What should your focus for the rest of the Quest be?


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Scheduled vote count started by HeroCooky on Jan 30, 2024 at 2:05 PM, finished with 50 posts and 35 votes.
 
020.M42 - His Burden To Bear
The decisions were reached, orders were given, documents prepared, velum produced in industrial quantities, servitors from the humble servo-skull with attached auto-quills to the venerable ancients wielding entire segments of room-filling machinery within their grasp set to write and record, spreading needs and sending demands. Forges began to roar, metal set to flow, and society directed at the behest of eight seeking to steer the station for a better tomorrow.

The Military would be organized to seek not the large engagements that many other armies were organized around but instead focused on generating units with duties and purposes tailor-made and narrow, arms and equipment changed from quantity to quality, prayers, and sermons raised over arms and comrades to be produced and molded into the backbone that would stiffen the faithful and plunge a dagger into the back of all the horrors that assault humanity, here and beyond.

For the civilians, tokens were produced and generated, metal disks soon clinking on strings all around the station to gain food and water or trade with them for goods and services. Some tried to forge those tokens independently, hoping for riches now stolen rather than earned later by the sweat upon their brow. Those now either walked the station in chains and adorned by tattoos marking them for their crimes or nailed to the walls of hallways when they tried to fight back after refusing the mercy of the Star Child for their sentences.

And in a well-fortified corner of the station, one Dreadnought said soft prayers over the emaciated husks of seventeen volunteers that had given health and life to give his Chapter new life. Selected for health and their commitment, these men had carried their burden and honor well, ending their service to the Chapter and humanity with soft sighs leaving bodies as knives cut two organs from bodies sleeping under heavy sedatives.

Thirty-four Gene-Seeds were now in Chyron's possession, and four candidates had been selected with the best possible chance to accept them, four children who would grow up to become his brothers and four brothers who would lay with him the foundation of the Chapter reborn anew. The other thirty would be set into the willing once again so that sixty could be taken, and the cycle repeated until their old strength had been reached. Yet, none who had given and would give their lives for the Lamenters would be forgotten, names etched forever into the darkest moment of their history as the saviors of the Chapter.

"Mu 9-Grahr," Dreadnought Chyron began, ancient hands of metal beginning the long task of inscribing those who died into eternity, no matter how the long sleep had begun to gnaw at his mind. This task he would see through. It was his burden to bear and his duty to do. "Kappa 0-Thorght. Eldeum 54/7 Nesisch. I-V W7B/Y3E..."

You Have 3 [Three] Actions.
[] [General] Construct a Scout Ship and explore your new Home

Despite it being impossible as far as you are aware, you have been transported to a new location by means you do not know. Previously you were...somewhere, and now you are in the middle of a trinary star system with a blue, golden, and brown star orbiting around you. So, the first order of knowing what to do next outside the station is to repair a damaged system monitor and scout out the local system you are located within. A general sense of urgency has gripped the population after what, at least for some, has been the sighting of a second planet subjected to an Exterminatus, though that is a bit unclear due to a lack of sufficient data.
(Gain: System Map and Knowledge)

[] [General] Construct Something
-[] Food Production
-[] Civilian Infrastructure
-[] Heavy Industry
-[] Void Industry
-[] Medical Services

With much of the station freed up, we can begin filling the empty parts again with industry and things we need, from clinics to starch vats feeding us in the void.
(Gain: A district focusing on the chosen option.)

[] [Military] Raise A Specialised Light Infantry Unit - [Choose: Sabotage/Assault/Engineering/Demolition/Ogryn]
With a chosen direction, your Military can now focus on giving the Units you will raise the proper training for the right job. Sabotage Units will focus on raiding and disrupting the enemy with lighting raids and plundering logistics; Assault Units will punch through the enemy in weak points and sow confusion with overwhelming firepower; Engineering Units will focus on creating fortifications and using turrets, mines, and barricades; Demolition Units will be comprised out of heavy weaponry squads with plenty of explosives, from mines to rockets; and Ogryn Units will be Ogryns armored in heavy metals and armed with shields and Beatin' Sticks led by men and women with spiffy hats that will not be disobeyed.
(Gain: A chosen Specialised Light Infantry Unit.)

[] [Psykana] Hunt down the remaining Psykana Experiments
The Dark Prieshad mainly used their non-production related time for psykana experiments, alongside a dash of biological and demon summoning experiments, the latter of which was sometimes aided by Chaos Space marines that demanded a heavy toll from the people aboard in flesh and souls. Some of the psykana experiments have escaped containment in the chaos of the Waking Rising, and they now hunt the dark and forgotten parts of the station, where they take the souls of the unlucky and those caught off-guard. They need to be hunted down and destroyed, ere they do something worse than merely killing randomly. The Military strongly opposes any attempt to dislodge or hunt the Psykana Experiments before at least two units or heavy support from the Lamenters or Celestial Choir can be brought to bear.
(Gain: Clear the station of Dark Mechanicu Psykana Experiments.)

[] [Psykana] Construct the Symphonium
The Celestial Choir needs a place to conduct their songs, where they can listen to the Warp and filter out the false whispers from the slumbering guidance of the Star Child. There, their centuries-long service will begin in careful tuning of their abilities and where they shall live and work to see us secured from the malignant tumors of the universe.
(Gain: The Symphonium, where your psykers will be able to work on refining their psychic abilities and control in a safe-ish manner.)

[] [Faith] Motive Force And Cradle Slumbers
The nascent Cult of the Star Child has been established, yet it must answer a lot of questions for itself, chief among them the doctrine and truth they shall follow to unite the Omnissiah and the God-Emperor with the Motive Force, or if that will not be needed should Teeln, Prophet of the Star Child, be graced with another vision that would lay this debate to rest.
(Gain: Nail down the technical aspects of the Cult of the Star Child, improving your technological means by proxy.)

[] [Faith] Begin The Great Education
People cannot read, write, or do numbers beyond the bare minimum, and any hope of establishing a nation that will last beyond the next crisis must address this lack of education now that the unwashed masses have eliminated the educated class. As knowledge and technology are the purview of the faith, this shall be a burden and duty of the Cult to bear, gladly worn with the knowledge of the greater tomorrow their works will bring.
(Gain: Start educating your population in basic numbers and literacy.)

[] [Faith] Construct Cradle-Shrines
Five shrines will be built, one in the center, four on a cross centered on the first. There, our preachers will give sermons; there, our faithful will gather, and there, we will be united in faith and belief. From there, all of our works shall be elevated, and all our struggles made holy. We are but candles in the dark of the galaxy. Time to light five fires to gather around and provide guidance to all who are yet lost but wander still.
(Gain: Five Cradle-Shrines, beginning the creation of something greater than yourself.)

[] [Chapter] Begin the Resurrection of the Chapter
The long task has begun, and though the Long Sleep claws at the mind of Dreadnought Chyron, he will not rest until a stable base has been created from which the Chapter will grow unhindered until he awakens to guide his younger siblings in full in the rituals of the Lamenters and the tactics and strategies of the Space Marines. Whether we support him or not, he will do so, but our support could mean the difference between four successful Neophytes and perhaps only one surviving the grueling training and implantations.
(Gain: 60 Gene-Seeds, Four Space Marine Neophytes, the industry to outfit them...somewhat.)

[] [Other] Take Care Of [Future Or Current Problems]
(Write-In the problem being addressed.)
(Gain: Turn to address the issue.)
 
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Right, Psykana Purge, Space Marine work, and one more, maybe Food supply?

EDIT: Nevermind, Psykana are entrenched, we need a proper force to dislodge them now.

If that's the case... Engineering maybe to hold our ground and make attacks on us more difficult? That or Education or work with the Choir. Are we still managing for Food or is that getting tight?
 
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[X] Plan Anti-Tirtle Aktion!
-[X] [Psykana] Construct the Symphonium
-[X] [General] Construct a Scout Ship and explore your new Home
-[X] [Chapter] Begin the Resurrection of the Chapter


The worst thing we could do is not at least unlock the main categories. The Chapter still doesn't exist, the Symponium has not been built for the Choir (who are a meaningful interest group) and the Scout Ship will unlock new exploration actions. So rather than putting it off 20, 30, 40 years, let's actually see what's facing us before it becomes a huge problem.
 
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[X] Plan:Engineering with Psi and Faith
-[X] [Military] Raise A Specialised Light Infantry Unit - [Choose: Engineering]
-[X] [Psykana] Construct the Symphonium
-[X] [Faith] Motive Force And Cradle Slumbers
 
Lamenters are high priority, even four Neophytes with marginal gear would be a big shot in the arm for us. The only thing up to question for me is if we prioritize a scout ship or Education.

I'm in favor of the Symphonium though.
 
Basically I've seen a lot of Quests kinda get stuck in turtling and then seven turns later they poke their head out of the void and half the opportunities have passed them by. So I'd like to at least unlock looking into our system so that we can make an informed decision.
 
Basically I've seen a lot of Quests kinda get stuck in turtling and then seven turns later they poke their head out of the void and half the opportunities have passed them by. So I'd like to at least unlock looking into our system so that we can make an informed decision.
I want the Psykana Experiments dead before we even consider that. We are leaving ourselves open to it if we don't deal with it.
 
[X] Plan Anti-Tirtle Aktion!

I think that next plan should include building the heavy industry district. Astartes-tier equipment practically demands it.
 
Psykana Experiments are entrenched, we're not getting rid of them without a significant armed force or extremely elite spearheads.

The good news is that while they're entrenched now, I think they're our only critical domestic threat at the moment?

[X] Plan Anti-Tirtle Aktion!

I think that next plan should include building the heavy industry district. Astartes-tier equipment practically demands it.

Scouts can get by with Light industry level armaments, it's not until they're a full fledged Battle-Brother that the high tech stuff is needed to keep pace.
 
I strongly suggest getting started on our cult doctrine. We're a newborn cult on a DM station; not nailing down what we preach makes it harder for us to cohesively act and opens us up to schisms/Heresy.
 
Right, Psykana Purge, Space Marine work, and one more, maybe Food supply?

EDIT: Nevermind, Psykana are entrenched, we need a proper force to dislodge them now.

If that's the case... Engineering maybe to hold our ground and make attacks on us more difficult? That or Education or work with the Choir. Are we still managing for Food or is that getting tight?
Psyker infrastructure!

Next turn add Assault Units and then they can teamwork the psykana into dust?
(Engineering do their stuff and when the entrenched Psykana show weakpoints Assault hit them hard)
[] [Psykana] Construct the Symphonium
The Celestial Choir needs a place to conduct their songs, where they can listen to the Warp and filter out the false whispers from the slumbering guidance of the Star Child. There, their centuries-long service will begin in careful tuning of their abilities and where they shall live and work to see us secured from the malignant tumors of the universe.
(Gain: The Symphonium, where your psykers will be able to work on refining their psychic abilities and control in a safe-ish manner.)
 
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