Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
Speaking of other things to talk about those Diviner Rings are really handy, combined with are Wisps were killing it on scouting front.
 
[X] Seek the smothering white.

We have mastered FFS and this is obviously the opportunity to get FFS+, or some other bonus towards it so it can stay relevant longer.
I don't think we'd want to fight at the end of the year, or at the intersect competition, with a attack art that is lagging two, or more, levels behind...


[X] Seek the wailing wind.

[X] Seek the stolid glacier.

[X] Seek the smothering White.



This way, I win no matter what! 🤔

You also are sure to doubly lose, and to be irrelevant to the vote in any case. :V
 
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[X] Seek the smothering white.

We have mastered FFS and this is obviously the opportunity to get FFS+, or some other bonus towards it so it can stay relevant longer.
I don't think we'd want to fight at the end of the year, or at the intersect competition, with a attack art that is lagging two, or more, levels behind...




You also are sure to doubly lose, and to be irrelevant to the vote in any case. :V
We're going to make FSS+ in a couple of turns so I highly doubt that.
 
I don't really agree with people that each of the spirits necessarily correspond to a different art. Even if they kinda do, the wailing wind seems least similar to LFWT. This is the spirit of a blizzard, of an icy, freezy, windy sky that is described to be doing a frenetic dance. The LFWT is about freedom, flight, action and the story of the Wind Thief. Of course, the two are similar, especially on the freedom part that wind tends to represent. I'm just saying it may not be as relevant to LFWT as some people want.
 
It will likely impact the development of the art however, maybe blind everyone in the snow flurry while we drink their warmth like a slurpy!
 
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