13th Bee
Worker
- Location
- Tennessee, USA.
[X] Bakuda – Of your enemies right now, Bakuda is the most immediately dangerous (that you know of). Put the mad bomber down before Coil knows you're out for his blood.
Going after him as Calvert will show our hand, increasing the odds of him deciding to cut and run. If he does that, he could try to salvage valuable assets (i.e. bring the capes with good powers he's employed or "employed" with him) but it'll be more problematic if he doesn't as he might go for salting the earth. Salting the earth here means things like unleashing Bakuda or blowing up buildings that might not only contain his base. Our initial actions will almost certainly tip him off without us gaining much at all (we crash the meeting, he drops the timeline where he's attending). This would also be the most difficult option for taking him in and making it stick, as Chevalier pointed out. This option is the one that is most likely to go horribly wrong, by my estimation.
Going after him as Coil is better, as we'll be able to hit his operations while letting him think he can just go to ground as Calvert if needed, which will stop him from taking desperate actions immediately. We can always hit him as Calvert later on. This is a workable option, but I don't think it's the best option.
Going after Bakuda first will cut off Coil's supply of his most dangerous weapons. Bakuda is a bigger threat than any other asset he reasonably could have (unless SW gives him some new person not from canon), and if she isn't dealt with will do major damage regardless of Coil being taken care of. Coil is probably using the carrot more than the stick with her and the effects of that are unknown. If he is using the stick, if she isn't drugged to docility she'll be even more nuts than in canon. Additionally, depending on their exact relation, hitting Bakuda might not even tip Coil off that we're really after him. She could actually be an independent acting as an arms dealer, and he just bought the bomb he used on us from her. If she is working for Coil but is given a long leash, he could have things set up such that his stuff is mostly kept away from her and there's next to nothing that will give away who she's working for.
Going after him as Calvert will show our hand, increasing the odds of him deciding to cut and run. If he does that, he could try to salvage valuable assets (i.e. bring the capes with good powers he's employed or "employed" with him) but it'll be more problematic if he doesn't as he might go for salting the earth. Salting the earth here means things like unleashing Bakuda or blowing up buildings that might not only contain his base. Our initial actions will almost certainly tip him off without us gaining much at all (we crash the meeting, he drops the timeline where he's attending). This would also be the most difficult option for taking him in and making it stick, as Chevalier pointed out. This option is the one that is most likely to go horribly wrong, by my estimation.
Going after him as Coil is better, as we'll be able to hit his operations while letting him think he can just go to ground as Calvert if needed, which will stop him from taking desperate actions immediately. We can always hit him as Calvert later on. This is a workable option, but I don't think it's the best option.
Going after Bakuda first will cut off Coil's supply of his most dangerous weapons. Bakuda is a bigger threat than any other asset he reasonably could have (unless SW gives him some new person not from canon), and if she isn't dealt with will do major damage regardless of Coil being taken care of. Coil is probably using the carrot more than the stick with her and the effects of that are unknown. If he is using the stick, if she isn't drugged to docility she'll be even more nuts than in canon. Additionally, depending on their exact relation, hitting Bakuda might not even tip Coil off that we're really after him. She could actually be an independent acting as an arms dealer, and he just bought the bomb he used on us from her. If she is working for Coil but is given a long leash, he could have things set up such that his stuff is mostly kept away from her and there's next to nothing that will give away who she's working for.