A bit weird thing here. You are correct, it should be possible and easy. However, for some weird reason the possibility is pretty overlooked.We could also get a Charm to blow up all guns in a large area around us.
Why?A bit weird thing here. You are correct, it should be possible and easy. However, for some weird reason the possibility is pretty overlooked.
Not if you have space, you can auto target at higher levels. Like 3 dots.Why?
That seems to me like it would be the primary use of Erupting Fury Rebuke.
For Mages it's less clear,
They do have to aim their enemy-targetting spells usually and there are rules for aiming at small targets with like the foe's gun or head. It increases the difficuly of the attack.
On top of what DP said, there's also buy in issue.Do to how combat works a group of max stat mortals can be a major threat to pretty much anything.
It's worth remembering that we aren't playing WoD, or even ExWoD exactly; It's DF using ExWoD mechanics.depends what you mean. but in WoD... just no. Vamps of all kind are more vulnerable to blades then bullets and for example werewolves all can access Lvl 2 'spell' that would jam all guns AOE. The exceptions are rare, like Technocracy or Wicked City and even they still use melee.
Bad plan; we don't want to negotiate with anyone even loosely affiliated with Odin while desperate.How would Gard take a last minute recruitment phonecall?
Because I think Molly is IC justified in pulling on every string she currently has access to.
It's not that guns are not relevant in WoD.t's worth remembering that we aren't playing WoD, or even ExWoD exactly; It's DF using ExWoD mechanics.
In the DF there is a point where guns and muggles aren't really that important anymore, but there's a bias in the things allowed to wander the mortal world towards things that are at least annoyed by them.
There's a reason that even the strongest combat wizards on the planet tend to carry around a gun and use it on gribblies that pose them off.
Big guns and decent training wouldn't be enough for this, but I'd give some well armed and armored ghouls a good shot at putting down garden variety Akuma, white and reds up to their first century, Malks, and stuff like that.
That makes sense, I'm just pointing out that 2/4 DF vampire species can be be put down by guns until they're pretty old. The black court is the most resistant, but switching to incendiary ammunition is enough to make them dangerous to the young ones again anyway.It's just that Vampires in particular of all the supernatural creatures are unbothered by guns, due to their corpse-like nature.
They soak bullets as bashing damage and they halve the total damage (before or after soaking, I forgot), unless someone takes a considerable increase in difficulty to aim for the head.
If you want to kill vamps even a little bit efficiently with guns you need special ammunition, or special magic, like our Transcendent Anathema trick.
That's pretty much how I'd model them too.That makes sense, I'm just pointing out that 2/4 DF vampire species can be be put down by guns until they're pretty old. The black court is the most resistant, but switching to incendiary ammunition is enough to make them dangerous to the young ones again anyway.
I wouldn't expect this sort of thing to work very well on the greater Akuma or any sort of vampire with more than a century or so behind them, but building special big game shotguns for them should make them significantly more dangerous against things below that cutoff.
Unless they're magic bullets like with our Transcendant Anathema, but that only helps us personally, not our minions, until we get the ability to make magical ammunition.It basically comes down to Ye Olde D&D distinction: Does this beasty have an internally recognizable anatomy, is it vulnerable to precision damage? Will it be more upset if I make a small hole in its head as opposed to its left leg? If the answer to those questions is no, as is the case with Yin unbalanced Wan Kuei, Black Court Vampires and zombies for instance shooting them with guns is not going to do much to them.
Unless they're magic bullets like with our Transcendant Anathema, but that only helps us personally, not our minions, until we get the ability to make magical ammunition.
Is that going to influence the effectiveness of Dresden's trick with the ley lines? Fire seems like a good bet, but if the greater Akuma's resistant then it could be less of a problem.
Is that going to influence the effectiveness of Dresden's trick with the ley lines? Fire seems like a good bet, but if the greater Akuma's resistant then it could be less of a problem.
Speaking of that though, it's worth considering going after the greater Akuma sooner rather than later form more than minion reasons. We don't want him to notice and fix Dresden's alteration to their ritual.
We're not that desperate, and Molly is a fair bargainer.Bad plan; we don't want to negotiate with anyone even loosely affiliated with Odin while desperate.
Shouldnt need shotguns.That makes sense, I'm just pointing out that 2/4 DF vampire species can be be put down by guns until they're pretty old. The black court is the most resistant, but switching to incendiary ammunition is enough to make them dangerous to the young ones again anyway.
I wouldn't expect this sort of thing to work very well on the greater Akuma or any sort of vampire with more than a century or so behind them, but building special big game shotguns for them should make them significantly more dangerous against things below that cutoff.
Rush order mercenaries seems like it'd be costly itself, and if they feel like pulling anything we're less likely to catch it.We're not that desperate, and Molly is a fair bargainer.
I dont think there's harm in asking.
Its not unknown.Rush order mercenaries seems like it'd be costly itself, and if they feel like pulling anything we're less likely to catch it.
We could probably work something out, but the trouble is time. I'm thinking we're better off hitting the greater Akuma as hard as we can as early as we can so that he has minimal time to modify his plan.
Molly: "I cast...Wire Transfer!"-[X]<Molly>Call Gard to see if you can negotiate some aid at short notice for cash or favors. Up to $100,000 budget
@DragonParadox
Going to note that since Lydia has had Command The Dead since our last XP spend?
I am going to stunt that she has two or three pre-animated wooden golem in the trunk of her SUV, in nondescript looking carryons.
She spent 1 Essence apiece at the beginning of the month, and they work for the rest of the month.
Oh sure.Sure, just don't expect them to be anything fancy, she has no crafting skill so these are just mass produced puppets she ordered online.