Except the weapons are stolen we want them back for investigation as we didn't track them we where informed of them being on new olso and he might be willing to give them back when he finds out that they where stolen and he might give them up but ask for either our help or the chance to buy weapons from us.
That's assuming that we say that he knowingly dealt with stolen weapons if we state that the weapons where actually stolen from the military and we want them back that's not insulting he might say take it as an insult he might not if he does hey we're one more step closer to annexing another planet. Besides this is a declaration not actual action taken against him that would probably be next turn if my plan is chosen.
Again you are basically coming in accusing him of stealing from us no matter how you try to word it. Then demanding that he give up the only thing protecting himself and his Kingdom because if you remember his Kingdom was going to get conquered before he got those weapons. And yes we did track them to New Oslo just because we were told doesn't mean we didn't track it down. The weapons are useless to us but everything to New Oslo. Any attempt to "reclaim" them even with a half-ass attempt to tell him we will "sell him replacements" is the biggest waste of time we could take in that action. You want to find out where he got them then ask him directly this intimidation attempt will get us nothing except spite.

Geography doesn't matter. Fronq and Detriot are worth more than all the other independent systems combined. Each.
They are also too far away and we haven't found Detriot at all. They are also too close to the area of influence of the MoC so until we settle with them first it is a waste of time. We are busy building up our area trying to spread out too much is asking it to come falling apart. We get more from the TC, MoC, and AC than we would get from opening relations with those distant worlds so there is little reason to care right now. We are focusing on planets we can actually annex as Fronc alone would cause a huge issue for us if we tried that any time soon.
 
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Again you are basically coming in accusing him of stealing from us no matter how you try to word it. Then demanding that he give up the only thing protecting himself and his Kingdom because if you remember his Kingdom was going to get conquered before he got those weapons. And yes we did track them to New Oslo just because we were told doesn't mean we didn't track it down. The weapons are useless to us but everything to New Oslo. Any attempt to "reclaim" them even with a half-ass attempt to tell him we will "sell him replacements" is the biggest waste of time we could take in that action. You want to find out where he got them then ask him directly this intimidation attempt will get us nothing except spite.
Uh advent I've updated the write-in please read it before responding to old arguments from this morning.

Geography doesn't matter. Fronq and Detriot are worth more than all the other independent systems combined. Each.
Right now they are and Rockawellawan says high by the way. But by the time we would get them to join us they wouldn't be worth more then any other independent system also border gore.
 
They are also too far away and we haven't found Detriot at all. They are also too close to the area of influence of the MoC so until we settle with them first it is a waste of time. We are busy building up our area trying to spread out too much is asking it to come falling apart. We get more from the TC, MoC, and AC than we would get from opening relations with those distant worlds so there is little reason to care right now. We are focusing on planets we can actually annex as Fronc alone would cause a huge issue for us if we tried that any time soon.
Detriot has an HPG station, the idea that we don't know where it is is intensely silly. And half the reson why I want to get in contact with Fronc yesterday is that its so near the MoC and is large. We need to be in a position to at least notice if the MoC starts trying to absorb them, which we can't do if we don't conact them first.
Right now they are and Rockawellawan says high by the way. But by the time we would get them to join us they wouldn't be worth more then any other independent system also border gore.
...Rockawellawan has a 10th the population of Fronc. It is in no way as important as Detriot or Fronc. We are horribly underpopulated compared to our competitors, and Fronc and Detriot are the only independent inhabited systems that have truly substantial populations and industry.
 
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Uh advent I've updated the write-in please read it before responding to old arguments from this morning.
I did read it and my point still stands. And is actually wrong as well. The weapons were not stolen from the military the military got rid of them and scrapped them/sold them as surplus. They are not needed or wanted back either we tracked them because we found that they hadn't gone to where they went to. You are still accusing him of lying and threatening him with both invasion and extorting him by saying we will take back the weapons you bought and to add insult to injury "sell you replacements". You are telling him to give up more than twice the amount of money because he losses a shipment he has and then has to pay for more just to end up back in the same starting position. This is still a stupid idea that can only end in one way. We invade, he refuses, he becomes spiteful and we just gained an enemy for no f***ing reason.
 
Detriot has an HPG station, the idea that we don't know where it is is intensely silly. And half the reson why I want to get in contact with Fronc yesterday is that its so near the MoC and is large. We need to be in a position to at least notice if the MoC starts trying to absorb them, which we can't do if we don't conact them first.

...Rockawellawan has a 10th the population of Fronc. It is in no way as important as Detriot or Fronc. We are horribly underpopulated compared to our competitors, and Fronc and Detriot are the only independent inhabited systems that have truly substantial populations and industry.
Where did I say we don't know where detroit is? I stated that they are too far away to really do anything of note and that the by the time we can get them to join us If the MoC makes moves to annex fronc that's okay sad they won't join us but no big loss.

As for the second Population isn't everything you know what makes Rockawellawan more important then Fronc? It's resources as for population we have taking steps to increase it along with the massive increases we get when we absorb an independent planet.
I did read it and my point still stands. And is actually wrong as well. The weapons were not stolen from the military the military got rid of them and scrapped them/sold them as surplus. They are not needed or wanted back either we tracked them because we found that they hadn't gone to where they went to. You are still accusing him of lying and threatening him with both invasion and extorting him by saying we will take back the weapons you bought and to add insult to injury "sell you replacements". You are telling him to give up more than twice the amount of money because he losses a shipment he has and then has to pay for more just to end up back in the same starting position. This is still a stupid idea that can only end in one way. We invade, he refuses, he becomes spiteful and we just gained an enemy for no f***ing reason.
One the where labelled as scrapped/sold but weren't hence the fucking locked action to take care of the arms smugglers, Two we didn't track them we where told by a passing merchant that he was using helghan weapons. I'm not accusing him of lying we are telling him that the weapons he had bought where actually stolen from the military and we would like them back and if he refuses to give them back we will take them by force but we are willing to replace the weapons that where stolen. Third he's not even lord of an entire planet and we are a interstellar empire so if we invade he's going to end up dead or behind bars or in other words not our problem.
 
I'm not accusing him of lying we are telling him that the weapons he had bought where actually stolen from the military and we would like them back and if he refuses to give them back we will take them by force
if he refuses to give them back we will take them by force
The above creates an (at minimum implied) ultimatum. Try requesting access to the weapons to extract wanted information(eg serial numbers for tracing movements) and offering to maintain the weapons.
Of course, we may need to take them away for a while but don't worry. You'll get replacements at no extra cost.

The above suggestion avoids creating an ultimatum(no directly implied terms, just a request for assistance and a offer of help in response.) and accomplishes the same goals.
 
For dealing with Caliban can i suggest someone add something like this

Caliban:
[x] Write-in: A large chunk of Caliban's population now resides under Helghan protection in towns and cities sprung up from former refugee camps. Hold an election in these areas to form a national government recognised by the Helghan republic. Supply bureaucratic, legal, educational, economic and military support to help establish our newly allied nation, with the goal of making them an effective and functional nation state with a military vastly superior to their neighbours. This new nation shall have an option to join the republic in the future, subject to level of development, planetary unity and a local plebsite.
Progress: 0/3 turns] [Action Point Locked Until Completed]

Edit: The goal of this is so that this new nation can take actions to secure the planet without future actions from us
 
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The above creates an (at minimum implied) ultimatum. Try requesting access to the weapons to extract wanted information(eg serial numbers for tracing movements) and offering to maintain the weapons.
Of course, we may need to take them away for a while but don't worry. You'll get replacements at no extra cost.

The above suggestion avoids creating an ultimatum(no directly implied terms, just a request for assistance and a offer of help in response.) and accomplishes the same goals.
Unfortunately this is politics on a world that is for the most part feudal we need to give an ultimatum for various reasons one is the lawyer friendly warning so if he refuse and we take them by force? well we gave him the option to do this the easy way or hard way he chose the hard way. Second is a matter of respect for the type of world that New Olso has descended into ultimatums like this are daily politics and not giving one is a sign of weakness with third being we're giving him options and the benefit of the doubt with a possible hand in friendship.
 
Detriot has an HPG station, the idea that we don't know where it is is intensely silly. And half the reson why I want to get in contact with Fronc yesterday is that its so near the MoC and is large. We need to be in a position to at least notice if the MoC starts trying to absorb them, which we can't do if we don't conact them first.
Detriot is a not going to have a HPG right now it would have gotten one later on when the planet was actually turned into something worthwhile which it is not right now. And Fronc has the same problem to the MoC that it does to us dude. It is far too big and more importantly it is a joint colony already so us bypassing the two powers that fund it and control it is a bad idea at best and a major diplomatic incident at worst.



Right here is my plan. The write-In for the spies is basically what I am pretty sure people in the other plans were trying to say but the way they wrote it made it seem like they were going for the opposite targets.

Rockwellawan can be added to the network after the TC, MoC, and AC are added first as a show of power so they are more inclined to submit same reason the navy would go through the system even more than they already do since we have an agreement with them for that already.

New Oslo I am doing what I said would be a smarter and clearer action than the current write-ins that have been proposed.

For the Aurigans the Excerices they recommended are taken and we shower our best buddies with more guns, ammo, and tanks to help make them more secure incase there is a war.

And for all three allies I am starting the research projects and groundwork as well as getting those done will bring us all together and bring us closer to adding a research agreement for the ORDI version of NAIS. I went with Hephaestus and KIT because Hephaestus already has a office in the TC and with VMI and the KIT project is for medical diagnostic equipment which would be in very high demand everywhere and would probably help with the bio research part of the tree.

And we have the FTL networks being finished this turn as well so that will see a major increase in relations between everyone.

For general now that we have finished or are finishing up the majority of big commitments we can start mining petrusite to increase our supply and give us more information on how it grows.

I am also expanding the Factory as we want it to at least produce a Regiment of mechs a turn to arm our units in a decent amount of time.

And combine the smuggling crack down with the Durban spy sting for a synergized action.

For Military this is the last turn for a pair of Hastas as after this we switch to a few rounds of Damascus Carriers and then the new Arc Cruiser with the Missile Cruiser waiting until after Petrusite space weapons are done to upgrade their Lances to be more efficient.

For research continue work on getting the standard Power Armor for a more powerful army. And another Terraforming tech to round out the first level of the tree and another one that should be fairly quick.

[X] Research Groundwork, Spy games, and TV for all

Choices:
-[X] Something Rotten On The Planet of Helghan
--[X] Write-In: Intercept the Durban and mask it as part of the anti-smuggling actions we have taken and not meant to catch spies. And place observers and more surveillance on the shipment coming in from out-of-system at the space elevator but do not intercept or engage.

Actions:
You have 9 out of 13 Action Points to spend. 1 Action Point is being spent colonising Charybdis. 1 point is being spent building the FTL comms network to Canopus. 1 point is being spent building the FTL comms network to Taurus. 1 point is being spent targeting the smuggling ring operating in the Republic.

Rockwellawan:
-[X] Request Naval Passage and Patrol Rights: By negotiating passage through Rockwellawan for our navy as well as patrol rights for the system's surrounds, we can make a show of respecting Rockwellawan sovereignty while simultaneously safeguarding it from pirates.

New Oslo
-[X] Write-in: Send down agents and investigators posing with our merchant representatives to investigate the major factions and Lord Morgenson. They are to determine the disposition of them all and let them know we are considering selling them aid in many forms not just weapons.

Aurigan Coalition:
-[X] Write-In: Accept the offer for joint military exercises with the ACM. As a gift offer the ACM a supply of Helghan Arms and Vehicles for no charge to help them expand and put to use the experience they gain from the exercises.

-[X] Joint Research Program Groundwork: Having already developed close business ties with the Aurigan Coalition's industrial centres, now is the time to grow those bonds into something meaningful. While it's too soon to approach the Coalition with the idea of a joint research program, efforts can be made towards laying the groundwork… [Progress: 0/2 turns]


Taurian Concordat:
-[X] Expand FTL Comms Network: Having had to promise to link Taurus to the Republic's own FTL communication network to secure the Taurian vote for the Mutual Defence Pact, we should build said link ASAP. [Progress: 2/3 turns] [4 Turns Remain Until Negative Effects Occur] [Action Point Locked Until Completed]

-[X] Offer Joint Design Project (Hephaestus Ltd.): Inviting Vandenberg Mechanized Industries into the Republic was only the first step in a plan to lay the groundwork for a joint research program. The next step involves offering VMI a joint design project with Hephaestus Ltd. [This is mutually exclusive with Offer Joint Design Project (Pharoah Automated Solutions)]


Magistracy of Canopus:
-[X] Expand FTL Comms Network: Having had to promise to link Canopus to the Republic's own FTL communication network to secure the Canopian vote for the Mutual Defence Pact, we should build said link ASAP. [Progress: 4/5 turns] [4 Turns Remain Until Negative Effects Occur] [Action Point Locked Until Completed]

-[X] Approve Development Grant (Konstantine Institute of Technology): Inviting Tao Biomedical into the Republic was only the first step in a plan to lay the groundwork for a joint research program with the Magistracy. For the next step, we should approve grants for a proposed Tao-KIT project to develop advanced expert systems for medical diagnosis. [This is mutually exclusive with Approve Development Grant (Arrasate Worker Cooperative)]

General:
-[X] Expand Zulim Taw Battlemech Factory: Further investment in the Zulim Taw facility will allow us to expand our production capability considerably.

-[X] Survey Helghan for Additional Petrusite Deposits: With the news that Petrusite deposits will eventually regenerate, now is the time to resurvey old mining sites and look for new ones. [Progress: 0/5 turns] [Action Point Locked Until Completed]

-[X] Target Smuggler Network: We cannot allow Helghan military equipment to be stolen and sold to the highest bidder by criminals. As such, we should make the destruction of this network a priority. [Progress: 1/???]


Military:
-[X] Construct two Hasta-class cruiser Squadron [Can be taken up to multiple times a turn]


Political:
-[X] Colonize Charybdis
[Progress: 290,793/500,000] [Action Point Locked Until Completed]

Technology: 5 Points
-[X] Research
--[X] DHS [4.44/6]
--[X] Advanced Petrusite Theory [4.8/6]
--[X] Wildlife Removal [1.3/2]
--[X] Petrusite Space Weaponry [1/5]
--[X] Standard Power Armor [.57/--]
--[X] Selective Defoliation [.3/--]

Army: 3 Points
-[X] Military Requisition
--[X] Multi-Missile Launchers: Created by a group of Helgen engineering students gone entrepreneur's as a means of streamlining missile logistics and use by the Helgen Republic and its allies. The MML is designed to replace specialized missile launchers with universal ones able to launch all available ammo types, thereby increasing combat effectiveness of units equipped with them and easing overall logistical burdens. [See Rules Document for Statblock and Rules]
--[X] Dropship Design: Sheriff Light Carrier Dropship (Lawbringer Line)
--[X] Power Armour Design: Minutemen Basic PA(L)
 
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Note how I said no directly implied ultimatums.
While the first order analysis of the suggested action(We like to get some evidence from your weapon stocks that originated from us. In compensation, we will help ensue that the weapons work and if we need to take them for analysis/mantience, we'll compensate via giving you equivalent arms) is not a ultimatum, the second order is (we want to know wtf is going on with our weapon stocks(former or otherwise). We will know because we managed to trace it back to you(because we came to you). We do not want to have _issues_ with you. We can safely(for your access to said weapons) get the information we want and will compensate you for it. OR ELSE...). Doing this sort of thing provides the leader and us cover(read: the first order conclusion can be pointed to as plausible deniability for any accusations of ultimatums).
 
Note how I said no directly implied ultimatums.
While the first order analysis of the suggested action(We like to get some evidence from your weapon stocks that originated from us. In compensation, we will help ensue that the weapons work and if we need to take them for analysis/mantience, we'll compensate via giving you equivalent arms) is not a ultimatum, the second order is (we want to know wtf is going on with our weapon stocks(former or otherwise). We will know because we managed to trace it back to you(because we came to you). We do not want to have _issues_ with you. We can safely(for your access to said weapons) get the information we want and will compensate you for it. OR ELSE...). Doing this sort of thing provides the leader and us cover(read: the first order conclusion can be pointed to as plausible deniability for any accusations of ultimatums).
hmm good point though I'd believe that would be taken care of as small details by the QM while the Write-in is the general over all plan for the talks.
 
With the incredibly unlikely chance that this network is bringing in a final solution device i think we'd be better off seeing what they bring in and creating various hard and soft plans for action while further tracing back their contacts, that being said my money is on it being Comstar getting ready to try and snatch a sample of Petrusite with Nighthawk suits given the security.
 
-[X] Construct two Hasta-class cruiser Squadrons: Task your shipyards with constructing Six Hasta Cruisers. [Can be taken multiple times a turn]
[X] Construct a Damascus-Class Carrier Squadron: Task your shipyards with constructing a squadron of Damascus-Class Carriers. [Can be taken multiple times a turn]
Uh @Gmerguy your missing an - before the construct a Damascus-Class Carrier Squadron sub-option, so it has split your plan into two parts on the vote tally.
 
Detriot is a not going to have a HPG right now it would have gotten one later on when the planet was actually turned into something worthwhile which it is not right now. And Fronc has the same problem to the MoC that it does to us dude. It is far too big and more importantly it is a joint colony already so us bypassing the two powers that fund it and control it is a bad idea at best and a major diplomatic incident at worst.
Do you have a source for Detroit not having an HPG until later? It's not a military manufacturing center yet, but it's still a heavily-populated world with, I believe, non-military industry well above average. Plus, it's not like it couldn't have had an HPG built in the Star League era, back when building a single new HPG wasn't such a big deal.

By the way, what's this Constable Light Carrier dropship? I see a lot of votes for it, but there doesn't seem to be a design in the thread. I guess it's from the design PM thread?

[X] Research Groundwork, Spy games, and TV for all
 
Do you have a source for Detroit not having an HPG until later? It's not a military manufacturing center yet, but it's still a heavily-populated world with, I believe, non-military industry well above average. Plus, it's not like it couldn't have had an HPG built in the Star League era, back when building a single new HPG wasn't such a big deal.

By the way, what's this Constable Light Carrier dropship? I see a lot of votes for it, but there doesn't seem to be a design in the thread. I guess it's from the design PM thread?
No it wasn't heavily populated. It was low population and it was only during the New Colony Region work that the population was increased. Before that it couldn't even afford to hire protection for its meager mining output that kept getting stolen on the regular. During the Star League Era it was completely ignored and was the site of a major ambush by Periphery forces on the SLDF.

The Constable is a the unit mentioned in the Marshall art. All Lawbringers look the same because the frame is the same just with more sections added for the Constable and fewer sections for the Sheriff. Actually I changed the names on those the Sheriff is now the light carrier and the constable is the light escort dropship.

@Gmerguy @F0lkL0re @MonkeyTypewriter hey switch the COnstable for the Sheriff the names got switched since a Sheriff is a higher ranked officer than a Constable.
 
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No it wasn't heavily populated. It was low population and it was only during the New Colony Region work that the population was increased. Before that it couldn't even afford to hire protection for its meager mining output that kept getting stolen on the regular. During the Star League Era it was completely ignored and was the site of a major ambush by Periphery forces on the SLDF.

The Constable is a the unit mentioned in the Marshall art. All Lawbringers look the same because the frame is the same just with more sections added for the Constable and fewer sections for the Sheriff. Actually I changed the names on those the Sheriff is now the light carrier and the constable is the light escort dropship.

@Gmerguy @F0lkL0re @MonkeyTypewriter hey switch the COnstable for the Sheriff the names got switched since a Sheriff is a higher ranked officer than a Constable.
The immigration boom brought "tens of millions" of people to Detroit, but in 3067 it had a population of 2.1 billion. Even if that was actually tens of millions of immigrants a year, that's still way over a billion people living there beforehand. And if it was completely ignored in the Star League era, it wouldn't have been a very good spot for an ambush - they needed to leak rumors of weapon stockpiles to lure the SLDF in, which is much easier if the locals have an HPG (though admittedly, not completely unmanageable without).
 
No it wasn't heavily populated. It was low population and it was only during the New Colony Region work that the population was increased. Before that it couldn't even afford to hire protection for its meager mining output that kept getting stolen on the regular. During the Star League Era it was completely ignored and was the site of a major ambush by Periphery forces on the SLDF.

The Constable is a the unit mentioned in the Marshall art. All Lawbringers look the same because the frame is the same just with more sections added for the Constable and fewer sections for the Sheriff. Actually I changed the names on those the Sheriff is now the light carrier and the constable is the light escort dropship.

@Gmerguy @F0lkL0re @MonkeyTypewriter hey switch the COnstable for the Sheriff the names got switched since a Sheriff is a higher ranked officer than a Constable.
then there is also the whole sheriffs have deputies thing.
 
The immigration boom brought "tens of millions" of people to Detroit, but in 3067 it had a population of 2.1 billion. Even if that was actually tens of millions of immigrants a year, that's still way over a billion people living there beforehand. And if it was completely ignored in the Star League era, it wouldn't have been a very good spot for an ambush - they needed to leak rumors of weapon stockpiles to lure the SLDF in, which is much easier if the locals have an HPG (though admittedly, not completely unmanageable without).
If it had a billion people which considering it was called a low populated planet it couldn't then literally all the problems it has won't be a thing. The numbers are just the dumb game makers not understanding scale once again. That would make Detroit much more powerful than Fronc which was noted to be the biggest population wise in the region for a while and definitely when it was started.

And no it doesn't need a HPG to spread a rumor since those were literally controlled by the SL. The rumor was spread by people in the rebellion leaking it everywhere else to draw the SLDF in.
 
If it had a billion people which considering it was called a low populated planet it couldn't then literally all the problems it has won't be a thing. The numbers are just the dumb game makers not understanding scale once again. That would make Detroit much more powerful than Fronc which was noted to be the biggest population wise in the region for a while and definitely when it was started.

And no it doesn't need a HPG to spread a rumor since those were literally controlled by the SL. The rumor was spread by people in the rebellion leaking it everywhere else to draw the SLDF in.
Where was it called a low-populated planet, exactly? The section on the Taurian-Canopian War says that it was relatively low-population at the time, but that was 200 years ago.

It also says that the Star Leage "was largely indifferent to the system other than making efforts to monitor development activity that might produce additional resources", which is not at all the same as totally ignoring it. It was attracting outside investment at the time, and its mines had "modest but growing" output. Besides, the page on HPGs says that at the time of the Amaris Coup, the Star League had built one on every inhabited world in the Inner Sphere and Periphery, and although that must exclude the deep periphery, Detroit isn't that far out.
 
So i'm going to bed but if anybody has anything they'd like to ask me about my plan decisions or to explain a bit more I'll get to it when I crawl out of bed and I'll be available til I need to get to work so about 2:30pm my time.
 
The pool is for things like annexing systems, declaring war that doesn't have full support, make big deals, and other things like that.

We have ways to increase the rate we get it and ways to get lumb sums of points as well.

For those scenarios it would be much interesting having to make deals with political factions and the like, things that have an actual cost, and will shape the way our democracy works (specially since, you know, we are a democracy)
 
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