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Also why didn't he break out the anti-magic gear when she said they were using sorcery? Even if he didn't believe her having mage slayers loaded and anti-magic manacles ready would have been a wise precaution to take.

We do know that magical equipment takes a lot of energy to store in subspace, proportionally with how strong the magic is. I'm guessing anti-magic manacles are too cost-intensive for him to bring on a peaceful vacation. Also, would they work if the one manacled isn't actually doing the casting?
 
We do know that magical equipment takes a lot of energy to store in subspace, proportionally with how strong the magic is. I'm guessing anti-magic manacles are too cost-intensive for him to bring on a peaceful vacation. Also, would they work if the one manacled isn't actually doing the casting?
Yes as I recall. IIRC it's been done that way.

As you say, the problem with carrying powerful magic items is that it drains the rings. That's why he doesn't carry around the Ace of Winchesters or the Sword of the Fallen in subspace. Spell Eaters and Mageslayers cheat on that because they aren't intrinsically highly magical; they work by eating magic, not being overwhelmingly magically powerful.

Also, some people are ignoring just how fast and out of the blue everything happened.
 
"Like your owners did our entire species?" What? My ow-? She.. knows about the Guardians?
In my playthroughs, I always renegade interrupt here. You furiously deny that you have anything to do with the Guardians, and there's this great rant about metahumans that climaxes in "they broke you in three but they tore out our hearts! When the time comes, Oa will burn for what they have done to our system!"

The only trouble is that she still vanishes and you don't get the Karmang hint until later, but if you manage to do everything just right, Hyperclan activities sharply step off and they all go into hiding on Earth, investigating metahuman incidence and biding their time until you're ready to storm Oa looking for answers.
 
Also, some people are ignoring just how fast and out of the blue everything happened.

I'd say it's more that he's been getting complacent and let his guard down - he does have easily accessed mental acceleration and a ring smart enough to apply it automatically. But it's a pretty reasonable flaw to develop when he really is one of the bigger fish of the local setting.

Anyway, with subspace storage, the actual problem is the cost of his FTL - because it's not like a careful selection of antimagic/magic weapons would be very bulky, so he could just have physical storage integrated into his uniform and armour, or (with more time) non-construct teleportation/portal devices to supply equipment on-demand. "Space Cop carries Space Handcuffs" isn't going to make waves.
 
In my playthroughs, I always renegade interrupt here. You furiously deny that you have anything to do with the Guardians, and there's this great rant about metahumans that climaxes in "they broke you in three but they tore out our hearts! When the time comes, Oa will burn for what they have done to our system!"

The only trouble is that she still vanishes and you don't get the Karmang hint until later, but if you manage to do everything just right, Hyperclan activities sharply step off and they all go into hiding on Earth, investigating metahuman incidence and biding their time until you're ready to storm Oa looking for answers.

Yeah, let's ignore the fact that this leads to them allying with The Reach when they find out about the metagene research.

Bad game advice!
 
Huh, so these Hyperclan martians can use magic. Wonder where they learned it?
Technically, they haven't been shown 'using magic'. Even if Z'üm is telling the truth they don't need to know any more about magic than Captain Marvel does.
Let me guess, scry warded Martians? :p
As it happens, the Hyperclan members aren't scry warded.
Lol, did the Guardians even used rings to mess with the Martians?
No, but the existence of Green Lanterns are their relationship to the Guardians is known on Mars.
Violently killing multiple innocents seems like a much, much greater violation of a soul than a temporary branding.
No one actually died in this confrontation yet. Hyperclan members have killed, but given the oppression they suffer the SI doesn't really have a problem witht that.
She's an important source of information during a crisis where people's lives are at risk.
Yes, but the thing is, the SI's a superhero. He is specifically trained not to escalate in situations like this unless absolutely necessary. He could get more useful information by scanning the fight between M'gann and Ma'alefa'ak than from her, and later on the Manhunters can just mindprobe her.
He was perfectly willing to do it to Cobra cultists and they hadn't tried to blow up his friends.
Those cultists had been convicted of serious criminal offences and had almost certainly murdered people during their escape attempt.
Also why didn't he break out the anti-magic gear when she said they were using sorcery? Even if he didn't believe her having mage slayers loaded and anti-magic manacles ready would have been a wise precaution to take.
Because terrorists aren't know for being the most honest people. Given what he knows about Martain culture the chance that a White would have anything to do with magic appeared small.
*takes out a subspaced jerry can. Begins splashing it around*
I don't think that petrol would actually burn on the surface of Mars.
 
Yeah, let's ignore the fact that this leads to them allying with The Reach when they find out about the metagene research.

Bad game advice!
Only if you fail to take Z'um as an apprentice and don't take her along with you to meet the Controllers. As long as you regularly meet with her and keep them updated on your own research, Hyperclan gets pissed about the Reach and sees them as just another group of meddlers like the Guardians.

I mean, if you DON'T take her as an apprentice, yeah, they get fed up with waiting for you to make your move and try working with the Reach, but you should really be grabbing all the apprentice flags you can anyways if you want the Founding of the Corps arc to go right.
 
I'm kind of hoping Paul calls these racist Hyperclaner out on some of their BS. Saying an Orange Lantern is responsible for everything Green Lanterns and their bosses do is kind of like saying an White Martian is responsible for everything Green and Red Martians do.
 
I'm kind of hoping Paul calls these racist Hyperclaner out on some of their BS. Saying an Orange Lantern is responsible for everything Green Lanterns and their bosses do is kind of like saying an White Martian is responsible for everything Green and Red Martians do.
They don't know that he doesn't have much to do with the Guardians. If he opened his mind and showed them everything he knows about the situation they'd probably change their tune. As it is, he's a guy using something very much like a device used by the Guardians' employees. The obvious explanation is that he works for them as well.
 
I'm ... not really clear on what happened here. I think I'll try re-reading this after I've seen the next updates.
Curious about the link between Orange Lantern and the Guardians, Z'üm lured him outside to be interrogated.
She was told to stop doing that and focus on her original mission.
Ma'alefa'ak had a massive telekinetic surge and exploded his home outwards.
He appears to have regained his original memories and is quite upset.
The SI grabbed the Martians who weren't adapted for the Martian surface.
Z'üm attacked him. He won, but she escaped.
Anything else?
 
Purple smoke roils around her. What has that signature? My rune stone comes out of subspace and.. a weak glow. Right, railgun, mageslay-.

The smoke is suddenly sucked inwards, taking Z'üm Z'orr with it.
You know, a more skilled and experienced sorcerer would likely pull off a translocation spell off immediately and without the special effects!

Weird colored smoke, flash-banging pyrotechnics, these are clear indicators of a practitioner who either doesn't care how he does it, as long as it works, or that this is someone who can't resist being flashy, despite the fact that someone could work out his method and formulae he's using.
 
I'm kind of hoping Paul calls these racist Hyperclaner out on some of their BS. Saying an Orange Lantern is responsible for everything Green Lanterns and their bosses do is kind of like saying an White Martian is responsible for everything Green and Red Martians do.
That's... not quite right. Guardians are a subset of Maltusians, so it's more like, blaming the British Empire for what Australians are doing. Or blaming the police for what the military did. (they both wear an uniform and carry guns.)

This one did just admit to being a member of a violent terrorist organization.
I don't think we have sufficient in-character information on the organization to make such a judgement. The crippled, brainwashed recluse thinks they're bad, but anecdote is not data.
Apparently they did SOMEthing, and are suspicious, but let's not jump to conclusions just yet.
 
Oh wait, so we're not jumping into the "Burners are genetically evil" tarpit? Ma'al is just rightfully enraged over finding out that his mind was violated and some of his fellow protesters are working with Hyperclan, with the sudden emergence of his true heritage acting to further unbalance him?

Neat!

Also, Hyperclan may or may not have pulled an Umbrella Corp by creating the instrument of their own undoing.
 
Only if you fail to take Z'um as an apprentice and don't take her along with you to meet the Controllers. As long as you regularly meet with her and keep them updated on your own research, Hyperclan gets pissed about the Reach and sees them as just another group of meddlers like the Guardians.

I mean, if you DON'T take her as an apprentice, yeah, they get fed up with waiting for you to make your move and try working with the Reach, but you should really be grabbing all the apprentice flags you can anyways if you want the Founding of the Corps arc to go right.
It's an interesting diversion, I'll admit. I tried it once, in the run where I minmaxed diplomacy as the route towards forging a white ring. (I mentioned that a few hundred pages ago -- I determined that it's the easiest way to GET the white ring, but the lack of ringslinger focus in that build means that the ring is less of a boon to you than if you take the hard way.) I actually didn't know that they'd ally with the Reach; I thought that was just a vague threat to provide the narrative impetus for the quest chain.

But really, there are enough available apprentices that it's not really that big of a deal to skip a few of them. Z'üm isn't a particularly good apprentice. She's got mediocre stats, and Hyperclan is just a leech -- you have to keep giving them reports and research, but they don't give you anything useful back. If there's an option somewhere in there to recruit Karmang (which might make Hyperclan not COMPLETELY worthless) then I haven't found it. It's probably mutually exclusive with some other (much more useful) Martian faction reputation.
 
You know, a more skilled and experienced sorcerer would likely pull off a translocation spell off immediately and without the special effects!

Weird colored smoke, flash-banging pyrotechnics, these are clear indicators of a practitioner who either doesn't care how he does it, as long as it works, or that this is someone who can't resist being flashy, despite the fact that someone could work out his method and formulae he's using.
Depends on what the source of magic is and if it has its own motivations. For example, if you make a contract with me and become a magical girl, you will be using sparkling effects and wearing a skirt.
 
Branding is a violation of a person's soul, not exactly quick under normal circumstances and she was his prisoner. If you want an SI who's a dick I suggest the Renegade sections.
I think I noted while editing Gaolbreak that branding was really fast here:
"Brand." Doctor Zuel's eyes flicker as a filament plugs into her forehead and an orange sigil shimmers into being. "Doctor Zuel, you want to shrink down to normal size."
Much faster than against Psimon, who he had quite a good reason to brand, compared to this instance of relatively minor convenience.email
Spell Eaters and Mageslayers cheat on that because they aren't intrinsically highly magical; they work by eating magic, not being overwhelmingly magically powerful.
I thought that while they still eat up a disproportionate amount of ring power, he still thinks it's worth it given their utility.
You know, a more skilled and experienced sorcerer would likely pull off a translocation spell off immediately and without the special effects!
Lanterns can't fight without being really glowy. I'm not sure that criticizing the minor pyrotechnics here makes much sense given the MO of the main character.

Also, M'gann's eyes glow a good bit when she's doing even moderate amounts of telekinesis or telepathy. Maybe Martians are just all about unnecessary light shows?
 
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