Magical Girl Escalation Taylor (Worm/Nanoha)

Aparently I forgot to vote for this.

[X] Create solid hard-light constructs up to the size of a small car.
 
IIRC Weld does need to 'eat' just not food. His everything is replaced with a pseudometal substitute, and does need replenishment.
Don't think so. Weld's interlude mentions that he spends his food budget on entertainment. If he needed alternate nourishment, wouldn't he spend it on that?
 
Weld needs metal to repair himself if hurt, but doesn't require more to continue functioning - all energy he uses is provided by his shard.
 
Weld needs metal to repair himself if hurt, but doesn't require more to continue functioning - all energy he uses is provided by his shard.
Right.
Don't think so. Weld's interlude mentions that he spends his food budget on entertainment. If he needed alternate nourishment, wouldn't he spend it on that?
He absorbs metal on touch. And unless he's losing major body parts a few chunks should go a long long way.
 
Let me rephrase. It's been TWO YEARS since Scion died and Lexi/Legend had access to Cauldron's base. No, nobody is still alive.

I'm not trying to change your mind with this, merely to explain my thoughts. Unless I'm completely mistaken, the world where we found the Cauldron base is both capable of supporting life and is actually inhabited, just by a very primitive civilization. Anybody who survived the explosion would only have to have traveled away from the crater to find food, with the difficulty involved being set largely by the merits and flaws of their powers, thus why the skeletons weren't enough by themselves for me to think there was no chance anybody survived, particularly when you consider capes like the Custodian, with no physical form.

If Wildbow were writing it, there would be a survivor who had been trapped in a cage for the last two years with powers that kept them from starving to death but which did not remove thirst and hunger, slowly driving them mad, because that's the way he rolls.
 
I'm not trying to change your mind with this, merely to explain my thoughts. Unless I'm completely mistaken, the world where we found the Cauldron base is both capable of supporting life and is actually inhabited, just by a very primitive civilization. Anybody who survived the explosion would only have to have traveled away from the crater to find food, with the difficulty involved being set largely by the merits and flaws of their powers, thus why the skeletons weren't enough by themselves for me to think there was no chance anybody survived, particularly when you consider capes like the Custodian, with no physical form.

If Wildbow were writing it, there would be a survivor who had been trapped in a cage for the last two years with powers that kept them from starving to death but which did not remove thirst and hunger, slowly driving them mad, because that's the way he rolls.

It's known that at least some of the contained case 53's had cells that required active containment measures to keep them in. I'd imagine at least some of those measures would have got knocked out. So I could buy some escaping and still being alive. Them still being anywhere near the facility after 2 years not so much.
 
There's a far easier explanation for why none of the Case 53's should have survived. Scion incinerated Eden's corpse, and likely all of her shards as well. They should have lost their powers at best, and immediately died from their powers ceasing to work at worst. That does not, however, explain how all the other Cauldron capes still live, I admit.
 
It's known that at least some of the contained case 53's had cells that required active containment measures to keep them in. I'd imagine at least some of those measures would have got knocked out. So I could buy some escaping and still being alive. Them still being anywhere near the facility after 2 years not so much.

This was what I meant, not that there were survivors at Cauldron, just that some of the people at the base might have survived and gone elsewhere. However, SW has made it clear that there were no survivors, so there's no point in speculating further.

There's a far easier explanation for why none of the Case 53's should have survived. Scion incinerated Eden's corpse, and likely all of her shards as well. They should have lost their powers at best, and immediately died from their powers ceasing to work at worst. That does not, however, explain how all the other Cauldron capes still live, I admit.

We know quite a few people who have shards from Eden and yet still both live and have their powers. Alexandria. Legend. Eidolon. There are still c53s running around, enough to have had a big event in Philly we were invited to but did not attend, because that vote didn't pass. Also, WoG is that Scion didn't annihilate Eden's corpse, he scattered it and his own shards, so while the body is no longer where it used to be, the individual shards that had been connected there are now scattered, which is why Breakdown was able to get Scion's Still power. This may have been an attempt to give the remaining shards a chance of adapting to a new form of the Cycle, one not dependent on Scion and Eden both existing in order to reproduce.
 
Gonna give everyone a peek behind the developer curtain on a couple of things. First, I decided that all non-template mages are going to run on the XP system. It didn't make sense when I thought about it for a AAA-ranker like Laura to learn 6 spells all upfront without a Device and only 4 spells with a Device. The caps for non-Device mages are still the same. I actually changed this on the Informational post a few days ago, just didn't announce it.

Second, a thought crossed my mind early this morning about how to maybe make rituals work so lower rank mages can work together to cast advanced and WTF tier spells as well as make a previously belittled spell very very very useful. I'm still sorting out the details, but don't be surprised if you see a new Informational post in a few days.
 
Second, a thought crossed my mind early this morning about how to maybe make rituals work so lower rank mages can work together to cast advanced and WTF tier spells as well as make a previously belittled spell very very very useful. I'm still sorting out the details, but don't be surprised if you see a new Informational post in a few days.
very nice. That's probably the best info I've heard all day.
 
Second, a thought crossed my mind early this morning about how to maybe make rituals work so lower rank mages can work together to cast advanced and WTF tier spells as well as make a previously belittled spell very very very useful. I'm still sorting out the details, but don't be surprised if you see a new Informational post in a few days.
Makes me think something like Fairy Tails Etherion Cannon or Abyss Break on an end bringer maybe even nidhog or make something like a battle field projection in either real time or almost real time to track whats going on from a larger scale then wide area search spell
 
Are we sure we want to give the Magical Police nukes? There are of course pro's and cons to both but I think it merits discussion. Though The WTF support spells should be harmless enough for them to have either way.
tbh it would seem like something a large group of low mages to do maybe even need a specific room to set it up which would probably need someone to grant access to
 
tbh it would seem like something a large group of low mages to do maybe even need a specific room to set it up which would probably need someone to grant access to
Even then you're still teaching magical police how to use nukes. It'd only be a matter of time until they find out how to make their own ritual circle or recruit a high rank mage. Once you let the Genie out of the bottle I don't think it will want to go back in.
 
Are we sure we want to give the Magical Police nukes? There are of course pro's and cons to both but I think it merits discussion. Though The WTF support spells should be harmless enough for them to have either way.

WTF tier doesn't just include Breakers. The biggest spell we really, really, really want to have available for fighting endbringers is Force Teleport, so we can send them somewhere we can use attacks powerful enough to kill them without also devastating the planet we happen to live on. I'm all for teaching them that kind of magic, though I agree that withholding Breakers is probably a good idea. I'd rather nobody even know we have tactical nuke scale attacks, much less let governments get their hands on them. I have no desire to witness the Cold War, Mk II.
 
There's also the WTF Mass spells: Defense, Soul Wings, and Healing. Since I assume these work on non-mages, imagine Operation Pentagram turning the ENTIRE PRT squadron into Brutes or Fliers (or both). Add in Strike Boost or Barrel Boost and Pentagram can directly empower the Protectorate as well. Creating a large Golem could also serve as a sacrificial distraction so the rest of the team to attack from another direction while the capes are occupied. They can also participate in an Endbringer battle by constantly casting Healing or Defense over capes at the tents.
 
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Are we sure we want to give the Magical Police nukes? There are of course pro's and cons to both but I think it merits discussion. Though The WTF support spells should be harmless enough for them to have either way.
Time/Space police have those nuke spells. Once the TSAB made their appearance i doubt that there will be any politician who will object to it not when there are advance civilizations whose police can do nukes and are always allowed to use them.
 
The upper levels of the PRT already has access to Nuke Level firepower (even though not actual nukes), in their access to S Class Capes.
 
Time/Space police have those nuke spells. Once the TSAB made their appearance i doubt that there will be any politician who will object to it not when there are advance civilizations whose police can do nukes and are always allowed to use them.
Not quite. If you recall in StrikerS they were required to wear limiters that kept them at B-rank in terms of power and required authorization to remove them. Although the setup was WAY too reminiscent of a video game for my liking with "we two can each make an authorization once, then it might take some time to get that renewed" and was stupid.
If you have multiple crises why can't they decide on a case by case basis, but that is a topic that has been debated to death elsewhere nearly a decadea go (and it wouldn't surprise me if there were threads here too).
 
They are also a unified government, not the squabbling trainwreck of hundreds of different ones like on Earth-Bet.
So the USA isn't a unified government? Don't get me wrong I understand what you're trying to say but considering the fact that the TSAB have an edge, I doubt that the USA wouldn't want that edge.
Not quite. If you recall in StrikerS they were required to wear limiters that kept them at B-rank in terms of power and required authorization to remove them. Although the setup was WAY too reminiscent of a video game for my liking with "we two can each make an authorization once, then it might take some time to get that renewed" and was stupid.
If you have multiple crises why can't they decide on a case by case basis, but that is a topic that has been debated to death elsewhere nearly a decadea go (and it wouldn't surprise me if there were threads here too).
Didn't really watch strikers but I thought that those limiters are placed because they are inside their own cities. If they are on an unregulated world I doubt that there are or would be limiters especially in a world with what they think have multiple lost logia on it and extremly spotty transmission. If they show up themselves at this time or at the near future the politicians of atleast USA would want to have an edge both local and military wise to prevent them being seen as weak both local and interdimensional.
 
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