[ ] General All the Way (DC 30)
-[ ] War Reparations Clause, Acquisitive: +5
-[ ] Militia Clause -5
-[ ] Prisoners of War Clause, Delayed -10
-[ ] Free Migration Clause +30
-[ ] Demilitarization Clause +5
-[ ] Hostile Neutrality Clause -15
-[ ] Seaway Clause, General: +50
-[ ] Annulment Clause, +25
-[ ] Lakes Access Clause: -20
This one focuses on getting General Seaway Access, Annulment, and Free Migration
[ ] Peace is the Lifeblood (DC 30)
-[ ] War Reparations Clause, Acquisitive: +5
-[ ] Militia Clause -5
-[ ] Artifacts Clause +5
-[ ] Prisoners of War Clause, Delayed -10
-[ ] Free Migration Clause +30
-[ ] Johnson Doctrine Clause +10
-[ ] Non-Intervention Clause +10
-[ ] Hostile Neutrality Clause -15
-[ ] Seaway Clause, Commonwealth: +30
-[ ] Annulment Clause, +25
-[ ] Lakes Access Clause: -20
This one drops Seaway to Commonwealth, upgrades Demilitarization to Johnson Doctrine and adds the Non-Intervention Clause.
[ ] Freedom is the Right...!! (DC 30)
-[ ] War Reparations Clause, Acquisitive: +5
-[ ] Militia Clause -5
-[ ] Artifacts Clause +5
-[ ] War Brides Clause, Exchange +15
-[ ] Prisoners of War Clause, Delayed -10
-[ ] Free Migration Clause +30
-[ ] Demilitarization Clause +5
-[ ] Hostile Neutrality Clause -15
-[ ] Seaway Clause, Commonwealth: +30
-[ ] Annulment Clause, +25
-[ ] Lakes Access Clause: -20
And this one aims to get back a number of War Brides, which should be good for PR purposes.
Plan: Do the Right thing
[X] Victorian Response
-[X] War Reparations Clause, Acquisitive: +5
-[X] War Guilt Clause +5 DC
-[X] Militia Clause -5
-[X] Penal Labor Clause +20 DC
-[X] Prisoners of War Clause, Immediate -20
-[X] War Brides Clause, Exchange +15
-[X] Free Migration Clause +30
-[X] Hostile Neutrality Clause -15
-[X] Seaway Clause, General: +50
-[X] Lakes Access Clause: -20
Plan two is to try to be as ethical as possible and focus on helping as many people as possible. Adding Penal Labor Clause, at the cost of Demilitarization, Non-Intervention, and Artifacts.
[ ] Total Industry MK7 DC 30
-[ ] War Reparations Clause, Acquisitive: +5
-[ ] Artifact Reclamation Clause +5
-[ ] Militia Clause -5
-[ ] Prisoners of War Clause, Delayed -10
-[ ] War Brides Clause, Exchange +15
-[ ] Free Migration Clause +30
-[ ] Johnson Doctrine Clause +10
-[ ] Hostile Neutrality Clause -15
-[ ] Seaway Clause, General: +50
-[ ] Lakes Access Clause: -20
DC plus 5 for second stage.
Well, a cut down much lower DC plan that gives up a lot of the options in favor of a more balanced plan while hopefully not compromising too much of the industrial capability.
[] Budget Cuts 2: Budget Cut Harder
-[ ] War Reparations Clause, Acquisitive: +5
-[ ] Militia Clause -5
-[ ] Artifact Reclamation Clause +5
-[ ] War Guilt Clause +5
-[ ] Prisoners of War Clause, Delayed -10
-[ ] Free Migration Clause +30
-[ ] Demilitarization Clause +5
-[ ] Hostile Neutrality Clause -15
-[ ] Seaway Clause, General: +50
-[ ] War Brides Clause, Exchange +15
-[ ] Lakes Access Clause: -20
What this Plan has:
Economic: General Seaways clause, Acquisitive War Reperations, Free Migration. Between these three, this shoudl let us cut a lot fo DCs from foreign knowhow, and more importantly give us the biggest AP gain we've had available all quest. Even the 5 AP War Reparations is 2/3 as strong as independant merchants by itself, at least for as long as it lasts, and I'm really looking forward to using the money from that to get through all the projects we need to get done. We've also seen how enormous a boon expanding population is for AP, if we are willing to put in the AP to be able to feed + house them (and, thankfully, we can, thanks to all the AP we're getting. Man I like how this comboes).
Military: Hostile neutrality rules out helping the crusaders, but honestly, fuck them. If we were going to help them, we should probably do it whole hog, and while I thought about it I'd rather not spend our people's lives on supporting these assholes just for realpolitik - especially not when a treaty precludes us from directly "helping" them and thereby establishing a puppet regime. Demilitarization is pretty key; it means that all thee communities can take advantage of general seaways access without having to be as afraid that the victorians will swoop in on them while the commonwealth just watches. This ties into my next point, which is
Diplomacy: Demilitarization is relatively cheap at the price, and still shows that we take our commitment as defender of the midwest seriously. War Brides: exchange should get us some goodwill, with California if nothing else, and is frankly the moral thing to do; I considered strongly cutting it for free trade, but while I might approval vote that I really just didn't have it in me. Equally important here is the cheap artifacts clause, since that kind of boosted legitimacy should help our relationship with our neighbors, most critically NYC, who I would love to enter a closer relationship with thanks to our new seaway access. Finally
Victorian Recovery. Frankly, this plan doesn't do a great deal on this front. Acquisitive war reparations will hurt, but not as much as punitive, and lakes access clause should ameliorate part of that. However, frankly, I don't see the need; without immediate troop return, Blackwell is still going to have to fight his way past the CMC with
militia, and between the damages of the war and the fact that people can freely leave their economy will take decades to recover naturally - a great deal less than that potentially thanks to Alexander's help, but it's also damage to the parts that his help is least able to aid them in.
Summary: A strong focus on actions that help the people of the America, rather than those that most weaken Victoria, and to setting things up to work with our fellow successor states.
[] And STAY OUT! DC 25+5= 30
-[] War Reparations Clause, Acquisitive: +5
-[] Artifact Reclamation Clause +5
-[] War Guilt Clause +5 DC
-[] Militia Clause -5
-[] Prisoners of War Clause, Immediate -20
-[] War Brides Clause, Exchange +15
-[] Free Migration Clause +30
-[] Johnson Doctrine Clause +10
-[] Foreign Aid Clause +15
-[] Non-Intervention Clause +10
-[] Hostile Neutrality Clause -15
-[] Seaway Clause, Commonwealth: +30
-[] Lakes Access Clause: -20
The Non-Intervention Clause serves as a weaker form of the Annulment Clause, limiting the Victorians' capacity to intervene on any (current or future) allies' behalf.
[] Take The Money And Run DC30
-[] War Reparations Clause, Acquisitive: +5
-[] Artifact Reclamation Clause +5
-[] Militia Clause -5
-[] Prisoners of War Clause, Immediate -20
-[] War Brides Clause, Exchange +15
-[] Free Migration Clause +30
-[] Johnson Doctrine Clause +10
-[] Annulment Clause +25
-[] Non-Intervention Clause +10
-[] Hostile Neutrality Clause -15
-[] Seaway Clause, Commonwealth: +30
-[] Lakes Access Clause: -20
Left to me, I'd drop Foreign Aid and War Guilt, and pick up Annulment.
[ ] Protector's Sandwich Mk. II DC 30
-[ ] War Reparations Clause, Acquisitive: +5
-[ ] Artifact Reclamation Clause +5
-[ ] Militia Clause -5
-[ ] Prisoners of War Clause, Immediate -20
-[ ] Non-Intervention Clause +10
-[ ] War Brides Clause, Exchange +15
-[ ] Free Migration Clause +30
-[ ] Johnson Doctrine Clause +10
-[ ] Hostile Neutrality Clause -15
-[ ] Seaway Clause, General: +50
-[ ] Lakes Access Clause: -20
@PoptartProdigy
Basically this plan has high focus on economic, but also pushes for diplomatic advances for the Commonwealth to turn into diplomatic footholds across the Midwest.
[ ] Plan Copyleft
-[ ] War Reparations Clause, Acquisitive: s. +5 DC.
-[ ] Penal Labor Clause: . +20 DC.
-[ ] War Guilt Clause: . +5 DC.
-[ ] Geneva Conventions Clause:. +20 DC.
-[ ] Militia Clause: . -5 DC.
-[ ] War Brides Clause, General: " +30 DC.
-[ ] Prisoners of War Clause, Immediate: T -20 DC.
-[ ] Hostile Neutrality Clause:-15 DC.
-[ ] Seaway Clause, General: . +50 DC.
-[ ] Lakes Access Clause: -20 DC.
Posted with no explanation. Same as the iteration in the last vote.