I agree with most of Oshha's plan (I'd prefer delaying Pamplona's assistance, but it looks like it's getting harder every year, and I'm worried of where the sold bombards might otherwise go). However, we're running out of Profitable markets, so I want an additional action to find some, even if it's overtime.
The specific explore action doesn't matter to me. I choose North Saffron because it's the most likely to have big markets; but Ealam is
plausibly also a good target (threatened by nomads, might be leery of their neighbor Kuma; but might not be big enough to be profitable). Berba
would be a good target, but I'm worried about the Khemetri (especially their fleet, which are
rumored to be hanging out there).
[] Plan Find Additional Markets Overtime
-[] Authority: Sell Bombards, Pamplona: Does Pamplona want bombards? (75%, 1 year, profitable)
-[] Influence: Assist Bureaucratic Reform, Pamplona: Pamplona is having increasing difficulty maintaining their heavy cavalry without giving the knights their own grazing fields. However, they have seen the direction that led the Doych, and they want to avoid it. So they have come to you seeking assistance in reforming their bureaucracy so that they may better marshal people and resources. (85%, 5 Years, +3 Pamplona Opinion, -5 for all rolls while in effect, +5 Prestige, Narrative Effects)
-[] Influence: A Census: Knowing how many people obey you and where they actually are is a great help in doing the work of governance. (95%. 1 Year. +1 Influence)
-[] Influence: Construct Warships, Redshore: With unified control of the Yllython shattered, there are going to be pirates and rebels in the sea closest to the core. The people need to build warships to suppress pirates and fight enemies. (70%. 2 years. +Warships. Expensive)
-[] Influence: Construct Warships, New Blackmouth: The shipyards of New Blackmouth are once more ready and operational. (70%. 2 years. +Warships. Expensive)
-[] Influence: Diplomatic Overview, North Saffron: You have no knowledge what barbarian powers are important in the realm of the Syffronites. In your current position of weakness that ignorance could be deadly. (85%, 1 year. Overview of North Saffron powers.)
-[] Work Overtime (+1 temp Influence, +Stress)
-[] Estimated Statistics:
--[] Authority: 1 (unchanged)
--[] Influence: 4 --> 2-3 (likely 3)
--[] Prestige: 42 (unchanged)
--[] Treasury: 2.6 --> 1.6
--[] Stress: 0 --> 2
--[] Revaunchist Actions: Construct Warships x2 (expires 1603), Pamplona reform (expires 1607)
--[] Txollan Benefits: Banner Company deployed (indefinite), Black Sheep defense(?)
--[] Other Notables: -5 to all rolls for 5 years