We did that in the beginning and people kept complaining that it seemed like we weren't doing enough in fights having our own finisher is always going to be a good idea that way if we have to split up we're still relevant combatant.
a finisher will do jack shit against them, you do know that right? In LQ's build, a finisher is nothing more that putting a bow on the already wrapped up corpses of our enemies.... except its worse, because with the drain, she could stop before they die and capture them for information purposes and other things, but with Call to Endings, its just "Freeze! You are already dead!"We're not always going to be fighting armies sometimes are going to be fighting small numbers of peers
Why?On the subject of finishers getting away from the mechanics for a minute it makes for a much better story to end the fight in a flashy way than to have every fight end and then Ling Qi waited around them for 10 minutes until they fell unconscious
Bull every single time we've had a fight with a peer finisher has been relevant trying to say otherwise is pure revisionist history. The first person we ever killed was with call to endings.
Our first ever duel in the inner sect we won with call to endings. The first time we engage the cloud tribe in battle we forced a retreat with call to endings.As we get more powerful it only becomes more relevant the longer you let an enemy lawyer on the battlefield the more chance they had to pull out some secret technique we didn't know about that really hurts us finishing an enemy off as soon as they're weak enough is always a better strategy than letting them get slowly whittled down
look at the arts and traits on the front page, those are the most up to date abilities LQ hasIs there a list of abilities that Ling Qi has? I'm trying to figure out who I should be supporting, but I'm getting constantly confused.
Thank you! I completely forgot about this.look at the arts and traits on the front page, those are the most up to date abilities LQ has
Any finisher we can get with minimal time investment is unlikely to be all that useful, and the time spent on getting one, and improving it, is not spent on improving our existing moveset.I feel like there is a misconception that we are choosing between our every DoT skills and single finisher move. We are not. We are choosing between having a finisher and having %1 less accumulated DoT total.
Finisher is worth it even if we don't always use it. There will come a fight where we have to finish things fast because that is how thing go. I would not for example forgive myself if we are late to helping an ally that is about to die because we needed another 5 minutes to finish our oppnonent neatly. A second can be a lifetime in a fight.
CtE never been relevant. We killed our first person with CtE because none of the rest of our kit kills people (well, Traveler's End did...); we can knock people unconscious, restraining them, for free! The duel to get into the Inner Sect was already won and then we got a "do you want to use CtE or just let them surrender?" vote. We could have caused the Cloud Nomad retreat in any number of ways (and that was using CtE as a ranged opener, the exact opposite of how its supposed to be used).
Personally using a finisher was the fastest way to finish a fight that, had it gone on fractions of a second longer, would likely have ended in the enemy teleporting away. Setting Renren up to deal the finisher herself would have cost additional moments that, by all accounts, we did not have. So no, we didn't use CtE because it kills people, we used it because it instantly ended the fight - murder was just the means of ending the fight, because none of our non-murder options were instant fight finishers.As she sped through the air, Ling Qi saw the panic growing in the Bai's spirit, an insidious thread spreading ever so slowly and weakening his resolve. She saw his free hand inching toward a loop of beads hanging from his belt, marked with formations that she knew to be those of escape talisman.
Most of all, she saw that his back was open as he fended off her liege. Ling Qi…
[] Laid her hands on his shoulders and sang of the End, to the joyous howls of her fading phantoms.
[] Swooped past and sang of the End, to give her liege the opening she needed.
The big question for any high realm combatant is "why is you losing impossible?"
...
So what's Ling Qi's argument for why she is going to win? How does a finisher enter into that?
No it is not on the accont of that we already have DoT. Don't pretend we are trying to dump our existing skills in to trash pile. In fact that is the exact argument that is pissing me off. Nobody is saying not get any DoTs. We already have them and will upgrade it as needed. So saying something like this is bad faith argument.And a situation where not having the ability to keep couple dozen more smalltime enemies tied up for couple hours causing deaths of hundreds is equally valid hypothetical.
Nobody is saying that.No it is not on the accont of that we already have DoT. Don't pretend we are trying to dump our existing skills in to trash pile. In fact that is the exact argument that is pissing me off. Nobody is saying not get any DoTs. We already have them and will upgrade it as needed. So saying something like this is bad faith argument.
I mean seriously, are you going to really pretend if we were to get an extra finisher move it will kill our existing DoTs? That is you argument?
If so only conclution left is our DoT is so desperately in need every action to be dedicated to it and even minimal commitment to add something else is going to make them worthless perhaps we should look in to re-speccing because clearly DoT build is not worth it. That is the logical end point of what you are arguing for.
Nothing is free but you are ignoring the work we have already did, Our DoTs solid, or should be considering how much effort we have put in. If they are not solid enough still they are not efficent enough to bother going for them anyway and we need to re-spec. IF they are solid then we can spare the resources, Either way there is space for a finisher either to diversify a bit or to start moving away from clearly useless DoT tree. Take your pick.Nobody is saying that.
The time spent getting a finisher good enough to be relevant is time we are not developing other things.
It is not free.
To get a finisher something else has to suffer, that's just the nature of finite time and resources available.
And they need to be even more solid as we go on.Nothing is free but you are ignoring the work we have already did, Our DoTs solid, or should be considering how much effort we have put in. If they are not solid enough still they are not efficent enough to bother going for them anyway and we need to re-spec. IF they are solid then we can spare the resources, Either way there is space for a finisher either to diversify a bit or to start moving away from clearly useless DoT tree. Take your pick.
Perfect is enemy of the good enough and trying to make perfect build will just end up with big blindspots which I can already see is happening.And they need to be even more solid as we go on.
There is no "good enough", if we want to keep reaching higher realms we need to constantly improve, and spreading thin for something of questionable usefulness is not going to help with that.
And you are not trying to create a perfect set of tools?Perfect is enemy of the good enough and trying to make perfect build will just end up with big blindspots which I can already see is happening.
We need tools, not a single DoT jackhammer.
Also I love how you pretend that a single finisher move will stall our entire progression. Slick.
I could see CtE as an argument for why LQ's enemy is going to lose. Because everything ends, and Ling Qi will be there to bear witness.
Perfect is enemy of the good enough and trying to make perfect build will just end up with big blindspots which I can already see is happening.
We need tools, not a single DoT jackhammer.
Also I love how you pretend that a single finisher move will stall our entire progression. Slick.