Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
[X] Resilience
[X] Resist
[X] Darkness

Resist is super important yesterday to ignore dispels.
Resilience is important long-term because it's Spiritual Armor.

Darkness is the 3d choice as per my post here:
Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny) - Original | Page 172

tl;dr we're booked for enough non-dark arts that we should aim for dark or dark/something if we want a competitive fraction of our meridians to actually align with our Domain Weapon. (And also worry less about qi cost reduction balancing, if that turns out to still matter)

Ideally we'll get an ENM-like workhorse of an art from this that's dark/wood or dark/moon and has 3 spine+2 something.
 
I feel like the perception arts we got last time aren't quite perfect for us, so I hope to find something that matches us better here. Also, I still want Ling Qi to learn to be a one woman army.

[x] Summons
[x] Resist
[x] Perception
 
Last edited:
[x] Wood
[x] Darkness
[x] Motion

I'll trust resilience and resist to make it to the tops spots, so just throwing some flavoring picks in.
 
Alright folks. So things with me are looking like they're gonna come out with update ebing on monday. It should be a meaty one though! So don't despair
You're not the boss of me!

[!] Despair

Thinking about what we need, I'm fairly certain the following are high on our list of priorities:
[X] Wood
[X] Resist
[X] Cover

Figured the options could use a support-y keyword, thus Cover.
 
Back
Top