Would you Distort or manifest EGO?


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I mean, we have a finished blue star.

That's just a bonus, we'd have to ask Hokma to lend it to us, whereas CENSORED is on our floor right now. :V

But it does make me wonder how you guys intend to handle the girls that know they'll turn into witches and keeping them from telling the ones that don't.

Secrecy is a survival tactic for any magical girl that manage to learn that and survive, unless we have a super sadist amongst them, I don't think anyone is going to talk about it.

And is they try, they are all in the library as assistant librarians, they will simply decorate the shelves if they raise too much fuss.
 
What's these girls' Light exposure again? If they got a large enough dose from being in NT during the DoSaM breach, then perhaps we can also use the Phenomenon here. It worked out for Kyoko, and Argalia (and Carmen) would surely approve. :V

More seriously...
Hmm...If they decide to tell, then we will handle it when the time comes.
Honestly the situation would go to hell real fast if there's an accidental disclosure and panic starts to spread. If that happens we may want to book them before they can witch out and only awaken them for one on one discussions. I would not want to risk witching out interfering with the normal state preservation the library provides.

[X] Plan: Ticking Bomb
 
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We actually have that Clean Seed that we got by experimenting on the Grief Seed collected during the hunt with Sayaka. We just haven't found any use for it yet, because we had other things to do, and then we invited Kyoko to visit.

[X] Plan: Ticking Bomb
 
... Why do I think it will be pretty funny if hokma is a hardcore conservative.
[X] Plan: Ticking Bomb
 
To be fair, that characterization might fit his pre-suppression Sephirot behavior. The script horrified him but once trapped in the loops he clung on to the status quo and didn't want it to end, as a way to conserve the one thing he felt he had left.
True. But it's kinda hard to blame the man for it. And he did end up giving up after he realizes X-Gigachad literally just ignored the limitation of not being allowed to stop time, and powered on past him.
 
In the Face of Sufficient Multitasking, Time is not an issue

You don't actually need much multitasking to beat Hokma, just treat assessments for most of the time, and you can reduce the necessary multitasking via preparation. The only times when the time going faster and you not having pause matters is during the meltdowns and the ordeals, the first can be compensated by treat assessments and knowing which you can drop, the second by knowing how they work and placing your agents at critical points in advance.
 
You don't actually need much multitasking to beat Hokma, just treat assessments for most of the time, and you can reduce the necessary multitasking via preparation. The only times when the time going faster and you not having pause matters is during the meltdowns and the ordeals, the first can be compensated by treat assessments and knowing which you can drop, the second by knowing how they work and placing your agents at critical points in advance.
Still require a lot of multitasking/preplanning though. Especially if you want to do it deathless as X did. I wouldn't be surprised if Hokma alone made X do a day 1 reset for a lot of time in order to sufficiently have the easiest cast of abnormalities to work with.

The Crimson Ordeals themselves make Hokma's suppression a nightmare if you haven't already made sure all the Abnormalities are easy to deal with/won't break out. I learned the first time around that having NT, Mountain, TRAIN, and that bitch Army in Pinks is a very bad idea for Hokma day.

I succeeded in powering through it. But holy hell was it annoying. It's always, either I miss one stupid ass fucking clown, or the Train going choo-choo and turning my whole facility into a graveyard. And the moment an Abnormality breaks out, everything goes to shit.

And that's not even talking about the bullshittery that is the Ordeals which aren't named Green. Like the Purple Midnight is bad enough, but those two fucking Worm just ruins my day man. I later on learned to position employees in positions super early so I can just spam all the work and complete the level 10 meltdown just so I don't have to fight those ordeals. Because fuck them with the full length of Hell-Train.

I realized what Hokma truly needs afterward. And you are quite right. It's not so much multitasking as it is SPEED and planning.

Still...just thinking back on it gives me PTSD...It took me a whole goddamn week to do that suppression deathless because I was way too stubborn with trying to suppress the midnights instead of just spamming work to rush through it.
 
Still require a lot of multitasking/preplanning though. Especially if you want to do it deathless as X did. I wouldn't be surprised if Hokma alone made X do a day 1 reset for a lot of time in order to sufficiently have the easiest cast of abnormalities to work with.

I am not that good at multitasking in video games, horrible at rtses, particularly the action by minute part, still beat him deathless without that much trouble.

Planning and taking your time help way more than trying to rush everything.

The Crimson Ordeals themselves make Hokma's suppression a nightmare if you haven't already made sure all the Abnormalities are easy to deal with/won't break out.

Dawns: just post one good agent in all corridors, then spawn them, nothing to multitask.

Noon: same, by this time your agents are perfectly able to solo them.

Dusk: third verse, same as the first two.

Taking care of the crimson ordeals donlt require any multitasking, just preplanning and good agents.

The only big problem is midnight, the easiest way is to wait for green and fight it, violet is nope, amber doesn't require multitasking so much as reaction speed to not have your agents die.
 
Planning everything out can compensate for speed if you're careful enough.
On a side note, being that meltdown with a violet midnight wasn't that painful. I used a modified version of my Apocalypse Bird strategy.
 
It is indeed possible to plan out for a violet midnight suppression. Just gather the correct team to murder the red, white, and black totems.

While leaving the Pale totem to the rabbits because fuck the pale totem.
 
I just gang up on the pale one as soon as possible with everyone that is not a pale damage dealer because *** the eye
 
I just gang up on the pale one as soon as possible with everyone that is not a pale damage dealer because *** the eye
Personally speaking, the Eye isn't that bad if it's not near another Totem. The general hitbox is 'fairly small'. And it mainly focuses on camping the corridor its totem lies in, if said Totem is being attacked. Which is why I usually have a bunch of rabbits swarm it first.

The worst offender amongst the totem is the goddamn white tentacle. Like what the fuck is that thing's hit box?
 
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Funnily enough over the course of my first playthrough I have yet to face the Purple midnight. I had a plan for if I had needed to (I really liked using my 3 main super-nuggets) but I never actually fought it.

I also started LoR recently and just beat QoH with the circus being my first urban nightmare I defeated
 
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