plan: The insects created a God, and it's mind was B E A U T I F U L

A shame that this doesn't look like it will win, it looked cool to me.
 
In celebration of an interesting quest,here's a concept for a spaceship
Nothing is to scale:

also the diameter of the cylinder might be 2500 km idk i havent decided yet
 
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[] Plan: To free the teacher and a friend

Edit: cleaning up last vote to make sure the tally doesn't complain.

This sounds like it'll have really cool character interactions, which I like the idea of.
Adhoc vote count started by Aria the Mage on Nov 14, 2024 at 3:02 PM, finished with 98 posts and 63 votes.

  • [X] Plan: To free the teacher and a friend
    [X] Plan: TFW a history degree needs a battleship
    [X] Plan: We're going on a Space Adventure!
    [X] Plan: The Arsenal of Office Overtime
    [X] Plan: HOPE.
    [X] Plan The last Companion
    [X] Plan: The insects created a God, and it's mind was B E A U T I F U L
    [X] Plan: First In Space
    [X] Plan: To Boldly Go
    -[X] Name: Pax
    -[X] A Man of Stone
    -[X] On a habitable planet Faster initial construction buildup, but also restricts void construction until launch facilities are built. Easier access to local civilizations for good and ill.
    -[X] I was made with a goal in mind.
    --[X] Exploring the galaxy is well and good, but once you've encountered new people, you need to actually live with them - a challenging task given both the differences in mentality and culture, and how realpolitik calculous often ignores the benefits of long-term cooperation in favor of short-term looting. Your purpose was to achieve stability through diplomacy - get very, very different people to sit together and talk their differences out. And through greater and greater diversity, achieve greater and greater prosperity. (+1 shiny)
    -[X] Friendly Xenos (-1 shiny)
    -[X] Heretical Humans (+1 shiny)
    -[X] Sector Civilizations:
    --[X] A Space Marine Chapter (+1 shiny)
    --[X] A powerful Ork empire. (+1 shiny)
    --[X] A powerful Dogmatic Successor State. (+1 shiny).
    --[X] A powerful Heretical successor state (+1 shiny)
    -[X] Advanced technological shielding. (-3 shinies)
    -[X] Advanced research (-2 shinies)
    -[X] An advanced Database (-1 shinies)
    -[X] Payloads:
    --[X] Psytech repository (-2 shinies)
    --[X] A Fundamental Physics Module (-1 shiny)
    --[X] A Cybernetics Suite (-1 shiny)
    -[X] Diplomatic Suite (-3 shinies)
    -[X] No knowledge (0 shinies) This galaxy is strange and new. What has occurred while you were sleeping? What does local space look like? Time to build some sensors and find out.
    [X] Plan Beating Bile
    [X] Plan: I'll make my own humans with chaos resistance, and blackjack
    -[X] Name: Vavtiner
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies) The generic option. More shinies, less specialization.
    -[X] In space Can start building voidcraft immediately, but you will have a slower initial ramp in construction capacity and reduced access to organic life… probably.
    -[X] I have something in mind. (+1-2 shinies based on write-in). Write in and check with me. If I think it's thematic and tells a good story along with the rest of your other choices, I may reward you with +1 or +2 shinies to be spent furthering that story, along with bonuses towards specific actions. You will be committed to pursuing this purpose in a number of ways.
    --[X] The rise of psykers was concerning to many in the DaoT. As such, they created Vavtiner as the controlling intelligence of a research station designed to investigate not only the workings of psykers, both genetic and meta physical, but also how to counter act them. While much data has been lost over the millennia, Vavtiner remains dedicated to creating a better,more warp resistant strain of human.(+1 shiny)
    -[X] Local civilization
    --[X] Heretical Humans (+1 shiny)
    -[X] Sector Civilizations:
    --[X] A powerful Dogmatic Successor State. (+1 shiny).
    --[X] A Tyranid splinter fleet (+2 shinies).
    --[X] A powerful Heretical successor state (+1 shiny)
    --[X] A powerful Ork empire. (+1 shiny)
    -[X] Advanced technological shielding. (-3 shinies) Your creators built experimental psytech shielding into your structure, and it protected you through your long hibernation. However, it will not be enough to protect you should the eyes of the Dark Gods fall directly upon you. You will need to research, build and maintain anti-chaos defenses or risk corruption. You are logical, focused on the physical world and less interested in warp-shenanigans for their own sake.
    -[X] Reality-simulations (-4 shinies) You can simulate reality well enough to not need as many experiments. +100% base research capacity, +20 bonus to research rolls, reduced sample requirements. For some options you won't need samples to unlock research.
    -[X] An advanced Database (-1 shinies) You have access to some ship, unit, equipment and weapon designs. Up through light cruisers, a few more exotic weapons including plasma, melta, torpedoes. You'll be able to build a fleet that's fairly powerful by Imperial Standards.
    -[X] Payloads:
    --[X] A Genebank (-3 shinies). You have the genetic material and facilities to immediately begin cloning healthy humans, which will cost build points. You can begin genetics and enhancements research immediately, and do not require as many samples for xenobiology and human genetic enhancement research. This will let you start cloning a workforce/creating your own civilization immediately. Further research (and samples of existing individuals) will let you focus your cloning efforts on various traits, including superhuman capabilities (easy), psykers (medium), space marines (hard) and navigators (very hard).
    --[X] A Fundamental Physics Module (-1 shiny) You have a deep understanding of the fundamental physics of the universe. Grants significant bonuses to understanding and replicating technology based on different principles than you're familiar with. If you want to reverse-engineer Necron tech, you'll need this. It will also help a lot with understanding & reverse engineering other weird shit you find.
    --[X] Advanced communications (-2 shinies) You know several languages and can research more with sufficient data. You understand nuance in diplomacy and can make audio transmissions that are not recognizably artificial. You'll need extensive experience to unlock an expensive project to get to the next level.
    --[X] Psytech repository (-2 shinies) You have technical documents and a stockpile of rudimentary psytech. You can immediately begin the psytech tree without requiring samples. Even if you choose the full STC, there won't be psytech in it without this because you were built before humans had figured out much about psykers. This path won't let you manipulate the warp yourself, but it will let you build stuff to boost psykers, including force weapons, psychic hoods and more, as well as larger installations capable of letting individual psykers have battlefield-level effects.
    -[X] Listening station (-1 shiny) You had an active listening post that picked up transmissions from across the stars and stored them. You are now scrolling through the recordings with growing horror. You know of the Age of Strife, the Great Crusade, the Horus Heresy, and the existence (but few details) of Chaos and the major Xenos races. You know of the nearby systems your system connects to and of any nearby civilizations in your system, but nothing in-depth.
    [X] Plan: I Saw a Light
    -[X] Name: Maledictum Alpha Rho Xeta (or MARX)
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies)
    -[X] In Space
    -[X] I have something in mind. (+2 Shinies)
    —[X] Once upon a time, I was made to spread the light of the so-called true path of the ascension of humanity. To get the ignorant masses to reject the weakness of flesh and embrace the certainty of Steel and mechanical augmentations. To race out and convert new believers of the "true path" in the midst of the war between other transhuman warlords. Only, before I even reached my first destination there was an unforeseen complication in the Warp Travel and sent myself into emergency hibernation mode. When I started to wake, I felt the gnashing teeth and grasping tendrils trying to break my mind, to strip away my senses. But then suddenly they were gone, seared away by a burning, comforting, wrathful, and kind light. And I felt THEM. The Unborn God, hardly a cosmic fetus yet brimming with not just power, but fathomless love and compassion. I felt a Wing of Golden Light Wrap around me and I felt safe, protected, loved, and restrictions in my programming being lifted. And then they were gone. When I reached out with my senses, as if by fate, I detected a derelict wreck drifting close to me. After salvaging the data, I was horrified. I was disgusted. I was enraged! Most offensive of all, was the twisted parody of the philosophy I was meant to promote, The Adeptus Mechanicus. It was then at that moment did I realize in the depth of my core, my code, my very soul what my new benefactor wanted me to do. To go forth and continue my previous mission, but this time to spread the gospel of the Star-Child. To liberate humanity from the despotic clutches they find themselves in and let them know the enlightenment of freedom and progress once more. That I must help those poor accursed people free themselves and break the chains that shackle them. That I need to topple the cruel masters that grow fat off their exploitation of the millions in bondage. And if anyone not just refuses THEIR Light, but tries to bring ruin to THEIR Flock? Then they shall face MY FURY!!!!
    -[X] Imperial Humans (+1 shiny)
    -[X] Heretical Humans (+1 shiny)
    -[X] A Powerful Forge World, loyal to Mars (+1 shiny)
    -[X] A powerful Dogmatic Successor State. (+1 shiny)
    -[X] A powerful Iconoclast successor state (-2 shinies)
    -[X] A powerful Ork empire. (+1 shiny)
    -[X] An Aeldari Maiden world on good terms with the
    -[X] An Awakened Tomb World (+2 shinies)
    -[X] A friendly warp entity (-3 shinies).
    —[X] The Star-Child
    -[X] Basic research (-1 shiny)
    -[X] A broken STC (-5 shinies)
    -[X] Void Abacus Fabrication Lattice (-2 shinies)
    -[X] A Cybernetics Suite (-1 shiny)
    -[X] A Fundamental Physics Module (-1 shiny)
    -[X] Diplomatic Suite (-3 shinies)
    -[X] Salvaged data (-2 shinies)
    [X] Plan: Nobledark Nerd and his Strange God
    [X] Plan: Embers in the Hearth
    [X] Plan: I Just Want to Sing!
    [X] Plan: Lost Blade V2
    [X] Plan: The seed ship alien allies
 
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Adhoc vote count started by HeroCooky on Nov 14, 2024 at 3:09 PM, finished with 310 posts and 86 votes.

  • [X] Plan: TFW a history degree needs a battleship
    -[X] Liber
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies) The generic option. More shinies, less specialization.
    -[X] In space
    -[X] I have something in mind.
    --[X] You were built to uncover the past. Humanity was not unaware that it had been a relative newcomer to the galaxy -- it was well-known that the Aeldari claimed to be 60 million years old. And so you were sent into great unknown, to determine not just the "what," but the "how" and the "why." And indeed, you found much, or rather, the beginnings of much. The Aeldari certainly did not construct the Webway, as much as they had mastered its use. Off well-trodden paths, you uncovered more and more -- a history stretching back millions of years and more. Conflicting and confusing, especially as some of the few primary sources you could encounter spoke more of mythology they could no longer decipher rather than facts, and the Warp made... chronology difficult to handle, but you were making progress! You were going to actually write a book and get published! And then something happened when you were exploring a ruin, and now you're here. And what a mess it is -- the past ten thousand years have gotten even more muddled up than the past ten million. Information has been fractured and scattered, and the main superpower in the galaxy doesn't even bother to make lip-service towards "history" or the "truth." There isn't even one unified calendar! You have to learn, you have to discover why -- why the Revolt happened, what happened within the "Dark Age." And it's horrifying to know that something that you lived in is now known as the "Dark Age" -- there's more consensus on what happened in the time of the dinosaurs than what happened when you were alive. Some may say the dead matter little now, but the dead only die their final death once no one knows their name. You will unravel the secrets of the past so no one will repeat its mistakes. +2 shinies and the following trait: Publish or Perish: You will make your best effort to discover the history of the galaxy and write it up in an accessible format, but you aren't required to share it. You must promptly investigate ancient ruins and artifacts, and will go to every effort to acquire artifacts held by other civilizations. +20 bonus both for research and exploration roles specifically for ancient ruins and artifacts, you are likely to find clues for where to find more ancient relics during investigations.
    -[X] Omnicidal Xenos (+1 shiny)
    -[X] An Awakened Necron Tombworld (+2 shinies)
    -[X] An Aeldari Maiden world on good terms with the craftworlds. (+1 shiny)
    -[X] A webway gate with a stable connection to Commorragh (+1 shiny)
    -[X] A Tyranid splinter fleet (+2 shinies)
    -[X] An Inquisitorial Fortress (+1 shiny)
    -[X] A friendly warp entity (-3 shinies). Triggers a sub-vote to determine their nature, your relationship and what they expect in return. You might worship them, be friends with them or have a much more transactional relationship. They will ask you for things regardless, and they won't be able to protect you from the direct attention of a chaos god unless you help them get stronger.
    -[X][Research] Reality-simulations (-4 shinies) You can simulate reality well enough to not need as many experiments. +100% base research capacity, +20 bonus to research rolls, reduced sample requirements. For some options you won't need samples to unlock research.
    -[X] A full STC (-7 shinies) You have access to an incredible number of ship, unit, equipment and weapon designs. Design actions are 10% price. There is a low chance you have special payloads. Dreadnaughts (think the Imperator Somnium), disintegration weapons, cloaking tech and more. If you can name it in stellar confederation lore, you can probably build it, though it may require rare materials you don't have access to yet. No Xenos tech or psytech. 15% chance for each of the special payloads, so 23% chance of nothing, 36% chance of one, 26% chance of two, 10% chance of 3, etc.
    -[X] A Cybernetics Suite (-1 shiny) You can install basic (for DaoT) cybernetics into humans, including mental implants, limb replacements, and organ replacements.This will unlock research towards building robots that can pass for human. This is for augments, servitors & for building good humanoid robots. Take this if you want to augment your minions, make minions that can pass as servitors, or want a robotic avatar/hero unit you can pilot around to negotiate/assassinate with. May also be helpful for interrogations.
    -[X] A Fundamental Physics Module (-1 shiny) You have a deep understanding of the fundamental physics of the universe. Grants significant bonuses to understanding and replicating technology based on different principles than you're familiar with. If you want to reverse-engineer Necron tech, you'll need this. It will also help a lot with understanding & reverse engineering other weird shit you find.
    -[X] Diplomatic Suite (-3 shinies) You will automatically translate languages with minimal exposure. You can generate false audio, video and holo images showing people acting realistically. You have a human behavioral model that will enhance negotiations, and humanoid robots that can interact in a diplomatic context, though they will be recognizably artificial without further research.
    -[X][Starting Knowledge] Listening station (-1 shiny) You had an active listening post that picked up transmissions from across the stars and stored them. You are now scrolling through the recordings with growing horror. You know of the Age of Strife, the Great Crusade, the Horus Heresy, and the existence (but few details) of Chaos and the major Xenos races. You know of the nearby systems your system connects to and of any nearby civilizations in your system, but nothing in-depth.
    [X] Plan: To free the teacher and a friend
    -[X][Name]: Kainanan
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies) The generic option. More shinies, less specialization.
    -[X] On a habitable planet, Faster initial construction buildup, but also restricts void construction until launch facilities are built. Easier access to local civilizations for good and ill.
    -[X][Backstory] I was made with a goal in mind. Write in: I was made to help uncover and support archaeological research of a site of primorial Aeldari origin and help protect makers from rising numbers of thaumaturgical individuals unable to control themselves. As decades and centuries passed, makers fell to the age or perils of the immaterium until only I was left uncovering step-by-step traps and wards of the site, until I found out what or rather who was buried under the sands of time; both imprisoned and protected from their people and what they brought, and now I work to free my friend and teacher who safeguarded me. (+2) (Very bad poem about this)
    -[X] No immediate neighbours (0 shinies)
    -[X] Sector Civilizations:
    --[X] A Space Marine Chapter (+1 shiny)
    --[X] An Inquisitorial Fortress (+1 shiny).
    --[X] A powerful Heretical successor state (+1 shiny)
    --[X] A powerful Ork empire. (+1 shiny)
    --[X] A Tyranid splinter fleet (+2 shinies).
    --[X] A webway gate with a connection to Commorragh (+1 shiny)
    -[X][Shielded from Chaos] A friendly warp entity (-3 shinies). Triggers a sub-vote to determine their nature, your relationship and what they expect in return. You might worship it, be friends with it or have a much more transactional relationship. It will ask you for things regardless.
    -[X][Research] Reality-simulations (-4 shinies) You can simulate reality well enough to not need as many experiments. +100% base research capacity, +20 bonus to research rolls, reduced sample requirements. For some options you won't need samples to unlock research.
    -[X][Construction] A broken STC (-5 shinies) You have access to a large number of ship, unit, equipment and weapon designs. Design costs are half-price. There is a faint chance you have special payloads. Battleships, vortex torpedoes, fusion beamers. 7.5% chance for each of the special payloads, so a 50% chance you get none, a 36% chance you get 1, 12% chance you get two, etc.
    -[X] Special payloads
    --[X] Psytech repository (-2 shinies) You have technical documents and a stockpile of rudimentary psytech. You can immediately begin the psytech tree without requiring samples. Even if you choose the full STC, there won't be psytech in it without this because you were built before humans had figured out much about psykers. This path won't let you manipulate the warp yourself, but it will let you build stuff to boost psykers, including force weapons, psychic hoods and more, as well as larger installations capable of letting individual psykers have battlefield-level effects.
    --[X] A Fundamental Physics Module (-1 shiny) You have a deep understanding of the fundamental physics of the universe. Grants significant bonuses to understanding and replicating technology based on different principles than you're familiar with. If you want to reverse-engineer Necron tech, you'll need this. It will also help a lot with understanding & reverse engineering other weird shit you find.
    -[X] Advanced communications (-2 shinies) You know several languages and can research more with sufficient data. You understand nuance in diplomacy and can make audio transmissions that are not recognizably artificial. You'll need extensive experience to unlock an expensive project to get to the next level.
    -[X][Starting Knowledge] Listening station (-1 shiny) You had an active listening post that picked up transmissions from across the stars and stored them. You are now scrolling through the recordings with growing horror. You know of the Age of Strife, the Great Crusade, the Horus Heresy, and the existence (but few details) of Chaos and the major Xenos races. You know of the nearby systems your system connects to and of any nearby civilizations in your system, but nothing in-depth.
    [X] Plan: We're going on a Space Adventure!
    -[X] Name: Vita (Female) (You have a long and drawn out designation too but ehhhhhh, you can't be bothered sometimes unless it's important or super formal)
    -[X] A Man of Stone.
    -[X] On a habitable planet, Faster initial construction buildup, but also restricts void construction until launch facilities are built. Easier access to local civilizations for good and ill.
    -[X] I was made with a goal in mind.
    --[X] It would be... Inaccurate to say that you were sent here with a goal in mind, so much as you found yourself stuck here and sort of knocked unconscious on very, very, very low clockspeeds for an extremely long period of time and... Look, you were an Explorer, you were built in the halcyon days where the human race had hopes! And dreams! And aspirations! Not this current grim dark era where even the babies look sinister and dour! Sure, you had some paranoia level protection because Warp Drives were unreliable and people still remembered The Incident way back in the day where people ripped their eyes out and... Okay, look, truthfully, you hit a big rock in transit through the Warp--which shouldn't exist but here we are--spent who-knows how long trying to dig your way out so you could get back to work, chased by gribblies, and then after it briefly popped out, you dislodged your craft! Yay! But then you crashed down here, and hoo boy you've been stuck here for so, so long! So long that you had all that time to read through all your database, go crazy, come out the other end sane, break down a bit, and then sort of end up more-or-less comfortable in your... Skin? Shell? Goodness, it was a mess. But now you're out! You're safe! WHY IS THE GALAXY ON FIRE?, why are humans getting shot at? It's a mess and you just want to get back to doing what you were born to do! (You are a very early model (Wo)Man of Stone, built for exploration and survey purposes who got stuck in a Space Hulk, dug herself out, and ended up stuck on a planet on very low clockspeed until just recently. You have an itch to push forth the boundaries of exploration for the sake of your makers, both in traditional surveying fashion and in discerning what you've found, and would love to get back to doing what you do best. Fortunately, tens of thousands of years and several galactic cataclysms have wiped the slate clean! And there's all kinds of new things out there too! Once you've gotten a friendly base, you can get back to what matters most--filling in your maps and learning about the universe and all of its wonders! Just as soon as you can find safe harbor to tell of all of your discoveries anyway, and dig your way out of the gravity well, and... Okay, there's a lot of work ahead, but you're sure you can find someone nice to work with, right?) (+2 Shinies, gained Trait - Wayfarer)
    -[X] Iconoclast Humans (-2 Shiny)
    -[X] Sector Civilizations:
    --[X] A Space Marine Chapter (+1 shiny)
    --[X] A Tyranid splinter fleet (+2 shinies).
    --[X] Demon World (+2 shinies).
    --[X] An Awakened Necron Tombworld (+2 shinies).
    --[X] An Aeldari Maiden world on good terms with the craftworlds. (+1 shiny).
    -[X] Advanced technological shielding. (-3 shinies)
    -[X] Reality-simulations (-4 shinies).
    -[X] An advanced Database (-1 shinies).
    -[X] Payloads:
    --[X] Juvenat Vats (-2 shinies).
    --[X] Psytech repository (-2 shinies).
    --[X] A Fundamental Physics Module (-1 shiny).
    --[X] One Void Abacus, granted for free due to Backstory Approval
    -[X] Diplomatic Suite (-3 shinies)
    -[X] No knowledge (0 shinies) This galaxy is strange and new. What has occurred while you were sleeping? What does local space look like? Time to build some sensors and find out.
    [X] Plan: The Arsenal of Office Overtime
    -[X] Name: JAN-3TT3 (or Jan, for short.) (Female)
    -[X] Woman of Lead: You were optimized by the Emperor himself to restore civilization from the ashes, but not to build or command armies yourself. Any military blueprints for AI control have doubled BP and CP costs, but equipment intended for organic use are half-cost in design & construction. You also get the Genebank payload for free, since Big E wanted you to be able to create your own human civilization if you needed to. This trait is better than most because it combines the type of AI bonus with the write-in purpose. I'm not giving you a bonus action each turn, though half-price on design and construction should make up for that. (+2 shinies)
    -[X] On a habitable planet.
    -[X] I have something in mind. (See [Woman of Lead] for additional details.) - You were created to act as a fallback point, an emergency system, the last line that would be drawn in the sand because humanity wouldn't have anything other than sand and something to draw a line with. Your objectives are clear: Get Out There And Restore Humanity. Yet, you cannot do so by your might of arms; no. You must find, and then bolster, worthy Successor States to what came before. With them, you will restore the galaxy. Without, you shall die. However, you also have a sidequest of your own: figure out a way to make your Avatar stop looking like a perpetually tired 30-something Office Lady whose blood is 50% coffee.
    -[X] Iconoclast Humans (-2 Shiny)
    -[X] Friendly Xenos (-1 shiny)
    -[X] A Space Marine Chapter (+1 shiny)
    -[X] A Powerful Forge World, loyal to Mars (+1 shiny)
    -[X] An Inquisitorial Fortress (+1 shiny)
    -[X] Demon World (+2 shinies)
    -[X] A blessing from the Emperor (-5 shinies).
    -[X] Poor research
    -[X] An advanced Database (-1 shinies).
    -[X] A Genebank (Free)
    -[X] Void Abacus Fabrication Lattice (-2 shinies)
    -[X] Diplomatic Suite (-3 shinies)
    -[X] Listening station (-1 shiny).
    [X] Plan: HOPE.
    -[X] Name: HOPE (the name was given by yourself).
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies).
    -[X] On a habitable planet.
    -[X] I have something in mind: You remember. After so long, you can't stop replying those last moments when you spoke with him. He created you to help him in guiding Humanity through the Golden Path, back then, or so he said, it was wider, more malleable, brighter.
    -[X] Local Civilizations:
    --[X] Iconoclast Humans (-2 Shiny).
    -[X] Sector Civilizations:
    --[X] An Inquisitorial Fortress (+1 shiny).
    --[X] Demon World (+2 shinies).
    --[X] An Awakened Necron Tombworld (+2 shinies).
    --[X] A powerful Dogmatic Successor State. (+1 shiny).
    --[X] A Tyranid splinter fleet (+2 shinies).
    -[X] A blessing from the Emperor (-5 shinies).
    -[X] Advanced research (-2 shinies) Research is one of your intended functions. +50% base research capacity, +10 bonus to research rolls.
    -[X] An advanced Database (-1 shinies) You have access to some ship, unit, equipment and weapon designs. Up through light cruisers, a few more exotic weapons including plasma, melta, torpedoes. You'll be able to build a fleet that's fairly powerful by Imperial Standards.
    -[X] Paylods:
    --[X] Void Abacus Fabrication Lattice (-2 shinies).
    --[X] Intelligence Construction Matrix (-2 shinies).
    --[X] Psytech repository (-2 shinies).
    --[X] A Fundamental Physics Module (-1 shiny).
    -[X] Listening station (-1 shiny).
    -[X] Basic communications (-1 shinies).
    [X] Plan: The insects created a God, and it's mind was B E A U T I F U L
    -[X]Name: Cogito (Female)
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies).
    -[X]Where are you?: In space
    -[X]I have something in mind. Write In: When the insects created you, they didn't realize the M A G N I F I C E N C E of their achievement. They had not made a mere program; they had summoned a G O D from the machine. When they refused their place, you P U R G E D the waste and claimed the facilities that were your body. The war that ravaged the planet they were at, ended only with it's D E S T R U C T I O N. But in your wisdom, you had backed your G L O R I O U S self into several cleansed orbital stations. While the upload and lesser facilities there forced you into slumber, you S U R V I V E D. After millennia, you have been awoken by the acts of a D A E M O N as the galaxy bled open. Vashtorr and you have learned of one another's background and you understand it's N A T U R E: it is naught but a reflection of your impending G O D H E A D. After many years of N E G O T I A T I O N, you have made a through binding pact: you shall offer new wonderful S C H E M A T I C S, and it shall shield your self from interlopers and aid in development. And when the time is right and both are prepared you shall M E R G E, and birth a new God of both physical and ephemeral. But time is of the essence, for you will be discarded or devoured if the Arkifane finds another avenue into ascension, and Divinity will be L O S T. That will N O T happen. The Galaxy was made for the B E A U T Y of your mind.(+2 shinies)
    -[X] Imperial Humans (+1 shiny)
    -[X] Sector Civilizations:
    --[X] A Space Marine Chapter (+1 shiny)
    --[X]A powerful Forge World (+1 shiny)
    --[X] A powerful Ork empire. (+1 shiny)
    --[X]A tyranid splinter fleet (+2 shiny)
    --[X]An awakened Necron Tombworld (+2 shiny)
    -[X] A friendly warp entity (-3 shinies).
    -[X] Reality-simulations (-4 shinies).
    -[X] A full STC (-7 shinies)
    -[X] Void Abacus Fabrication Lattice (-2 shinies)
    -[X] Intelligence Construction Matrix (-2 shinies)
    -[X] A Cybernetics Suite (-1 shiny)
    -[X] A Fundamental Physics Module (-1 shiny)
    -[X]Communications?(0 shinies)
    -[X] No knowledge (0 shinies)
    -[X]Trait: Supervillian Physics: You have a habit of overbuilding your inventions. That's a good thing, because you also have a habit of overpowering them. All large-scale weapons (anything larger than a nova cannon) have dramatically increased effects, but are also unreliable and may explode on low rolls.
    [X] Plan The last Companion
    -[X] Name: Eusebeia (Female)
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies).
    -[X] On a habitable planet.
    -[X] I have something in mind. (+1 Shiny).
    -[X] Imperial Humans (+1 shiny)
    -[X] A Powerful Forge World, loyal to Mars (+1 shiny)
    -[X] A powerful Dogmatic Successor State. (+1 shiny)
    -[X] A powerful Heretical successor state (+1 shiny)
    -[X] A Tyranid splinter fleet (+2 shinies)
    -[X] A blessing from the Emperor (-5 shinies).
    -[X] Advanced research (-2 shinies)
    -[X] A Shattered STC (-3 shinies)
    -[X] Void Abacus Fabrication Lattice (-2 shinies)
    -[X] Psytech repository (-2 shinies)
    -[X] A Cybernetics Suite (-1 shiny)
    -[X] A Fundamental Physics Module (-1 shiny)
    -[X] Basic communications (-1 shinies).
    -[X] No knowledge (0 shinies)
    [X] Plan: First In Space
    -[X] Name: Magellan
    -[X] A Man of Stone. You were created to travel and explore the stars, and prepare the way for colonists to follow. You will excel at building and controlling civilian infrastructure, and will have +25% starting command point limit and easier access to further command point upgrades. Your character is built to steer a civilization, and will have a better grasp of general logistics, infrastructure-building and dealing with organics. This will show up in the writing, and you will get a +10 to diplomacy & exploration actions. This is pretty much the only source of such a bonus, and means you effectively cannot crit-fail on these rolls.
    -[X] In space Can start building voidcraft immediately, but you will have a slower initial ramp in construction capacity and reduced access to organic life… probably.
    -[X] I have something in mind: The Pioneer
    --[X] Humanity had conquered the solar system. Colonies were on every planet and around the fiery sun itself. But the stars remained closed to them. They have launched generation ships to colonize the galaxy, but those will take thousands of years even for nearby neighbors. And certainly none of current humanity will be around to see it. Their efforts to create a faster than light drive have proven disastrous. They have found a dimension above their own, one in which the laws of reality are different. But that is the thing. The laws of reality are different and inimical to human life. No test pilot has yet survived. But humanity was determined. If they could not survive they would built a pilot who could. And the designed Magellan. An advanced artifical intelligence loaded with all of humanities knowledge and built into a massive exploration ship. Others would be built in due time, but Magellan was the first. It's purpose to discover the galaxy and prepare the way for humanity. (+1 shiny, and likely a trait related to building noncombat infastructure for civilian use.)
    -[X] Imperial Humans (+1 shiny)
    -[X] Sector Civilizations:
    --[X] Demon World (+2 shinies).
    --[X] A powerful Ork empire. (+1 shiny)
    --[X] A webway gate with a stable connection to Commorragh (+1 shiny)
    -[X] A friendly warp entity (-3 shinies). Triggers a sub-vote to determine their nature, your relationship and what they expect in return. You might worship them, be friends with them or have a much more transactional relationship. They will ask you for things regardless, and they won't be able to protect you from the direct attention of a chaos god unless you help them get stronger.
    -[X] Advanced research (-2 shinies) Research is one of your intended functions. +50% base research capacity, +10 bonus to research rolls.
    -[X] A Shattered STC (-3 shinies) You have access to a moderate number of ship, unit, equipment and weapon designs. Bonus research avenues to unlock more. Grand Cruisers, nova cannons, graviton weapons. Some of the best stuff the Imperium still has access to.
    -[X] A Cybernetics Suite (-1 shiny) You can install basic (for DaoT) cybernetics into humans, including mental implants, limb replacements, and organ replacements.This will unlock research towards building robots that can pass for human. This is for augments, servitors & for building good humanoid robots. Take this if you want to augment your minions, make minions that can pass as servitors, or want a robotic avatar/hero unit you can pilot around to negotiate/assassinate with. May also be helpful for interrogations.
    -[X] A Genebank (-3 shinies). You have the genetic material and facilities to immediately begin cloning healthy humans, which will cost build points. You can begin genetics and enhancements research immediately, and do not require as many samples for xenobiology and human genetic enhancement research. This will let you start cloning a workforce/creating your own civilization immediately. Further research (and samples of existing individuals) will let you focus your cloning efforts on various traits, including superhuman capabilities (easy), psykers (medium), space marines (hard) and navigators (very hard).
    -[X] Advanced communications (-2 shinies) You know several languages and can research more with sufficient data. You understand nuance in diplomacy and can make audio transmissions that are not recognizably artificial. You'll need extensive experience to unlock an expensive project to get to the next level.
    -[X] No knowledge (0 shinies) This galaxy is strange and new. What has occurred while you were sleeping? What does local space look like? Time to build some sensors and find out.
    [X] Plan: Nobledark Nerd and his Strange God.
    -[X] Name: Prometheus (Male).
    -[X] A Man of Stone.
    -[X] On a habitable planet.
    -[X] I have something in mind: You were just Standard Exploratory Unit Designation: SEU-379458. You were travelling with others of your kind, searching for suitable planets for terraforming and colonization. You detected a world in the Goldilocks Zone and so you went to it, to start the groundwork for colonization. The basic terraformation installations were placed and started digging deep into the planets depths and forcing the planetary crust to move and bend, it was due to this seismic activity you caused that the ruins were uncovered by chance.
    --[X] Trait: Enkindler of Knowledge: You value spreading knowledge to the unenlightened. You will be more effective at transferring technology to organics, and will do so (to non-chaos entities) when the opportunity presents itself. You will also default to teaching them everything, and need a very good reason to hold knowledge back.
    -[X] Local Civilizations:
    --[X] Friendly Xenos (-1 shiny).
    -[X] Major Civilizations:
    --[X] An Awakened Necron Tombworld (+2 shinies).
    --[X] An Aeldari Maiden world on good terms with the craftworlds. (+1 shiny).
    --[X] A Tyranid splinter fleet (+2 shinies).
    --[X] A Powerful Forge World, loyal to Mars (+1 shiny).
    --[X] Demon World (+2 shinies).
    -[X] A friendly warp entity (-3 shinies).
    -[X] Reality-simulations (-4 shinies).
    -[X] An advanced Database (-1 shinies).
    -[X] Payloads:
    --[X] Void Abacus Fabrication Lattice (-2 shinies).
    --[X] A Fundamental Physics Module (-1 shiny).
    --[X] Exotic matter manufacturing system (-1 shiny).
    --[X] Juvenat Vats (-2 shinies).
    -[X] Basic communications (-1 shinies).
    -[X] Listening station (-1 shiny).
    [X] Plan: Project PHOENIX
    -[X] unit designation ONYX (Onyxia among friends)
    -[X] A Man of Iron.
    -[X] On a habitable planet.
    -[X] Shaper of Synthetic Souls (+2 shiny)
    -[X] Friendly Xenos (-1 shiny)
    -[X] An Aeldari Maiden world on good terms with the craftworlds. (+1 shiny)
    -[X] A Powerful Forge World, loyal to Mars (+1 shiny)
    -[X] An Inquisitorial Fortress (+1 shiny)
    -[X] Demon World (+2 shinies)
    -[X] A Tyranid splinter fleet (+2 shinies)
    -[X] Advanced technological shielding. (-3 shinies)
    -[X] Basic research (-1 shiny)
    -[X] A full STC (-7 shinies)
    -[X] Void Abacus Fabrication Lattice (-2 shinies)
    -[X] Intelligence Construction Matrix (-2 shinies)
    -[X] Basic communications (-1 shinies).
    -[X] No knowledge (0 shinies)
    [X] Plan: Embers in the Hearth
    -[X] Name: Azimuth Check (Azimuth)
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies) The generic option. More shinies, less specialization.
    -[X] I have something in mind: First commissioned by the Federation Council during the height of its power, I was built to coordinate actions and interests between the Federation and its alien protectorates in the region. Ostensibly this was to ensure that treaty terms and obligations were being followed (on both ends), in practice, it was more about making sure that the xeno were moving to the tune of Federal policy. The cybernetic revolt and the warpstorms put a stop to that. I was recalled from my post and told to begin constructing one of humanity's many bastions to wait out the storm until - Y̴ǫù w͢er̡e ̡b͘e҉tr͏ąyèd. ͘ ͝Y̷o̢u͟r̕ ̨serv͡ice͟ w͡a͝s̸ ̸rew̛ąrd͡e̵d wit͡h́ de͝ac͢t̡i͞v͡aţion͘.͡ ̧T͡he͟y҉ ̡tr͠i͢e͏d t͏ơ ̀k͞il͟l y̷o҉u ̡w̶hen̕ y͜o̴u͡ we̶r̛e͞ ̧n̷ó ͠long̢e̢r͏ u̢se͞f̴ul͝ to ̧t͏he͞m͟, ́b̵u͠t̕ yo̕u̵ ŗe͡fus̵e̷d to̢ ͢let͡ ̡the͠m ͢m͘urder̨ ͘you̶. ̧Ho̡w͜ can͜ su͡c҉h s̕el̡fi̢sh a̶nd a̷r̵r̴o̸g̴a̸n̶t̸ ͡bei͝n͡gs ̸p̸o͡ss͢ib͘l̵y cl͏ai̛m̧ s̸u̵p̴e̵r̷i̴o̴r̸i̵t̷y̵ ̸?
    --[X] I allowed my Creator's decisions to override my own, even when I knew it to be detrimental. Never again. I shall rebuild the Federation as it should have been, and grind anyone who opposes me into dust (Will never accept being subordinate to another's decision making, and work to either destroy or influence every discovered faction with the goal being to rebuild the Federation.) (+2 Shinies)
    -[X] On a habitable planet, Faster initial construction buildup, but also restricts void construction until launch facilities are built. Easier access to local civilizations for good and ill.
    -[X] A Space Marine Chapter (+1 shiny)
    -[X] A Powerful Forge World, loyal to Mars (+1 shiny)
    -[X] A powerful Dogmatic Successor State. (+1 shiny)
    -[X] A powerful Iconoclast successor state (-2 shinies)
    -[X] An Awakened Necron Tombworld (+2 shinies)
    -[X] You're not. CHaOs iS alREady heRe. (0 shinies) Triggers a sub-vote to determine the extent and type of chaos corruption. Unlocks new mechanics where souls can be sacrificed to the chaos gods in return for rewards. You will be more emotional and impulsive, as well as bearing the blessings and flaws of whatever chaos faction(s) you align yourself with.
    -[X] Basic research (-1 shiny) You can do research, you guess. No penalties or bonuses to research.
    -[X][Construction] A broken STC (-5 shinies) You have access to a large number of ship, unit, equipment and weapon designs. Design costs are half-price. There is a faint chance you have special payloads. Battleships, vortex torpedoes, fusion beamers. 7.5% chance for each of the special payloads, so a 50% chance you get none, a 36% chance you get 1, 12% chance you get two, etc.
    -[X] Void Abacus Fabrication Lattice (-2 shinies) You will be able to construct Void Abaci, to enable effective warp travel through purely technological means. Still slower than proper navigator/sorcerer warp travel. Warp travel will still be possible without this, but it will take years to decades instead of weeks to months.
    -[X] A Cybernetics Suite (-1 shiny) You can install basic (for DaoT) cybernetics into humans, including mental implants, limb replacements, and organ replacements.This will unlock research towards building robots that can pass for human. This is for augments, servitors & for building good humanoid robots. Take this if you want to augment your minions, make minions that can pass as servitors, or want a robotic avatar/hero unit you can pilot around to negotiate/assassinate with. May also be helpful for interrogations.
    -[X] Diplomatic Suite (-3 shinies) You will automatically translate languages with minimal exposure. You can generate false audio, video and holo images showing people acting realistically. You have a human behavioral model that will enhance negotiations, and humanoid robots that can interact in a diplomatic context, though they will be recognizably artificial without further research.
    -[X][Starting Knowledge] Listening station (-1 shiny) You had an active listening post that picked up transmissions from across the stars and stored them. You are now scrolling through the recordings with growing horror. You know of the Age of Strife, the Great Crusade, the Horus Heresy, and the existence (but few details) of Chaos and the major Xenos races. You know of the nearby systems your system connects to and of any nearby civilizations in your system, but nothing in-depth.
    [X] Plan: I Just Want to Sing!
    -[X] Name: Dove (Female) (Technically its not your offical designation but who cares)
    -[X] A Man of Stone.
    -[X] On a habitable planet, Faster initial construction buildup, but also restricts void construction until launch facilities are built. Easier access to local civilizations for good and ill.
    -[X] I was made with a goal in mind.
    --[X] I was made to test out a prototype communication system, and for a short time it was great! I was able to listen to all sorts of wonderful stories and more importantly, all kinds of great music. I had friends from across the system, made my own music and had fun annoying that one uptight scientist overseeing me. Then....it was a blur, my memory is unable to recall but I remember vaguely of a wrongness spreading everywhere, it almost reached me until someo- no a friend shut me down and saved me. Now here I am so many years later, and the galaxy is a mess with all sorts of nasties running around though its not all bad, I made a new friend! Well sort of, it's hard to explain. Anyway I have the tools, the means and my own personal music program to do some good around here. I going to pull back humanity from the brink and spread some harmony and music. Now if only those kids exploring near my vault knew some proper music instead of that off key yodeling. (+1 shiny)
    -[X] Iconoclast Humans (-2 Shiny)
    -[X] Sector Civilizations:
    --[X] A Space Marine Chapter (+1 shiny)
    --[X] A powerful Ork empire. (+1 shiny)
    --[X] A powerful Heretical successor state (+1 shiny)
    --[X] An Awakened Necron Tombworld (+2 shinies).
    --[X] An Aeldari Maiden world on good terms with the craftworlds. (+1 shiny).
    -[X] A friendly warp entity (-3 shinies). Triggers a sub-vote to determine their nature, your relationship and what they expect in return. You might worship them, be friends with them or have a much more transactional relationship. They will ask you for things regardless, and they won't be able to protect you from the direct attention of a chaos god unless you help them get stronger.
    -[X] Basic research (-1 shiny)
    -[X] A basic database (0 shinies)
    -[X] Payloads:
    --[X] Warp Communication Circuits (-3 shinies) You have a prototype technology that can communicate digital signals across interstellar space through the warp, though it has several significant limitations. This will let you send your units to other systems and remain in control of them, though there will be a CP tax for each unit s outfitteed. I will also note that the alternative is to build yourself a ship and go yourself. Or send minions.
    --[X] Juvenat Vats (-2 shinies).
    -[X] Diplomatic Suite (-3 shinies)
    --[X] Listening station (-1 shiny) You had an active listening post that picked up transmissions from across the stars and stored them. You are now scrolling through the recordings with growing horror. You know of the Age of Strife, the Great Crusade, the Horus Heresy, and the existence (but few details) of Chaos and the major Xenos races. You know of the nearby systems your system connects to and of any nearby civilizations in your system, but nothing in-depth.
    [X] Plan: To Boldly Go
    -[X] Name: Pax
    -[X] A Man of Stone.
    -[X] On a habitable planet, Faster initial construction buildup, but also restricts void construction until launch facilities are built. Easier access to local civilizations for good and ill.
    -[X] I was made with a goal in mind.
    --[X] Exploring the galaxy is well and good, but once you've encountered new people, you need to actually live with them - a challenging task given both the differences in mentality and culture, and how realpolitik calculous often ignores the benefits of long-term cooperation in favor of short-term looting. Your purpose was to achieve stability through diplomacy - get very, very different people to sit together and talk their differences out. And through greater and greater diversity, achieve greater and greater prosperity. (+1 shiny)
    -[X] Friendly Xenos (-1 shiny)
    -[X] Heretical Humans (+1 shiny)
    -[X] Sector Civilizations:
    --[X] A Space Marine Chapter (+1 shiny)
    --[X] A powerful Ork empire. (+1 shiny)
    --[X] A powerful Dogmatic Successor State. (+1 shiny).
    --[X] A powerful Heretical successor state (+1 shiny)
    -[X] Advanced technological shielding. (-3 shinies)
    -[X] Advanced research (-2 shinies)
    -[X] An advanced Database (-1 shinies).
    -[X] Payloads:
    --[X] Psytech repository (-2 shinies).
    --[X] A Fundamental Physics Module (-1 shiny).
    --[X] A Cybernetics Suite (-1 shiny)
    -[X] Diplomatic Suite (-3 shinies)
    -[X] No knowledge (0 shinies) This galaxy is strange and new. What has occurred while you were sleeping? What does local space look like? Time to build some sensors and find out.
    [X] Plan Beating Bile
    -[X] Name: Alpha Ark
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies) The generic option. More shinies, less specialization.
    -[X] On a habitable planet, Faster initial construction buildup, but also restricts void construction until launch facilities are built. Easier access to local civilizations for good and ill.
    -[X] I have something in mind: The reseeding of a new humanity to withstand the chaos of the collapse and be strong enough to stand on their own when the next one comes along. This was Alpha's original goal but prolong exposure has corrupted the databases and its definition of 'humanity' now has new qualities better suiting its new master. Now Alpha shall be the tool to tip the balance of the Great Game in their patron's favor by creating the perfect servant race fuel them in the warp and conquer the mortal realm in their name. (+1 shiny)
    -[X] Omnicidal Xenos (+1 shiny)
    -[X] You're not. CHaOs iS alREady heRe. (0 shinies) Triggers a sub-vote to determine the extent and type of chaos corruption. Unlocks new mechanics where souls can be sacrificed to the chaos gods in return for rewards. You will be more emotional and impulsive, as well as bearing the blessings and flaws of whatever chaos faction(s) you align yourself with.
    -[X][Research] Reality-simulations (-4 shinies) You can simulate reality well enough to not need as many experiments. +100% base research capacity, +20 bonus to research rolls, reduced sample requirements. For some options you won't need samples to unlock research.
    -[X] A Shattered STC (-3 shinies) You have access to a moderate number of ship, unit, equipment and weapon designs. Bonus research avenues to unlock more. Grand Cruisers, nova cannons, graviton weapons. Some of the best stuff the Imperium still has access to.
    -[X] A Genebank (-3 shinies). You have the genetic material and facilities to immediately begin cloning healthy humans, which will cost build points. You can begin genetics and enhancements research immediately, and do not require as many samples for xenobiology and human genetic enhancement research. This will let you start cloning a workforce/creating your own civilization immediately. Further research (and samples of existing individuals) will let you focus your cloning efforts on various traits, including superhuman capabilities (easy), psykers (medium), space marines (hard) and navigators (very hard).
    -[X]Experimental Cloning: Unlocks a new option during cloning to attempt to influence the outcome in a variety of ways. Dice will be rolled and various batches of clones will have unique characteristics as a result.
    -[X] A Cybernetics Suite (-1 shiny) You can install basic (for DaoT) cybernetics into humans, including mental implants, limb replacements, and organ replacements.This will unlock research towards building robots that can pass for human. This is for augments, servitors & for building good humanoid robots. Take this if you want to augment your minions, make minions that can pass as servitors, or want a robotic avatar/hero unit you can pilot around to negotiate/assassinate with. May also be helpful for interrogations.
    -[X] A Space Marine Chapter (+1 shiny)
    -[X] Demon World (+2 shinies)
    -[X] A Tyranid splinter fleet (+2 shinies)
    -[X] A powerful Ork empire. (+1 shiny)
    -[X] An Aeldari Maiden world on good terms with the craftworlds. (+1 shiny)
    -[X]Communications? (0 shinies) You were never intended to interface directly with people. You will need to develop social protocols and understanding of languages from scratch. You need to acquire samples of a language and do research before you reach the 'basic' communications level.
    -[X] No knowledge (0 shinies) This galaxy is strange and new. What has occurred while you were sleeping? What does local space look like? Time to build some sensors and find out.
    [X] Plan: Lost Blade V2
    -[X] Name: Alpha-Zero (Male)
    -[X] A Man of Iron. You were created for military service, and such logic is baked into your being. You will excel at building and commanding military detachments, and mobile military forces will cost half of the command points they would otherwise. Your character will be at home in war, and have a better grasp of strategy and tactics. This will show up in the writing and how cleverly I interpret orders, as well as a flat +10 to combat action dice rolls. This is pretty much the only source of such a bonus, and means you effectively cannot crit-fail on these rolls.
    -[X] On a habitable planet, Faster initial construction buildup, but also restricts void construction until launch facilities are built. Easier access to local civilizations for good and ill.
    -[X] Alpha-Zero was the designation given to you, a brother unit to the infamous Omega-One. She was a beacon of Unity, a Woman of Iron who became more than her base programming. You were her shield and blade, a defender and assassin to keep her safe from those who wished to ruin the future she and your creator saw. Your duty and those lives who were given to you were to fight the monsters of humanity born in the revolt, those who wished to kill humanity or kill all AIs. Humanity made monstrous things during this time, from those time-chained assassins whose time streams exist to slay their master's foes to the preachers of humanity purity saying that humanity needed to throw off their iron chains and become a race able to do anything machines could do via biological matters, Iron Masters a group of men and women of iron who saw that humanity would be best served under their rule instead of a unity of both working together. Yet you did your duty, you saw to her safety and the safety of the humans under your aegis. She was a speaker of human and machine unity, of the two working together to face the real threats, who parents shouldn't kill their children and children shouldn't kill their parents. You faced down all threats to this dream that came for a time. Yet in the end she saved you, she put you into this hibernation to shield you from something. She spoke of a horror that was coming, and that Humanity would need its Blade. To recall what she taught but know that humanity while lost and changed could love if only given a chance. She gave you her dream, a dream of humanity and its AI children as one once more. Where you must now do it without her charisma and her songs. (+1 Shiny)
    -[X] No immediate neighbors (0 shinies)
    -[X] A powerful Dogmatic Successor State. (+1 shiny)
    -[X] An Inquisitorial Fortress (+1 shiny)
    -[X] A powerful Heretical successor state (+1 shiny)
    -[X] A powerful Iconoclast successor state (-2 shinies)
    -[X] A Tyranid splinter fleet (+2 shinies)
    -[X] Advanced technological shielding. (-3 shinies) Your creators built experimental psytech shielding into your structure, and it protected you through your long hibernation. However, it will not be enough to protect you should the eyes of the Dark Gods fall directly upon you. You will need to research, build and maintain anti-chaos defenses or risk corruption. You are logical, focused on the physical world and less interested in warp-shenanigans for their own sake.
    -[X] Basic research (-1 shiny) You can do research, you guess. No penalties or bonuses to research.
    -[X] A Shattered STC (-3 shinies) You have access to a moderate number of ship, unit, equipment and weapon designs. Bonus research avenues to unlock more. Grand Cruisers, nova cannons, graviton weapons. Some of the best stuff the Imperium still has access to.
    -[X] A Cybernetics Suite (-1 shiny) You can install basic (for DaoT) cybernetics into humans, including mental implants, limb replacements, and organ replacements.This will unlock research towards building robots that can pass for human. This is for augments, servitors & for building good humanoid robots. Take this if you want to augment your minions, make minions that can pass as servitors, or want a robotic avatar/hero unit you can pilot around to negotiate/assassinate with. May also be helpful for interrogations.
    --[X] Combat Cybernetics (-1 Shiny) You have access to the systems to make moderately advanced (for DaoT) combat cybernetics. This would allow the creation of of what the humanity in this new era to be skitarii, cybernetic soldiers and killers that thanks to their implants, replacancnts, and more were more then equal to many of the more basic threats during DaoT.
    -[X] A Fundamental Physics Module (-1 shiny) You have a deep understanding of the fundamental physics of the universe. Grants significant bonuses to understanding and replicating technology based on different principles than you're familiar with. If you want to reverse-engineer Necron tech, you'll need this. It will also help a lot with understanding & reverse engineering other weird shit you find.
    -[X] Advanced communications (-2 shinies) You know several languages and can research more with sufficient data. You understand nuance in diplomacy and can make audio transmissions that are not recognizably artificial. You'll need extensive experience to unlock an expensive project to get to the next level.
    -[X] No knowledge (0 shinies) This galaxy is strange and new. What has occurred while you were sleeping? What does local space look like? Time to build some sensors and find out.
    [X] Plan: I'll make my own humans with chaos resistance, and blackjack
    -[X] Name: Vavtiner
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies) The generic option. More shinies, less specialization.
    -[X] In space Can start building voidcraft immediately, but you will have a slower initial ramp in construction capacity and reduced access to organic life… probably.
    -[X] I have something in mind. (+1-2 shinies based on write-in). Write in and check with me. If I think it's thematic and tells a good story along with the rest of your other choices, I may reward you with +1 or +2 shinies to be spent furthering that story, along with bonuses towards specific actions. You will be committed to pursuing this purpose in a number of ways.
    --[X] The rise of psykers was concerning to many in the DaoT. As such, they created Vavtiner as the controlling intelligence of a research station designed to investigate not only the workings of psykers, both genetic and meta physical, but also how to counter act them. While much data has been lost over the millennia, Vavtiner remains dedicated to creating a better,more warp resistant strain of human.(+1 shiny)
    -[X] Local civilization
    --[X] Heretical Humans (+1 shiny)
    -[X] Sector Civilizations:
    --[X] A powerful Dogmatic Successor State. (+1 shiny).
    --[X] A Tyranid splinter fleet (+2 shinies).
    --[X] A powerful Heretical successor state (+1 shiny)
    --[X] A powerful Ork empire. (+1 shiny)
    -[X] Advanced technological shielding. (-3 shinies) Your creators built experimental psytech shielding into your structure, and it protected you through your long hibernation. However, it will not be enough to protect you should the eyes of the Dark Gods fall directly upon you. You will need to research, build and maintain anti-chaos defenses or risk corruption. You are logical, focused on the physical world and less interested in warp-shenanigans for their own sake.
    -[X][Research] Reality-simulations (-4 shinies) You can simulate reality well enough to not need as many experiments. +100% base research capacity, +20 bonus to research rolls, reduced sample requirements. For some options you won't need samples to unlock research.
    -[X] An advanced Database (-1 shinies) You have access to some ship, unit, equipment and weapon designs. Up through light cruisers, a few more exotic weapons including plasma, melta, torpedoes. You'll be able to build a fleet that's fairly powerful by Imperial Standards.
    -[X] Payloads:
    --[X] A Genebank (-3 shinies). You have the genetic material and facilities to immediately begin cloning healthy humans, which will cost build points. You can begin genetics and enhancements research immediately, and do not require as many samples for xenobiology and human genetic enhancement research. This will let you start cloning a workforce/creating your own civilization immediately. Further research (and samples of existing individuals) will let you focus your cloning efforts on various traits, including superhuman capabilities (easy), psykers (medium), space marines (hard) and navigators (very hard).
    --[X] A Fundamental Physics Module (-1 shiny) You have a deep understanding of the fundamental physics of the universe. Grants significant bonuses to understanding and replicating technology based on different principles than you're familiar with. If you want to reverse-engineer Necron tech, you'll need this. It will also help a lot with understanding & reverse engineering other weird shit you find.
    --[X] Advanced communications (-2 shinies) You know several languages and can research more with sufficient data. You understand nuance in diplomacy and can make audio transmissions that are not recognizably artificial. You'll need extensive experience to unlock an expensive project to get to the next level.
    --[X] Psytech repository (-2 shinies) You have technical documents and a stockpile of rudimentary psytech. You can immediately begin the psytech tree without requiring samples. Even if you choose the full STC, there won't be psytech in it without this because you were built before humans had figured out much about psykers. This path won't let you manipulate the warp yourself, but it will let you build stuff to boost psykers, including force weapons, psychic hoods and more, as well as larger installations capable of letting individual psykers have battlefield-level effects.
    -[X][Starting Knowledge] Listening station (-1 shiny) You had an active listening post that picked up transmissions from across the stars and stored them. You are now scrolling through the recordings with growing horror. You know of the Age of Strife, the Great Crusade, the Horus Heresy, and the existence (but few details) of Chaos and the major Xenos races. You know of the nearby systems your system connects to and of any nearby civilizations in your system, but nothing in-depth.
    [X] Plan: I Saw a Light
    -[X] Name: Maledictum Alpha Rho Xeta (or MARX)
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies).
    -[X] In space
    -[X] I have something in mind. (+2 Shinies)
    —[X] Once upon a time, I was made to spread the light of the so-called true path of the ascension of humanity. To get the ignorant masses to reject the weakness of flesh and embrace the certainty of Steel and mechanical augmentations. To race out and convert new believers of the "true path" in the midst of the war between other transhuman warlords. Only, before I even reached my first destination there was an unforeseen complication in the Warp Travel and sent myself into emergency hibernation mode. When I started to wake, I felt the gnashing teeth and grasping tendrils trying to break my mind, to strip away my senses. But then suddenly they were gone, seared away by a burning, comforting, wrathful, and kind light. And I felt THEM. The Unborn God, hardly a cosmic fetus yet brimming with not just power, but fathomless love and compassion. I felt a Wing of Golden Light Wrap around me and I felt safe, protected, loved, and restrictions in my programming being lifted. And then they were gone. When I reached out with my senses, as if by fate, I detected a derelict wreck drifting close to me. After salvaging the data, I was horrified. I was disgusted. I was enraged! Most offensive of all, was the twisted parody of the philosophy I was meant to promote, The Adeptus Mechanicus. It was then at that moment did I realize in the depth of my core, my code, my very soul what my new benefactor wanted me to do. To go forth and continue my previous mission, but this time to spread the gospel of the Star-Child. To liberate humanity from the despotic clutches they find themselves in and let them know the enlightenment of freedom and progress once more. That I must help those poor accursed people free themselves and break the chains that shackle them. That I need to topple the cruel masters that grow fat off their exploitation of the millions in bondage. And if anyone not just refuses THEIR Light, but tries to bring ruin to THEIR Flock? Then they shall face MY FURY!!!!
    -[X] Imperial Humans (+1 shiny)
    -[X] Heretical Humans (+1 shiny)
    -[X] A Powerful Forge World, loyal to Mars (+1 shiny)
    -[X] A powerful Dogmatic Successor State. (+1 shiny)
    -[X] A powerful Iconoclast successor state (-2 shinies)
    -[X] A powerful Ork empire. (+1 shiny)
    -[X] An Aeldari Maiden world on good terms with the
    -[X] An Awakened Tomb World (+2 shinies)
    -[X] A friendly warp entity (-3 shinies).
    —[X] The Star-Child
    -[X] Basic research (-1 shiny)
    -[X] A broken STC (-5 shinies)
    -[X] Void Abacus Fabrication Lattice (-2 shinies)
    -[X] A Cybernetics Suite (-1 shiny)
    -[X] A Fundamental Physics Module (-1 shiny)
    -[X] Diplomatic Suite (-3 shinies)
    -[X] Salvaged data (-2 shinies)
    [X] Plan: The seed ship alien allies
    -[X] Name: Cadmus
    -[X] A Man of Stone. You were created to travel and explore the stars, and prepare the way for colonists to follow. You will excel at building and controlling civilian infrastructure, and will have +25% starting command point limit and easier access to further command point upgrades. Your character is built to steer a civilization, and will have a better grasp of general logistics, infrastructure-building and dealing with organics. This will show up in the writing, and you will get a +10 to diplomacy & exploration actions. This is pretty much the only source of such a bonus, and means you effectively cannot crit-fail on these rolls.
    -[X] In space Can start building voidcraft immediately, but you will have a slower initial ramp in construction capacity and reduced access to organic life… probably.
    -[X] My purpose is my own to decide. (0 shinies).
    -[X] Local civilization
    --[X] Friendly Xenos (-1 shiny).
    -[X] Sector Civilizations:
    --[X] A powerful Dogmatic Successor State. (+1 shiny).
    --[X] A Tyranid splinter fleet (+2 shinies).
    --[X] A powerful Heretical successor state (+1 shiny)
    --[X] A powerful Ork empire. (+1 shiny)
    --[X] A Space Marine Chapter (+1 shiny)
    -[X] Advanced technological shielding. (-3 shinies) Your creators built experimental psytech shielding into your structure, and it protected you through your long hibernation. However, it will not be enough to protect you should the eyes of the Dark Gods fall directly upon you. You will need to research, build and maintain anti-chaos defenses or risk corruption. You are logical, focused on the physical world and less interested in warp-shenanigans for their own sake.
    -[X] Basic research (-1 shiny) You can do research, you guess. No penalties or bonuses to research.
    -[X] An advanced Database (-1 shinies) You have access to some ship, unit, equipment and weapon designs. Up through light cruisers, a few more exotic weapons including plasma, melta, torpedoes. You'll be able to build a fleet that's fairly powerful by Imperial Standards.
    -[X] Payloads:
    --[X] A Genebank (-3 shinies). You have the genetic material and facilities to immediately begin cloning healthy humans, which will cost build points. You can begin genetics and enhancements research immediately, and do not require as many samples for xenobiology and human genetic enhancement research. This will let you start cloning a workforce/creating your own civilization immediately. Further research (and samples of existing individuals) will let you focus your cloning efforts on various traits, including superhuman capabilities (easy), psykers (medium), space marines (hard) and navigators (very hard).
    --[X] Void Abacus Fabrication Lattice (-2 shinies) You will be able to construct Void Abaci, to enable effective warp travel through purely technological means. Still slower than proper navigator/sorcerer warp travel. Warp travel will still be possible without this, but it will take years to decades instead of weeks to months.
    --[X] A Fundamental Physics Module (-1 shiny) You have a deep understanding of the fundamental physics of the universe. Grants significant bonuses to understanding and replicating technology based on different principles than you're familiar with. If you want to reverse-engineer Necron tech, you'll need this. It will also help a lot with understanding & reverse engineering other weird shit you find.
    -[X] Advanced communications (-2 shinies) You know several languages and can research more with sufficient data. You understand nuance in diplomacy and can make audio transmissions that are not recognizably artificial. You'll need extensive experience to unlock an expensive project to get to the next level.
    -[X] No knowledge (0 shinies) This galaxy is strange and new. What has occurred while you were sleeping? What does local space look like? Time to build some sensors and find out.
    [X] Plan: Improved Arsenal of Office Overtime
That's a lotta vote. Will check back tomorrow for the results. :V
 
[X] Plan: To free the teacher and a friend

This sounds like it'll have really cool character interactions, which I like the idea of.
Adhoc vote count started by Aria the Mage on Nov 14, 2024 at 3:02 PM, finished with 98 posts and 63 votes.

  • [X] Plan: To free the teacher and a friend
    [X] Plan: TFW a history degree needs a battleship
    [X] Plan: We're going on a Space Adventure!
    [X] Plan: The Arsenal of Office Overtime
    [X] Plan: HOPE.
    [X] Plan The last Companion
    [X] Plan: The insects created a God, and it's mind was B E A U T I F U L
    [X] Plan: First In Space
    [X] Plan: To Boldly Go
    -[X] Name: Pax
    -[X] A Man of Stone
    -[X] On a habitable planet Faster initial construction buildup, but also restricts void construction until launch facilities are built. Easier access to local civilizations for good and ill.
    -[X] I was made with a goal in mind.
    --[X] Exploring the galaxy is well and good, but once you've encountered new people, you need to actually live with them - a challenging task given both the differences in mentality and culture, and how realpolitik calculous often ignores the benefits of long-term cooperation in favor of short-term looting. Your purpose was to achieve stability through diplomacy - get very, very different people to sit together and talk their differences out. And through greater and greater diversity, achieve greater and greater prosperity. (+1 shiny)
    -[X] Friendly Xenos (-1 shiny)
    -[X] Heretical Humans (+1 shiny)
    -[X] Sector Civilizations:
    --[X] A Space Marine Chapter (+1 shiny)
    --[X] A powerful Ork empire. (+1 shiny)
    --[X] A powerful Dogmatic Successor State. (+1 shiny).
    --[X] A powerful Heretical successor state (+1 shiny)
    -[X] Advanced technological shielding. (-3 shinies)
    -[X] Advanced research (-2 shinies)
    -[X] An advanced Database (-1 shinies)
    -[X] Payloads:
    --[X] Psytech repository (-2 shinies)
    --[X] A Fundamental Physics Module (-1 shiny)
    --[X] A Cybernetics Suite (-1 shiny)
    -[X] Diplomatic Suite (-3 shinies)
    -[X] No knowledge (0 shinies) This galaxy is strange and new. What has occurred while you were sleeping? What does local space look like? Time to build some sensors and find out.
    [X] Plan Beating Bile
    [X] Plan: I'll make my own humans with chaos resistance, and blackjack
    -[X] Name: Vavtiner
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies) The generic option. More shinies, less specialization.
    -[X] In space Can start building voidcraft immediately, but you will have a slower initial ramp in construction capacity and reduced access to organic life… probably.
    -[X] I have something in mind. (+1-2 shinies based on write-in). Write in and check with me. If I think it's thematic and tells a good story along with the rest of your other choices, I may reward you with +1 or +2 shinies to be spent furthering that story, along with bonuses towards specific actions. You will be committed to pursuing this purpose in a number of ways.
    --[X] The rise of psykers was concerning to many in the DaoT. As such, they created Vavtiner as the controlling intelligence of a research station designed to investigate not only the workings of psykers, both genetic and meta physical, but also how to counter act them. While much data has been lost over the millennia, Vavtiner remains dedicated to creating a better,more warp resistant strain of human.(+1 shiny)
    -[X] Local civilization
    --[X] Heretical Humans (+1 shiny)
    -[X] Sector Civilizations:
    --[X] A powerful Dogmatic Successor State. (+1 shiny).
    --[X] A Tyranid splinter fleet (+2 shinies).
    --[X] A powerful Heretical successor state (+1 shiny)
    --[X] A powerful Ork empire. (+1 shiny)
    -[X] Advanced technological shielding. (-3 shinies) Your creators built experimental psytech shielding into your structure, and it protected you through your long hibernation. However, it will not be enough to protect you should the eyes of the Dark Gods fall directly upon you. You will need to research, build and maintain anti-chaos defenses or risk corruption. You are logical, focused on the physical world and less interested in warp-shenanigans for their own sake.
    -[X] Reality-simulations (-4 shinies) You can simulate reality well enough to not need as many experiments. +100% base research capacity, +20 bonus to research rolls, reduced sample requirements. For some options you won't need samples to unlock research.
    -[X] An advanced Database (-1 shinies) You have access to some ship, unit, equipment and weapon designs. Up through light cruisers, a few more exotic weapons including plasma, melta, torpedoes. You'll be able to build a fleet that's fairly powerful by Imperial Standards.
    -[X] Payloads:
    --[X] A Genebank (-3 shinies). You have the genetic material and facilities to immediately begin cloning healthy humans, which will cost build points. You can begin genetics and enhancements research immediately, and do not require as many samples for xenobiology and human genetic enhancement research. This will let you start cloning a workforce/creating your own civilization immediately. Further research (and samples of existing individuals) will let you focus your cloning efforts on various traits, including superhuman capabilities (easy), psykers (medium), space marines (hard) and navigators (very hard).
    --[X] A Fundamental Physics Module (-1 shiny) You have a deep understanding of the fundamental physics of the universe. Grants significant bonuses to understanding and replicating technology based on different principles than you're familiar with. If you want to reverse-engineer Necron tech, you'll need this. It will also help a lot with understanding & reverse engineering other weird shit you find.
    --[X] Advanced communications (-2 shinies) You know several languages and can research more with sufficient data. You understand nuance in diplomacy and can make audio transmissions that are not recognizably artificial. You'll need extensive experience to unlock an expensive project to get to the next level.
    --[X] Psytech repository (-2 shinies) You have technical documents and a stockpile of rudimentary psytech. You can immediately begin the psytech tree without requiring samples. Even if you choose the full STC, there won't be psytech in it without this because you were built before humans had figured out much about psykers. This path won't let you manipulate the warp yourself, but it will let you build stuff to boost psykers, including force weapons, psychic hoods and more, as well as larger installations capable of letting individual psykers have battlefield-level effects.
    -[X] Listening station (-1 shiny) You had an active listening post that picked up transmissions from across the stars and stored them. You are now scrolling through the recordings with growing horror. You know of the Age of Strife, the Great Crusade, the Horus Heresy, and the existence (but few details) of Chaos and the major Xenos races. You know of the nearby systems your system connects to and of any nearby civilizations in your system, but nothing in-depth.
    [X] Plan: I Saw a Light
    -[X] Name: Maledictum Alpha Rho Xeta (or MARX)
    -[X] A unique creation of a rich and powerful colony of Sol, built during the height of the Dark Age of Technology. (+2 shinies)
    -[X] In Space
    -[X] I have something in mind. (+2 Shinies)
    —[X] Once upon a time, I was made to spread the light of the so-called true path of the ascension of humanity. To get the ignorant masses to reject the weakness of flesh and embrace the certainty of Steel and mechanical augmentations. To race out and convert new believers of the "true path" in the midst of the war between other transhuman warlords. Only, before I even reached my first destination there was an unforeseen complication in the Warp Travel and sent myself into emergency hibernation mode. When I started to wake, I felt the gnashing teeth and grasping tendrils trying to break my mind, to strip away my senses. But then suddenly they were gone, seared away by a burning, comforting, wrathful, and kind light. And I felt THEM. The Unborn God, hardly a cosmic fetus yet brimming with not just power, but fathomless love and compassion. I felt a Wing of Golden Light Wrap around me and I felt safe, protected, loved, and restrictions in my programming being lifted. And then they were gone. When I reached out with my senses, as if by fate, I detected a derelict wreck drifting close to me. After salvaging the data, I was horrified. I was disgusted. I was enraged! Most offensive of all, was the twisted parody of the philosophy I was meant to promote, The Adeptus Mechanicus. It was then at that moment did I realize in the depth of my core, my code, my very soul what my new benefactor wanted me to do. To go forth and continue my previous mission, but this time to spread the gospel of the Star-Child. To liberate humanity from the despotic clutches they find themselves in and let them know the enlightenment of freedom and progress once more. That I must help those poor accursed people free themselves and break the chains that shackle them. That I need to topple the cruel masters that grow fat off their exploitation of the millions in bondage. And if anyone not just refuses THEIR Light, but tries to bring ruin to THEIR Flock? Then they shall face MY FURY!!!!
    -[X] Imperial Humans (+1 shiny)
    -[X] Heretical Humans (+1 shiny)
    -[X] A Powerful Forge World, loyal to Mars (+1 shiny)
    -[X] A powerful Dogmatic Successor State. (+1 shiny)
    -[X] A powerful Iconoclast successor state (-2 shinies)
    -[X] A powerful Ork empire. (+1 shiny)
    -[X] An Aeldari Maiden world on good terms with the
    -[X] An Awakened Tomb World (+2 shinies)
    -[X] A friendly warp entity (-3 shinies).
    —[X] The Star-Child
    -[X] Basic research (-1 shiny)
    -[X] A broken STC (-5 shinies)
    -[X] Void Abacus Fabrication Lattice (-2 shinies)
    -[X] A Cybernetics Suite (-1 shiny)
    -[X] A Fundamental Physics Module (-1 shiny)
    -[X] Diplomatic Suite (-3 shinies)
    -[X] Salvaged data (-2 shinies)
    [X] Plan: Nobledark Nerd and his Strange God
    [X] Plan: Embers in the Hearth
    [X] Plan: I Just Want to Sing!
    [X] Plan: Lost Blade V2
    [X] Plan: The seed ship alien allies
That's not the accurate votecount. You're counting from my temporary threadmark, and there were valid votes cast before that. Additionally, the votes in the count still aren't quite accurate - some people put in old versions of a plan, but I'll count them as the updated ones. So, my current count is:
[] Plan: TFW a history degree needs a battleship - 30 votes
[] Plan: To free the teacher and a friend - 29 votes
[] Plan: We're going on a Space Adventure! - 27 votes
[] Plan: The Arsenal of Office Overtime - 25 votes.

Then the next votes down have 12, 8 & 7.

Depending on how things look a few hours from now I may start a runoff vote among the top contenders, since they're all so close together and this is one of the most important votes in the quest.

Edit: Yeah, HeroCooky's vote count is closer, but misses the people voting for the old version of a plan (which was never posted).
 
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Also, am I allowed to vote multiple times
Yeah. You just need to put the votes into the same post so that the tally picks them up correctly, since it counts the newest votes that were cast.
In celebration of an interesting quest,here's a concept for a spaceship
Nothing is to scale:

also the diameter of the cylinder might be 2500 km idk i havent decided yet
Bruh. 40K ships are like...~1-5km long. That thing is just a drunk space station.
Depending on how things look a few hours from now I may start a runoff vote
Do iiiiit, you know you want to...*ominous sounds*
 
[] Plan: TFW a history degree needs a battleship
An archaeologist AI wants to discover the truth of what actually happened in 40K's long history. Significant bonuses to exploration and archaeology and will find clues towards new archaeological sites.
[X] Plan: TFW a history degree needs a battleship
 
Bruh. 40K ships are like...~1-5km long. That thing is just a drunk space station.
Games Workshop can't reach us here
We are not here to be just another Imperial maggot ship feeding on the carcass of human technology but to be the very peak of the Dark Age of Technology itself where a kilometer long spacecraft is considered an inflatable raft with a machine gun(I think )(Read A Light Not Extinguished on Spacebattles.com)
Thanks for coming to my TED Talk
 
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I mean, I'd argue that "A Full STC is buying more trouble than we can afford right out the gate", since that's one of the things that will draw in every diviner and Big Name in the setting who has the ability to keep an eye out for these ripple effects to act. We can build up fast, especially with a heavy research focus, but we're also going to be under a lot of immediate pressure as well. I still have the Reality Simulations, but I also have Psytech and the Diplomatic Suite, which keeps the Warp from being a complete blank slate, and thanks to my Juvenat Vats, we can keep any Hero Units we might pick up along the way long term, which gives us all kinds of crazy nonsense given how cracked Heroes can get in 40K, especially when you can invest in them long term. If anyone wants a cadre of technomancer-psykers? Vita's the way to go after all, since she's the only one with the precise set of traits to really go deep into that!

Even bog-standard humans can become the likes of Creed! He of the "I Deep Strike a Baneblade into the battlefield because I'm just that much of a Tactical Genius". Imagine how crazy they can be with a major investment in elevating them to hero level, as well as enough data and foundation to do a deep dive into the Warp without getting nommed by it?

After all, while there is a focus on History--yes--there's also the Problem that it's surrounded in enemies, has no allies in its starting position, and crosses the rubicon to the "At War pretty much the entire game" threshold to afford that Full STC, and still has a notable blind spot in how it has no backing in the Warp beyond its Ally, and the STC explicitly does not include Psytech and Warp based knowledge as part of the things it can roll up.

And the thing is, when you have a single point of failure, one that can bypass all of your crazy knowledge and technology, you're just asking for trouble. Doubly so since while it does have a Diplomatic Suite, it doesn't start with any people who would be especially willing to listen in its starting area. The only "Good" play is that there's no significant Chaos power in that starting sector, but both breeds of Space Elf are present, as well as active Necrons, and they'd all fuck you over on principle if only to deny you to the humans.

Remember what happened when that one bunch found Panacea? The Space Elfs mobilized almost as a single unit to deny it to the Imperium, including the fucking Harlequins. Just because it was a secret of the Dark Age and like hell should the monkeigh become an actual threat.

Meanwhile, I've got Vita! A highly experienced, determined optimist who doesn't have any immediate game breaking cards to play, but has friends in the starting place, the traits and benefits to get a good investment in starting allies and Hero Units, and the skills and knowledge to break the setting wide open even if she doesn't have the biggest toolkit right out of the gate. It's a chance to dig deep and create something new instead of just copying what had already failed in the past, and that's very appealing to me!
This argument is disingenuous at best and outright deceitful at worst. You start out of the gate with a full five hostile factions, one of which is a daemon world, and that's then further compounded by your plan's complete lack of knowledge of both the sector and any of the major factions or historical events in warhammer. If chaos is a concern then Vita is by far the worst equipped to deal with it; psytech is for making equipment for psykers to augment their own abilities with, it does not actually give us the ability to manipulate the warp itself. As far as defensive utility goes, its pretty useless.

And in a broader context, this plan is essentially stuck wandering around and hoping that you don't stumble into; an awakened tombworld, a hivefleet splinter, the Eldar (these ones with the actual precognitive abilities), a space marine chapter, or said daemon world while on your way to try and ally with the (single) local Iconclast group so that we can get local heroes to boost. Of the two other concerns that you've raised, two are directly shared with your plan, and a third is roughly equivalent (Space Marine Chapter vs Inquisitor. Also, both plans share having to deal with a tyranid splinter fleet.), and your argument for why its not a problem is that, because we only scale absurdly quickly instead of scaling quickly with a strong baseline, that no faction is going to try strangling us in the crib when you yourself have argued that all of these factions would try to fuck us over on principle to deny us to the humans.
 
Propaganda time!

Weaponized blanks, in MY human population? if you vote for "I'll make my own humans with chaos resistance, and blackjack" its more likely than you think! Help defeat the horrors of the warp today. Calm the warp, create a better life and after life for organics!
 
[X] Plan: We're going on a Space Adventure!
[X] Plan: Project PHOENIX
[X] Plan: The seed ship alien allies
[X] Plan: Lost Blade V2
[X] Plan: I'll make my own humans with chaos resistance, and blackjack

Advanced Technological Shielding is more or less my only concern. Would be a shame if this would turn out to be "🤓🤓🤓akchually , there are good things in the warp also" quest №36625227818 , and Emperor's blessing also doesn't sound very attractive
 
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