Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
[X] A competitive hunt. No one will be using arts of course, as it would be unsporting. More opportunity to build bonds, but competition may breed resentment…

Fine arguments have been made, I am swayed.
 
I just prefer co-operation to competition.

The question naturally arises, why am I reading Xianxia then? Eh. This is a good story.
 
[X] A competitive hunt. No one will be using arts of course, as it would be unsporting. More opportunity to build bonds, but competition may breed resentment…
 
I just prefer co-operation to competition.

The question naturally arises, why am I reading Xianxia then? Eh. This is a good story.

As always in a vote lacking Xuan Shi, CRX, arts to get salty over, or a chance to upgrade a high social link, I am motivated primarily by characterization and shinies.

1/12 of a pile of high grade loot is more compelling to me than 1/percentile decided by merit of a pile of decent loot.

The first would probably just be stones. The second might include a material.

We're uniquely disadvantaged by not using arts, since it's our art quality and meridian count that largely set us apart.
 
[X] A competitive hunt. No one will be using arts of course, as it would be unsporting. More opportunity to build bonds, but competition may breed resentment…
 
[X] A competitive hunt. No one will be using arts of course, as it would be unsporting. More opportunity to build bonds, but competition may breed resentment…
 
Inserted tally
Adhoc vote count started by Aranfan on Aug 10, 2019 at 11:05 PM, finished with 145 posts and 81 votes.
 
The biggest issue has always been exposure. Mr Square-Jaw even makes a comment to that effect, that it's surprising Ling Qi would actually make any time for anyone. One of the big criticisms against Ling Qi is that she spends her time with foreign nobles rather than Emerald Seas nobles.

The cooperative hunt explicitly spends less time engaging on a social level with Emerald Seas peers/noble scions. Regardless of how well the hunt goes, there's still a comparative price paid in social exposure. Even if the hunt goes well, I see it as accomplishing less than the competitive hunt in terms of socialization. It just does less work there. However, where it has an advantage is in opening the door for future efforts.

Likewise, a grumpy outcome for the competitive hunt has still done more work but may harden the soil to continuing progress. After all, it's not as though there aren't any rivalries or grudges even inside this clique of Luo's. What they're defined by is their shared interests politically and culturally as arising from geography in contrast to the broader sociopolitical makeups of the province and empire. What we want to accomplish here is that we're, if not a team player, we know the rules well enough to not run afoul of them.

The kind of political cooperation we want to demonstrate hasn't got much to do with cooperating in a hunt though, jus heading that off. Not saying it hurts or is counterproductive, it's just a different species.
No? It has more time and chances for her to social which can backfire if things go wrong.

The cooperative option has less time and chances to social but the socialing we do do can go much better than just socialing in the competitive option if we do well enough.

And each option also makes certain nobles who favor that option more disposed towards us.

Also quit acting like thi is the one and only chance we have to social with other ES nobles as opposed to just the very beginning of our attempts.
 
Last edited:
No? It has more time and chances for her to social which can backfire if things go wrong.

The cooperative option has less time and chances to social but the socialing we do do can go much better than just socialing in the competitive option if we do well enough.

And each option also makes certain nobles who favor that option more disposed towards us.

Also quit acting like thi is the one and only chance we have to social with other ES nobles as opposed to just the very beginning of our attempts.
Rather ameliorate the notion that we're unapproachable and politically "other" than the suspicion we don't have the talents to back up our gains. I maintain that it's grassroots elbow rubbing that services our issues more than impressing people.

We do impressive things all the time; we have fewer opportunities to chat with people in semi-informal settings.
 
"But no, Zhengui is too young for more sedate events like this. I am afraid he would probably disrupt things too much with his youthful enthusiasm and bulk," if he could get the hang of shrinking back down to a mere few meters, perhaps they could talk.
Out of curiosity, if we the Xuan option had won this time, and then the Luo option the next time, would Zhengui been able to join the hunt?
 
We're uniquely disadvantaged by not using arts, since it's our art quality and meridian count that largely set us apart.

I have to disagree here - our skill in Music is excellent, and our basic attacks are music based. Damage per hit is only E, but our Hit is B25 and our Pen is B20.

Most of our other relevant skills for a Hunt are decent to good as well, other than Survival, which is D rank.
 
I have to disagree here - our skill in Music is excellent, and our basic attacks are music based. Damage per hit is only E, but our Hit is B25 and our Pen is B20.

Most of our other relevant skills for a Hunt are decent to good as well, other than Survival, which is D rank.

So that Survival D starts to be worrisome when you consider how we find a spirit deer to doot to death with no HDW.

But yeah, we're good without arts, it's just that we need the arts to set us apart.
 
I think we're overcomplicating the situation here. The fact remains that Ling Qi is not skilled in diplomacy. The competitive option relies on our social skills to build relationships with others. We'll benefit more socially if it works out, but it will be detrimental if it does not.

Likewise, a grumpy outcome for the competitive hunt has still done more work but may harden the soil to continuing progress. After all, it's not as though there aren't any rivalries or grudges even inside this clique of Luo's. What they're defined by is their shared interests politically and culturally as arising from geography in contrast to the broader sociopolitical makeups of the province and empire. What we want to accomplish here is that we're, if not a team player, we know the rules well enough to not run afoul of them.

What do you mean by "has still done more work?" It could very well be possible we worsen our relationships with some or even many of the disciples here while not improving our relationships with others much. As far as I can tell, a result like this would be all-around worse than not doing anything at all. I don't see how simply trying to socialize with them would automatically result in benefits for us.
 
Last edited:
What do you mean by "has still done more work?" It could very well be possible we worsen our relationships with some or even many of the disciples here while not improving our relationships with others much. As far as I can tell, a result like this would be all-around worse than not doing anything at all. I don't see how simply trying to socialize with them would automatically result in benefits for us.
I think the point is the competitive option is a high risk high reward situation.
We could get lot more work done.
Or it could blow up in our face.
 
[X] A competitive hunt. No one will be using arts of course, as it would be unsporting. More opportunity to build bonds, but competition may breed resentment…
 
[X] A competitive hunt. No one will be using arts of course, as it would be unsporting. More opportunity to build bonds, but competition may breed resentment…
 
Gah, missed much of the discussion due to a hard disk failure.
Option analysis, for what little it matters by now

[] A competitive hunt. No one will be using arts of course, as it would be unsporting. More opportunity to build bonds, but competition may breed resentment…

Okay, so this has the following axis of play:
-How well do you hunt?
--Can you track a worthy and impressive prey?
--Can you BEAT such a prey with your combat skills alone?(Hint, this is their assessing your proficiency at traditional noble weapons)

-How do you spin the results?
--If you perform worse than most of the group, you lose respect.
--If you perform on par with most of the group, where you have to offer the right balance of brag, praise and humility. Ling Qi can shift it to using impromptu song to leverage her goals, if she uses the right strategy to praise the winner. Manipulation focused I think
--If you perform significantly better than most of the group, then you're going to need to spin it right because Envy will be a savage beast.

Win or lose, this route is likely to make some friendlier and some worse off.

[] A cooperative hunt against a more cunning beast. Increased difficulty means less chance to play the social game, but impressive skills may bring admiration...

Meanwhile the cooperative axis is more of building camaraderie. Those who fight together have a tendency to breed some degree of loyalty, barring utterly fucking up. When you are an Us, your skill and power becomes not a threat but an asset.
The plus side is that fewer social checks means less chances for Ling Qi to offend someone, she'd be relying on her combat abilities and ability to teamfight to impress them. And she IS good at teamfight, ergo its a good way to bring admiration with less risks of feud.

[X] A cooperative hunt against a more cunning beast. Increased difficulty means less chance to play the social game, but impressive skills may bring admiration...

But really my motivation is here:
"Even the spirits of this tame land deserve respect. I would prefer to stalk more worthy prey," Alingge. "Power is not everything, let us seek out a cunning foe."
The Competitive one makes the hunting of spirits a game. They aren't even being killed for their value in meat and materials, but for which spirit makes a better bragging point.
The Cooperative one is making a hunt still a social event, but its one where we unite to hunt prey too powerful for any of the group to take alone.
I'm not particularly thrilled by the prospect of hunting an explicitly intelligent beast, as a group, for sport. Solo? Sure. For material gain not split a dozen ways and more? Yes. But not for the noble's game. Highly skeptical Ling Qi will find it an enjoyable conclusion to a hunt if the beast starts pleading or cursing the hunting party, and the reactions, or rather lack thereof, of her peers won't exactly ease her into comfortable companionship with them.
Eh, we've seen enough spirits' perspectives that I doubt this is the case. Only pretty humanized spirits do that.

Most spirits aren't even capable of considering begging for mercy, and the advocate for the Cooperative option is doing so out of respect for the spirits.
So thats why that name popped into my head.

...my dad was watching that show while I had breakfast.
I thought it was a Journey to the West reference.
Wu Kong, Wu Neng, Wu Jing.
The three disciples of Sanzang.
My impression is that it depends if you're using the Traditional Five or the Imperial Eight.

The first character is from the traditional five I think
The second is from the Imperial Eight.

There's distinct differences depending on which system you're using. Imperial Eight likely was successful because it does a better job distinguishing between forces in a way laymen can wrap their heads around (Lightning bolts are covered in Wood? How does that make sense!?!)
Traditional Five is Earth the Elemental substance.
Imperial Eight is Earth the Ground. Imperials are all Locations
 
Last edited:
[X] A cooperative hunt against a more cunning beast. Increased difficulty means less chance to play the social game, but impressive skills may bring admiration...
 
The vote option quite clearly spelled out one way.
Resentment.
Envy, jealousy, hurt feelings, being unhappy that the upstart is showing them up.
Loosing a competitive hunt is bad, winning it could be worse.
So? Strength breeds respect. It's something core to this kind of society.
The other option is to see how not shit her social skills are, I think this straightforward option is better.
 
So? Strength breeds respect. It's something core to this kind of society.
The other option is to see how not shit her social skills are, I think this straightforward option is better.
Are you arguing with the vote option now?
[] A competitive hunt. No one will be using arts of course, as it would be unsporting. More opportunity to build bonds, but competition may breed resentment…
It literally says competition amy breed resentment.
And even beyond that, how much respect do we have for those more powerful than us?
We act respectful, because we must, but we our opinion of the Sun princess ain't exactly complimentary.
Strength breeds competition. That, is the core of the setting.
And if you can't take them down in direct combat, well, noble clans have other ways.
 
Back
Top