Detriot has an HPG station, the idea that we don't know where it is is intensely silly. And half the reson why I want to get in contact with Fronc yesterday is that its so near the MoC and is large. We need to be in a position to at least notice if the MoC starts trying to absorb them, which we can't do if we don't conact them first.
Detriot is a not going to have a HPG right now it would have gotten one later on when the planet was actually turned into something worthwhile which it is not right now. And Fronc has the same problem to the MoC that it does to us dude. It is far too big and more importantly it is a joint colony already so us bypassing the two powers that fund it and control it is a bad idea at best and a major diplomatic incident at worst.
Right here is my plan. The write-In for the spies is basically what I am pretty sure people in the other plans were trying to say but the way they wrote it made it seem like they were going for the opposite targets.
Rockwellawan can be added to the network after the TC, MoC, and AC are added first as a show of power so they are more inclined to submit same reason the navy would go through the system even more than they already do since we have an agreement with them for that already.
New Oslo I am doing what I said would be a smarter and clearer action than the current write-ins that have been proposed.
For the Aurigans the Excerices they recommended are taken and we shower our best buddies with more guns, ammo, and tanks to help make them more secure incase there is a war.
And for all three allies I am starting the research projects and groundwork as well as getting those done will bring us all together and bring us closer to adding a research agreement for the ORDI version of NAIS. I went with Hephaestus and KIT because Hephaestus already has a office in the TC and with VMI and the KIT project is for medical diagnostic equipment which would be in very high demand everywhere and would probably help with the bio research part of the tree.
And we have the FTL networks being finished this turn as well so that will see a major increase in relations between everyone.
For general now that we have finished or are finishing up the majority of big commitments we can start mining petrusite to increase our supply and give us more information on how it grows.
I am also expanding the Factory as we want it to at least produce a Regiment of mechs a turn to arm our units in a decent amount of time.
And combine the smuggling crack down with the Durban spy sting for a synergized action.
For Military this is the last turn for a pair of Hastas as after this we switch to a few rounds of Damascus Carriers and then the new Arc Cruiser with the Missile Cruiser waiting until after Petrusite space weapons are done to upgrade their Lances to be more efficient.
For research continue work on getting the standard Power Armor for a more powerful army. And another Terraforming tech to round out the first level of the tree and another one that should be fairly quick.
[X] Research Groundwork, Spy games, and TV for all
Choices:
-[X] Something Rotten On The Planet of Helghan
--[X] Write-In: Intercept the Durban and mask it as part of the anti-smuggling actions we have taken and not meant to catch spies. And place observers and more surveillance on the shipment coming in from out-of-system at the space elevator but do not intercept or engage.
Actions:
You have 9 out of 13 Action Points to spend. 1 Action Point is being spent colonising Charybdis. 1 point is being spent building the FTL comms network to Canopus. 1 point is being spent building the FTL comms network to Taurus. 1 point is being spent targeting the smuggling ring operating in the Republic.
Rockwellawan:
-[X] Request Naval Passage and Patrol Rights: By negotiating passage through Rockwellawan for our navy as well as patrol rights for the system's surrounds, we can make a show of respecting Rockwellawan sovereignty while simultaneously safeguarding it from pirates.
New Oslo
-[X] Write-in: Send down agents and investigators posing with our merchant representatives to investigate the major factions and Lord Morgenson. They are to determine the disposition of them all and let them know we are considering selling them aid in many forms not just weapons.
Aurigan Coalition:
-[X] Write-In: Accept the offer for joint military exercises with the ACM. As a gift offer the ACM a supply of Helghan Arms and Vehicles for no charge to help them expand and put to use the experience they gain from the exercises.
-[X] Joint Research Program Groundwork: Having already developed close business ties with the Aurigan Coalition's industrial centres, now is the time to grow those bonds into something meaningful. While it's too soon to approach the Coalition with the idea of a joint research program, efforts can be made towards laying the groundwork… [Progress: 0/2 turns]
Taurian Concordat:
-[X] Expand FTL Comms Network: Having had to promise to link Taurus to the Republic's own FTL communication network to secure the Taurian vote for the Mutual Defence Pact, we should build said link ASAP. [Progress: 2/3 turns] [4 Turns Remain Until Negative Effects Occur] [Action Point Locked Until Completed]
-[X] Offer Joint Design Project (Hephaestus Ltd.): Inviting Vandenberg Mechanized Industries into the Republic was only the first step in a plan to lay the groundwork for a joint research program. The next step involves offering VMI a joint design project with Hephaestus Ltd. [This is mutually exclusive with Offer Joint Design Project (Pharoah Automated Solutions)]
Magistracy of Canopus:
-[X] Expand FTL Comms Network: Having had to promise to link Canopus to the Republic's own FTL communication network to secure the Canopian vote for the Mutual Defence Pact, we should build said link ASAP. [Progress: 4/5 turns] [4 Turns Remain Until Negative Effects Occur] [Action Point Locked Until Completed]
-[X] Approve Development Grant (Konstantine Institute of Technology): Inviting Tao Biomedical into the Republic was only the first step in a plan to lay the groundwork for a joint research program with the Magistracy. For the next step, we should approve grants for a proposed Tao-KIT project to develop advanced expert systems for medical diagnosis. [This is mutually exclusive with Approve Development Grant (Arrasate Worker Cooperative)]
General:
-[X] Expand Zulim Taw Battlemech Factory: Further investment in the Zulim Taw facility will allow us to expand our production capability considerably.
-[X] Survey Helghan for Additional Petrusite Deposits: With the news that Petrusite deposits will eventually regenerate, now is the time to resurvey old mining sites and look for new ones. [Progress: 0/5 turns] [Action Point Locked Until Completed]
-[X] Target Smuggler Network: We cannot allow Helghan military equipment to be stolen and sold to the highest bidder by criminals. As such, we should make the destruction of this network a priority. [Progress: 1/???]
Military:
-[X] Construct two Hasta-class cruiser Squadron [Can be taken up to multiple times a turn]
Political:
-[X] Colonize Charybdis
[Progress: 290,793/500,000] [Action Point Locked Until Completed]
Technology: 5 Points
-[X] Research
--[X] DHS [4.44/6]
--[X] Advanced Petrusite Theory [4.8/6]
--[X] Wildlife Removal [1.3/2]
--[X] Petrusite Space Weaponry [1/5]
--[X] Standard Power Armor [.57/--]
--[X] Selective Defoliation [.3/--]
Army: 3 Points
-[X] Military Requisition
--[X] Multi-Missile Launchers: Created by a group of Helgen engineering students gone entrepreneur's as a means of streamlining missile logistics and use by the Helgen Republic and its allies. The MML is designed to replace specialized missile launchers with universal ones able to launch all available ammo types, thereby increasing combat effectiveness of units equipped with them and easing overall logistical burdens. [See Rules Document for Statblock and Rules]
--[X] Dropship Design: Sheriff Light Carrier Dropship (Lawbringer Line)
--[X] Power Armour Design: Minutemen Basic PA(L)