[X] Plan Taylor, Ducats
-[X] Give Taylor a nice night of sleep, show Taylor nice dreams, beach vacation, Christmas, doing something fun etc.
-[X] Use our new Human Biology research to scan Taylor for any anomalies.
-[X] Use our new Human Biology research to scan Veronica to see what "peak human" looks like and to get a bonus when researching Basic Host Modification (Human).
[X] Stop messing with Charge for now - leave her alone.
[X] Plan "Waking Dream"
-[X] Eat Prosthetic and give Trainwreck useful Tinker powers as defined in a separate plan.
-[X] Send Trainwreck a dream where he thinks he's woken up to hear a couple of people nearby talking about going to Faultline's club, the Palanquin. One of them should wonder about the ethics of going to a club run by a mercenary. The other responds that at least her crew doesn't kill people like the gangs do. Plus, she takes in "those weird mutated capes with no memories".
[X] Plan "Support Devices Specialization"
-[X] Use 160 Tinker info to give Trainwreck Tinker powers with a specialization towards devices that can be used to support people, either by boosting their physical abilities or by limiting them. The devices should have a steampunk theme whenever possible.
-[X] Use 150 Breaker and 50 Changer info to keep Trainwreck alive.
[X] Plan Shift
-[X] Check in with Shift to make sure things are going well and reassure her that you haven't forgotten her.
--[X] If she's upset that you didn't contact her yesterday, tell her it's because she's doing such a good job that she's becoming a more capable member of the pack.
-[X] Trade Shift 50 Master for 50 brute data. We need it to repair our hosts potential brain damage.
[X] Plan Negotiator
-[X] Contact Negotiator to let her know that you're currently evaluating the damaged Shards. You're just doing patch jobs for now while you figure out which Shards are salvageable.
--[X] Let her know that Emote has already been consumed because it was running low on Energy. Prosthetic reacted badly to the Standard Information Packet, but you have a plan!
[X] Plan Don't Do That
-[X] Send Veronica a dream of her throwing a blast at someone that kills them because it was more powerful than expected.
--[X] Hopefully, this inspires her to test out her powers safely.
[X] Plan Psionics research
-[X] Use the new slot on Basic Psionic Theory 1
-[X] Otherwise continue previous research
Can we vote for Psionic research this one turn, @Vhalidictes has said that we actually need to research it inside an update instead of with omake research. I am willing to write up an omake research to make up for the vote if people are wanting us to get some other stuff too, but Psionics and I suspect Magic/Dimensional research has to be finished in an update.
I would recommend that we go Psionics since like magic it is a power that we don't need to back fully for it to work. We could in theory with Psionics just awaken Taylor's psionic potential with a weak trigger and focus most of our side of the deal on information analysis (make mind reading easier), insulation (protecting Taylor from reading the shards of parahumans) and lending Taylor our own psionic might when in a pinch. I would also recommend it because Psionics tend to be versatile and viable for a human, when magic tends to be more involved and time consuming (decades of study, lucky us we are a creative planet-sized supercomputer) and dimensional stuff is very much something that I think will be most useful in our hands or an AI.
Another thing is that I don't want to stop giving Taylor dreams, just because Taylor is not in tip top shape (for Taylor), but I do recognize that we could compromise both our views by intentionally giving Taylor nice and grounded dreams. Then on day four we can get back to the program by showing Canary then Eidolon then Eden's demise and finally meeting us on day seven.
Other than that I don't have anything else I would like to interject with, the other plans seem pretty solid.
-[X] Give Taylor a nice night of sleep, show Taylor nice dreams, beach vacation, Christmas, doing something fun etc.
-[X] Use our new Human Biology research to scan Taylor for any anomalies.
-[X] Use our new Human Biology research to scan Veronica to see what "peak human" looks like and to get a bonus when researching Basic Host Modification (Human).
[X] Stop messing with Charge for now - leave her alone.
[X] Plan "Waking Dream"
-[X] Eat Prosthetic and give Trainwreck useful Tinker powers as defined in a separate plan.
-[X] Send Trainwreck a dream where he thinks he's woken up to hear a couple of people nearby talking about going to Faultline's club, the Palanquin. One of them should wonder about the ethics of going to a club run by a mercenary. The other responds that at least her crew doesn't kill people like the gangs do. Plus, she takes in "those weird mutated capes with no memories".
[X] Plan "Support Devices Specialization"
-[X] Use 160 Tinker info to give Trainwreck Tinker powers with a specialization towards devices that can be used to support people, either by boosting their physical abilities or by limiting them. The devices should have a steampunk theme whenever possible.
-[X] Use 150 Breaker and 50 Changer info to keep Trainwreck alive.
[X] Plan Shift
-[X] Check in with Shift to make sure things are going well and reassure her that you haven't forgotten her.
--[X] If she's upset that you didn't contact her yesterday, tell her it's because she's doing such a good job that she's becoming a more capable member of the pack.
-[X] Trade Shift 50 Master for 50 brute data. We need it to repair our hosts potential brain damage.
[X] Plan Negotiator
-[X] Contact Negotiator to let her know that you're currently evaluating the damaged Shards. You're just doing patch jobs for now while you figure out which Shards are salvageable.
--[X] Let her know that Emote has already been consumed because it was running low on Energy. Prosthetic reacted badly to the Standard Information Packet, but you have a plan!
[X] Plan Don't Do That
-[X] Send Veronica a dream of her throwing a blast at someone that kills them because it was more powerful than expected.
--[X] Hopefully, this inspires her to test out her powers safely.
[X] Plan Psionics research
-[X] Use the new slot on Basic Psionic Theory 1
-[X] Otherwise continue previous research
Can we vote for Psionic research this one turn, @Vhalidictes has said that we actually need to research it inside an update instead of with omake research. I am willing to write up an omake research to make up for the vote if people are wanting us to get some other stuff too, but Psionics and I suspect Magic/Dimensional research has to be finished in an update.
I would recommend that we go Psionics since like magic it is a power that we don't need to back fully for it to work. We could in theory with Psionics just awaken Taylor's psionic potential with a weak trigger and focus most of our side of the deal on information analysis (make mind reading easier), insulation (protecting Taylor from reading the shards of parahumans) and lending Taylor our own psionic might when in a pinch. I would also recommend it because Psionics tend to be versatile and viable for a human, when magic tends to be more involved and time consuming (decades of study, lucky us we are a creative planet-sized supercomputer) and dimensional stuff is very much something that I think will be most useful in our hands or an AI.
Another thing is that I don't want to stop giving Taylor dreams, just because Taylor is not in tip top shape (for Taylor), but I do recognize that we could compromise both our views by intentionally giving Taylor nice and grounded dreams. Then on day four we can get back to the program by showing Canary then Eidolon then Eden's demise and finally meeting us on day seven.
Other than that I don't have anything else I would like to interject with, the other plans seem pretty solid.