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Discord.

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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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You know we do get paid right? Runelord sized mountains of gold and gems kinda paid. Were just rich enough for that to be backgrounded away.
Yep, though the question is does the mountain of gold Snorri gets outweigh the gold lost and annoyance to Winterhearth's merchants from the problems. Probably yeah and I guess it works out since it goes to Jorri's brother and if we use adamant Otrek gets a third member in the Debt Mountain Club.
 
[X] Plan Wardstones + Secure Defences

[X] Plan Prepare for the Grave

[X] Prepare for the Grave

They're all the same plan, doing wardstone plus defenses. So im voting for all.
 
[X] Plan Preemptive Appeasement

[X] Plan Basket, plus prepare the defenses

yeah I'm going with these two plans. I don't particularly care on what wins as long as one of these two does so.
 
That whole thing was hilarious, from the War on Tunnels to Gormak to Not!Legolas.
Hold up, researching those corpses? What makes you think we're ever going to research them? Snorri's just taking up taxidermy as a hobby. :V

Seriously though, researching random corpses is low on my priority list, there's just so much more interesting stuff to do.
Kinda like XCOM really.

*gestures at the list of reagents that have been sitting there for almost a third of the quest.* This isn't hyperbole. This is extreme frustration with the fact that so few people actually seem to want to make use of the resources we have after we have them. Instead they're treated like trophies.
*gestures at Rune Metal Pt 5 * 🤷‍♂️

[x] Plan Basket, plus prepare the defenses
- [x] Render Aid: [Cost: 1 retainer action] Can be taken multiple times. Roll for usefulness, additional actions apply bonus to roll. Gain reputation and +2 bonus per action to Recruitment Dice. You formed these Hearthguard to combat all the ills that befall the dwarfen people. Send them out, render aid, earn goodwill and spread the word of your retainers and their stated mission beyond the borders of Kraka Drakk.
-- [x] Elderly Expertise: Gain 40 Favour +? With Stormpeak. 1 retainer action
- [x] [Simple] Defence. In. The. Depths: [Cost: 6 actions] Productivity like No Other will proc. Gain security.
-- [x] Expedite: [Cost 15 Favours with Kraka Drakk] Gain 1 progress. Cannot finish request. Can be taken x4 times and without actions. 60 Favors
-- [x] Retainer Expertise: [Cost 1 retainer action] Gain 1 progress. Cannot finish request. 1 retainer action
- [x] Understand Valaya's Runes: [Cost: (12 -6) =6 actions] Journeyman of the Odd will proc. On the basket that bears her Master Rune, Valaya or perhaps some other Runesmith put down two other Runes. You can make a guess as to their purpose, but aren't too sure. One bears a similarity to the Rune of Load-bearing, the other the Rune of Healing. 4 actions
 
*gestures at Rune Metal Pt 5 * 🤷‍♂️
Those aren't the same thing and you know it. The reagents have the potential to give us insight and progress in multiple different projects, and they'd pay off after one turn of work. Hell, in the case of some of them like the Firebird feather, we could do two for one. But instead you're going to try and equate getting multiple things off of our to-do list with a singular multi-turn project? If you're going to argue, at least try and argue in good faith.
 
Those aren't the same thing and you know it. The reagents have the potential to give us insight and progress in multiple different projects, and they'd pay off after one turn of work. Hell, in the case of some of them like the Firebird feather, we could do two for one. But instead you're going to try and equate getting multiple things off of our to-do list with a singular multi-turn project? If you're going to argue, at least try and argue in good faith.

My point was, we all have things we'd like to get done, and that's been sitting there for even longer as part of a chain that started very nearly at the beginning of the quest. If we'd put actions into it, we could have gotten it done, but there was always something else. An upgrade to Adamant would be a major deal, and it isn't less valuable because it doesn't check as many boxes.
 
I got interested in the talk of using T5 adamant in any upcoming commissions.

ActionsTurn 39Turn 40 – Armoured Maidens Due, and Gnolbarag LostTurn 41Turn 42 – Grave Wardens DueTurn 43 - Skrundaz LostTurn 44 - Az-Dreugi LostTurn 45 - Gnolbarag Due, and Skrundaz DueTurn 46 - Az-Dreugi Due
AP 1??? (Research)Armoured MaidensGrave WardensGrave WardensRune Metal 5 (10/6)Rune Metal 6 (13/12)Rune Metal 7 (10/24)Rune Metal 7 (19/24)
AP 2??? (Research)Armoured MaidensGrave WardensGrave WardensRune Metal 5 (10/6)Rune Metal 6 (13/12)Rune Metal 7 (10/24)Rune Metal 7 (19/24)
AP 3??? (Research)Armoured MaidensGrave WardensGrave WardensRune Metal 5 (10/6)Rune Metal 6 (13/12)Rune Metal 7 (10/24)Rune Metal 7 (19/24)
AP 4??? (Research)Armoured MaidensGrave WardensGrave WardensRune Metal 5 (10/6)Rune Metal 6 (13/12)Rune Metal 7 (10/24)Rune Metal 7 (19/24)
AP 5Hold FoundingHold FoundingRhunkalbroggRune Metal 5 (1/6)Rune Metal 5 (10/6)Rune Metal 6 (13/12)Rune Metal 7 (10/24)Rune Metal 7 (19/24)

And it seems like my hunch that it literally wouldn't be possible has some bearing as scaling the costs and stages based on how the T4 chain scaled up to the point needed to produce T5 adamant in the same way we do T4 adamant now we'd fall like 20 actions short.

Edit: Ya, that's seventy years of Rune Metal research...
 
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[x] Plan Basket, plus prepare the defenses
- [x] Render Aid: [Cost: 1 retainer action] Can be taken multiple times. Roll for usefulness, additional actions apply bonus to roll. Gain reputation and +2 bonus per action to Recruitment Dice. You formed these Hearthguard to combat all the ills that befall the dwarfen people. Send them out, render aid, earn goodwill and spread the word of your retainers and their stated mission beyond the borders of Kraka Drakk.
-- [x] Elderly Expertise: Gain 40 Favour +? With Stormpeak. 1 retainer action
- [x] [Simple] Defence. In. The. Depths: [Cost: 6 actions] Productivity like No Other will proc. Gain security.
-- [x] Expedite: [Cost 15 Favours with Kraka Drakk] Gain 1 progress. Cannot finish request. Can be taken x4 times and without actions. 60 Favors
-- [x] Retainer Expertise: [Cost 1 retainer action] Gain 1 progress. Cannot finish request. 1 retainer action
- [x] Understand Valaya's Runes: [Cost: (12 -6) =6 actions] Journeyman of the Odd will proc. On the basket that bears her Master Rune, Valaya or perhaps some other Runesmith put down two other Runes. You can make a guess as to their purpose, but aren't too sure. One bears a similarity to the Rune of Load-bearing, the other the Rune of Healing. 4 actions
[x] Preemptive Appeasement
- [x] (Simple] Armoured Maidens: [Cost: (12 -6) =6 actions] 4 Actions
- [x] Render Aid: [Cost: 1 retainer action]
-- [x] Elderly Expertise: Gain 40 Favour +? With Stormpeak. 1 Retainer Action
- [x] [Simple] Defence. In. The. Depths: [Cost: 6 actions]
-- [x] Expedite: [Cost 15 Favours with Kraka Drakk] Gain 1 progress. 60 Favours
-- [x] Retainer Expertise: [Cost 1 retainer action] Gain 1 progress. 1 Retainer Action
 
Not sure I really understand all the (repeatedly repeated ad-nauseum) Commissions v Research bemoaning.

It appears that people treat it as a zero-sum game, wanting either all the research or all the commissions or at least they express a preference to allocate everything in nice neat little boxes of 'Research time for [x] turns, then Commission time for [x] turns.'

However, while yes, technically AP is zero-sum in that one spent a particular thing is one that cannot be allocated to something else, I feel it doesn't really work out like that, and I think the most recent turns provide some evidence for this.

Gromril Chain (confirmed) & Valaya Basket Runes (almost certainly going to happen given current voting trends). Research that entered the log 20 turns ago are finally being done. Why? Because plan-makers/'the thread' saw some commissions they liked and said 'I think Snorri can excel at these commissions & flex on others if the commissions are done in conjunction with Gromil Chain Research'.

Do you really think that without the commissions, those specific research projects would've been done? I'm skeptical.

It's almost like it isn't quite as zero-sum after all. Cooperation & compromise of 'research for commission' got two unloved project/actions done.
 
[X] Plan Basket, plus prepare the defenses
-[X] Render Aid: [Cost: 1 retainer action] Can be taken multiple times. Roll for usefulness, additional actions apply bonus to roll. Gain reputation and +2 bonus per action to Recruitment Dice. You formed these Hearthguard to combat all the ills that befall the dwarfen people. Send them out, render aid, earn goodwill and spread the word of your retainers and their stated mission beyond the borders of Kraka Drakk.
--[X] Elderly Expertise: Gain 40 Favour +? With Stormpeak. 1 retainer action
-[X] [Simple] Defence. In. The. Depths: [Cost: 6 actions] Productivity like No Other will proc. Gain security.
--[X] Expedite: [Cost 15 Favours with Kraka Drakk] Gain 1 progress. Cannot finish request. Can be taken x4 times and without actions. 60 Favors
--[X] Retainer Expertise: [Cost 1 retainer action] Gain 1 progress. Cannot finish request. 1 retainer action
-[X] Understand Valaya's Runes: [Cost: (12 -6) =6 actions] Journeyman of the Odd will proc. On the basket that bears her Master Rune, Valaya or perhaps some other Runesmith put down two other Runes. You can make a guess as to their purpose, but aren't too sure. One bears a similarity to the Rune of Load-bearing, the other the Rune of Healing. 4 actions
-[X] ORDER: A T4 Pegasus Heart, or Equivalent
 
I bet the rune of annealing is one limiting factor for making pure gromril chain. Might not be able to weaken it enough compared to normal gromril. Plus, the chainforger is made out of pure gromril so the draw plates wouldn't last. To make pure gromril chain, we'd probably have to replace at least several of those with adamant bits. For adamant it might literally need a triple rune combo that makes the metal even more indestructible or t5 rune metal. Snorri's OG method defnitely wouldn't work with adamant.
 
'Research time for [x] turns, then Commission time for [x] turns.'
The reason this keeps happening is that it is better to put two to four actions into one thing, rather than splitting effort across several. So it means that turns are either primarily research, or primarily commissions, often with a little bit of the other, often in the form of getting a point or two of whatever reagents look interesting.
 
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