SCS (Sable Crescent Steps) got partially combined with our dodge skill or was the inspiration for its evolution (Dodge: C evolves, becomes Sable Grace: B). And remember that we got both of them from our patron (matron?) Moon phase and I'm pretty sure that Zeqing mentioned that FVM has follow-up arts. Don't knock them off until we hit a few more advancement without getting anything for them.A lot of our build will change once FVM/SCS become obsolete though, and we need to re-arrange our fighting style in accordance.
Why the push to immediately spend any surplus we might have?We've managed to save about 9 AP thanks to Suyin's new toy (We have 18 Meridians left until our first soft-cap, we now train two Meridians per action. Remember that bonus Meridians don't count towards soft-caps), we can afford Lark
Well, also as I recall we were already fairly pressed for time over the next couple of months, and were finding it difficult to make room for opening the meridians we need.Yeah, we might have more free time now than we planned on earlier. Sure, we could probably fit training up Lark into those slots. But so what? "We can afford it" is an absolutely terrible reason to do something. We can afford all sorts of things (many of them mutually exclusive) - that doesn't make them good ideas!
FVM and SCS would take a lot to become obsolete, though. Both of those arts are Green Appraisal potency, and are a very heavy net XP expenditure for that level (compare something like Harmony of the Dancing Wind, which takes 100+150+200 = 450 XP to get to Green Appraisal - less than a third of what FVM will have taken to get to the same point). With this XP surplus, I think that FVM and SCS will be at least on par with current Green Appraisal -> Green Foundation arts (again comparing Harmony, 100+150+200+300+400=1150, which is close to what capping FVM costs), and that those would only lose modestly to arts starting in Green Foundation and going up to Green 4.A lot of our build will change once FVM/SCS become obsolete though, and we need to re-arrange our fighting style in accordance.
Well, yes and no. While you are correct that FVM/SCS would truly become useless only in Green 5, I would argue that they will become 'not our best arts anymore' by green 3, and that will change a lot in the context of our fighting style. Basically, in 4 turns or so SCS/FVM while still good would likely be only around ENM/MNO/HDW/IMH and significantly below PLR/FSS+. Maybe even below archive 2 arts if we happen to pick them.FVM and SCS would take a lot to become obsolete, though. Both of those arts are Green Appraisal potency, and are a very heavy net XP expenditure for that level (compare something like Harmony of the Dancing Wind, which takes 100+150+200 = 450 XP to get to Green Appraisal - less than a third of what FVM will have taken to get to the same point). With this XP surplus, I think that FVM and SCS will be at least on par with current Green Appraisal -> Green Foundation arts (again comparing Harmony, 100+150+200+300+400=1150, which is close to what capping FVM costs), and that those would only lose modestly to arts starting in Green Foundation and going up to Green 4.
So really, I think that the point where FVM/SCS would start feeling meaningfully obsolete is around Green 5, when we can pick up Green 3-4 level arts and advance them to Green 5. At that point, Green Appraisal doesn't seem to really cut it any more, even for long and high quality arts.
But Green 5 is quite far away; it is not clear to me that we will get there in this quest at all!
I don't think we will need to. Given the steller demonstration of what our fighting style can do, it would seem to me that we would simply find arts that substantively replace FVM and SCS, rather than developing an entirely new fighting style.A lot of our build will change once FVM/SCS become obsolete though, and we need to re-arrange our fighting style in accordance.
For them to become "not our best arts" in Green 3, we would have to have a Green 3 level art that beat them. I hesitate to see how that could be possible - none of our new available arts seem like they would be superior to those core arts and they don't overlap that much in function anyways, so I think they are still safely among the best until Green 3. At Green 4, I could see them starting to fall behind some, granted, but given that we are barely into Green 2 right now even that is quite a ways off.Well, yes and no. While you are correct that FVM/SCS would truly become useless only in Green 5, I would argue that they will become 'not our best arts anymore' by green 3, and that will change a lot in the context of our fighting style. Basically, in 4 turns or so SCS/FVM while still good would likely be only around ENM/MNO/HDW/IMH and significantly below PLR/FSS+. Maybe even below archive 2 arts if we happen to pick them.
Considering they have been for the whole of the last thread our 'signature' arts, this will change things.
I gave 2 examples of arts that would beat them in green 3: PLR and FSS+. PLR can get up to PLR8 in Green 3, and at that point it would cost significantly more than SCS/FVM, be a potency level higher and have 1 more meridian. FSS itself seems to be going to equal FVM/SCS in appraisal, and if we get FSS+ from Zeqing it should stand head and shoulder above them.For them to become "not our best arts" in Green 3, we would have to have a Green 3 level art that beat them. I hesitate to see how that could be possible - none of our new available arts seem like they would be superior to those core arts and they don't overlap that much in function anyways, so I think they are still safely among the best until Green 3. At Green 4, I could see them starting to fall behind some, granted, but given that we are barely into Green 2 right now even that is quite a ways off.
Yeah, finding arts that fit the same 'role' as FVM and SCS is a plausible thing. I think Archive 3 is our best bet there, as SCS/FVM would still be decent in Green Foundation, and Archive 3 begins in foundation, so by the time SCS/FVM would be significantly lagging behind the replacements would be ready to use.I don't think we will need to. Given the steller demonstration of what our fighting style can do, it would seem to me that we would simply find arts that substantively replace FVM and SCS, rather than developing an entirely new fighting style.
This doesn't even mean successor arts for FVM or SCS (although we do have individuals we can ask for leads on those if we want to), just arts that substantively fulfill the same role. I think finding those arts would be a lot easier and more palatable than suddenly changing our fighting style simply because our arts are now getting outdated. Like Meizhen, Sun, and Cai aren't going to change their fighting style when their arts are outdated, they'll move on to the next set in the list. It's more challenging for us do to our lack of any sort of Art Library to pull from, but that doesn't make it impossible or even implausible.
It's something that interested me for a while now, are we going to 'remake' PLR into music Art or are we going to up LQ Dance skill to suit PLR in future?I gave 2 examples of arts that would beat them in green 3: PLR and FSS+. PLR can get up to PLR8 in Green 3, and at that point it would cost significantly more than SCS/FVM, be a potency level higher and have 1 more meridian.