Should the world be a Low Fantasy setting?

  • Yes

    Votes: 63 70.0%
  • No

    Votes: 27 30.0%

  • Total voters
    90
  • Poll closed .
Maybe the Freak Folk just want to be left alone and only fight when their hateful warmongering neighbours attack them which meant that when the Forest Folk, the Lowlander Tribes and the Lowlander Zealots fought each other, they were happy to slip under the radar?

Maybe they were the victims of the Nomad Waaagh and now lie conquered or wiped out at the hands of some nomads?

Perhaps there is a large civ in the southern lowlands that ate them whilst the Forest Folk, Lowlander Tribes and Lowlander Zealots battled?

Or maybe they accidentally opened a hellgate and now their lands have been overrun by demons?
As an advocate for talking to others, I now want to talk to the Freaks.

I imagine they are either:

Mutated from some sort of divine blessing/curse
Have some sort of magical heritage
Have some strange practice that marks them as "freaks"

They could in fact be considered freaks because their ways on strange in comparison to everyone else around the Lowlanders (who are a very martial culture)
 
If we are to develop a province i prefer it to be Greenbay as it is a place where our capital is.
Basically it's easier to have elders from multiple settlements be at the same province our base of power is.
To put it simply i don't want any problems at the moment.
Do we have a central administrative capital right now? I was thinking we were just a collection of settlements.
 
If i remeber correctly we have a main set of elders in Greenbay our capital who oversees all while the elders in the other cities answer to them.
We had a vote wich pretty much made Greenbay our capital.
Ah, sorry, I must have forgotten that.
A better idea to settle in Greenbay, then, to stay centralized and avoid fragmentation.
Mutated from some sort of divine blessing/curse
Have some sort of magical heritage
So what I'm understanding from this is that there's a possibility that the freak folk are actually elves.
 
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I wonder if they are a matriarchy. For pathriarhcy oriented Lowlanders that would be freakish.
 
Now that I'm thinking of it, do we actually know much about our military and of any defenses? All I know is that we have hunters and that's about it. It might also be possible to ask the Lowlanders on the conduct of warfare, since they probably know more about it than we do.

As for the Freak Folk, I was thinking more they were more like beastmen but that work too.
 
Now that I'm thinking of it, do we actually know much about our military and of any defenses? All I know is that we have hunters and that's about it. It might also be possible to ask the Lowlanders on the conduct of warfare, since they probably know more about it than we do.

As for the Freak Folk, I was thinking more they were more like beastmen but that work too.
Our "military" is basically hunters as far as i know. Im not even sure we have the concept of walls yet?
 
Now that I'm thinking of it, do we actually know much about our military and of any defenses? All I know is that we have hunters and that's about it.
Our "military" is basically hunters as far as i know.

Pretty. You got hunters and that is it for now.

It might also be possible to ask the Lowlanders on the conduct of warfare, since they probably know more about it than we do.

Why would the People adopt the barbaric practices of the Foresters and Lowlanders? Haven't you heard of all the evil they have caused?

Im not even sure we have the concept of walls yet?

No, you don't.
 
Why would the People adopt the barbaric practices of the Foresters and Lowlanders? Haven't you heard of all the evil they have caused?
Do we consider the ElvesFreak Folk to be barbaric lowlanders?
Also Oshha is crashing prey populations via too much hunting possible?
Does increasing our population via settlements increase our military/hunters? If two civs with everything else including martial equal go to war, but one has significantly higher population, does the one with higher population win or do they stalemate? How much does population matter in a fight?
 
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Do we consider the ElvesFreak Folk to be barbaric lowlanders?
Also Oshha is crashing prey populations via too much hunting possible?
Does increasing our population via settlements increase our military/hunters? If two civs with everything else including martial equal go to war, but one has significantly higher population, does the one with higher population win or do they stalemate? How much does population matter in a fight?
Weve never meet the freak folk so we dont know yet.
 
Also Oshha is crashing prey populations via too much hunting possible?

Yes. Same with fishing.

Does increasing our population via settlements increase our military/hunters? If two civs with everything else including martial equal go to war, but one has significantly higher population, does the one with higher population win or do they stalemate? How much does population matter in a fight?

To learn more about how war works, you will need to wage one first.
 
Is there any chance we can figure out a wall without warfare or we need to go to war?


Yes, but that is highly unlikely.

If we keep doing hunting, are we likely to figure out non-hunting ways of training soldiers via innovation/tech advancements before populations crash? Or does this also require war?

This is one of those things are you going to need to try out to find out the answer IC.
 
Seems like most things are gonna be try and see,

Pretty much. If you ask how to discover something or if something will occur in the future, most of the time, I will tell you to discover IC. I don't mind telling you stuff that the People already know, but I won't reveal stuff that they have yet to discover.
 
I suppose we should do more farming in hopes of discovering new farming tech.
That way even if we hunt and fish to much we will still have food.
 
So there's a few different tracks we can advance on.
Turtle with hunting/farming to build econ and martial, then settlements/shrines, maintaining high econ and martial until foresters attack us. Then gain martial tech in war and become more aggressive towards them, exploring/colonising downwards into lowlands.
After gaining martial tech in war, build walls around our settlements.
Do some sec farming for food security, as Star noted.
Send explorers along the coast, then into the mountains on the chance we find ore, then take any research opportunities we get.
Try to contact the freak folk, possibly attracting foresters.
Edit: Is it possible to do two sec farming instead of a main farming? I'm not proposing we do so, just in case it becomes a good idea to.
Edit: Restructured.
 
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