Loyalty is its own Reward (A Traitor Legion Chapter Master Quest)

So... what the plan when an enemy we're fighting doesn't call for a scalpel and instead needs a big hammer? Cause I really doubt that the QM will give us enemies that can be dealt with in just one way.
 
Right this is Bull we need the hammer option when we need to fight in close and dirty like for in Wudang when we fight in assaults
Then figure out how to get some Terminator STCs and start building.

Until then, stop wasting time demanding something that cannot be done. That's kind of why I posted an alternate build that gets most of the way there.

Throwing heavy armour and weapons on our veterans who specialise in stealth and asking them to act as a hammer or drop in to hold the line is asking for them to get killed.
You mean like they have been "getting killed" and "losing battles" the past 9 turns?

Okay this is just hyping ourselves up to a laughable degree. We're a Chapter less than a century old, we aren't actually any good yet. By the standards of any established Chapter, we're a fucking joke. And you're saying we don't need a 1st Company because we're too good for it?

Pull the other one.
"We are such badasses we don't need to leverage our strengths, just make a 1st company out of them and toss them into the meatgrinder."

If you understand how stupid the above statement sounds, then stop making hyperbolic nonsense up out of thin air and claiming I said it.

I said, "This is our strength, let's play into it" and you're trying to spin that as "we don't need X", what do you think I posted that gun+shield+P-corvus for?
 
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You mean like they have been "getting killed" and "losing battles" the past 9 turns?
Exactly like that. We lost 46 men an Creideamh to World Eaters, 33 to Word Bearers on Wudang. Heretic Astertes can and do kill a lot of us. Notably, one time we fought them with proper Terminator support, Death Guard encounter on Malbork, when we had Blazing Wardens first company with us we only lost 12.
Stealth is good, but we can not have it be the only tool in our arsenal.

[X] Plan: Conventional Veteran Company, Filling out the Companies, and Paying back the Deathwatch
 
Exactly like that. We lost 46 men an Creideamh to World Eaters, 33 to Word Bearers on Wudang. Heretic Astertes can and do kill a lot of us. Notably, one time we fought them with proper Terminator support, Death Guard encounter on Malbork, when we had Blazing Wardens first company with us we only lost 12.
Stealth is good, but we can not have it be the only tool in our arsenal.
Why the is "1st Company" your only solution to the problem? If not enough good-quality armor is a big deal for you, why haven't you been building more of the good quality armor?

Where is the P-Corvus and Combat Shields, both significant survival tools?
Where is the Plasma Guns and Heavy Weapons?
Where are the Power Weapons?

If gear is such a big game changer, where is it?

Why are you continuously ignoring the very explicit statements from QM that you will still have terminator squads spread among the companies? Why has the existence of assault squads in multiple companies apparently slipped your mind, if assault is such a big deal to you?

If you think this is a major flaw that needs to be corrected, what the hell have you been doing with this knowledge for 9 turns?

Why is it that from the very moment I got into this conversation, you continually make a big deal about things you think we don't have, while ignoring the things we do have that are pretty decent solutions to your problems?
 
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Exactly like that. We lost 46 men an Creideamh to World Eaters, 33 to Word Bearers on Wudang. Heretic Astertes can and do kill a lot of us. Notably, one time we fought them with proper Terminator support, Death Guard encounter on Malbork, when we had Blazing Wardens first company with us we only lost 12.
Stealth is good, but we can not have it be the only tool in our arsenal.


True but one can say it was the power of terminators that kept losses to a minimum, not the fact they were veterans. But for a refresher for everyone, here are the two choices we have for an elite company:

-[] Create 1st Company (Mutually exclusive with Elite 10th Company) (0/104): Following the traditional structure of the Codex Astartes, assign your veterans to the 1st Company of the Chapter. (Will trigger Company Captain Sub-vote if chosen. Veterans will be divided into Sternguard and Vanguard Veterans. Future Terminator Squads will be automatically assigned to this company)
-[] Make an Elite 10th Company (Mutually exclusive with Create 1st Company) (0/100): You´ve already diverged from the Codex by not assigning your rookies to the 10th Company, take it a step further by making the 10th Company your elite force. (Captain Secutor will maintain his post unless you reassign him. Veterans will be divided into Sharpshooter Scouts and Vanguard Scouts, Future Terminator Squads will be spread amidst the Battle Companies)
 
Why the is "1st Company" your only solution to the problem? If not enough good-quality armor is a big deal for you, why haven't you been building more of the good quality armor?

Where is the P-Corvus and Combat Shields, both significant survival tools?
Where is the Plasma Guns and Heavy Weapons?
Where are the Power Weapons?

If gear is such a big game changer, where is it?

Why are you continuously ignoring the very explicit statements from QM that you will still have terminator squads spread among the companies? Why has the existence of assault squads in multiple companies apparently slipped your mind, if assault is such a big deal to you?

If you think this is a major flaw that needs to be corrected, what the hell have you been doing with this knowledge for 9 turns?

Why is it that from the very moment I got into this conversation, you continually make a big deal about things you think we don't have, while ignoring the things we do have that are pretty decent solutions to your problems?
I think you are mistaking me for someone else. The post you quoted was the first and only one I made after the update dropped.

The thing with veterans is that they are more then just dudes with better weapons. They are veterans, most skilled and exprienced members of the chapter. You can not compesate for the lack of skill with better equipment, especially so given our sharply limited ability to actually make new stuff (and Fuck you too, Smilnay and Milan)
True but one can say it was the power of terminators that kept losses to a minimum, not the fact they were veterans.
The only astartes that are allowed to use TA are veterans. To have squads of terminators in companies outside of the veteran one would require either: pulling men out of 10th, weakening it, having enough veterans to stuff the 10th and the other roles veterans take and those extra squads, which is possible but hardly something we can rely on or giving Terminator armor, something which is extremly likely to be very rare and very precious to rank and file, increasing the risk of losing the armor and failing the objective.
 
Do you guys know which canon omake's and threads include Techmarine kalashnikov? I wanna get a feel for his personality. Also are his stats in the Informational?
 
I think you are mistaking me for someone else. The post you quoted was the first and only one I made after the update dropped.

The thing with veterans is that they are more then just dudes with better weapons. They are veterans, most skilled and exprienced members of the chapter. You can not compesate for the lack of skill with better equipment, especially so given our sharply limited ability to actually make new stuff (and Fuck you too, Smilnay and Milan)

The only astartes that are allowed to use TA are veterans. To have squads of terminators in companies outside of the veteran one would require either: pulling men out of 10th, weakening it, having enough veterans to stuff the 10th and the other roles veterans take and those extra squads, which is possible but hardly something we can rely on or giving Terminator armor, something which is extremly likely to be very rare and very precious to rank and file, increasing the risk of losing the armor and failing the objective.
It's not like all of our veterans are going to be in 10th company we there are going to be veterans in other companies and they will be the ones with the terminator armor. But first we need to actually get terminator armor
 
I have seen a lot taking on the argument by making a 1st company we would be taking strength from the others

That is a bit of a false argument we have 215 veterans all of them terrans many of them already function in sergeant roles

We have 634 battle brothers the specialist Captains and command already taken out of the full number

Take the 215 out of them we get 419 non veterans

Of the 215 veterans quite a number are again sergeants 60 of them who remain in there Company so they are non issue which leaves 155 who will be taken out of Squads

We have 24 green noijiwaki in the new Turn who become full marine the Turn after that we have 88 red together they exeed the 104 that will go into the vet company a full 112 of them

The so we have now 51 rhat will be taken from Squads

by making each 1st squad full veteran which take 30 we by that same term we get 30 regular brothers who will fill the Squads who lose a brother

So that leaves just 21 brothers taken out of Squads who are send on other assignments

A number that again will be filled with the 40 Neophytes and any other recruits we get in the next 2 turns

That is a neglient worth number that is not a issue
 
So a few thinks that I would like to say

1. If we chose to turn the 10th into the veteran company that doesn't mean that well never have a first company, its just that it will be a regular battle company. Theres basically nothing stopping us from making the 1st company more focused on hard hitting later when we expand our vehicle pool and armory.

2. Our casuality rate is going to go down over time as we level up our chapter stats, remember we are a chapter thats not even 100 years old.

3. Most of our enemies can be easily dealt with by assasinating their leaders (orks, tyranids/genestealers, traitor uprisings) similar case with the traitor astartes, snipe out their leaders and then send in the rest of the regular marines to obliterate them (sidenote: we really should start producing more prototype armors)

4. Lastly I have a really strong feeling that only Milan knows how to make termie armor, so we're most likely not going to see them for the forseable future.
 
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It's not like all of our veterans are going to be in 10th company we there are going to be veterans in other companies and they will be the ones with the terminator armor. But first we need to actually get terminator armor

Also the first few squads of each company will be veterans so they can become Terminators when we eventually get terminator armor
That assumes we are going to have veterans to spare. Possible, but I am very hesitant to rely on it. Remember veterans we are getting going forward are going to be ((New marines created turn X-5 ) - combat losses among those marines over 5 turns). The only reason we are getting 200+ this turn is because this is the turn our original 500 become vets.
 
So a few thinks that I would like to say

1. If we chose to turn the 10th into the veteran company that doesn't mean that well never have a first company, its just that it will be a regular battle company. Theres basically nothing stopping us from making the 1st company more focused on hard hitting later.

2. Our casuality rate is going to go down over time as we level up our chapter stats.

3. Most of our enemies can be easily dealt with by assasinating their leaders (orks, tyranids/genestealers, traitor uprisings) similar case with the traitor astartes, snipe out their leaders and then send in the rest of the regular marines to obliterate them (sidenote: we really should start producing more prototype armors)

4. Lastly I have a really strong feeling that only Milan knows how to make termie armor, so we're most likely not going to see them for the forseable future

Next turn we can try going to Smilnay to get in contact with the imperial Knights of House Lothbrok to see if they will help us with cleansing Yerma and while we are there we can ask about them making for us or giving us the blueprints for Terminator armor
 
Next turn we can try going to Smilnay to get in contact with the imperial Knights of House Lothbrok to see if they will help us with cleansing Yerma and while we are there we can ask about them making for us or giving us the blueprints for Terminator armor

In case it's a Milan-only thing, we could find an STC and try and barter Milan for the terminator STC.

I mean those things are essentially the body parts of Jesus Christ for the machine cult, meaning going to the twins or that forge world the blazing warders go to and trading the STC for the Terminator one would be a good way to get it without drawing heat. And hey we can keep a copy of the STC we found.
 
We have no confirmation that only Milan knows how to build terminator armor I was suggesting going to Smilnay as both a way to confirm it and also get support for Yerma from the Imperial Knights
 
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I'm just saying if it turns out to be true we can always do that, I mean two guardsmen who found an STC for a better knife got turned into planetary governers for that discovery.
 
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