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Compromised plus Victorian Sympathizers plus the lack of Established is what does it for me. This is purely a personal judgement, but I'll accept economic crises and bigger external threats if it means a larger unified state. Otherwise we could end up facing the Victorians on turn 1 as a city state with enemy agents already in our government, and further government officials with Victorian sympathies who could be swung to their side, and a nuke floating out there somewhere.

@QTesseract I just wanted to note that I second the concerns with alongside EBR, though mine are more focused on the lack of Established combined Population Boom. Though I do quite like the lack of Disunited Currency. Still, no established plus population boom concerns me greatly.
Adhoc vote count started by Libandlearn on Mar 26, 2019 at 2:35 PM, finished with 141 posts and 68 votes.
 
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The built-in tally will only note your latest post with [ * ].

Thank you, I'm still figuring it all out.

@EBR, would you consider voting for Grand Theft BOOM as well? It is a nice Intel focused one which still has Established and Efficient Bureaucracy, without having the Pop Boom issues.

I'd honestly rather deal with Pop Boom than the Greatest Sin or Victorian Sympathizers, but that's just me. it's otherwise a perfectly good setup
 
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I'd honestly rather deal with Pop Boom than the Greatest Sin or Victorian Sympathizers, but that's just me. it's otherwise a perfectly good setup

I'm surprised you're not voting for All-Round start then.
Adhoc vote count started by Libandlearn on Mar 26, 2019 at 5:11 PM, finished with 160 posts and 69 votes.

Adhoc vote count started by Libandlearn on Mar 27, 2019 at 1:01 AM, finished with 237 posts and 78 votes.
 
[X]Securing a better Tommorow V3
[X]Securing a better Universe
[X] Plan Entrepot
[X] Plan Security, Established, and Economy
[X] Plan Protector of the Midwest
 
All that being said, I'm willing to go with *literally anything* other than plan Hellfire Burns...
Then approval-vote for a whole raft of the other frontrunners, like I did.

Tech has not regressed that far. There are still places that produce modern-ish firearms wherever you go. A city like yours can count on more than most, although how much exactly depends on what tech options you pick.
I actually wouldn't be surprised if there are places that DO produce and use blackpowder, because it's relatively easy to make locally in a lot of areas and because for hunting it's legitimately good enough. But the standard for military-grade firearms would be smokeless powder produced somewhere, even if that means importing it and hoarding ammunition for bolt-action rifles.

See, I cannot vote for all the economy because it has the greatest sin- assassin's killing leaders, and not established, together.

It's possible for them to delay or stop our Congress just by killing our people first.
That's a good point. Gotta remember that.

I can also add an option to gear up and steal the nuke, if we want...

[ ] Grand Theft BOOM
-[ ] Ear to the Ground
-[ ] Good Security
-[ ] Aerial Reconnaissance
-[ ] Resistance Contacts
-[ ] Established
-[ ] Efficient Bureaucracy
-[ ] Well-Preserved
-[ ] The Greatest Sin
-[ ] Victorian Sympathizers
-[ ] Import/Export Professionals
-[ ] Hostile Neighborhood
We don't know who has the nuke; we can't steal what we can't find on account of it being in a storage container a couple of thousand miles away.
 
Then approval-vote for a whole raft of the other frontrunners, like I did.

I actually wouldn't be surprised if there are places that DO produce and use blackpowder, because it's relatively easy to make locally in a lot of areas and because for hunting it's legitimately good enough. But the standard for military-grade firearms would be smokeless powder produced somewhere, even if that means importing it and hoarding ammunition for bolt-action rifles.

That's a good point. Gotta remember that.

We don't know who has the nuke; we can't steal what we can't find on account of it being in a storage container a couple of thousand miles away.
We do know. It's former US Air Force members.
 
[X] Plan All-Round Start
[X] Plan Entrepot
[X] Plan Just the Government
[X] Plan Bare Necessities

[] Plan All the Economy
(canceled when I realized that The Greatest Sin without Established means the assassin gets a chance to derail the completion of the Chicago Accords)

[X]Securing a better Tommorow V3
[X]Securing a better Universe

And to have a nuke plan...

[X] Go Big or Go Boom
[X] Plan Shadow of the Bomb, v2
-[X] Established
-[X] Well Preserved
-[X] Nuke
-[X] Population Boom
-[X] Disastrous Start
-[X] Hostile Neighborhood

[X] Plan Protector of the Midwest

[] Plan Security, Established, and Economy
(Canceled, provisionally, because I'm getting nervous about Victorian Sympathizers)



Guys? I don't think we need Brown-Water Navy, strictly speaking, to have maritime commerce. It'll help if we have to deal with 'robber barons' setting up along rivers and trying to block our merchants, and it'll help somewhat on the Lakes, but we can have maritime traffic even if our navy consists of Victorian-style boat technicals.
 
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[X] Plan All-Round Start
[X] Plan Entrepot
[X] Plan Just the Government
[X] Plan Bare Necessities

[] Plan All the Economy
(canceled when I realized that The Greatest Sin without Established means the assassin gets a chance to derail the completion of the Chicago Accords)

[X]Securing a better Tommorow V3
[X]Securing a better Universe

And to have a nuke plan...

[X] Go Big or Go Boom
[X] Plan Shadow of the Bomb, v2
-[X] Established
-[X] Well Preserved
-[X] Nuke
-[X] Population Boom
-[X] Disastrous Start
-[X] Hostile Neighborhood

[X] Plan Protector of the Midwest



Guys? I don't think we need Brown-Water Navy, strictly speaking, to have maritime commerce. It'll help if we have to deal with 'robber barons' setting up along rivers and trying to block our merchants, and it'll help somewhat on the Lakes, but we can have maritime traffic even if our navy consists of Victorian-style boat technicals.
Any particular reason to vote to buy the nuke outright ? Imo the value of 5 CP of int options + chance at getting nuke > 5cp on nuke, particularly since even if we don't get it good intel makes us better protected against it being used on us and in a better military position. I definitely don't think it's worthwhile to buy the nuke.
 
We don't know who has the nuke; we can't steal what we can't find on account of it being in a storage container a couple of thousand miles away.

Poptart mentioned that the group was coming around trying to offload their nuke, and that it was literally strapped to a semi. Poptart also mentioned that this was our best chance at getting the nuke without buying it outright, since there would be a small window between our refusal and them leaving our territory.
 
Poptart mentioned that the group was coming around trying to offload their nuke, and that it was literally strapped to a semi. Poptart also mentioned that this was our best chance at getting the nuke without buying it outright, since there would be a small window between our refusal and them leaving our territory.

It will take great luck to pull it off without triggering the item tho, that group must had realized the inherent risk.
 
Poptart mentioned that the group was coming around trying to offload their nuke, and that it was literally strapped to a semi. Poptart also mentioned that this was our best chance at getting the nuke without buying it outright, since there would be a small window between our refusal and them leaving our territory.

Couldn't we just take it then? If it's in our territory and in the hands of another group.
 
Couldn't we just take it then? If it's in our territory and in the hands of another group.
That would probably be your best possible chance to snag the nuke without paying the CP for it, honestly. Intelligence gets buff in your plan.

I mean, that's kind of what the point of Grand Theft BOOM is, so we have the intel needed to track where they are in our territory? Its an Intel action to grab it, as per Poptart.

Let's see this tally...
Adhoc vote count started by Rivenscryr on Mar 26, 2019 at 4:32 PM, finished with 156 posts and 68 votes.
 
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[X] Plan Protector of the Midwest
[X] Plan All-Round Start
[X] Securing a better Tommorow V3
[X] Plan Go Big or Go Home
 
I can also add an option to gear up and steal the nuke, if we want...

[ ] Grand Theft BOOM
That would probably be your best possible chance to snag the nuke without paying the CP for it, honestly. Intelligence gets buff in your plan.
Okay, done. I was convinced even before I noticed it was the QM making that post. (Vote has been edited.)
(Aaaaand edited a second time when I saw there's a more recent plan by the same name. Huh.)
 
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Hard to believe that Hellfire Burns Vs. The World is only eight votes behind first place.

Come on guys, we can still win! Where's everyone whose first choice has less than ten votes- if you're not going to win then at least register your disapproval by voting Burns!



How can you disagree with the Captain?
 
Vote all the Economy and see economic accelerationism succeed with more and more steel production, and an already set up bureaucracy of replacements for the inevitable losses to greatest sin. Along with a population boom that is covered with prompt and good vaccination.
 
Tally
Adhoc vote count started by Corripere on Mar 26, 2019 at 5:20 PM, finished with 162 posts and 69 votes.
 
Any particular reason to vote to buy the nuke outright ? Imo the value of 5 CP of int options + chance at getting nuke > 5cp on nuke, particularly since even if we don't get it good intel makes us better protected against it being used on us and in a better military position. I definitely don't think it's worthwhile to buy the nuke.

My thought is that even with all the intelligence buffs we'd have under Grand Theft BOOM, the chance of acquiring the nuke probably isn't super large - we're building up the intel, which is helpful, with a shot of getting the nuke as a bonus if we spend an action on it - but also some potential consequences for failure. Having the nuke in our possession saves us some actions early on, and does give us some additional options for what to do with Victoria, especially as the winds near Augusta tend to go east - usually northeast, at that...
 
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