How do you suggest the Stellar Ascendency expands? (part of plan vote)
-[][Expansion] As they were intending
Next turn the Stellar Ascendency sends missions to Ascalon, Myrris, Veytharis and Kethraxis, scouting them out and potentially establishing a presence in each system.
@Neablis to confirm: will the Ascendancy get the bases on the "as you were planning" vote? I thought they did, but I'm being told they don't for now.
I'm sorry for the frustration, but like I said earlier, I'm running some cold pragmatism here for the long run. Leaving those Cogitare bases under our command means that Denva won't benefit directly as much, but becomes more dependent on our help in those regions. Why do that, you might ask, when we already have such a good relationship with their polity already, besides the obvious benefits of more manufacturing under our control as well as steady supply of Cogitare?Well, that's one hell of a bandwagon. 23 votes for The Third Eye Opens so far. Which is honestly kind of frustrating, because I can't help but think that asking Denva to expand toward Caldereth and then saying "Nope, hands off my bases" just isn't a great idea in the long run. We've got the boons to pay for it, barely, but its hard not to see that engendering some ill will, especially if the Denvan navy ends up having to bail anyone out.
Mechanically, having boons to pay for it means that our good will is... good for it. I don't think engendering ill will is a serious concern.Well, that's one hell of a bandwagon. 23 votes for The Third Eye Opens so far. Which is honestly kind of frustrating, because I can't help but think that asking Denva to expand toward Caldereth and then saying "Nope, hands off my bases" just isn't a great idea in the long run. We've got the boons to pay for it, barely, but its hard not to see that engendering some ill will, especially if the Denvan navy ends up having to bail anyone out.
[X] Plan: The Third Eye Opens, With Enhancements, Mark 3
[X] Plan: Opening the Third Eye, now with Phone Safety, and Shipbuilding Prep
Why do that, you might ask, when we already have such a good relationship with their polity already, besides the obvious benefits of more manufacturing under our control as well as steady supply of Cogitare?
Our leverage comes entirely from the fact that we put those bases in place decades ago. We have no idea of their status, and while the nature of Cogitare means the leadership is probably still alive, the fact remains that the lower ranks have never met us. Which leaves us two scenarios. Either A) they're fine, and can easily wait a turn to be recontacted by our ships, or B) they're under attack, in which case they are likely to be much more grateful to the Denvans rescuing them then us. So we either burn political goodwill for something that didn't need to be done this turn anyway, or we burn political goodwill for something that did need to be done, but we've done it in such a way that we're likely to lose the bases anyway.I'm sorry for the frustration, but like I said earlier, I'm running some cold pragmatism here for the long run. Leaving those Cogitare bases under our command means that Denva won't benefit directly as much, but becomes more dependent on our help in those regions. Why do that, you might ask, when we already have such a good relationship with their polity already, besides the obvious benefits of more manufacturing under our control as well as steady supply of Cogitare?
Well, unfortunately, I don't feel comfortable relying on that goodwill in the truly long run without adding some... Incentives. Which are meant to keep it that way. Because I'm talking about the fact that Vita is an AI. It might be suspected by some, but the fiction that Vita is an Ancient human remains largely intact, or so it seems.
When that veil of fiction is pierced at some point, or we willingly do away with it? I would prefer that the Stellar Ascendancy has every emotional and practical reason not to cut off diplomatic ties with Vita. Or worse.
False dichotomy: The Denvans are there because we sent them, and existed to be sent because we saved the Denvans and developed the tech that let them go. Is a general denied credit for the work of their soldiers simply because they themselves did not fire a shot? Of course not.Our leverage comes entirely from the fact that we put those bases in place decades ago. We have no idea of their status, and while the nature of Cogitare means the leadership is probably still alive, the fact remains that the lower ranks have never met us. Which leaves us two scenarios. Either A) they're fine, and can easily wait a turn to be recontacted by our ships, or B) they're under attack, in which case they are likely to be much more grateful to the Denvans rescuing them then us. So we either burn political goodwill for something that didn't need to be done this turn anyway, or we burn political goodwill for something that did need to be done, but we've done it in such a way that we're likely to lose the bases anyway.
The general who gets the credit is usually the one who's present at the battle, not the one who enabled it from afar. History gives credit to MacArthur for liberating the Philippines, not Nimitz.False dichotomy: The Denvans are there because we sent them, and existed to be sent because we saved the Denvans and developed the tech that let them go. Is a general denied credit for the work of their soldiers simply because they themselves did not fire a shot? Of course not.
I may be missing what you're trying to communicate with that example, because my own knowledge of MacArthur is.. well, that his example concurs with rather than detracts from the notion that our agreement with Denva will cover for any issues.The general who gets the credit is usually the one who's present at the battle, not the one who enabled it from afar. History gives credit to MacArthur for liberating the Philippines, not Nimitz.
With respect, I do disagree with your statement. Lots of big things are happening.I don't know that the turn itself is going to be bigger, so much as we're coming up on crunch time for leaving the system, and a lot of people feel a lot of ways on what we most need to get done before then.
So we have a lot of plans, and because our resources are increasing, they're all fairly complicated.
I'm not sure it really needs specifying. Certainly not in that amount of detail - why wouldn't aurora already have as much access to telecommunications with Secondus as anyone else on the ship?Could I ask the thread to throw some approval votes to this plan which is the exact same one as the winning one, just with the addition of giving Aurora some chance at making friends? The idea seemed decently popular when discussed before the vote, but now it seems forgotten, and we only get one chance to give Aurora a decent childhood.
[ ] Plan: The Third Eye Opens with proper socialisation
I'm not sure it really needs specifying. Certainly not in that amount of detail - why wouldn't aurora already have as much access to telecommunications with Secondus as anyone else on the ship?
...To be honest, I suppose we just haven't seen much of Aurora on screen at all. I wonder what's up with that?
Yeah, that's reasonable. @meianmaru, what do you think? Wouldn't be hard to bolt on a "safety first" approach to control for the third eye stuff. Anexa can't roll under normal success and is more likely to crit than not, so I don't think it'll hurt at least.I would be happy with just a short "try to give Aurora the chance to make friends outside of the Spark", its just that even that isn't part of any plan.
And Aurora not really participating in discussions probably was because she was too young to really give feedback or be an active participant in a scene, and/or because she did not do much which was interesting enough to write about. She now is old enough to participate (at least towards the end of the turn) and making friends with a Vellkar (or whoever) might be interesting enough.
I mean, it's implied in my plan, bc we don't have kids on the Spark. She'd have to reach outside the ship to socially interact with someone her own age.I would be happy with just a short "try to give Aurora the chance to make friends outside of the Spark", its just that even that isn't part of any plan.
And Aurora not really participating in discussions probably was because she was too young to really give feedback or be an active participant in a scene, and/or because she did not do much which was interesting enough to write about. She now is old enough to participate (at least towards the end of the turn) and making friends with a Vellkar (or whoever) might be interesting enough.
MacArthur was a massive egotist who very much had political ambitions but that doesn't change the fact that there was a period where the liberation of the Philippines gave him massive political credibility, regardless of how staged the photo ops were. That he ended burning that up in Korea doesn't really change that. But that's getting a bit off topic, I suppose.I may be missing what you're trying to communicate with that example, because my own knowledge of MacArthur is.. well, that his example concurs with rather than detracts from the notion that our agreement with Denva will cover for any issues.
See, MacArthur was a propaganda star. He was charismatic, yes, but the United States plastered his face all over anything to do with the Pacific Theater at a time when propaganda was far more in evidence than real-time telecommunications. I don't know that "history" credits him more than Nimitz here, so much as pop culture does as it tends to do with the subjects of successful propaganda in general.
It is the story that is spoken loudest and most often that is remembered, not the one that is most true. Our world would be completely unrecognizable if it weren't so.
Point being, we only get a MacArthur if Denva decides to run an influence campaign to elevate somebody else as, say, the hero of Caldereth. But that would transparently be a violation of their agreement with us even if it didn't flop, which it might because:
...But they're not going to try that. Ultimately, the reason we can have cake and eat it too is because we made a cake, and are now considering paying a baker to make us a second cake.
- It would be aimed territories that largely owe us, personally, for existing now and some of whose leadership literally worshiped us prior to that;
- Real-time communications would be established such that we are very much not going to be absentee from the affairs of the outposts.
Even if Denva goes out to find a smoking ruin, rather than having spent goodwill for nothing, they'll be going "wow, thank goodness there was a speedbump there" and be thankful to us for having erected it rather than feeling like they compensated us by defending and preserving our holdings for us. OOC, Neablis doesn't like having us pay for things we don't get - I'd expect the boons to be refunded.
I don't think the pitfalls you're describing are a plausible mode of failure, basically. "We don't invest enough for the outposts to serve their astro-political purpose before Denva gobbles up all available avenues of growth" is a more important issue imo, but that's not one we can address this turn.
The issue is tabled until they do expand to those systems. You have warp comms now, they'll probably ask again when it becomes relevant. The benefits/costs may update when that happens. Which may not be for a while. It'll probably take them at least a generation for them to fully settle their first wave of colonization and be looking to expand again, though they might strick early warning stations further out.@Neablis to confirm: will the Ascendancy get the bases on the "as you were planning" vote? I thought they did, but I'm being told they don't for now.
Most likely. They're just growing and educating people and such, so you'll get an update on how many cogitare they have, how many they're training and what they're doing with it. Then you'll be able to redistribute or leave them for later as you like. Most likely each will have a hundred or so and will keep growing with time.@Neablis Do we expect to be able to recruit Cogitare from the outposts we set up without spending boons once we get back in contact with them?
The unknown is part of why you're spending the boon. You're basically codifying in Stellar Ascendency law that those bases belong to you, an allied power. They (but not the systems they contain) are sovereign territory, your territory, and the Cogitare inside them are your employees. Even if they show up and your bases have been wiped out, you'll still own whatever remains of the locations where they stood.It's the worst of both worlds. Either they need help now, in which case there's a significant chance of Denva being the liberating heroes means they have undue influence and you've burned the political capital for nothing, or they don't in which case you'd be better off having Denva scout the 3 unexplored systems right next to it and using an Order action to send an expedition next turn. If you want permanent manufacturing capacity, you'd be better off taking those three boons from transfering the bases and using them to buy this three times:
Or it's because folk are really concerned about focused warpaphones.Well, that's one hell of a bandwagon. 23 votes for The Third Eye Opens so far. Which is honestly kind of frustrating, because I can't help but think that asking Denva to expand toward Caldereth and then saying "Nope, hands off my bases" just isn't a great idea in the long run. We've got the boons to pay for it, barely, but its hard not to see that engendering some ill will, especially if the Denvan navy ends up having to bail anyone out.